MoDGS: Dynamic Gaussian Splatting from Casually-captured Monocular Videos with Depth Priors
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Abstract (arXiv)
In this paper, we propose MoDGS, a new pipeline to render novel views of dy namic scenes from a casually captured monocular video. Previous monocular dynamic NeRF or Gaussian Splatting methods strongly rely on the rapid move ment of input cameras to construct multiview consistency but struggle to recon struct dynamic scenes on casually captured input videos whose cameras are either static or move slowly. To address this challenging task, MoDGS adopts recent single-view depth estimation methods to guide the learning of the dynamic scene. Then, a novel 3D-aware initialization method is proposed to learn a reasonable deformation field and a new robust depth loss is proposed to guide the learning of dynamic scene geometry. Comprehensive experiments demonstrate that MoDGS is able to render high-quality novel view images of dynamic scenes from just a casually captured monocular video, which outperforms state-of-the-art meth ods by a significant margin. The code is publicly available now.
Key facts. Cited by 51 papers in the map (data through 7 Oct 2026). Builds on 61 of its 81 references that are in the map. First posted on arXiv 1 Jun 2024.
Builds on
61 of 81 references.
References · 61
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- 20233D Gaussian Splatting for Real-Time Radiance Field Renderingcited by 6,141
- 2022Instant Neural Graphics Primitives with a Multiresolution Hash Encodingcited by 3,698
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- 2020RAFT: Recurrent All-Pairs Field Transforms for Optical Flowcited by 2,385
- 2016Density estimation using Real NVPcited by 2,029
- 2021Plenoxels: Radiance Fields without Neural Networkscited by 1,607
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- 2024Depth Anything: Unleashing the Power of Large-Scale Unlabeled Datacited by 1,346
- 2022TensoRF: Tensorial Radiance Fieldscited by 1,275
- 2020Nerfies: Deformable Neural Radiance Fieldscited by 1,194
- 20234D Gaussian Splatting for Real-Time Dynamic Scene Renderingcited by 1,144
38 more
- 2017The 2017 DAVIS Challenge on Video Object Segmentationcited by 942
- 2023Deformable 3D Gaussians for High-Fidelity Monocular Dynamic Scene Reconstructioncited by 753
- 2020Neural Scene Flow Fields for Space-Time View Synthesis of Dynamic Scenescited by 750
- 2023K-Planes: Explicit Radiance Fields in Space, Time, and Appearancecited by 742
- 2023Dynamic 3D Gaussians: Tracking by Persistent Dynamic View Synthesiscited by 731
- 2018Deep Ordinal Regression Network for Monocular Depth Estimationcited by 721
- 2021DROID-SLAM: Deep Visual SLAM for Monocular, Stereo, and RGB-D Camerascited by 673
- 2023ZoeDepth: Zero-shot Transfer by Combining Relative and Metric Depthcited by 646
- 2023SyncDreamer: Generating Multiview-consistent Images from a Single-view Imagecited by 638
- 2023HexPlane: A Fast Representation for Dynamic Scenescited by 582
- 2020Non-Rigid Neural Radiance Fields: Reconstruction and Novel View Synthesis of a Dynamic Scene From Monocular Videocited by 470
- 2023Real-time Photorealistic Dynamic Scene Representation and Rendering with 4D Gaussian Splattingcited by 470
- 2021Dynamic View Synthesis from Dynamic Monocular Videocited by 420
- 2020Space-time Neural Irradiance Fields for Free-Viewpoint Videocited by 414
- 2024UniDepth: Universal Monocular Metric Depth Estimationcited by 375
