mlsanityData to 7 Oct 2026

MotionGS: Exploring Explicit Motion Guidance for Deformable 3D Gaussian Splatting

arXiv 2410.07707 ↗First posted 10 Oct 2024cs.CV cs.GR cs.LGcited by 62

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Abstract (arXiv)

Dynamic scene reconstruction is a long-term challenge in the field of 3D vision. Recently, the emergence of 3D Gaussian Splatting has provided new insights into this problem. Although subsequent efforts rapidly extend static 3D Gaussian to dynamic scenes, they often lack explicit constraints on object motion, leading to optimization difficulties and performance degradation. To address the above issues, we propose a novel deformable 3D Gaussian splatting framework called MotionGS, which explores explicit motion priors to guide the deformation of 3D Gaussians. Specifically, we first introduce an optical flow decoupling module that decouples optical flow into camera flow and motion flow, corresponding to camera movement and object motion respectively. Then the motion flow can effectively constrain the deformation of 3D Gaussians, thus simulating the motion of dynamic objects. Additionally, a camera pose refinement module is proposed to alternately optimize 3D Gaussians and camera poses, mitigating the impact of inaccurate camera poses. Extensive experiments in the monocular dynamic scenes validate that MotionGS surpasses state-of-the-art methods and exhibits significant superiority in both qualitative and quantitative results. Project page: https://ruijiezhu94.github.io/MotionGS_page

Key facts. Cited by 62 papers in the map (data through 7 Oct 2026). Builds on 68 of its 76 references that are in the map. First posted on arXiv 10 Oct 2024.

Builds on

68 of 76 references.

References · 68

  1. 2014Adam: A Method for Stochastic Optimizationcited by 36,960
  2. 2014Very Deep Convolutional Networks for Large-Scale Image Recognitioncited by 15,267
  3. 20233D Gaussian Splatting for Real-Time Radiance Field Renderingcited by 6,141
  4. 2022Instant Neural Graphics Primitives with a Multiresolution Hash Encodingcited by 3,698
  5. 2021Mip-NeRF 360: Unbounded Anti-Aliased Neural Radiance Fieldscited by 2,013
  6. 2021Mip-NeRF: A Multiscale Representation for Anti-Aliasing Neural Radiance Fieldscited by 1,957
  7. 2019Towards Robust Monocular Depth Estimation: Mixing Datasets for Zero-shot Cross-dataset Transfercited by 1,484
  8. 2023Align your Latents: High-Resolution Video Synthesis with Latent Diffusion Modelscited by 1,465
  9. 2020D-NeRF: Neural Radiance Fields for Dynamic Scenescited by 1,459
  10. 2023ProlificDreamer: High-Fidelity and Diverse Text-to-3D Generation with Variational Score Distillationcited by 1,207
  11. 2020Nerfies: Deformable Neural Radiance Fieldscited by 1,194
  12. 20234D Gaussian Splatting for Real-Time Dynamic Scene Renderingcited by 1,144
38 more
  1. 2021Direct Voxel Grid Optimization: Super-fast Convergence for Radiance Fields Reconstructioncited by 961
  2. 2021PlenOctrees for Real-time Rendering of Neural Radiance Fieldscited by 904
