mlsanityData to 14 Oct 2026

HyperNeRF: A Higher-Dimensional Representation for Topologically Varying Neural Radiance Fields

arXiv 2106.13228 ↗First posted 24 Jun 2021cs.CV cs.GRcited by 214

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Abstract (arXiv)

Neural Radiance Fields (NeRF) are able to reconstruct scenes with unprecedented fidelity, and various recent works have extended NeRF to handle dynamic scenes. A common approach to reconstruct such non-rigid scenes is through the use of a learned deformation field mapping from coordinates in each input image into a canonical template coordinate space. However, these deformation-based approaches struggle to model changes in topology, as topological changes require a discontinuity in the deformation field, but these deformation fields are necessarily continuous. We address this limitation by lifting NeRFs into a higher dimensional space, and by representing the 5D radiance field corresponding to each individual input image as a slice through this "hyper-space". Our method is inspired by level set methods, which model the evolution of surfaces as slices through a higher dimensional surface. We evaluate our method on two tasks: (i) interpolating smoothly between "moments", i.e., configurations of the scene, seen in the input images while maintaining visual plausibility, and (ii) novel-view synthesis at fixed moments. We show that our method, which we dub HyperNeRF, outperforms existing methods on both tasks. Compared to Nerfies, HyperNeRF reduces average error rates by 4.1% for interpolation and 8.6% for novel-view synthesis, as measured by LPIPS. Additional videos, results, and visualizations are available at https://hypernerf.github.io.

Key facts. Cited by 214 papers in the map (data through 14 Oct 2026). Builds on 31 of its 51 references that are in the map. First posted on arXiv 24 Jun 2021.

Builds on

31 of 51 references.

References · 31

  1. 2018The Unreasonable Effectiveness of Deep Features as a Perceptual Metriccited by 11,177
  2. 2016Image-to-Image Translation with Conditional Adversarial Networkscited by 4,527
  3. 2019DeepSDF: Learning Continuous Signed Distance Functions for Shape Representationcited by 2,689
  4. 2018Neural Tangent Kernel: Convergence and Generalization in Neural Networkscited by 2,621
  5. 2020Fourier Features Let Networks Learn High Frequency Functions in Low Dimensional Domainscited by 2,200
  6. 2018Occupancy Networks: Learning 3D Reconstruction in Function Spacecited by 2,041
  7. 2021Mip-NeRF: A Multiscale Representation for Anti-Aliasing Neural Radiance Fieldscited by 1,964
  8. 2020D-NeRF: Neural Radiance Fields for Dynamic Scenescited by 1,465
  9. 2020NeRF in the Wild: Neural Radiance Fields for Unconstrained Photo Collectionscited by 1,232
  10. 2020Nerfies: Deformable Neural Radiance Fieldscited by 1,198
  11. 2018Learning Implicit Fields for Generative Shape Modelingcited by 1,060
  12. 2019Scene Representation Networks: Continuous 3D-Structure-Aware Neural Scene Representationscited by 864
19 more
  1. 2020Neural Scene Flow Fields for Space-Time View Synthesis of Dynamic Scenescited by 751
  2. 2020Face2Face: Real-time Face Capture and Reenactment of RGB Videoscited by 632
  3. 2020Non-Rigid Neural Radiance Fields: Reconstruction and Novel View Synthesis of a Dynamic Scene From Monocular Videocited by 471
  4. 2020Dynamic Neural Radiance Fields for Monocular 4D Facial Avatar Reconstructioncited by 467
  5. 2020Space-time Neural Irradiance Fields for Free-Viewpoint Videocited by 414
  6. 2018DeepVoxels: Learning Persistent 3D Feature Embeddingscited by 405
  7. 2019Neural Point-Based Graphicscited by 327
  8. 2020State of the Art on Neural Renderingcited by 278
  9. 2018Deep Video Portraitscited by 267
  10. 2019Deferred Neural Rendering: Image Synthesis using Neural Texturescited by 253
  11. 2019Neural Volumes: Learning Dynamic Renderable Volumes from Imagescited by 173
  12. 2020Novel View Synthesis of Dynamic Scenes with Globally Coherent Depths from a Monocular Cameracited by 166
  13. 2017Optimizing the Latent Space of Generative Networkscited by 157
  14. 2019Single Image Portrait Relightingcited by 152
  15. 2019Neural Rerendering in the Wildcited by 121
  16. 2019Text-based Editing of Talking-head Videocited by 103
  17. 2020Neural Non-Rigid Trackingcited by 49
  18. 2020ShapeFlow: Learnable Deformations Among 3D Shapescited by 28
  19. 2018LookinGood: Enhancing Performance Capture with Real-time Neural Re-Renderingcited by 22

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Cited by year (2026 to 14 Oct)

Citing papers per year: 2021: 12; 2022: 55; 2023: 58; 2024: 47; 2025: 30; 2026: 12.

214 papers.

