mlsanityData to 14 Oct 2026

PUGS: Physics-Guided Uncertainty Modeling for Underwater Dynamic 3D Gaussian Splatting

arXiv 2610.17936 ↗First posted 13 Oct 2026cs.CVcited by 0

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Abstract (arXiv)

Dynamic 3D Gaussian Splatting (3DGS) provides an efficient framework for dynamic scene reconstruction. Most existing approaches model scene dynamics with deterministic deformation fields, assuming each Gaussian follows a distinct geometric trajectory over time. This assumption breaks down underwater, where light scattering, refraction, marine snow and low visibility create substantial physical ambiguity in captured images. We present PUGS, a physics-guided uncertainty model for underwater dynamic 3DGS. PUGS learns inherent uncertainty induced by underwater image formation and leverages it as a physical signal for dynamic scene modeling. Rather than estimating a single deterministic displacement, it parameterizes each Gaussian's motion as a probability distribution with expected deformation and physical uncertainty. We adopt stochastic deformation optimization to sample Gaussian trajectories via local reparameterization, exploring multiple physically plausible solutions during training. We further propose uncertainty stochastic annealing and a dual-path self-consistency distillation objective, converting stochastic exploration to deterministic reconstruction while preserving temporal coherence. Extensive experiments on underwater dynamic datasets and physics-aware benchmarks demonstrate superior rendering quality, temporal consistency and reconstruction robustness. Our method achieves 1.16 dB PSNR gain over the strongest baseline on UVEB and 3.99 dB on DRUVA.

Key facts. No citing papers in the map yet (data through 14 Oct 2026). Builds on 49 of its 73 references that are in the map. First posted on arXiv 13 Oct 2026.

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49 of 73 references.

