Trace Anything: Representing Any Video in 4D via Trajectory Fields
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Abstract (arXiv)
Effective spatio-temporal representation is fundamental to modeling, understanding, and predicting dynamics in videos. The atomic unit of a video, the pixel, traces a continuous 3D trajectory over time, serving as the primitive element of dynamics. Based on this principle, we propose representing any video as a Trajectory Field: a dense mapping that assigns a continuous 3D trajectory function of time to each pixel in every frame. With this representation, we introduce Trace Anything, a neural network that predicts the entire trajectory field in a single feed-forward pass. Specifically, for each pixel in each frame, our model predicts a set of control points that parameterizes a trajectory (i.e., a B-spline), yielding its 3D position at arbitrary query time instants. We trained the Trace Anything model on large-scale 4D data, including data from our new platform, and our experiments demonstrate that: (i) Trace Anything achieves state-of-the-art performance on our new benchmark for trajectory field estimation and performs competitively on established point-tracking benchmarks; (ii) it offers significant efficiency gains thanks to its one-pass paradigm, without requiring iterative optimization or auxiliary estimators; and (iii) it exhibits emergent abilities, including goal-conditioned manipulation, motion forecasting, and spatio-temporal fusion. Project page: https://trace-anything.github.io/.
Key facts. Cited by 33 papers in the map (data through 14 Oct 2026). Builds on 57 of its 69 references that are in the map. First posted on arXiv 15 Oct 2025.
Builds on
57 of 69 references.
References · 57
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- 2022FlashAttention: Fast and Memory-Efficient Exact Attention with IO-Awarenesscited by 3,673
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- 2023DUSt3R: Geometric 3D Vision Made Easycited by 1,567
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- 2020Nerfies: Deformable Neural Radiance Fieldscited by 1,198
- 20234D Gaussian Splatting for Real-Time Dynamic Scene Renderingcited by 1,157
38 more
- 2015FlowNet: Learning Optical Flow with Convolutional Networkscited by 1,059
- 2024Grounding Image Matching in 3D with MASt3Rcited by 983
- 2015A Large Dataset to Train Convolutional Networks for Disparity, Optical Flow, and Scene Flow Estimationcited by 881
- 2023Deformable 3D Gaussians for High-Fidelity Monocular Dynamic Scene Reconstructioncited by 759
- 2020Neural Scene Flow Fields for Space-Time View Synthesis of Dynamic Scenescited by 751
- 2023K-Planes: Explicit Radiance Fields in Space, Time, and Appearancecited by 746
- 2023Dynamic 3D Gaussians: Tracking by Persistent Dynamic View Synthesiscited by 737
- 2023BridgeData V2: A Dataset for Robot Learning at Scalecited by 657
- 2023HexPlane: A Fast Representation for Dynamic Scenescited by 587
- 2023CoTracker: It is Better to Track Togethercited by 522
- 2023Real-time Photorealistic Dynamic Scene Representation and Rendering with 4D Gaussian Splattingcited by 476
- 2020Non-Rigid Neural Radiance Fields: Reconstruction and Novel View Synthesis of a Dynamic Scene From Monocular Videocited by 471
- 2024MonST3R: A Simple Approach for Estimating Geometry in the Presence of Motioncited by 442
- 2021Dynamic View Synthesis from Dynamic Monocular Videocited by 420
- 2020Space-time Neural Irradiance Fields for Free-Viewpoint Videocited by 414
