mlsanityData to 14 Oct 2026

4D Gaussian Splatting in the Wild with Uncertainty-Aware Regularization

arXiv 2411.08879 ↗First posted 13 Nov 2024cs.CV cs.AIcited by 28

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Abstract (arXiv)

Novel view synthesis of dynamic scenes is becoming important in various applications, including augmented and virtual reality. We propose a novel 4D Gaussian Splatting (4DGS) algorithm for dynamic scenes from casually recorded monocular videos. To overcome the overfitting problem of existing work for these real-world videos, we introduce an uncertainty-aware regularization that identifies uncertain regions with few observations and selectively imposes additional priors based on diffusion models and depth smoothness on such regions. This approach improves both the performance of novel view synthesis and the quality of training image reconstruction. We also identify the initialization problem of 4DGS in fast-moving dynamic regions, where the Structure from Motion (SfM) algorithm fails to provide reliable 3D landmarks. To initialize Gaussian primitives in such regions, we present a dynamic region densification method using the estimated depth maps and scene flow. Our experiments show that the proposed method improves the performance of 4DGS reconstruction from a video captured by a handheld monocular camera and also exhibits promising results in few-shot static scene reconstruction.

Key facts. Cited by 28 papers in the map (data through 14 Oct 2026). Builds on 59 of its 74 references that are in the map. First posted on arXiv 13 Nov 2024.

Builds on

59 of 74 references.

