mlsanityData to 14 Oct 2026

Grid4D: 4D Decomposed Hash Encoding for High-Fidelity Dynamic Gaussian Splatting

arXiv 2410.20815 ↗First posted 28 Oct 2024cs.CVcited by 49

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Abstract (arXiv)

Recently, Gaussian splatting has received more and more attention in the field of static scene rendering. Due to the low computational overhead and inherent flexibility of explicit representations, plane-based explicit methods are popular ways to predict deformations for Gaussian-based dynamic scene rendering models. However, plane-based methods rely on the inappropriate low-rank assumption and excessively decompose the space-time 4D encoding, resulting in overmuch feature overlap and unsatisfactory rendering quality. To tackle these problems, we propose Grid4D, a dynamic scene rendering model based on Gaussian splatting and employing a novel explicit encoding method for the 4D input through the hash encoding. Different from plane-based explicit representations, we decompose the 4D encoding into one spatial and three temporal 3D hash encodings without the low-rank assumption. Additionally, we design a novel attention module that generates the attention scores in a directional range to aggregate the spatial and temporal features. The directional attention enables Grid4D to more accurately fit the diverse deformations across distinct scene components based on the spatial encoded features. Moreover, to mitigate the inherent lack of smoothness in explicit representation methods, we introduce a smooth regularization term that keeps our model from the chaos of deformation prediction. Our experiments demonstrate that Grid4D significantly outperforms the state-of-the-art models in visual quality and rendering speed.

Key facts. Cited by 49 papers in the map (data through 14 Oct 2026). Builds on 44 of its 55 references that are in the map. First posted on arXiv 28 Oct 2024.

Builds on

44 of 55 references.

References · 44

  1. 2019PyTorch: An Imperative Style, High-Performance Deep Learning Librarycited by 20,305
  2. 2014Very Deep Convolutional Networks for Large-Scale Image Recognitioncited by 15,364
  3. 2018The Unreasonable Effectiveness of Deep Features as a Perceptual Metriccited by 11,177
  4. 20233D Gaussian Splatting for Real-Time Radiance Field Renderingcited by 6,226
  5. 2022Instant Neural Graphics Primitives with a Multiresolution Hash Encodingcited by 3,723
  6. 2020D-NeRF: Neural Radiance Fields for Dynamic Scenescited by 1,465
  7. 2021Efficient Geometry-aware 3D Generative Adversarial Networkscited by 1,205
  8. 20234D Gaussian Splatting for Real-Time Dynamic Scene Renderingcited by 1,157
  9. 2023Deformable 3D Gaussians for High-Fidelity Monocular Dynamic Scene Reconstructioncited by 759
  10. 2020Neural Scene Flow Fields for Space-Time View Synthesis of Dynamic Scenescited by 751
  11. 2023K-Planes: Explicit Radiance Fields in Space, Time, and Appearancecited by 746
