Grid4D: 4D Decomposed Hash Encoding for High-Fidelity Dynamic Gaussian Splatting
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Abstract (arXiv)
Recently, Gaussian splatting has received more and more attention in the field of static scene rendering. Due to the low computational overhead and inherent flexibility of explicit representations, plane-based explicit methods are popular ways to predict deformations for Gaussian-based dynamic scene rendering models. However, plane-based methods rely on the inappropriate low-rank assumption and excessively decompose the space-time 4D encoding, resulting in overmuch feature overlap and unsatisfactory rendering quality. To tackle these problems, we propose Grid4D, a dynamic scene rendering model based on Gaussian splatting and employing a novel explicit encoding method for the 4D input through the hash encoding. Different from plane-based explicit representations, we decompose the 4D encoding into one spatial and three temporal 3D hash encodings without the low-rank assumption. Additionally, we design a novel attention module that generates the attention scores in a directional range to aggregate the spatial and temporal features. The directional attention enables Grid4D to more accurately fit the diverse deformations across distinct scene components based on the spatial encoded features. Moreover, to mitigate the inherent lack of smoothness in explicit representation methods, we introduce a smooth regularization term that keeps our model from the chaos of deformation prediction. Our experiments demonstrate that Grid4D significantly outperforms the state-of-the-art models in visual quality and rendering speed.
Key facts. Cited by 49 papers in the map (data through 14 Oct 2026). Builds on 44 of its 55 references that are in the map. First posted on arXiv 28 Oct 2024.
Builds on
44 of 55 references.
References · 44
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32 more
- 2023HexPlane: A Fast Representation for Dynamic Scenescited by 587
- 2023Real-time Photorealistic Dynamic Scene Representation and Rendering with 4D Gaussian Splattingcited by 476
- 2020Non-Rigid Neural Radiance Fields: Reconstruction and Novel View Synthesis of a Dynamic Scene From Monocular Videocited by 471
- 2021Dynamic View Synthesis from Dynamic Monocular Videocited by 420
- 2023SC-GS: Sparse-Controlled Gaussian Splatting for Editable Dynamic Scenescited by 347
- 2022Fast Dynamic Radiance Fields with Time-Aware Neural Voxelscited by 346
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- 2020Neural Radiance Flow for 4D View Synthesis and Video Processingcited by 270
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- 20244D-Rotor Gaussian Splatting: Towards Efficient Novel View Synthesis for Dynamic Scenescited by 189
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- 2022Mixed Neural Voxels for Fast Multi-view Video Synthesiscited by 127
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Citing papers per year: 2025: 19; 2026: 30.
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- 2025AD-GS: Object-Aware B-Spline Gaussian Splatting for Self-Supervised Autonomous Drivingcited by 17
- 20251000+ FPS 4D Gaussian Splatting for Dynamic Scene Renderingcited by 13
- 2025LocalDyGS: Multi-view Global Dynamic Scene Modeling via Adaptive Local Implicit Feature Decouplingcited by 13
- 2025HAIF-GS: Hierarchical and Induced Flow-Guided Gaussian Splatting for Dynamic Scenecited by 11
- 2025Instant4D: 4D Gaussian Splatting in Minutescited by 10
- 2026AdaGaR: Adaptive Gabor Representation for Dynamic Scene Reconstructioncited by 9
- 2025Light4GS: Lightweight Compact 4D Gaussian Splatting Generation via Context Modelcited by 8
- 2025D-FCGS: Feedforward Compression of Dynamic Gaussian Splatting for Free-Viewpoint Videoscited by 7
- 2025Physics-Informed Deformable Gaussian Splatting: Towards Unified Constitutive Laws for Time-Evolving Material Fieldcited by 6
