CoDa-4DGS: Dynamic Gaussian Splatting with Context and Deformation Awareness for Autonomous Driving
On the map: End-to-end autonomous driving → Generative simulation for driving
Abstract (arXiv)
Dynamic scene rendering opens new avenues in autonomous driving by enabling closed-loop simulations with photorealistic data, which is crucial for validating end-to-end algorithms. However, the complex and highly dynamic nature of traffic environments presents significant challenges in accurately rendering these scenes. In this paper, we introduce a novel 4D Gaussian Splatting (4DGS) approach, which incorporates context and temporal deformation awareness to improve dynamic scene rendering. Specifically, we employ a 2D semantic segmentation foundation model to self-supervise the 4D semantic features of Gaussians, ensuring meaningful contextual embedding. Simultaneously, we track the temporal deformation of each Gaussian across adjacent frames. By aggregating and encoding both semantic and temporal deformation features, each Gaussian is equipped with cues for potential deformation compensation within 3D space, facilitating a more precise representation of dynamic scenes. Experimental results show that our method improves 4DGS's ability to capture fine details in dynamic scene rendering for autonomous driving and outperforms other self-supervised methods in 4D reconstruction and novel view synthesis. Furthermore, CoDa-4DGS deforms semantic features with each Gaussian, enabling broader applications.
Key facts. Cited by 25 papers in the map (data through 7 Oct 2026). Placed in Generative simulation for driving, one of 9 directions in End-to-end autonomous driving. Builds on 61 of its 70 references that are in the map. First posted on arXiv 9 Mar 2025.
Builds on
61 of 70 references.
References · 61
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- 2019Scalability in Perception for Autonomous Driving: Waymo Open Datasetcited by 2,436
- 2017CARLA: An Open Urban Driving Simulatorcited by 2,431
- 2020D-NeRF: Neural Radiance Fields for Dynamic Scenescited by 1,459
- 2022TensoRF: Tensorial Radiance Fieldscited by 1,275
- 2020Nerfies: Deformable Neural Radiance Fieldscited by 1,194
- 20234D Gaussian Splatting for Real-Time Dynamic Scene Renderingcited by 1,144
- 2023Deformable 3D Gaussians for High-Fidelity Monocular Dynamic Scene Reconstructioncited by 753
- 2020Neural Scene Flow Fields for Space-Time View Synthesis of Dynamic Scenescited by 750
- 2023K-Planes: Explicit Radiance Fields in Space, Time, and Appearancecited by 742
- 2023Dynamic 3D Gaussians: Tracking by Persistent Dynamic View Synthesiscited by 731
- 2022Block-NeRF: Scalable Large Scene Neural View Synthesiscited by 720
38 more
- 2022Language-driven Semantic Segmentationcited by 711
- 2023HexPlane: A Fast Representation for Dynamic Scenescited by 582
- 2021NuPlan: A closed-loop ML-based planning benchmark for autonomous vehiclescited by 485
- 2020Non-Rigid Neural Radiance Fields: Reconstruction and Novel View Synthesis of a Dynamic Scene From Monocular Videocited by 470
- 2023Real-time Photorealistic Dynamic Scene Representation and Rendering with 4D Gaussian Splattingcited by 470
- 2020Space-time Neural Irradiance Fields for Free-Viewpoint Videocited by 414
- 2021Mega-NeRF: Scalable Construction of Large-Scale NeRFs for Virtual Fly-Throughscited by 396
- 2023Feature 3DGS: Supercharging 3D Gaussian Splatting to Enable Distilled Feature Fieldscited by 361