- 2025Fast3R: Towards 3D Reconstruction of 1000+ Images in One Forward Passcited by 367
- 2023Spacetime Gaussian Feature Splatting for Real-Time Dynamic View Synthesiscited by 344
- 2025MapAnything: Universal Feed-Forward Metric 3D Reconstructioncited by 314
- 2023TAPIR: Tracking Any Point with per-frame Initialization and temporal Refinementcited by 287
- 2023PointOdyssey: A Large-Scale Synthetic Dataset for Long-Term Point Trackingcited by 276
- 2022TAP-Vid: A Benchmark for Tracking Any Point in a Videocited by 263
- 2025Seedance 1.0: Exploring the Boundaries of Video Generation Modelscited by 259
- 2024MegaSaM: Accurate, Fast, and Robust Structure and Motion from Casual Dynamic Videoscited by 228
- 2022Particle Video Revisited: Tracking Through Occlusions Using Point Trajectoriescited by 217
- 2023Tracking Everything Everywhere All at Oncecited by 193
- 2024SpatialTracker: Tracking Any 2D Pixels in 3D Spacecited by 181
- 2023HyperReel: High-Fidelity 6-DoF Video with Ray-Conditioned Samplingcited by 174
- 2024SEA-RAFT: Simple, Efficient, Accurate RAFT for Optical Flowcited by 174
- 2022Fourier PlenOctrees for Dynamic Radiance Field Rendering in Real-timecited by 165
- 2021Editable Free-viewpoint Video Using a Layered Neural Representationcited by 148
- 2023Infinite Photorealistic Worlds using Procedural Generationcited by 147
- 2024Infinigen Indoors: Photorealistic Indoor Scenes using Procedural Generationcited by 137
- 2024Track2Act: Predicting Point Tracks from Internet Videos enables Generalizable Robot Manipulationcited by 124
- 2020RAFT-3D: Scene Flow using Rigid-Motion Embeddingscited by 122
- 2025Easi3R: Estimating Disentangled Motion from DUSt3R Without Trainingcited by 91
- 2025St4RTrack: Simultaneous 4D Reconstruction and Tracking in the Worldcited by 89
- 2025SpatialTrackerV2: 3D Point Tracking Made Easycited by 87
- 2021Neural Trajectory Fields for Dynamic Novel View Synthesiscited by 86
50 most cited of 57 All 57 (JSON)
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Citing papers per year: 2025: 5; 2026: 28.
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- 2025Any4D: Unified Feed-Forward Metric 4D Reconstructioncited by 35
- 2026V-DPM: 4D Video Reconstruction with Dynamic Point Mapscited by 34
- 20264RC: 4D Reconstruction via Conditional Querying Anytime and Anywherecited by 22
- 2025DriveGen3D: Boosting Feed-Forward Driving Scene Generation with Efficient Video Diffusioncited by 15
- 2026Motion 3-to-4: 3D Motion Reconstruction for 4D Synthesiscited by 15
- 2026Track4World: Feedforward World-centric Dense 3D Tracking of All Pixelscited by 13
- 2025SpatialTree: How Spatial Abilities Branch Out in MLLMscited by 12
- 2026Flow4R: Unifying 4D Reconstruction and Tracking with Scene Flowcited by 8
- 2025SeeU: Seeing the Unseen World via 4D Dynamics-aware Generationcited by 5
- 2026Video Understanding: From Geometry and Semantics to Unified Modelscited by 5
- 2026TrackCraft3R: Repurposing Video Diffusion Transformers for Dense 3D Trackingcited by 5
- 2026World Tracing: Generative Pixel-Aligned Geometry Beyond the Visiblecited by 5
21 more
- 2026SM4RT: Learning Structured Motion Geometry for 4D Reconstructioncited by 5
- 2026OmniX: Any-view and Any-time 4D Reconstruction via Feed-forward Trajectory Fieldscited by 4
- 2026TriSplat: Simulation-Ready Feed-Forward 3D Scene Reconstructioncited by 3
- 2026μ0: A Scalable 3D Interaction-Trace World Modelcited by 3
- 2026Holo-World: Unified Camera, Object and Weather Control for Video World Modelcited by 3
- 2026MotionVLA: Injecting Geometric Motion into Vision-Language-Action Modelcited by 2