References · 59

  1. 2021High-Resolution Image Synthesis with Latent Diffusion Modelscited by 18,863
  2. 2020Denoising Diffusion Implicit Modelscited by 9,781
  3. 20233D Gaussian Splatting for Real-Time Radiance Field Renderingcited by 6,226
  4. 2022BLIP: Bootstrapping Language-Image Pre-training for Unified Vision-Language Understanding and Generationcited by 4,322
  5. 2022Instant Neural Graphics Primitives with a Multiresolution Hash Encodingcited by 3,723
  6. 2022DreamBooth: Fine Tuning Text-to-Image Diffusion Models for Subject-Driven Generationcited by 3,300
  7. 2020RAFT: Recurrent All-Pairs Field Transforms for Optical Flowcited by 2,415
  8. 2021Mip-NeRF: A Multiscale Representation for Anti-Aliasing Neural Radiance Fieldscited by 1,964
  9. 2021SDEdit: Guided Image Synthesis and Editing with Stochastic Differential Equationscited by 1,937
  10. 2020D-NeRF: Neural Radiance Fields for Dynamic Scenescited by 1,465
  11. 2022TensoRF: Tensorial Radiance Fieldscited by 1,280
  12. 20234D Gaussian Splatting for Real-Time Dynamic Scene Renderingcited by 1,157
38 more
  1. 2023Deformable 3D Gaussians for High-Fidelity Monocular Dynamic Scene Reconstructioncited by 759
  2. 2020Neural Scene Flow Fields for Space-Time View Synthesis of Dynamic Scenescited by 751
  3. 2023K-Planes: Explicit Radiance Fields in Space, Time, and Appearancecited by 746
  4. 2021Depth-supervised NeRF: Fewer Views and Faster Training for Freecited by 735
  5. 2019Local Light Field Fusion: Practical View Synthesis with Prescriptive Sampling Guidelinescited by 672
  6. 2021RegNeRF: Regularizing Neural Radiance Fields for View Synthesis from Sparse Inputscited by 615
  7. 2023HexPlane: A Fast Representation for Dynamic Scenescited by 587
  8. 2021Putting NeRF on a Diet: Semantically Consistent Few-Shot View Synthesiscited by 464
  9. 2021Dynamic View Synthesis from Dynamic Monocular Videocited by 420
  10. 2023Magic123: One Image to High-Quality 3D Object Generation Using Both 2D and 3D Diffusion Priorscited by 397
  11. 2023PhysGaussian: Physics-Integrated 3D Gaussians for Generative Dynamicscited by 377
  12. 2023SC-GS: Sparse-Controlled Gaussian Splatting for Editable Dynamic Scenescited by 347
  13. 2022Fast Dynamic Radiance Fields with Time-Aware Neural Voxelscited by 346
  14. 2023Spacetime Gaussian Feature Splatting for Real-Time Dynamic View Synthesiscited by 344
  15. 2023FreeNeRF: Improving Few-shot Neural Rendering with Free Frequency Regularizationcited by 311
  16. 2021Dense Depth Priors for Neural Radiance Fields from Sparse Input Viewscited by 302
  17. 2023TAPIR: Tracking Any Point with per-frame Initialization and temporal Refinementcited by 287
  18. 2023FSGS: Real-Time Few-shot View Synthesis using Gaussian Splattingcited by 279
  19. 2023SparseNeRF: Distilling Depth Ranking for Few-shot Novel View Synthesiscited by 247
  20. 2022Tensor4D : Efficient Neural 4D Decomposition for High-fidelity Dynamic Reconstruction and Renderingcited by 217
  21. 2022Monocular Dynamic View Synthesis: A Reality Checkcited by 200
  22. 2022SPARF: Neural Radiance Fields from Sparse and Noisy Posescited by 195
  23. 2021InfoNeRF: Ray Entropy Minimization for Few-Shot Neural Volume Renderingcited by 182
  24. 2023Depth-Regularized Optimization for 3D Gaussian Splatting in Few-Shot Imagescited by 173
  25. 2020Novel View Synthesis of Dynamic Scenes with Globally Coherent Depths from a Monocular Cameracited by 166
  26. 2022Fourier PlenOctrees for Dynamic Radiance Field Rendering in Real-timecited by 165
  27. 2022SinNeRF: Training Neural Radiance Fields on Complex Scenes from a Single Imagecited by 165
  28. 2022ActiveNeRF: Learning where to See with Uncertainty Estimationcited by 127
  29. 2023DiffusioNeRF: Regularizing Neural Radiance Fields with Denoising Diffusion Modelscited by 127
  30. 2021Stochastic Neural Radiance Fields: Quantifying Uncertainty in Implicit 3D Representationscited by 82
  31. 2023FisherRF: Active View Selection and Uncertainty Quantification for Radiance Fields using Fisher Informationcited by 64
  32. 2022Density-aware NeRF Ensembles: Quantifying Predictive Uncertainty in Neural Radiance Fieldscited by 60
  33. 2021Consistent Depth of Moving Objects in Videocited by 56
  34. 2022Uncertainty Guided Policy for Active Robotic 3D Reconstruction using Neural Radiance Fieldscited by 54
  35. 2023GeCoNeRF: Few-shot Neural Radiance Fields via Geometric Consistencycited by 54
  36. 2023ViP-NeRF: Visibility Prior for Sparse Input Neural Radiance Fieldscited by 43
  37. 2023MixNeRF: Modeling a Ray with Mixture Density for Novel View Synthesis from Sparse Inputscited by 40
  38. 2024Effective Rank Analysis and Regularization for Enhanced 3D Gaussian Splattingcited by 30

50 most cited of 59 All 59 (JSON)

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Cited by year (2026 to 14 Oct)

Citing papers per year: 2025: 10; 2026: 18.

28 papers.