- 2023DrivingGaussian: Composite Gaussian Splatting for Surrounding Dynamic Autonomous Driving Scenescited by 359
- 2022Fast Dynamic Radiance Fields with Time-Aware Neural Voxelscited by 344
- 2024NAVSIM: Data-Driven Non-Reactive Autonomous Vehicle Simulation and Benchmarkingcited by 343
- 2023Spacetime Gaussian Feature Splatting for Real-Time Dynamic View Synthesiscited by 341
- 2023SC-GS: Sparse-Controlled Gaussian Splatting for Editable Dynamic Scenescited by 339
- 2020Neural Scene Graphs for Dynamic Scenescited by 298
- 2023UniSim: A Neural Closed-Loop Sensor Simulatorcited by 294
- 2021Mixture of Volumetric Primitives for Efficient Neural Renderingcited by 277
- 2021Urban Radiance Fieldscited by 263
- 2022Panoptic Neural Fields: A Semantic Object-Aware Neural Scene Representationcited by 243
- 2024EMMA: End-to-End Multimodal Model for Autonomous Drivingcited by 226
- 2022DynIBaR: Neural Dynamic Image-Based Renderingcited by 224
- 2016Generating Images with Perceptual Similarity Metrics based on Deep Networkscited by 221
- 2023EmerNeRF: Emergent Spatial-Temporal Scene Decomposition via Self-Supervisioncited by 216
- 2023HyperReel: High-Fidelity 6-DoF Video with Ray-Conditioned Samplingcited by 173
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- 2023SUDS: Scalable Urban Dynamic Scenescited by 151
- 2021Efficient Neural Radiance Fields for Interactive Free-viewpoint Videocited by 150
- 2023NeuRAD: Neural Rendering for Autonomous Drivingcited by 146
- 2023Periodic Vibration Gaussian: Dynamic Urban Scene Reconstruction and Real-time Renderingcited by 143
- 2024HUGS: Holistic Urban 3D Scene Understanding via Gaussian Splattingcited by 141
- 2022Mixed Neural Voxels for Fast Multi-view Video Synthesiscited by 126
- 2023StreetSurf: Extending Multi-view Implicit Surface Reconstruction to Street Viewscited by 120
- 2023S-NeRF: Neural Radiance Fields for Street Viewscited by 116
- 2021NeRF for Outdoor Scene Relightingcited by 114
- 2024textitS3Gaussian: Self-Supervised Street Gaussians for Autonomous Drivingcited by 105
- 2022DeVRF: Fast Deformable Voxel Radiance Fields for Dynamic Scenescited by 103
- 2024FMGS: Foundation Model Embedded 3D Gaussian Splatting for Holistic 3D Scene Understandingcited by 86
- 2023Neural Residual Radiance Fields for Streamably Free-Viewpoint Videoscited by 77
- 2023Forward Flow for Novel View Synthesis of Dynamic Scenescited by 67
50 most cited of 61 All 61 (JSON)
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Citing papers per year: 2025: 9; 2026: 16.
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- 2025OmniNWM: Omniscient Driving Navigation World Modelscited by 32
- 2025GS-Occ3D: Scaling Vision-only Occupancy Reconstruction with Gaussian Splattingcited by 11
- 2025Generative AI for Autonomous Driving: Frontiers and Opportunitiescited by 7
- 2025ShelfOcc: Native 3D Supervision beyond LiDAR for Vision-Based Occupancy Estimationcited by 6
- 2025OccuFly: A 3D Vision Benchmark for Semantic Scene Completion from the Aerial Perspectivecited by 5
- 2026MDrive: Benchmarking Closed-Loop Cooperative Driving for End-to-End Multi-agent Systemscited by 4
- 2025IDSplat: Instance-Decomposed 3D Gaussian Splatting for Driving Scenescited by 3
- 2026EnerGS: Energy-Based Gaussian Splatting with Partial Geometric Priorscited by 2
- 2026MoCam: Unified Novel View Synthesis via Structured Denoising Dynamicscited by 2
- 2026Sensor2Sensor: Cross-Embodiment Sensor Conversion for Autonomous Drivingcited by 2