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  1. 2022TensoRF: Tensorial Radiance Fieldscited by 1,280
  2. 2023K-Planes: Explicit Radiance Fields in Space, Time, and Appearancecited by 746
  3. 2023HexPlane: A Fast Representation for Dynamic Scenescited by 587
  4. 2021Neural Fields in Visual Computing and Beyondcited by 540
  5. 2022Point-NeRF: Point-based Neural Radiance Fieldscited by 503
  6. 2022Fast Dynamic Radiance Fields with Time-Aware Neural Voxelscited by 346
  7. 2023Spacetime Gaussian Feature Splatting for Real-Time Dynamic View Synthesiscited by 344
  8. 2021I M Avatar: Implicit Morphable Head Avatars from Videoscited by 231
  9. 2021BungeeNeRF: Progressive Neural Radiance Field for Extreme Multi-scale Scene Renderingcited by 229
  10. 2021HeadNeRF: A Real-time NeRF-based Parametric Head Modelcited by 228
  11. 2022DynIBaR: Neural Dynamic Image-Based Renderingcited by 224
  12. 2024A Survey on 3D Gaussian Splattingcited by 224
38 more
  1. 2022NeRF-Editing: Geometry Editing of Neural Radiance Fieldscited by 217
  2. 2022Tensor4D : Efficient Neural 4D Decomposition for High-fidelity Dynamic Reconstruction and Renderingcited by 217
  3. 2021Neural Head Avatars from Monocular RGB Videoscited by 213
  4. 2023Robust Dynamic Radiance Fieldscited by 194
  5. 2023NeRSemble: Multi-view Radiance Field Reconstruction of Human Headscited by 194
  6. 20244D-Rotor Gaussian Splatting: Towards Efficient Novel View Synthesis for Dynamic Scenescited by 189
  7. 2021Deblur-NeRF: Neural Radiance Fields from Blurry Imagescited by 179
  8. 2024MoSca: Dynamic Gaussian Fusion from Casual Videos via 4D Motion Scaffoldscited by 179
  9. 2023HyperReel: High-Fidelity 6-DoF Video with Ray-Conditioned Samplingcited by 174
  10. 20243DGStream: On-the-Fly Training of 3D Gaussians for Efficient Streaming of Photo-Realistic Free-Viewpoint Videoscited by 160
  11. 2022Instant Volumetric Head Avatarscited by 159
  12. 2023SUDS: Scalable Urban Dynamic Scenescited by 151
  13. 2021Efficient Neural Radiance Fields for Interactive Free-viewpoint Videocited by 150
  14. 2023Periodic Vibration Gaussian: Dynamic Urban Scene Reconstruction and Real-time Renderingcited by 143
  15. 2022Reconstructing Personalized Semantic Facial NeRF Models From Monocular Videocited by 128
  16. 2024DriveDreamer4D: World Models Are Effective Data Machines for 4D Driving Scene Representationcited by 123
  17. 2023Drivable 3D Gaussian Avatarscited by 120
  18. 2024RadSplat: Radiance Field-Informed Gaussian Splatting for Robust Real-Time Rendering with 900+ FPScited by 113
  19. 2023NeRF-DS: Neural Radiance Fields for Dynamic Specular Objectscited by 111
  20. 2021Animatable Neural Radiance Fields from Monocular RGB Videoscited by 109
  21. 2023CoDeF: Content Deformation Fields for Temporally Consistent Video Processingcited by 108
  22. 2023Progressively Optimized Local Radiance Fields for Robust View Synthesiscited by 103
  23. 2023RobustNeRF: Ignoring Distractors with Robust Lossescited by 101
  24. 2024Dynamic Gaussian Marbles for Novel View Synthesis of Casual Monocular Videoscited by 97
  25. 2021NeRF-SR: High-Quality Neural Radiance Fields using Supersamplingcited by 95
  26. 2023GauFRe: Gaussian Deformation Fields for Real-time Dynamic Novel View Synthesiscited by 95
  27. 2023SINE: Semantic-driven Image-based NeRF Editing with Prior-guided Editing Fieldcited by 94
  28. 2023MonoHuman: Animatable Human Neural Field from Monocular Videocited by 85
  29. 2021LOLNeRF: Learn from One Lookcited by 84
  30. 2022Real-time Neural Radiance Talking Portrait Synthesis via Audio-spatial Decompositioncited by 81
  31. 2022Neural 3D Reconstruction in the Wildcited by 79
  32. 2022Deforming Radiance Fields with Cagescited by 78
  33. 2023Neural Residual Radiance Fields for Streamably Free-Viewpoint Videoscited by 77
  34. 2022AvatarMAV: Fast 3D Head Avatar Reconstruction Using Motion-Aware Neural Voxelscited by 73
  35. 2022Learning Neural Parametric Head Modelscited by 73
  36. 2022DP-NeRF: Deblurred Neural Radiance Field with Physical Scene Priorscited by 70
  37. 2022AdaNeRF: Adaptive Sampling for Real-time Rendering of Neural Radiance Fieldscited by 68
  38. 2022NeuralDome: A Neural Modeling Pipeline on Multi-View Human-Object Interactionscited by 68

50 most cited of 214 All 214 (JSON)