  3. 2020NeRF++: Analyzing and Improving Neural Radiance Fieldscited by 857
  4. 2023DreamGaussian: Generative Gaussian Splatting for Efficient 3D Content Creationcited by 837
  5. 2023Deformable 3D Gaussians for High-Fidelity Monocular Dynamic Scene Reconstructioncited by 753
  6. 2020Neural Scene Flow Fields for Space-Time View Synthesis of Dynamic Scenescited by 750
  7. 2023K-Planes: Explicit Radiance Fields in Space, Time, and Appearancecited by 742
  8. 2023Dynamic 3D Gaussians: Tracking by Persistent Dynamic View Synthesiscited by 731
  9. 2024LGM: Large Multi-View Gaussian Model for High-Resolution 3D Content Creationcited by 730
  10. 2021IBRNet: Learning Multi-View Image-Based Renderingcited by 698
  11. 2023pixelSplat: 3D Gaussian Splats from Image Pairs for Scalable Generalizable 3D Reconstructioncited by 668
  12. 2021BARF: Bundle-Adjusting Neural Radiance Fieldscited by 641
  13. 2023HexPlane: A Fast Representation for Dynamic Scenescited by 582
  14. 2024MVSplat: Efficient 3D Gaussian Splatting from Sparse Multi-View Imagescited by 553
  15. 2022Point-NeRF: Point-based Neural Radiance Fieldscited by 503
  16. 2023Real-time Photorealistic Dynamic Scene Representation and Rendering with 4D Gaussian Splattingcited by 470
  17. 2021Dynamic View Synthesis from Dynamic Monocular Videocited by 420
  18. 2020Space-time Neural Irradiance Fields for Free-Viewpoint Videocited by 414
  19. 2023Gaussian Splatting SLAMcited by 410
  20. 2023SplaTAM: Splat, Track & Map 3D Gaussians for Dense RGB-D SLAMcited by 386
  21. 2020INeRF: Inverting Neural Radiance Fields for Pose Estimationcited by 381
  22. 2023Feature 3DGS: Supercharging 3D Gaussian Splatting to Enable Distilled Feature Fieldscited by 361
  23. 2023Splatter Image: Ultra-Fast Single-View 3D Reconstructioncited by 359
  24. 2022Fast Dynamic Radiance Fields with Time-Aware Neural Voxelscited by 344
  25. 2023Spacetime Gaussian Feature Splatting for Real-Time Dynamic View Synthesiscited by 341
  26. 2023SC-GS: Sparse-Controlled Gaussian Splatting for Editable Dynamic Scenescited by 339
  27. 2021GMFlow: Learning Optical Flow via Global Matchingcited by 324
  28. 2023GS-SLAM: Dense Visual SLAM with 3D Gaussian Splattingcited by 278
  29. 2022FlowFormer: A Transformer Architecture for Optical Flowcited by 273
  30. 2020Neural Radiance Flow for 4D View Synthesis and Video Processingcited by 270
  31. 2024DNGaussian: Optimizing Sparse-View 3D Gaussian Radiance Fields with Global-Local Depth Normalizationcited by 256
  32. 2022NoPe-NeRF: Optimising Neural Radiance Field with No Pose Priorcited by 235
  33. 2022DynIBaR: Neural Dynamic Image-Based Renderingcited by 224
  34. 2022Tensor4D : Efficient Neural 4D Decomposition for High-fidelity Dynamic Reconstruction and Renderingcited by 217
  35. 2023Gaussian-Flow: 4D Reconstruction with Dynamic 3D Gaussian Particlecited by 210
  36. 2022Monocular Dynamic View Synthesis: A Reality Checkcited by 199
  37. 2021BANMo: Building Animatable 3D Neural Models from Many Casual Videoscited by 195
  38. 2023Robust Dynamic Radiance Fieldscited by 193