- 2025ParticleGS: Learning Neural Gaussian Particle Dynamics from Videos for Prior-free Physical Motion Extrapolationcited by 5
- 2025Holistic Large-Scale Scene Reconstruction via Mixed Gaussian Splattingcited by 4
- 2025Advances in 4D Representation: Geometry, Motion, and Interactioncited by 4
37 more
- 2025IDSplat: Instance-Decomposed 3D Gaussian Splatting for Driving Scenescited by 3
- 2025TED-4DGS: Temporally Activated and Embedding-based Deformation for 4DGS Compressioncited by 3
- 2026ClipGStream: Clip-Stream Gaussian Splatting for Any Length and Any Motion Multi-View Dynamic Scene Reconstructioncited by 3
- 2025Splannequin: Freezing Monocular Mannequin-Challenge Footage with Dual-Detection Splattingcited by 2
- 2026MotionPhysics: Learnable Motion Distillation for Text-Guided Simulationcited by 2
- 2026PackUV: Packed Gaussian UV Maps for 4D Volumetric Videocited by 2
- 2026STGV: Spatio-Temporal Hash Encoding for Gaussian-based Video Representationcited by 2
- 2025Disentangled 4D Gaussian Splatting: Rendering High-Resolution Dynamic World at 343 FPScited by 1
- 2025From Tokens to Nodes: Semantic-Guided Motion Control for Dynamic 3D Gaussian Splattingcited by 1
- 2025Interaction-Aware 4D Gaussian Splatting for Dynamic Hand-Object Interaction Reconstructioncited by 1
- 2026SharpTimeGS: Sharp and Stable Dynamic Gaussian Splatting via Lifespan Modulationcited by 1
- 2026Mango-GS: Enhancing Spatio-Temporal Consistency in Dynamic Scenes Reconstruction using Multi-Frame Node-Guided 4D Gaussian Splattingcited by 1
- 2026textit4DSurf: High-Fidelity Dynamic Scene Surface Reconstructioncited by 1
- 2026DySurface: Consistent 4D Surface Reconstruction via Bridging Explicit Gaussians and Implicit Functionscited by 1
- 2026On the Design of Mixture-of-Experts for Dynamic Gaussian Splattingcited by 1
- 2026Reconstructing the Dynamic World: A Representation-Centric View of 4D Scene Reconstructioncited by 1
- 2025Laplacian Analysis Meets Dynamics Modelling: Gaussian Splatting for 4D Reconstructioncited by 0
- 2025Gaussians on Fire: High-Frequency Reconstruction of Flamescited by 0
- 2026Self-Supervised Multi-Modal World Model with 4D Space-Time Embeddingcited by 0
- 2026Catalyst4D: High-Fidelity 3D-to-4D Scene Editing via Dynamic Propagationcited by 0
- 2026Fast and Robust Deformable 3D Gaussian Splattingcited by 0
- 2026Relaxed Rigidity with Ray-based Grouping for Dynamic Gaussian Splattingcited by 0
- 2026CAGS: Color-Adaptive Volumetric Video Streaming with Dynamic 3D Gaussian Splattingcited by 0
- 2026Generator-Refiner-Examiner: A Tri-Module Data Augmentation Framework for 3D Human Avatar Learning from Monocular Videoscited by 0
- 2026Multi4D: High-Fidelity Dynamic Gaussian Splatting via Multi-Level Competitive Allocationcited by 0
- 2026DLGStream: Dynamic Language-embedded Guassian Splatting for Open-vocabulary Enabled Free-viewpoint Video Streamingcited by 0
- 2026Progressive Pose-Guided 4D Animal Reconstruction from Monocular Videocited by 0
- 2026Implicit 4D Gaussian Splatting for Fast Motion with Large Inter-Frame Displacementscited by 0
- 2026AdaAnchor4D: Anchor-Conditioned Spatiotemporal Feature Aggregation for Monocular UAV 4D Reconstructioncited by 0
- 2026HiCo-GS: Hierarchical Context Aggregation and Geometric Consistency for Octree Gaussian Splattingcited by 0
- 2026S2GS: Structured Sparse Gaussian Streaming for Efficient Free-Viewpoint Video Reconstruction on Edge-IoT Devicescited by 0
- 2026Towards Alias-Free 4D Gaussian Representations with Motion-Aware Filteringcited by 0
- 2026CC-4DGS: Computational Deformation and Point-Cloud Compression for Storage-Efficient Dynamic Gaussian Splattingcited by 0
- 2026TruncGradGS: Improved 3D Gaussian Splatting via Truncated Gradient Updatescited by 0
- 2026UniFusion: Sparse-View 4D Reconstruction via Unified Spatio-temporal Depth Alignmentcited by 0