  12. 2023Dynamic 3D Gaussians: Tracking by Persistent Dynamic View Synthesiscited by 737
32 more
  1. 2023HexPlane: A Fast Representation for Dynamic Scenescited by 587
  2. 2023Real-time Photorealistic Dynamic Scene Representation and Rendering with 4D Gaussian Splattingcited by 476
  3. 2020Non-Rigid Neural Radiance Fields: Reconstruction and Novel View Synthesis of a Dynamic Scene From Monocular Videocited by 471
  4. 2021Dynamic View Synthesis from Dynamic Monocular Videocited by 420
  5. 2023SC-GS: Sparse-Controlled Gaussian Splatting for Editable Dynamic Scenescited by 347
  6. 2022Fast Dynamic Radiance Fields with Time-Aware Neural Voxelscited by 346
  7. 2023Spacetime Gaussian Feature Splatting for Real-Time Dynamic View Synthesiscited by 344
  8. 2020Neural Radiance Flow for 4D View Synthesis and Video Processingcited by 270
  9. 2019Differentiable Surface Splatting for Point-based Geometry Processingcited by 239
  10. 2022DynIBaR: Neural Dynamic Image-Based Renderingcited by 224
  11. 2022Tensor4D : Efficient Neural 4D Decomposition for High-fidelity Dynamic Reconstruction and Renderingcited by 217
  12. 2023Gaussian-Flow: 4D Reconstruction with Dynamic 3D Gaussian Particlecited by 211
  13. 2021BANMo: Building Animatable 3D Neural Models from Many Casual Videoscited by 197
  14. 2023Robust Dynamic Radiance Fieldscited by 194
  15. 20244D-Rotor Gaussian Splatting: Towards Efficient Novel View Synthesis for Dynamic Scenescited by 189
  16. 20243DGStream: On-the-Fly Training of 3D Gaussians for Efficient Streaming of Photo-Realistic Free-Viewpoint Videoscited by 160
  17. 2022NeRFPlayer: A Streamable Dynamic Scene Representation with Decomposed Neural Radiance Fieldscited by 152
  18. 2022Mixed Neural Voxels for Fast Multi-view Video Synthesiscited by 127
  19. 2023DynMF: Neural Motion Factorization for Real-time Dynamic View Synthesis with 3D Gaussian Splattingcited by 124
  20. 2023S-NeRF: Neural Radiance Fields for Street Viewscited by 116
  21. 2023NeRF-DS: Neural Radiance Fields for Dynamic Specular Objectscited by 111
  22. 20243D Geometry-aware Deformable Gaussian Splatting for Dynamic View Synthesiscited by 109
  23. 20234K4D: Real-Time 4D View Synthesis at 4K Resolutioncited by 91
  24. 2020STaR: Self-supervised Tracking and Reconstruction of Rigid Objects in Motion with Neural Renderingcited by 76
  25. 2023Forward Flow for Novel View Synthesis of Dynamic Scenescited by 68
  26. 2023Temporal Interpolation Is All You Need for Dynamic Neural Radiance Fieldscited by 59
  27. 2022Neural Surface Reconstruction of Dynamic Scenes with Monocular RGB-D Cameracited by 57
  28. 2023Masked Space-Time Hash Encoding for Efficient Dynamic Scene Reconstructioncited by 43
  29. 2023CoGS: Controllable Gaussian Splattingcited by 32
  30. 2022NDF: Neural Deformable Fields for Dynamic Human Modellingcited by 14
  31. 2023Semantic Attention Flow Fields for Monocular Dynamic Scene Decompositioncited by 13
  32. 2024Factorized Motion Fields for Fast Sparse Input Dynamic View Synthesiscited by 11