- 20254D Primitive-Mach'e: Glueing Primitives for Persistent 4D Scene Reconstructioncited by 1
- 2026Fast 4D Mesh Generation by Spatio-Temporal Attention Chainscited by 1
- 2026Preserve, Reveal, Expand: Faithful 4D Video Editing with Region-Aware Conditioningcited by 1
- 2026Revisiting Articulated Parts Perception in Robot Manipulationcited by 1
- 2026UniQuery4R: Unified 4D Scene Reconstruction from a Single Querycited by 1
- 2026Point4D: Long-range 4D Motion Reconstructioncited by 1
- 2026VideoTok4D: A 4D-Aware Video Tokenizer for Compact World Representationcited by 1
- 2026LongDPM: Overlap-Aware 4D Reconstruction from Long Monocular Videoscited by 0
- 2026Beyond Single Expert: Harmonizing Diverse Visual Priors in MLLMs for Spatial Understandingcited by 0
- 2026Marrying Optimal Transport and ODEs for Unified Continuous-Time 4D Reconstruction and Trackingcited by 0
- 2026Beyond Pixels: From Video Priors to 4D Worldscited by 0
- 2026Gallileo-4D: Frozen Backbone Ensemble for Dynamic 4D Reconstructioncited by 0
- 2026TrackEverything: Long Horizon Dense Tracking via De-Duplicating 3D Scene Representationscited by 0
- 2026ARROW: Arbitrary Reconstruction and Tracking of 4D Observations in the Wildcited by 0
- 2026MoSE3: Learning World-Space SE(3) at Every Pixelcited by 0
- 2026MoSE3: Learning World-Space SE(3) at Every Pixel2 Oct 2026
- 2026ARROW: Arbitrary Reconstruction and Tracking of 4D Observations in the Wild1 Oct 2026
- 2026TrackEverything: Long Horizon Dense Tracking via De-Duplicating 3D Scene Representations24 Sep 2026
- 2026VideoTok4D: A 4D-Aware Video Tokenizer for Compact World Representation11 Sep 2026
- 2026Point4D: Long-range 4D Motion Reconstruction8 Sep 2026
- 2026Gallileo-4D: Frozen Backbone Ensemble for Dynamic 4D Reconstruction20 Aug 2026
- 2026UniQuery4R: Unified 4D Scene Reconstruction from a Single Query18 Aug 2026
- 2026Beyond Pixels: From Video Priors to 4D Worlds11 Aug 2026
- 2026Marrying Optimal Transport and ODEs for Unified Continuous-Time 4D Reconstruction and Tracking10 Aug 2026
- 2026SM4RT: Learning Structured Motion Geometry for 4D Reconstruction24 Jul 2026
- 2026Beyond Single Expert: Harmonizing Diverse Visual Priors in MLLMs for Spatial Understanding16 Jul 2026
- 2026OmniX: Any-view and Any-time 4D Reconstruction via Feed-forward Trajectory Fields12 Jul 2026
21 more
- 2026Holo-World: Unified Camera, Object and Weather Control for Video World Model18 Jun 2026
- 2026μ0: A Scalable 3D Interaction-Trace World Model11 Jun 2026
- 2026World Tracing: Generative Pixel-Aligned Geometry Beyond the Visible11 Jun 2026
- 2026MotionVLA: Injecting Geometric Motion into Vision-Language-Action Model6 Jun 2026
- 2026Revisiting Articulated Parts Perception in Robot Manipulation6 Jun 2026
- 2026TriSplat: Simulation-Ready Feed-Forward 3D Scene Reconstruction25 May 2026
- 2026Preserve, Reveal, Expand: Faithful 4D Video Editing with Region-Aware Conditioning20 May 2026
- 2026Fast 4D Mesh Generation by Spatio-Temporal Attention Chains19 May 2026
- 2026LongDPM: Overlap-Aware 4D Reconstruction from Long Monocular Videos17 May 2026
- 2026TrackCraft3R: Repurposing Video Diffusion Transformers for Dense 3D Tracking12 May 2026
- 2026Video Understanding: From Geometry and Semantics to Unified Models18 Mar 2026
- 2026Track4World: Feedforward World-centric Dense 3D Tracking of All Pixels3 Mar 2026
- 2026Flow4R: Unifying 4D Reconstruction and Tracking with Scene Flow15 Feb 2026
- 20264RC: 4D Reconstruction via Conditional Querying Anytime and Anywhere10 Feb 2026