- 2022Fast Dynamic Radiance Fields with Time-Aware Neural Voxelscited by 344
- 2023Spacetime Gaussian Feature Splatting for Real-Time Dynamic View Synthesiscited by 341
- 2023SC-GS: Sparse-Controlled Gaussian Splatting for Editable Dynamic Scenescited by 339
- 2023Repurposing Diffusion-Based Image Generators for Monocular Depth Estimationcited by 323
- 2024GeoWizard: Unleashing the Diffusion Priors for 3D Geometry Estimation from a Single Imagecited by 283
- 2023FSGS: Real-Time Few-shot View Synthesis using Gaussian Splattingcited by 278
- 2023LucidDreamer: Domain-free Generation of 3D Gaussian Splatting Scenescited by 228
- 2022DynIBaR: Neural Dynamic Image-Based Renderingcited by 224
- 2020Consistent Video Depth Estimationcited by 220
- 2022Tensor4D : Efficient Neural 4D Decomposition for High-fidelity Dynamic Reconstruction and Renderingcited by 217
- 2023Gaussian-Flow: 4D Reconstruction with Dynamic 3D Gaussian Particlecited by 210
- 2022Monocular Dynamic View Synthesis: A Reality Checkcited by 199
- 2023Robust Dynamic Radiance Fieldscited by 193
- 2023Tracking Everything Everywhere All at Oncecited by 190
- 2016Single-Image Depth Perception in the Wildcited by 179
- 2024MoSca: Dynamic Gaussian Fusion from Casual Videos via 4D Motion Scaffoldscited by 177
- 2023Depth-Regularized Optimization for 3D Gaussian Splatting in Few-Shot Imagescited by 172
- 2020Novel View Synthesis of Dynamic Scenes with Globally Coherent Depths from a Monocular Cameracited by 166
- 2022NeRFPlayer: A Streamable Dynamic Scene Representation with Decomposed Neural Radiance Fieldscited by 151
- 2022Mixed Neural Voxels for Fast Multi-view Video Synthesiscited by 126
- 2018Ordinal Depth Supervision for 3D Human Pose Estimationcited by 107
- 2024Per-Gaussian Embedding-Based Deformation for Deformable 3D Gaussian Splattingcited by 104
- 2023GauFRe: Gaussian Deformation Fields for Real-time Dynamic Novel View Synthesiscited by 95
50 most cited of 61 All 61 (JSON)
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Citing papers per year: 2024: 5; 2025: 15; 2026: 31.
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- 2024MonST3R: A Simple Approach for Estimating Geometry in the Presence of Motioncited by 431
- 2024Align3R: Aligned Monocular Depth Estimation for Dynamic Videoscited by 79
- 2025FreeTimeGS: Free Gaussian Primitives at Anytime and Anywhere for Dynamic Scene Reconstructioncited by 53
- 2025MoVieS: Motion-Aware 4D Dynamic View Synthesis in One Secondcited by 31
- 2024Advancing Extended Reality with 3D Gaussian Splatting: Innovations and Prospectscited by 17
- 2025VideoArtGS: Building Digital Twins of Articulated Objects from Monocular Videocited by 15
- 2024Dynamics-Aware Gaussian Splatting Streaming Towards Fast On-the-Fly 4D Reconstructioncited by 14
- 2025Vivid4D: Improving 4D Reconstruction from Monocular Video by Video Inpaintingcited by 11
- 2026AdaGaR: Adaptive Gabor Representation for Dynamic Scene Reconstructioncited by 8
- 2025Uncertainty Matters in Dynamic Gaussian Splatting for Monocular 4D Reconstructioncited by 5
- 2025ViDAR: Video Diffusion-Aware 4D Reconstruction From Monocular Inputscited by 4
- 2025Advances in 4D Representation: Geometry, Motion, and Interactioncited by 4
38 more
- 2026UFO-4D: Unposed Feedforward 4D Reconstruction from Two Imagescited by 4
- 2024RelayGS: Reconstructing Dynamic Scenes with Large-Scale and Complex Motions via Relay Gaussianscited by 3
- 2025Geometry-Consistent 4D Gaussian Splatting for Sparse-Input Dynamic View Synthesiscited by 3
