ProDyGS: Dynamic Gaussian Splatting from a Single Static Monocular Camera
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Abstract (arXiv)
We present ProDyGS, a novel dynamic 3D Gaussian Splatting framework for high-quality novel view synthesis from videos captured by a single static camera. While existing methods rely on multi-view setups or significant camera motion for geometric constraints, our approach addresses the challenging scenario where multi-view supervision is completely absent. We overcome this limitation by generating synthetic multi-view supervision through depth-guided proxy image synthesis. Specifically, we estimate temporally consistent depth maps using foundational monocular depth networks, then construct 3D Gaussian representations that generate proxy images from arbitrary viewpoints. A deformation network learns temporal dynamics by warping canonical Gaussians using this augmented supervision. Experiments on the DyNeRF dataset demonstrate that our method achieves state-of-the-art performance while requiring only monocular depth estimation as external supervision, outperforming approaches that rely on stronger priors such as scene flow.
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References · 82
- 20233D Gaussian Splatting for Real-Time Radiance Field Renderingcited by 6,226
- 2021Vision Transformers for Dense Predictioncited by 1,803
- 2019Towards Robust Monocular Depth Estimation: Mixing Datasets for Zero-shot Cross-dataset Transfercited by 1,495
- 2020D-NeRF: Neural Radiance Fields for Dynamic Scenescited by 1,465
- 2024Depth Anything V2cited by 1,422
- 2024Depth Anything: Unleashing the Power of Large-Scale Unlabeled Datacited by 1,360
- 2020Nerfies: Deformable Neural Radiance Fieldscited by 1,198
- 20234D Gaussian Splatting for Real-Time Dynamic Scene Renderingcited by 1,157
- 2021Direct Voxel Grid Optimization: Super-fast Convergence for Radiance Fields Reconstructioncited by 964
- 2016Unsupervised Monocular Depth Estimation with Left-Right Consistencycited by 820
- 2017Unsupervised Learning of Depth and Ego-Motion from Videocited by 782
- 2023Deformable 3D Gaussians for High-Fidelity Monocular Dynamic Scene Reconstructioncited by 759
38 more
- 2023K-Planes: Explicit Radiance Fields in Space, Time, and Appearancecited by 746
- 2023Dynamic 3D Gaussians: Tracking by Persistent Dynamic View Synthesiscited by 737
- 2021Depth-supervised NeRF: Fewer Views and Faster Training for Freecited by 735
- 2018Deep Ordinal Regression Network for Monocular Depth Estimationcited by 723
- 2023ZoeDepth: Zero-shot Transfer by Combining Relative and Metric Depthcited by 657
- 2020AdaBins: Depth Estimation using Adaptive Binscited by 601
- 2023HexPlane: A Fast Representation for Dynamic Scenescited by 587
- 2014Predicting Depth, Surface Normals and Semantic Labels with a Common Multi-Scale Convolutional Architecturecited by 483
- 2023Real-time Photorealistic Dynamic Scene Representation and Rendering with 4D Gaussian Splattingcited by 476
- 2021Dynamic View Synthesis from Dynamic Monocular Videocited by 420
- 2024Depth Pro: Sharp Monocular Metric Depth in Less Than a Secondcited by 404
- 2024Metric3Dv2: A Versatile Monocular Geometric Foundation Model for Zero-shot Metric Depth and Surface Normal Estimationcited by 395
- 2024UniDepth: Universal Monocular Metric Depth Estimationcited by 382
- 2023Metric3D: Towards Zero-shot Metric 3D Prediction from A Single Imagecited by 365
- 2023SC-GS: Sparse-Controlled Gaussian Splatting for Editable Dynamic Scenescited by 347
- 2022Fast Dynamic Radiance Fields with Time-Aware Neural Voxelscited by 346
- 2023Spacetime Gaussian Feature Splatting for Real-Time Dynamic View Synthesiscited by 344
- 2023Repurposing Diffusion-Based Image Generators for Monocular Depth Estimationcited by 327
- 2024GeoWizard: Unleashing the Diffusion Priors for 3D Geometry Estimation from a Single Imagecited by 286
- 2022DynIBaR: Neural Dynamic Image-Based Renderingcited by 224
- 2024A Survey on 3D Gaussian Splattingcited by 224
- 2022Tensor4D : Efficient Neural 4D Decomposition for High-fidelity Dynamic Reconstruction and Renderingcited by 217
- 2023Gaussian-Flow: 4D Reconstruction with Dynamic 3D Gaussian Particlecited by 211
- 2025Video Depth Anything: Consistent Depth Estimation for Super-Long Videoscited by 207
- 2024DepthCrafter: Generating Consistent Long Depth Sequences for Open-world Videoscited by 204
- 2022Monocular Dynamic View Synthesis: A Reality Checkcited by 200
- 2023Robust Dynamic Radiance Fieldscited by 194
- 20244D-Rotor Gaussian Splatting: Towards Efficient Novel View Synthesis for Dynamic Scenescited by 189
- 2024MoSca: Dynamic Gaussian Fusion from Casual Videos via 4D Motion Scaffoldscited by 179
- 2023HyperReel: High-Fidelity 6-DoF Video with Ray-Conditioned Samplingcited by 174
- 2024SEA-RAFT: Simple, Efficient, Accurate RAFT for Optical Flowcited by 174
- 2023Depth-Regularized Optimization for 3D Gaussian Splatting in Few-Shot Imagescited by 173
- 2025UniDepthV2: Universal Monocular Metric Depth Estimation Made Simplercited by 173
- 2022Fourier PlenOctrees for Dynamic Radiance Field Rendering in Real-timecited by 165
- 20243DGStream: On-the-Fly Training of 3D Gaussians for Efficient Streaming of Photo-Realistic Free-Viewpoint Videoscited by 160
- 2022NeRF: Neural Radiance Field in 3D Vision: A Comprehensive Review (Updated Post-Gaussian Splatting)cited by 158
- 2022NeRFPlayer: A Streamable Dynamic Scene Representation with Decomposed Neural Radiance Fieldscited by 152
- 2023DDP: Diffusion Model for Dense Visual Predictioncited by 148
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