- 2025VAD-GS: Visibility-Aware Densification for 3D Gaussian Splatting in Dynamic Urban Scenescited by 1
- 2025Interaction-Aware 4D Gaussian Splatting for Dynamic Hand-Object Interaction Reconstructioncited by 1
13 more
- 2025MoRel: Long-Range Flicker-Free 4D Motion Modeling via Anchor Relay-based Bidirectional Blending with Hierarchical Densificationcited by 1
- 2026AeroDGS: Physically Consistent Dynamic Gaussian Splatting for Single-Sequence Aerial 4D Reconstructioncited by 1
- 2026SegFly: A Dataset and 2D-3D-2D Paradigm for Aerial RGB-Thermal Semantic Segmentation at Scalecited by 1
- 2026PanopticQuery: Unified Query-Time Reasoning for 4D Scenescited by 1
- 2026Appearance Decomposition Gaussian Splatting for Multi-Traversal Reconstructioncited by 0
- 2026Stitch4D: Sparse Multi-Location 4D Urban Reconstruction via Spatio-Temporal Interpolationcited by 0
- 2026FreeTimeGS++: Secrets of Dynamic Gaussian Splatting and Their Principlescited by 0
- 2026ConFixGS: Learning to Fix Feedforward 3D Gaussian Splatting with Confidence-Aware Diffusion Priors in Driving Scenescited by 0
- 2026Towards Physically Consistent 4D Scene Reconstruction for Closed-loop Autonomous Driving Simulationcited by 0
- 2026SemDynReg: Semantics-Guided Deformation Regularization for Dynamic 3D Gaussian Splattingcited by 0
- 2026SPVC: Structured and Panoptic Video Fixing for Cross-Dataset Driving Scene Renderingcited by 0
- 2026SMG: Semantic Motion Graph for Monocular Dynamic Gaussian Splattingcited by 0
- 2026SplatLabel: Pseudo-Labelling through 4D Gaussian Splattingcited by 0
- 2026SplatLabel: Pseudo-Labelling through 4D Gaussian Splatting24 Sep 2026
- 2026SMG: Semantic Motion Graph for Monocular Dynamic Gaussian Splatting31 Aug 2026
- 2026SPVC: Structured and Panoptic Video Fixing for Cross-Dataset Driving Scene Rendering18 Aug 2026
- 2026SemDynReg: Semantics-Guided Deformation Regularization for Dynamic 3D Gaussian Splatting27 Jun 2026
- 2026Sensor2Sensor: Cross-Embodiment Sensor Conversion for Autonomous Driving21 May 2026
- 2026Towards Physically Consistent 4D Scene Reconstruction for Closed-loop Autonomous Driving Simulation20 May 2026
- 2026MoCam: Unified Novel View Synthesis via Structured Denoising Dynamics12 May 2026
- 2026MDrive: Benchmarking Closed-Loop Cooperative Driving for End-to-End Multi-agent Systems11 May 2026
- 2026ConFixGS: Learning to Fix Feedforward 3D Gaussian Splatting with Confidence-Aware Diffusion Priors in Driving Scenes10 May 2026
- 2026FreeTimeGS++: Secrets of Dynamic Gaussian Splatting and Their Principles5 May 2026
- 2026EnerGS: Energy-Based Gaussian Splatting with Partial Geometric Priors29 Apr 2026
- 2026Stitch4D: Sparse Multi-Location 4D Urban Reconstruction via Spatio-Temporal Interpolation9 Apr 2026
13 more
- 2026Appearance Decomposition Gaussian Splatting for Multi-Traversal Reconstruction7 Apr 2026
- 2026PanopticQuery: Unified Query-Time Reasoning for 4D Scenes7 Apr 2026
- 2026SegFly: A Dataset and 2D-3D-2D Paradigm for Aerial RGB-Thermal Semantic Segmentation at Scale18 Mar 2026
- 2026AeroDGS: Physically Consistent Dynamic Gaussian Splatting for Single-Sequence Aerial 4D Reconstruction25 Feb 2026
- 2025OccuFly: A 3D Vision Benchmark for Semantic Scene Completion from the Aerial Perspective23 Dec 2025
- 2025MoRel: Long-Range Flicker-Free 4D Motion Modeling via Anchor Relay-based Bidirectional Blending with Hierarchical Densification10 Dec 2025
- 2025IDSplat: Instance-Decomposed 3D Gaussian Splatting for Driving Scenes24 Nov 2025