- 2025TED-4DGS: Temporally Activated and Embedding-based Deformation for 4DGS Compressioncited by 3
- 2025BulletGen: Improving 4D Reconstruction with Bullet-Time Generationcited by 2
- 2025Mono4DGS-HDR: High Dynamic Range 4D Gaussian Splatting from Alternating-exposure Monocular Videoscited by 2
- 2025Splannequin: Freezing Monocular Mannequin-Challenge Footage with Dual-Detection Splattingcited by 2
- 2026MoCam: Unified Novel View Synthesis via Structured Denoising Dynamicscited by 2
- 2026Lift4D: Harmonizing Single-View 3D Estimation for 4D Reconstruction In-the-Wildcited by 2
- 2025From Tokens to Nodes: Semantic-Guided Motion Control for Dynamic 3D Gaussian Splattingcited by 1
- 2026SV-GS: Sparse View 4D Reconstruction with Skeleton-Driven Gaussian Splattingcited by 1
- 2026SharpTimeGS: Sharp and Stable Dynamic Gaussian Splatting via Lifespan Modulationcited by 1
- 2026Gaussian Sequences with Multi-Scale Dynamics for 4D Reconstruction from Monocular Casual Videoscited by 1
- 2026PanopticQuery: Unified Query-Time Reasoning for 4D Scenescited by 1
- 2026In Depth We Trust: Reliable Monocular Depth Supervision for Gaussian Splattingcited by 1
- 2026On the Design of Mixture-of-Experts for Dynamic Gaussian Splattingcited by 1
- 2026ReViV: Reconstructing the Viewer and the View in 4D from Monocular Egocentric Videocited by 1
- 2025FMGS-Avatar: Mesh-Guided 2D Gaussian Splatting with Foundation Model Priors for 3D Monocular Avatar Reconstructioncited by 0
- 2025Gaussians on Fire: High-Frequency Reconstruction of Flamescited by 0
- 2026MOSAIC-GS: Monocular Scene Reconstruction via Advanced Initialization for Complex Dynamic Environmentscited by 0
- 2026Fast and Robust Deformable 3D Gaussian Splattingcited by 0
- 20264DGS360: 360deg Gaussian Reconstruction of Dynamic Objects from a Single Videocited by 0
- 2026Relaxed Rigidity with Ray-based Grouping for Dynamic Gaussian Splattingcited by 0
- 2026SparseCam4D: Spatio-Temporally Consistent 4D Reconstruction from Sparse Camerascited by 0
- 2026Complet4R: Geometric Complete 4D Reconstructioncited by 0
- 2026GeoRect4D: Geometry-Compatible Generative Rectification for Dynamic Sparse-View 3D Reconstructioncited by 0
- 2026FreeTimeGS++: Secrets of Dynamic Gaussian Splatting and Their Principlescited by 0
- 2026WebSpline: Structure-Informed Splines for Real-Time 3D Gaussians from Monocular Videoscited by 0
- 20264D Reconstruction from Sparse Dynamic Camerascited by 0
- 2026CoGS: Compositional Dynamic Human-Object Scenes Gaussian Splatting from Monocular Videocited by 0
- 2026Learning Efficient 4D Gaussian Representations from Monocular Videos with Flow Splattingcited by 0
- 2026FillGS: Filling Observation Gaps in 4D Gaussian Splatting via Viewpoint-Time Selection and Generative Refinementcited by 0
- 2026SMG: Semantic Motion Graph for Monocular Dynamic Gaussian Splattingcited by 0
- 2026Monocular Depth Estimation from a Single Image: Progress and Opportunitiescited by 0
- 2026CC-4DGS: Computational Deformation and Point-Cloud Compression for Storage-Efficient Dynamic Gaussian Splattingcited by 0
- 2026UniFusion: Sparse-View 4D Reconstruction via Unified Spatio-temporal Depth Alignmentcited by 0
- 2026Tele360: Real-Time Feed-Forward Human Reconstruction from Sparse Unposed Camerascited by 0
- 2026ProDyGS: Dynamic Gaussian Splatting from a Single Static Monocular Cameracited by 0
50 most cited of 51 All 51 (JSON)
- 2026Reconstructing the Dynamic World: A Representation-Centric View of 4D Scene Reconstruction30 Sep 2026
- 2026ProDyGS: Dynamic Gaussian Splatting from a Single Static Monocular Camera26 Sep 2026