References · 49

  1. 2019PyTorch: An Imperative Style, High-Performance Deep Learning Librarycited by 20,305
  2. 20233D Gaussian Splatting for Real-Time Radiance Field Renderingcited by 6,226
  3. 2020D-NeRF: Neural Radiance Fields for Dynamic Scenescited by 1,465
  4. 2020NeRF in the Wild: Neural Radiance Fields for Unconstrained Photo Collectionscited by 1,232
  5. 2020Nerfies: Deformable Neural Radiance Fieldscited by 1,198
  6. 20234D Gaussian Splatting for Real-Time Dynamic Scene Renderingcited by 1,157
  7. 2023Deformable 3D Gaussians for High-Fidelity Monocular Dynamic Scene Reconstructioncited by 759
  8. 2023Real-time Photorealistic Dynamic Scene Representation and Rendering with 4D Gaussian Splattingcited by 476
  9. 2023SC-GS: Sparse-Controlled Gaussian Splatting for Editable Dynamic Scenescited by 347
  10. 2022Fast Dynamic Radiance Fields with Time-Aware Neural Voxelscited by 346
  11. 2023Spacetime Gaussian Feature Splatting for Real-Time Dynamic View Synthesiscited by 344
  12. 2024Shape of Motion: 4D Reconstruction from a Single Videocited by 250
37 more
  1. 20243D Gaussian Splatting as Markov Chain Monte Carlocited by 217
  2. 2024MoSca: Dynamic Gaussian Fusion from Casual Videos via 4D Motion Scaffoldscited by 179
  3. 20243DGStream: On-the-Fly Training of 3D Gaussians for Efficient Streaming of Photo-Realistic Free-Viewpoint Videoscited by 160
  4. 2022ActiveNeRF: Learning where to See with Uncertainty Estimationcited by 127
  5. 2024Dynamic Gaussian Marbles for Novel View Synthesis of Casual Monocular Videoscited by 97
  6. 2024PUP 3D-GS: Principled Uncertainty Pruning for 3D Gaussian Splattingcited by 95
  7. 2021Stochastic Neural Radiance Fields: Quantifying Uncertainty in Implicit 3D Representationscited by 82
  8. 2022Conditional-Flow NeRF: Accurate 3D Modelling with Reliable Uncertainty Quantificationcited by 73
  9. 2022Density-aware NeRF Ensembles: Quantifying Predictive Uncertainty in Neural Radiance Fieldscited by 60
  10. 2021NeuralDiff: Segmenting 3D objects that move in egocentric videoscited by 57
  11. 2024WaterSplatting: Fast Underwater 3D Scene Reconstruction Using Gaussian Splattingcited by 41
  12. 2024Gaussian Splashing: Unified Particles for Versatile Motion Synthesis and Renderingcited by 37
  13. 2024SeaSplat: Representing Underwater Scenes with 3D Gaussian Splatting and a Physically Grounded Image Formation Modelcited by 36
  14. 2019Diving Deeper into Underwater Image Enhancement: A Surveycited by 30
  15. 2024SAGD: Boundary-Enhanced Segment Anything in 3D Gaussian via Gaussian Decompositioncited by 30
  16. 2022WaterNeRF: Neural Radiance Fields for Underwater Scenescited by 29
  17. 2024Momentum-GS: Momentum Gaussian Self-Distillation for High-Quality Large Scene Reconstructioncited by 28
  18. 2024UW-GS: Distractor-Aware 3D Gaussian Splatting for Enhanced Underwater Scene Reconstructioncited by 24
  19. 2020Encoding the latent posterior of Bayesian Neural Networks for uncertainty quantificationcited by 18
  20. 2024UVEB: A Large-scale Benchmark and Baseline Towards Real-World Underwater Video Enhancementcited by 18
  21. 2024RecGS: Removing Water Caustic with Recurrent Gaussian Splattingcited by 16
  22. 2024Robust 3D Gaussian Splatting for Novel View Synthesis in Presence of Distractorscited by 15
  23. 2023Semantic Attention Flow Fields for Monocular Dynamic Scene Decompositioncited by 13
  24. 2025Hybrid 3D-4D Gaussian Splatting for Fast Dynamic Scene Representationcited by 13
  25. 2021A Curriculum-style Self-training Approach for Source-Free Semantic Segmentationcited by 11
  26. 2025RobustSplat: Decoupling Densification and Dynamics for Transient-Free 3DGScited by 11
  27. 2025Robust and Efficient 3D Gaussian Splatting for Urban Scene Reconstructioncited by 8
  28. 2024Variational Bayes Gaussian Splattingcited by 7
  29. 2025Uncertainty Matters in Dynamic Gaussian Splatting for Monocular 4D Reconstructioncited by 6
  30. 2025Advances in Radiance Field for Dynamic Scene: From Neural Field to Gaussian Fieldcited by 5
  31. 2025PhysGaia: A Physics-Aware Benchmark with Multi-Body Interactions for Dynamic Novel View Synthesiscited by 4
  32. 2025Cutting-edge 3D reconstruction solutions for underwater coral reef images: A review and comparisoncited by 2
  33. 2025From Restoration to Reconstruction: Rethinking 3D Gaussian Splatting for Underwater Scenescited by 2
  34. 2026Spatiotemporal Degradation-Aware 3D Gaussian Splatting for Realistic Underwater Scene Reconstructioncited by 2
  35. 2025PSF-4D: A Progressive Sampling Framework for View Consistent 4D Editingcited by 1
  36. 2025Efficient multi-view training for 3D Gaussian Splattingcited by 1
  37. 2026RU4D-SLAM: Reweighting Uncertainty in Gaussian Splatting SLAM for 4D Scene Reconstructioncited by 1

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  1. 20244D Gaussian Splatting in the Wild with Uncertainty-Aware Regularization
  2. 2025Breaking the Vicious Cycle: Coherent 3D Gaussian Splatting from Sparse and Motion-Blurred Views
  3. 2024Temporally Compressed 3D Gaussian Splatting for Dynamic Scenes
  4. 2026Ocean4D: Generative Underwater 4D Reconstruction via Medium-Aware Video Diffusion
  5. 2026On the Design of Mixture-of-Experts for Dynamic Gaussian Splatting
  6. 2026GaussVid: Sparse-View Gaussian Splatting with 3D-Aware Video Diffusion Priors
  7. 2026FastPhysGS: Accelerating Physics-based Dynamic 3DGS Simulation via Interior Completion and Adaptive Optimization
  8. 2025P-4DGS: Predictive 4D Gaussian Splatting with 90× Compression