- 2026Motion 3-to-4: 3D Motion Reconstruction for 4D Synthesis20 Jan 2026
- 2026V-DPM: 4D Video Reconstruction with Dynamic Point Maps14 Jan 2026
- 2025SpatialTree: How Spatial Abilities Branch Out in MLLMs23 Dec 2025
- 20254D Primitive-Mach'e: Glueing Primitives for Persistent 4D Scene Reconstruction18 Dec 2025
- 2025Any4D: Unified Feed-Forward Metric 4D Reconstruction11 Dec 2025
- 2025SeeU: Seeing the Unseen World via 4D Dynamics-aware Generation3 Dec 2025
- 2025DriveGen3D: Boosting Feed-Forward Driving Scene Generation with Efficient Video Diffusion17 Oct 2025
- 2025DriveGen3D: Boosting Feed-Forward Driving Scene Generation with Efficient Video Diffusioncited by 15
- 2026TrackCraft3R: Repurposing Video Diffusion Transformers for Dense 3D Trackingcited by 5
- 2026World Tracing: Generative Pixel-Aligned Geometry Beyond the Visiblecited by 5
- 2026Preserve, Reveal, Expand: Faithful 4D Video Editing with Region-Aware Conditioningcited by 1
- 2026Marrying Optimal Transport and ODEs for Unified Continuous-Time 4D Reconstruction and Trackingcited by 0
- 2026Marrying Optimal Transport and ODEs for Unified Continuous-Time 4D Reconstruction and Tracking10 Aug 2026
- 2026World Tracing: Generative Pixel-Aligned Geometry Beyond the Visible11 Jun 2026
- 2026Preserve, Reveal, Expand: Faithful 4D Video Editing with Region-Aware Conditioning20 May 2026
- 2026TrackCraft3R: Repurposing Video Diffusion Transformers for Dense 3D Tracking12 May 2026
- 2025DriveGen3D: Boosting Feed-Forward Driving Scene Generation with Efficient Video Diffusion17 Oct 2025
- 2025Any4D: Unified Feed-Forward Metric 4D Reconstructioncited by 35
- 2026V-DPM: 4D Video Reconstruction with Dynamic Point Mapscited by 34
- 20264RC: 4D Reconstruction via Conditional Querying Anytime and Anywherecited by 22
- 2026Motion 3-to-4: 3D Motion Reconstruction for 4D Synthesiscited by 15
- 2026Track4World: Feedforward World-centric Dense 3D Tracking of All Pixelscited by 13
- 2025SpatialTree: How Spatial Abilities Branch Out in MLLMscited by 12
- 2026Flow4R: Unifying 4D Reconstruction and Tracking with Scene Flowcited by 8
- 2025SeeU: Seeing the Unseen World via 4D Dynamics-aware Generationcited by 5
- 2026Video Understanding: From Geometry and Semantics to Unified Modelscited by 5
- 2026SM4RT: Learning Structured Motion Geometry for 4D Reconstructioncited by 5
- 2026TriSplat: Simulation-Ready Feed-Forward 3D Scene Reconstructioncited by 3
- 20254D Primitive-Mach'e: Glueing Primitives for Persistent 4D Scene Reconstructioncited by 1
12 most cited of 23 All 23 (JSON)
- 2026MoSE3: Learning World-Space SE(3) at Every Pixel2 Oct 2026
- 2026ARROW: Arbitrary Reconstruction and Tracking of 4D Observations in the Wild1 Oct 2026
- 2026TrackEverything: Long Horizon Dense Tracking via De-Duplicating 3D Scene Representations24 Sep 2026
- 2026VideoTok4D: A 4D-Aware Video Tokenizer for Compact World Representation11 Sep 2026
- 2026Point4D: Long-range 4D Motion Reconstruction8 Sep 2026
- 2026Gallileo-4D: Frozen Backbone Ensemble for Dynamic 4D Reconstruction20 Aug 2026
- 2026UniQuery4R: Unified 4D Scene Reconstruction from a Single Query18 Aug 2026
- 2026Beyond Pixels: From Video Priors to 4D Worlds11 Aug 2026
- 2026SM4RT: Learning Structured Motion Geometry for 4D Reconstruction24 Jul 2026
- 2026Revisiting Articulated Parts Perception in Robot Manipulation6 Jun 2026
- 2026TriSplat: Simulation-Ready Feed-Forward 3D Scene Reconstruction25 May 2026
- 2026Fast 4D Mesh Generation by Spatio-Temporal Attention Chains19 May 2026
12 newest of 23 All 23 (JSON)