- 2026Tele360: Real-Time Feed-Forward Human Reconstruction from Sparse Unposed Cameras14 Sep 2026
- 2026UniFusion: Sparse-View 4D Reconstruction via Unified Spatio-temporal Depth Alignment5 Sep 2026
- 2026CC-4DGS: Computational Deformation and Point-Cloud Compression for Storage-Efficient Dynamic Gaussian Splatting2 Sep 2026
- 2026Monocular Depth Estimation from a Single Image: Progress and Opportunities1 Sep 2026
- 2026SMG: Semantic Motion Graph for Monocular Dynamic Gaussian Splatting31 Aug 2026
- 2026FillGS: Filling Observation Gaps in 4D Gaussian Splatting via Viewpoint-Time Selection and Generative Refinement31 Jul 2026
- 2026ReViV: Reconstructing the Viewer and the View in 4D from Monocular Egocentric Video20 Jul 2026
- 2026On the Design of Mixture-of-Experts for Dynamic Gaussian Splatting9 Jul 2026
- 2026Learning Efficient 4D Gaussian Representations from Monocular Videos with Flow Splatting29 Jun 2026
- 2026CoGS: Compositional Dynamic Human-Object Scenes Gaussian Splatting from Monocular Video27 Jun 2026
38 more
- 2026Lift4D: Harmonizing Single-View 3D Estimation for 4D Reconstruction In-the-Wild22 Jun 2026
- 20264D Reconstruction from Sparse Dynamic Cameras3 Jun 2026
- 2026WebSpline: Structure-Informed Splines for Real-Time 3D Gaussians from Monocular Videos1 Jun 2026
- 2026MoCam: Unified Novel View Synthesis via Structured Denoising Dynamics12 May 2026
- 2026FreeTimeGS++: Secrets of Dynamic Gaussian Splatting and Their Principles5 May 2026
- 2026GeoRect4D: Geometry-Compatible Generative Rectification for Dynamic Sparse-View 3D Reconstruction22 Apr 2026
- 2026In Depth We Trust: Reliable Monocular Depth Supervision for Gaussian Splatting7 Apr 2026
- 2026PanopticQuery: Unified Query-Time Reasoning for 4D Scenes7 Apr 2026
- 2026Complet4R: Geometric Complete 4D Reconstruction28 Mar 2026
- 2026SparseCam4D: Spatio-Temporally Consistent 4D Reconstruction from Sparse Cameras27 Mar 2026
- 2026Relaxed Rigidity with Ray-based Grouping for Dynamic Gaussian Splatting26 Mar 2026
- 20264DGS360: 360deg Gaussian Reconstruction of Dynamic Objects from a Single Video23 Mar 2026
- 2026Fast and Robust Deformable 3D Gaussian Splatting21 Mar 2026
- 2026UFO-4D: Unposed Feedforward 4D Reconstruction from Two Images27 Feb 2026
- 2026Gaussian Sequences with Multi-Scale Dynamics for 4D Reconstruction from Monocular Casual Videos14 Feb 2026
- 2026SharpTimeGS: Sharp and Stable Dynamic Gaussian Splatting via Lifespan Modulation3 Feb 2026
- 2026MOSAIC-GS: Monocular Scene Reconstruction via Advanced Initialization for Complex Dynamic Environments8 Jan 2026
- 2026AdaGaR: Adaptive Gabor Representation for Dynamic Scene Reconstruction2 Jan 2026
- 2026SV-GS: Sparse View 4D Reconstruction with Skeleton-Driven Gaussian Splatting1 Jan 2026
- 2025TED-4DGS: Temporally Activated and Embedding-based Deformation for 4DGS Compression5 Dec 2025
- 2025Splannequin: Freezing Monocular Mannequin-Challenge Footage with Dual-Detection Splatting4 Dec 2025
- 2025Geometry-Consistent 4D Gaussian Splatting for Sparse-Input Dynamic View Synthesis28 Nov 2025
- 2025Gaussians on Fire: High-Frequency Reconstruction of Flames27 Nov 2025
- 2025Advances in 4D Representation: Geometry, Motion, and Interaction22 Oct 2025
- 2025Mono4DGS-HDR: High Dynamic Range 4D Gaussian Splatting from Alternating-exposure Monocular Videos21 Oct 2025
- 2025Uncertainty Matters in Dynamic Gaussian Splatting for Monocular 4D Reconstruction14 Oct 2025
- 2025From Tokens to Nodes: Semantic-Guided Motion Control for Dynamic 3D Gaussian Splatting3 Oct 2025