- 2025ShelfOcc: Native 3D Supervision beyond LiDAR for Vision-Based Occupancy Estimation19 Nov 2025
- 2025Interaction-Aware 4D Gaussian Splatting for Dynamic Hand-Object Interaction Reconstruction18 Nov 2025
- 2025OmniNWM: Omniscient Driving Navigation World Models21 Oct 2025
- 2025VAD-GS: Visibility-Aware Densification for 3D Gaussian Splatting in Dynamic Urban Scenes10 Oct 2025
- 2025GS-Occ3D: Scaling Vision-only Occupancy Reconstruction with Gaussian Splatting25 Jul 2025
- 2025Generative AI for Autonomous Driving: Frontiers and Opportunities13 May 2025
- 2025OmniNWM: Omniscient Driving Navigation World Modelscited by 32
- 2025OmniNWM: Omniscient Driving Navigation World Models21 Oct 2025
- 2025GS-Occ3D: Scaling Vision-only Occupancy Reconstruction with Gaussian Splattingcited by 11
- 2025ShelfOcc: Native 3D Supervision beyond LiDAR for Vision-Based Occupancy Estimationcited by 6
- 2025OccuFly: A 3D Vision Benchmark for Semantic Scene Completion from the Aerial Perspectivecited by 5
- 2025IDSplat: Instance-Decomposed 3D Gaussian Splatting for Driving Scenescited by 3
- 2026EnerGS: Energy-Based Gaussian Splatting with Partial Geometric Priorscited by 2
- 2026MoCam: Unified Novel View Synthesis via Structured Denoising Dynamicscited by 2
- 2026Sensor2Sensor: Cross-Embodiment Sensor Conversion for Autonomous Drivingcited by 2
- 2025VAD-GS: Visibility-Aware Densification for 3D Gaussian Splatting in Dynamic Urban Scenescited by 1
- 2025Interaction-Aware 4D Gaussian Splatting for Dynamic Hand-Object Interaction Reconstructioncited by 1
- 2025MoRel: Long-Range Flicker-Free 4D Motion Modeling via Anchor Relay-based Bidirectional Blending with Hierarchical Densificationcited by 1
- 2026AeroDGS: Physically Consistent Dynamic Gaussian Splatting for Single-Sequence Aerial 4D Reconstructioncited by 1
- 2026SegFly: A Dataset and 2D-3D-2D Paradigm for Aerial RGB-Thermal Semantic Segmentation at Scalecited by 1
12 most cited of 20 All 20 (JSON)
- 2026SplatLabel: Pseudo-Labelling through 4D Gaussian Splatting24 Sep 2026
- 2026SMG: Semantic Motion Graph for Monocular Dynamic Gaussian Splatting31 Aug 2026
- 2026SPVC: Structured and Panoptic Video Fixing for Cross-Dataset Driving Scene Rendering18 Aug 2026
- 2026SemDynReg: Semantics-Guided Deformation Regularization for Dynamic 3D Gaussian Splatting27 Jun 2026
- 2026Sensor2Sensor: Cross-Embodiment Sensor Conversion for Autonomous Driving21 May 2026
- 2026MoCam: Unified Novel View Synthesis via Structured Denoising Dynamics12 May 2026
- 2026FreeTimeGS++: Secrets of Dynamic Gaussian Splatting and Their Principles5 May 2026
- 2026EnerGS: Energy-Based Gaussian Splatting with Partial Geometric Priors29 Apr 2026
- 2026Stitch4D: Sparse Multi-Location 4D Urban Reconstruction via Spatio-Temporal Interpolation9 Apr 2026
- 2026Appearance Decomposition Gaussian Splatting for Multi-Traversal Reconstruction7 Apr 2026
- 2026PanopticQuery: Unified Query-Time Reasoning for 4D Scenes7 Apr 2026
- 2026SegFly: A Dataset and 2D-3D-2D Paradigm for Aerial RGB-Thermal Semantic Segmentation at Scale18 Mar 2026
12 newest of 20 All 20 (JSON)
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- 2025DrivingScene: A Multi-Task Online Feed-Forward 3D Gaussian Splatting Method for Dynamic Driving Scenes
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- 2024DeSiRe-GS: 4D Street Gaussians for Static-Dynamic Decomposition and Surface Reconstruction for Urban Driving Scenes
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