- 2026Tele360: Real-Time Feed-Forward Human Reconstruction from Sparse Unposed Camerascited by 0
- 2026ToCo-Mesh: Topology-Consistent Dynamic Mesh Reconstruction via Adaptive Tessellation and Surface-Aligned 2DGScited by 0
- 2026Reconstructing the Dynamic World: A Representation-Centric View of 4D Scene Reconstruction30 Sep 2026
- 2026Tele360: Real-Time Feed-Forward Human Reconstruction from Sparse Unposed Cameras14 Sep 2026
- 2026UniFusion: Sparse-View 4D Reconstruction via Unified Spatio-temporal Depth Alignment5 Sep 2026
- 2026TruncGradGS: Improved 3D Gaussian Splatting via Truncated Gradient Updates3 Sep 2026
- 2026CC-4DGS: Computational Deformation and Point-Cloud Compression for Storage-Efficient Dynamic Gaussian Splatting2 Sep 2026
- 2026ToCo-Mesh: Topology-Consistent Dynamic Mesh Reconstruction via Adaptive Tessellation and Surface-Aligned 2DGS1 Sep 2026
- 2026Towards Alias-Free 4D Gaussian Representations with Motion-Aware Filtering22 Aug 2026
- 2026S2GS: Structured Sparse Gaussian Streaming for Efficient Free-Viewpoint Video Reconstruction on Edge-IoT Devices20 Aug 2026
- 2026HiCo-GS: Hierarchical Context Aggregation and Geometric Consistency for Octree Gaussian Splatting14 Aug 2026
- 2026AdaAnchor4D: Anchor-Conditioned Spatiotemporal Feature Aggregation for Monocular UAV 4D Reconstruction30 Jul 2026
- 2026Implicit 4D Gaussian Splatting for Fast Motion with Large Inter-Frame Displacements14 Jul 2026
- 2026On the Design of Mixture-of-Experts for Dynamic Gaussian Splatting9 Jul 2026
37 more
- 2026Progressive Pose-Guided 4D Animal Reconstruction from Monocular Video30 Jun 2026
- 2026DLGStream: Dynamic Language-embedded Guassian Splatting for Open-vocabulary Enabled Free-viewpoint Video Streaming27 Jun 2026
- 2026Multi4D: High-Fidelity Dynamic Gaussian Splatting via Multi-Level Competitive Allocation20 Jun 2026
- 2026Generator-Refiner-Examiner: A Tri-Module Data Augmentation Framework for 3D Human Avatar Learning from Monocular Videos22 May 2026
- 2026DySurface: Consistent 4D Surface Reconstruction via Bridging Explicit Gaussians and Implicit Functions11 May 2026
- 2026CAGS: Color-Adaptive Volumetric Video Streaming with Dynamic 3D Gaussian Splatting10 May 2026
- 2026ClipGStream: Clip-Stream Gaussian Splatting for Any Length and Any Motion Multi-View Dynamic Scene Reconstruction15 Apr 2026
- 2026STGV: Spatio-Temporal Hash Encoding for Gaussian-based Video Representation13 Apr 2026
- 2026textit4DSurf: High-Fidelity Dynamic Scene Surface Reconstruction30 Mar 2026
- 2026Relaxed Rigidity with Ray-based Grouping for Dynamic Gaussian Splatting26 Mar 2026
- 2026Fast and Robust Deformable 3D Gaussian Splatting21 Mar 2026
- 2026Catalyst4D: High-Fidelity 3D-to-4D Scene Editing via Dynamic Propagation13 Mar 2026
- 2026Mango-GS: Enhancing Spatio-Temporal Consistency in Dynamic Scenes Reconstruction using Multi-Frame Node-Guided 4D Gaussian Splatting12 Mar 2026
- 2026Self-Supervised Multi-Modal World Model with 4D Space-Time Embedding7 Mar 2026
- 2026PackUV: Packed Gaussian UV Maps for 4D Volumetric Video26 Feb 2026
- 2026SharpTimeGS: Sharp and Stable Dynamic Gaussian Splatting via Lifespan Modulation3 Feb 2026
- 2026AdaGaR: Adaptive Gabor Representation for Dynamic Scene Reconstruction2 Jan 2026
- 2026MotionPhysics: Learnable Motion Distillation for Text-Guided Simulation1 Jan 2026
- 2025TED-4DGS: Temporally Activated and Embedding-based Deformation for 4DGS Compression5 Dec 2025
- 2025Splannequin: Freezing Monocular Mannequin-Challenge Footage with Dual-Detection Splatting4 Dec 2025
- 2025Gaussians on Fire: High-Frequency Reconstruction of Flames27 Nov 2025
- 2025IDSplat: Instance-Decomposed 3D Gaussian Splatting for Driving Scenes24 Nov 2025
- 2025Interaction-Aware 4D Gaussian Splatting for Dynamic Hand-Object Interaction Reconstruction18 Nov 2025