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  1. 2025Generative Physical AI in Vision: A Surveycited by 24
  2. 2025Instant4D: 4D Gaussian Splatting in Minutescited by 10
  3. 2026AdaGaR: Adaptive Gabor Representation for Dynamic Scene Reconstructioncited by 9
  4. 2025PhysGS: Bayesian-Inferred Gaussian Splatting for Physical Property Estimationcited by 7
  5. 2025Uncertainty Matters in Dynamic Gaussian Splatting for Monocular 4D Reconstructioncited by 6
  6. 2025PhysGaia: A Physics-Aware Benchmark with Multi-Body Interactions for Dynamic Novel View Synthesiscited by 4
  7. 2025WarpRF: Multi-View Consistency for Training-Free Uncertainty Quantification and Applications in Radiance Fieldscited by 3
  8. 2025PSRGS:Progressive Spectral Residual of 3D Gaussian for High-Frequency Recoverycited by 2
  9. 2025StreamSTGS: Streaming Spatial and Temporal Gaussian Grids for Real-Time Free-Viewpoint Videocited by 2
  10. 2025Splannequin: Freezing Monocular Mannequin-Challenge Footage with Dual-Detection Splattingcited by 2
  11. 2026LoD-Structured 3D Gaussian Splatting for Streaming Video Reconstructioncited by 2
  12. 2026DAV-GSWT: Diffusion-Active-View Sampling for Data-Efficient Gaussian Splatting Wang Tilescited by 2
16 more
  1. 2026GP-4DGS: Probabilistic 4D Gaussian Splatting from Monocular Video via Variational Gaussian Processescited by 2
  2. 2026Learning Global Motion with Compact Gaussians for Feed-Forward 4D Reconstructioncited by 2
  3. 2025Dynamic Gaussian Splatting from Defocused and Motion-blurred Monocular Videoscited by 1
  4. 2026SharpTimeGS: Sharp and Stable Dynamic Gaussian Splatting via Lifespan Modulationcited by 1
  5. 2026ConfCtrl: Enabling Precise Camera Control in Video Diffusion via Confidence-Aware Interpolationcited by 1
  6. 2026Learning Explicit Continuous Motion Representation for Dynamic Gaussian Splatting from Monocular Videoscited by 1
  7. 2026Reconstructing the Dynamic World: A Representation-Centric View of 4D Scene Reconstructioncited by 1
  8. 2026Catalyst4D: High-Fidelity 3D-to-4D Scene Editing via Dynamic Propagationcited by 0
  9. 20264DGS360: 360deg Gaussian Reconstruction of Dynamic Objects from a Single Videocited by 0
  10. 2026PersistGS: Differentiable Physics for Object Permanence in 4D Gaussian Splattingcited by 0
  11. 2026DLGStream: Dynamic Language-embedded Guassian Splatting for Open-vocabulary Enabled Free-viewpoint Video Streamingcited by 0
  12. 2026AdaAnchor4D: Anchor-Conditioned Spatiotemporal Feature Aggregation for Monocular UAV 4D Reconstructioncited by 0
  13. 2026FillGS: Filling Observation Gaps in 4D Gaussian Splatting via Viewpoint-Time Selection and Generative Refinementcited by 0
  14. 2026UniFusion: Sparse-View 4D Reconstruction via Unified Spatio-temporal Depth Alignmentcited by 0
  15. 2026Tele360: Real-Time Feed-Forward Human Reconstruction from Sparse Unposed Camerascited by 0
  16. 2026GAPS: Generative Active Pseudo-view Selection for Sparse-View 3D Gaussian Splattingcited by 0

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  1. 20264DGS-Fixer: Generative Sparse-View 4D Gaussian Splatting with Iterative Refinement Guided by Video Diffusion Priors
  2. 2025Optimized Minimal 4D Gaussian Splatting
  3. 2026GaussVid: Sparse-View Gaussian Splatting with 3D-Aware Video Diffusion Priors
  4. 2025P-4DGS: Predictive 4D Gaussian Splatting with 90× Compression
  5. 2026VidSplat: Gaussian Splatting Reconstruction with Geometry-Guided Video Diffusion Priors
  6. 2025VDEGaussian: Video Diffusion Enhanced 4D Gaussian Splatting for Dynamic Urban Scenes Modeling
  7. 2025Breaking the Vicious Cycle: Coherent 3D Gaussian Splatting from Sparse and Motion-Blurred Views
  8. 2026GA-GS: Generation-Assisted Gaussian Splatting for Static Scene Reconstruction