50 most cited of 68 All 68 (JSON)

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Cited by year (2026 to 7 Oct)

Citing papers per year: 2024: 3; 2025: 30; 2026: 29.

62 papers.

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  1. 2025FreeTimeGS: Free Gaussian Primitives at Anytime and Anywhere for Dynamic Scene Reconstructioncited by 53
  2. 2024DN-4DGS: Denoised Deformable Network with Temporal-Spatial Aggregation for Dynamic Scene Renderingcited by 28
  3. 2025CoDa-4DGS: Dynamic Gaussian Splatting with Context and Deformation Awareness for Autonomous Drivingcited by 25
  4. 2025ObjectGS: Object-aware Scene Reconstruction and Scene Understanding via Gaussian Splattingcited by 24
  5. 2025BARD-GS: Blur-Aware Reconstruction of Dynamic Scenes via Gaussian Splattingcited by 18
  6. 2024Advancing Extended Reality with 3D Gaussian Splatting: Innovations and Prospectscited by 17
  7. 2025GaussianVideo: Efficient Video Representation via Hierarchical Gaussian Splattingcited by 13
  8. 2025GauSTAR: Gaussian Surface Tracking and Reconstructioncited by 13
  9. 2025Reconstructing 4D Spatial Intelligence: A Surveycited by 13
  10. 2025ReCon-GS: Continuum-Preserved Gaussian Streaming for Fast and Compact Reconstruction of Dynamic Scenescited by 12
  11. 2025Hybrid 3D-4D Gaussian Splatting for Fast Dynamic Scene Representationcited by 11
  12. 2025HAIF-GS: Hierarchical and Induced Flow-Guided Gaussian Splatting for Dynamic Scenecited by 11
38 more
  1. 2025Relation3D: Enhancing Relation Modeling for Point Cloud Instance Segmentationcited by 10
  2. 2026Track4World: Feedforward World-centric Dense 3D Tracking of All Pixelscited by 10
  3. 2024TimeFormer: Capturing Temporal Relationships of Deformable 3D Gaussians for Robust Reconstructioncited by 9
  4. 2025VoxelSplat: Dynamic Gaussian Splatting as an Effective Loss for Occupancy and Flow Predictioncited by 9
  5. 2025DASH: 4D Hash Encoding with Self-Supervised Decomposition for Real-Time Dynamic Scene Renderingcited by 8
  6. 2026AdaGaR: Adaptive Gabor Representation for Dynamic Scene Reconstructioncited by 8
  7. 2025MeshSplat: Generalizable Sparse-View Surface Reconstruction via Gaussian Splattingcited by 6
  8. 2025TrackingWorld: World-centric Monocular 3D Tracking of Almost All Pixelscited by 6
  9. 2025Prior-Enhanced Gaussian Splatting for Dynamic Scene Reconstruction from Casual Videocited by 5
  10. 2025ViDAR: Video Diffusion-Aware 4D Reconstruction From Monocular Inputscited by 4
  11. 20254D Gaussian Splatting as a Learned Dynamical Systemcited by 4
  12. 20264C4D: 4 Camera 4D Gaussian Splattingcited by 4
  13. 2026PhysAgent: Automating Physics-Based 4D Synthesis via Trajectory-Grounded Multi-Agent Feedbackcited by 4
  14. 2026MotionCrafter: Dense Geometry and Motion Reconstruction with a 4D VAEcited by 3
  15. 2025CompMarkGS: Robust Watermarking for Compressed 3D Gaussian Splattingcited by 2
  16. 2025UAV4D: Dynamic Neural Rendering of Human-Centric UAV Imagery using Gaussian Splattingcited by 2
  17. 2025DynaSplat: Dynamic-Static Gaussian Splatting with Hierarchical Motion Decomposition for Scene Reconstructioncited by 2
  18. 2025Splannequin: Freezing Monocular Mannequin-Challenge Footage with Dual-Detection Splattingcited by 2
  19. 2025Charge: A Comprehensive Novel View Synthesis Benchmark and Dataset to Bind Them Allcited by 2
  20. 2026MoRGS: Efficient Per-Gaussian Motion Reasoning for Streamable Dynamic 3D Scenescited by 2
  21. 2025STD-GS: Exploring Frame-Event Interaction for SpatioTemporal-Disentangled Gaussian Splatting to Reconstruct High-Dynamic Scenecited by 1
  22. 2025Camera Pose Refinement via 3D Gaussian Splattingcited by 1
  23. 2026SharpTimeGS: Sharp and Stable Dynamic Gaussian Splatting via Lifespan Modulationcited by 1
  24. 2026HDR-NSFF: High Dynamic Range Neural Scene Flow Fieldscited by 1
  25. 2026Mango-GS: Enhancing Spatio-Temporal Consistency in Dynamic Scenes Reconstruction using Multi-Frame Node-Guided 4D Gaussian Splattingcited by 1
  26. 2026GeoGuide: Hierarchical Geometric Guidance for Open-Vocabulary 3D Semantic Segmentationcited by 1
  27. 2026TRiGS: Temporal Rigid-Body Motion for Scalable 4D Gaussian Splattingcited by 1
  28. 2026DP-DeGauss: Dynamic Probabilistic Gaussian Decomposition for Egocentric 4D Scene Reconstructioncited by 1
  29. 2025Enhanced Velocity Field Modeling for Gaussian Video Reconstructioncited by 0
  30. 2025Leveraging 2D Priors and SDF Guidance for Dynamic Urban Scene Renderingcited by 0
  31. 2025Iterative Motion Compensation for Canonical 3D Reconstruction from UAV Plant Images Captured in Windy Conditionscited by 0
  32. 2025Gaussians on Fire: High-Frequency Reconstruction of Flamescited by 0
  33. 2025TraceFlow: Dynamic 3D Reconstruction of Specular Scenes Driven by Ray Tracingcited by 0
  34. 2026SkeletonGaussian: Editable 4D Generation through Gaussian Skeletonizationcited by 0
  35. 2026Node-RF: Learning Generalized Continuous Space-Time Scene Dynamics with Neural ODE-based NeRFscited by 0
  36. 2026RetimeGS: Continuous-Time Reconstruction of 4D Gaussian Splattingcited by 0
  37. 2026Fast and Robust Deformable 3D Gaussian Splattingcited by 0
  38. 2026Relaxed Rigidity with Ray-based Grouping for Dynamic Gaussian Splattingcited by 0

50 most cited of 62 All 62 (JSON)