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Cited by year (2026 to 14 Oct)

Citing papers per year: 2025: 19; 2026: 30.

49 papers.

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  1. 2025AD-GS: Object-Aware B-Spline Gaussian Splatting for Self-Supervised Autonomous Drivingcited by 17
  2. 20251000+ FPS 4D Gaussian Splatting for Dynamic Scene Renderingcited by 13
  3. 2025LocalDyGS: Multi-view Global Dynamic Scene Modeling via Adaptive Local Implicit Feature Decouplingcited by 13
  4. 2025HAIF-GS: Hierarchical and Induced Flow-Guided Gaussian Splatting for Dynamic Scenecited by 11
  5. 2025Instant4D: 4D Gaussian Splatting in Minutescited by 10
  6. 2026AdaGaR: Adaptive Gabor Representation for Dynamic Scene Reconstructioncited by 9
  7. 2025Light4GS: Lightweight Compact 4D Gaussian Splatting Generation via Context Modelcited by 8
  8. 2025D-FCGS: Feedforward Compression of Dynamic Gaussian Splatting for Free-Viewpoint Videoscited by 7
  9. 2025Physics-Informed Deformable Gaussian Splatting: Towards Unified Constitutive Laws for Time-Evolving Material Fieldcited by 6
  10. 2025ParticleGS: Learning Neural Gaussian Particle Dynamics from Videos for Prior-free Physical Motion Extrapolationcited by 5
  11. 2025Holistic Large-Scale Scene Reconstruction via Mixed Gaussian Splattingcited by 4
  12. 2025Advances in 4D Representation: Geometry, Motion, and Interactioncited by 4
37 more
  1. 2025IDSplat: Instance-Decomposed 3D Gaussian Splatting for Driving Scenescited by 3
  2. 2025TED-4DGS: Temporally Activated and Embedding-based Deformation for 4DGS Compressioncited by 3
  3. 2026ClipGStream: Clip-Stream Gaussian Splatting for Any Length and Any Motion Multi-View Dynamic Scene Reconstructioncited by 3
  4. 2025Splannequin: Freezing Monocular Mannequin-Challenge Footage with Dual-Detection Splattingcited by 2
  5. 2026MotionPhysics: Learnable Motion Distillation for Text-Guided Simulationcited by 2
  6. 2026PackUV: Packed Gaussian UV Maps for 4D Volumetric Videocited by 2
  7. 2026STGV: Spatio-Temporal Hash Encoding for Gaussian-based Video Representationcited by 2
  8. 2025Disentangled 4D Gaussian Splatting: Rendering High-Resolution Dynamic World at 343 FPScited by 1
  9. 2025From Tokens to Nodes: Semantic-Guided Motion Control for Dynamic 3D Gaussian Splattingcited by 1
  10. 2025Interaction-Aware 4D Gaussian Splatting for Dynamic Hand-Object Interaction Reconstructioncited by 1
  11. 2026SharpTimeGS: Sharp and Stable Dynamic Gaussian Splatting via Lifespan Modulationcited by 1
  12. 2026Mango-GS: Enhancing Spatio-Temporal Consistency in Dynamic Scenes Reconstruction using Multi-Frame Node-Guided 4D Gaussian Splattingcited by 1
  13. 2026textit4DSurf: High-Fidelity Dynamic Scene Surface Reconstructioncited by 1
  14. 2026DySurface: Consistent 4D Surface Reconstruction via Bridging Explicit Gaussians and Implicit Functionscited by 1
  15. 2026On the Design of Mixture-of-Experts for Dynamic Gaussian Splattingcited by 1
  16. 2026Reconstructing the Dynamic World: A Representation-Centric View of 4D Scene Reconstructioncited by 1
  17. 2025Laplacian Analysis Meets Dynamics Modelling: Gaussian Splatting for 4D Reconstructioncited by 0
  18. 2025Gaussians on Fire: High-Frequency Reconstruction of Flamescited by 0
  19. 2026Self-Supervised Multi-Modal World Model with 4D Space-Time Embeddingcited by 0
  20. 2026Catalyst4D: High-Fidelity 3D-to-4D Scene Editing via Dynamic Propagationcited by 0
  21. 2026Fast and Robust Deformable 3D Gaussian Splattingcited by 0
  22. 2026Relaxed Rigidity with Ray-based Grouping for Dynamic Gaussian Splattingcited by 0
  23. 2026CAGS: Color-Adaptive Volumetric Video Streaming with Dynamic 3D Gaussian Splattingcited by 0
  24. 2026Generator-Refiner-Examiner: A Tri-Module Data Augmentation Framework for 3D Human Avatar Learning from Monocular Videoscited by 0
  25. 2026Multi4D: High-Fidelity Dynamic Gaussian Splatting via Multi-Level Competitive Allocationcited by 0
  26. 2026DLGStream: Dynamic Language-embedded Guassian Splatting for Open-vocabulary Enabled Free-viewpoint Video Streamingcited by 0
  27. 2026Progressive Pose-Guided 4D Animal Reconstruction from Monocular Videocited by 0
  28. 2026Implicit 4D Gaussian Splatting for Fast Motion with Large Inter-Frame Displacementscited by 0
  29. 2026AdaAnchor4D: Anchor-Conditioned Spatiotemporal Feature Aggregation for Monocular UAV 4D Reconstructioncited by 0
  30. 2026HiCo-GS: Hierarchical Context Aggregation and Geometric Consistency for Octree Gaussian Splattingcited by 0
  31. 2026S2GS: Structured Sparse Gaussian Streaming for Efficient Free-Viewpoint Video Reconstruction on Edge-IoT Devicescited by 0
  32. 2026Towards Alias-Free 4D Gaussian Representations with Motion-Aware Filteringcited by 0
  33. 2026CC-4DGS: Computational Deformation and Point-Cloud Compression for Storage-Efficient Dynamic Gaussian Splattingcited by 0
  34. 2026TruncGradGS: Improved 3D Gaussian Splatting via Truncated Gradient Updatescited by 0
  35. 2026UniFusion: Sparse-View 4D Reconstruction via Unified Spatio-temporal Depth Alignmentcited by 0
  36. 2026Tele360: Real-Time Feed-Forward Human Reconstruction from Sparse Unposed Camerascited by 0
  37. 2026ToCo-Mesh: Topology-Consistent Dynamic Mesh Reconstruction via Adaptive Tessellation and Surface-Aligned 2DGScited by 0