- 2025VideoArtGS: Building Digital Twins of Articulated Objects from Monocular Video22 Sep 2025
- 2025FMGS-Avatar: Mesh-Guided 2D Gaussian Splatting with Foundation Model Priors for 3D Monocular Avatar Reconstruction18 Sep 2025
- 2025MoVieS: Motion-Aware 4D Dynamic View Synthesis in One Second14 Jul 2025
- 2025ViDAR: Video Diffusion-Aware 4D Reconstruction From Monocular Inputs23 Jun 2025
- 2025BulletGen: Improving 4D Reconstruction with Bullet-Time Generation23 Jun 2025
- 2025FreeTimeGS: Free Gaussian Primitives at Anytime and Anywhere for Dynamic Scene Reconstruction5 Jun 2025
- 2025Vivid4D: Improving 4D Reconstruction from Monocular Video by Video Inpainting15 Apr 2025
- 2024Advancing Extended Reality with 3D Gaussian Splatting: Innovations and Prospects9 Dec 2024
- 2024Align3R: Aligned Monocular Depth Estimation for Dynamic Videos4 Dec 2024
- 2024RelayGS: Reconstructing Dynamic Scenes with Large-Scale and Complex Motions via Relay Gaussians3 Dec 2024
- 2024Dynamics-Aware Gaussian Splatting Streaming Towards Fast On-the-Fly 4D Reconstruction22 Nov 2024
50 newest of 51 All 51 (JSON)
- 2024MonST3R: A Simple Approach for Estimating Geometry in the Presence of Motioncited by 431
- 2024Align3R: Aligned Monocular Depth Estimation for Dynamic Videoscited by 79
- 2025FreeTimeGS: Free Gaussian Primitives at Anytime and Anywhere for Dynamic Scene Reconstructioncited by 53
- 2025MoVieS: Motion-Aware 4D Dynamic View Synthesis in One Secondcited by 31
- 2024Advancing Extended Reality with 3D Gaussian Splatting: Innovations and Prospectscited by 17
- 2025VideoArtGS: Building Digital Twins of Articulated Objects from Monocular Videocited by 15
- 2024Dynamics-Aware Gaussian Splatting Streaming Towards Fast On-the-Fly 4D Reconstructioncited by 14
- 2025Vivid4D: Improving 4D Reconstruction from Monocular Video by Video Inpaintingcited by 11
- 2026AdaGaR: Adaptive Gabor Representation for Dynamic Scene Reconstructioncited by 8
- 2025Uncertainty Matters in Dynamic Gaussian Splatting for Monocular 4D Reconstructioncited by 5
- 2025Advances in 4D Representation: Geometry, Motion, and Interactioncited by 4
- 2026UFO-4D: Unposed Feedforward 4D Reconstruction from Two Imagescited by 4
12 most cited of 49 All 49 (JSON)
- 2026Reconstructing the Dynamic World: A Representation-Centric View of 4D Scene Reconstruction30 Sep 2026
- 2026ProDyGS: Dynamic Gaussian Splatting from a Single Static Monocular Camera26 Sep 2026
- 2026Tele360: Real-Time Feed-Forward Human Reconstruction from Sparse Unposed Cameras14 Sep 2026
- 2026UniFusion: Sparse-View 4D Reconstruction via Unified Spatio-temporal Depth Alignment5 Sep 2026
- 2026CC-4DGS: Computational Deformation and Point-Cloud Compression for Storage-Efficient Dynamic Gaussian Splatting2 Sep 2026
- 2026Monocular Depth Estimation from a Single Image: Progress and Opportunities1 Sep 2026
- 2026SMG: Semantic Motion Graph for Monocular Dynamic Gaussian Splatting31 Aug 2026
- 2026FillGS: Filling Observation Gaps in 4D Gaussian Splatting via Viewpoint-Time Selection and Generative Refinement31 Jul 2026
- 2026ReViV: Reconstructing the Viewer and the View in 4D from Monocular Egocentric Video20 Jul 2026
- 2026Learning Efficient 4D Gaussian Representations from Monocular Videos with Flow Splatting29 Jun 2026
- 2026CoGS: Compositional Dynamic Human-Object Scenes Gaussian Splatting from Monocular Video27 Jun 2026
- 2026Lift4D: Harmonizing Single-View 3D Estimation for 4D Reconstruction In-the-Wild22 Jun 2026
12 newest of 49 All 49 (JSON)