- 2025Physics-Informed Deformable Gaussian Splatting: Towards Unified Constitutive Laws for Time-Evolving Material Field9 Nov 2025
- 2025Advances in 4D Representation: Geometry, Motion, and Interaction22 Oct 2025
- 2025From Tokens to Nodes: Semantic-Guided Motion Control for Dynamic 3D Gaussian Splatting3 Oct 2025
- 2025Instant4D: 4D Gaussian Splatting in Minutes1 Oct 2025
- 2025Laplacian Analysis Meets Dynamics Modelling: Gaussian Splatting for 4D Reconstruction7 Aug 2025
- 2025AD-GS: Object-Aware B-Spline Gaussian Splatting for Self-Supervised Autonomous Driving16 Jul 2025
- 2025D-FCGS: Feedforward Compression of Dynamic Gaussian Splatting for Free-Viewpoint Videos8 Jul 2025
- 2025LocalDyGS: Multi-view Global Dynamic Scene Modeling via Adaptive Local Implicit Feature Decoupling3 Jul 2025
- 2025HAIF-GS: Hierarchical and Induced Flow-Guided Gaussian Splatting for Dynamic Scene11 Jun 2025
- 2025Holistic Large-Scale Scene Reconstruction via Mixed Gaussian Splatting29 May 2025
- 2025ParticleGS: Learning Neural Gaussian Particle Dynamics from Videos for Prior-free Physical Motion Extrapolation26 May 2025
- 2025Disentangled 4D Gaussian Splatting: Rendering High-Resolution Dynamic World at 343 FPS28 Mar 2025
- 20251000+ FPS 4D Gaussian Splatting for Dynamic Scene Rendering20 Mar 2025
- 2025Light4GS: Lightweight Compact 4D Gaussian Splatting Generation via Context Model18 Mar 2025
- 2025AD-GS: Object-Aware B-Spline Gaussian Splatting for Self-Supervised Autonomous Drivingcited by 17
- 20251000+ FPS 4D Gaussian Splatting for Dynamic Scene Renderingcited by 13
- 2025LocalDyGS: Multi-view Global Dynamic Scene Modeling via Adaptive Local Implicit Feature Decouplingcited by 13
- 2025HAIF-GS: Hierarchical and Induced Flow-Guided Gaussian Splatting for Dynamic Scenecited by 11
- 2025Instant4D: 4D Gaussian Splatting in Minutescited by 10
- 2026AdaGaR: Adaptive Gabor Representation for Dynamic Scene Reconstructioncited by 9
- 2025Light4GS: Lightweight Compact 4D Gaussian Splatting Generation via Context Modelcited by 8
- 2025D-FCGS: Feedforward Compression of Dynamic Gaussian Splatting for Free-Viewpoint Videoscited by 7
- 2025Physics-Informed Deformable Gaussian Splatting: Towards Unified Constitutive Laws for Time-Evolving Material Fieldcited by 6
- 2025ParticleGS: Learning Neural Gaussian Particle Dynamics from Videos for Prior-free Physical Motion Extrapolationcited by 5
- 2025Holistic Large-Scale Scene Reconstruction via Mixed Gaussian Splattingcited by 4
- 2025Advances in 4D Representation: Geometry, Motion, and Interactioncited by 4
12 most cited of 47 All 47 (JSON)
- 2026Reconstructing the Dynamic World: A Representation-Centric View of 4D Scene Reconstruction30 Sep 2026
- 2026Tele360: Real-Time Feed-Forward Human Reconstruction from Sparse Unposed Cameras14 Sep 2026
- 2026UniFusion: Sparse-View 4D Reconstruction via Unified Spatio-temporal Depth Alignment5 Sep 2026
- 2026TruncGradGS: Improved 3D Gaussian Splatting via Truncated Gradient Updates3 Sep 2026
- 2026CC-4DGS: Computational Deformation and Point-Cloud Compression for Storage-Efficient Dynamic Gaussian Splatting2 Sep 2026
- 2026ToCo-Mesh: Topology-Consistent Dynamic Mesh Reconstruction via Adaptive Tessellation and Surface-Aligned 2DGS1 Sep 2026
- 2026Towards Alias-Free 4D Gaussian Representations with Motion-Aware Filtering22 Aug 2026
- 2026S2GS: Structured Sparse Gaussian Streaming for Efficient Free-Viewpoint Video Reconstruction on Edge-IoT Devices20 Aug 2026
- 2026HiCo-GS: Hierarchical Context Aggregation and Geometric Consistency for Octree Gaussian Splatting14 Aug 2026
- 2026AdaAnchor4D: Anchor-Conditioned Spatiotemporal Feature Aggregation for Monocular UAV 4D Reconstruction30 Jul 2026
- 2026Implicit 4D Gaussian Splatting for Fast Motion with Large Inter-Frame Displacements14 Jul 2026
- 2026Progressive Pose-Guided 4D Animal Reconstruction from Monocular Video30 Jun 2026
12 newest of 47 All 47 (JSON)