mlsanityData to 14 Oct 2026

Speedy-Splat: Fast 3D Gaussian Splatting with Sparse Pixels and Sparse Primitives

arXiv 2412.00578 ↗First posted 30 Nov 2024cs.CV cs.GRcited by 95

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Abstract (arXiv)

3D Gaussian Splatting (3D-GS) is a recent 3D scene reconstruction technique that enables real-time rendering of novel views by modeling scenes as parametric point clouds of differentiable 3D Gaussians. However, its rendering speed and model size still present bottlenecks, especially in resource-constrained settings. In this paper, we identify and address two key inefficiencies in 3D-GS to substantially improve rendering speed. These improvements also yield the ancillary benefits of reduced model size and training time. First, we optimize the rendering pipeline to precisely localize Gaussians in the scene, boosting rendering speed without altering visual fidelity. Second, we introduce a novel pruning technique and integrate it into the training pipeline, significantly reducing model size and training time while further raising rendering speed. Our Speedy-Splat approach combines these techniques to accelerate average rendering speed by a drastic mathit6.71× across scenes from the Mip-NeRF 360, Tanks & Temples, and Deep Blending datasets.

Key facts. Cited by 95 papers in the map (data through 14 Oct 2026). Builds on 24 of its 33 references that are in the map. First posted on arXiv 30 Nov 2024.

Builds on

24 of 33 references.

References · 24

  1. 20233D Gaussian Splatting for Real-Time Radiance Field Renderingcited by 6,226
  2. 2022Instant Neural Graphics Primitives with a Multiresolution Hash Encodingcited by 3,723
  3. 2021Mip-NeRF 360: Unbounded Anti-Aliased Neural Radiance Fieldscited by 2,032
  4. 2022TensoRF: Tensorial Radiance Fieldscited by 1,280
  5. 2023Scaffold-GS: Structured 3D Gaussians for View-Adaptive Renderingcited by 695
  6. 2023LightGaussian: Unbounded 3D Gaussian Compression with 15x Reduction and 200+ FPScited by 436
  7. 2023Compact 3D Gaussian Representation for Radiance Fieldcited by 372
  8. 2024Octree-GS: Towards Consistent Real-time Rendering with LOD-Structured 3D Gaussianscited by 230
  9. 2024Mini-Splatting: Representing Scenes with a Constrained Number of Gaussianscited by 213
  10. 2024Taming 3DGS: High-Quality Radiance Fields with Limited Resourcescited by 204
  11. 2023EAGLES: Efficient Accelerated 3D Gaussians with Lightweight EncodingScited by 196
  12. 2024Reducing the Memory Footprint of 3D Gaussian Splattingcited by 133
12 more
  1. 2024Revising Densification in Gaussian Splattingcited by 128
  2. 2024RadSplat: Radiance Field-Informed Gaussian Splatting for Robust Real-Time Rendering with 900+ FPScited by 113
  3. 2024StopThePop: Sorted Gaussian Splatting for View-Consistent Real-time Renderingcited by 111
  4. 2024PUP 3D-GS: Principled Uncertainty Pruning for 3D Gaussian Splattingcited by 95
  5. 2024FlashGS: Efficient 3D Gaussian Splatting for Large-scale and High-resolution Renderingcited by 88
  6. 2024CompGS: Efficient 3D Scene Representation via Compressed Gaussian Splattingcited by 82
  7. 2024Trimming the Fat: Efficient Compression of 3D Gaussian Splats through Pruningcited by 47
  8. 20243DGS-LM: Faster Gaussian-Splatting Optimization with Levenberg-Marquardtcited by 43
  9. 2023DISTWAR: Fast Differentiable Rendering on Raster-based Rendering Pipelinescited by 36
  10. 2024SAGS: Structure-Aware 3D Gaussian Splattingcited by 21
  11. 2024ELMGS: Enhancing memory and computation scaLability through coMpression for 3D Gaussian Splattingcited by 20
  12. 2024Normal-GS: 3D Gaussian Splatting with Normal-Involved Renderingcited by 7

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Cited by year (2026 to 14 Oct)

Citing papers per year: 2024: 1; 2025: 23; 2026: 71.

95 papers.

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  1. 2025FastGS: Training 3D Gaussian Splatting in 100 Secondscited by 43
  2. 2025LangSplatV2: High-dimensional 3D Language Gaussian Splatting with 450+ FPScited by 41
  3. 20253DGS2: Near Second-order Converging 3D Gaussian Splattingcited by 19
  4. 2026Faster-GS: Analyzing and Improving Gaussian Splatting Optimizationcited by 17
  5. 2025When Gaussian Meets Surfel: Ultra-fast High-fidelity Radiance Field Renderingcited by 14
  6. 2026Mobile-GS: Real-time Gaussian Splatting for Mobile Devicescited by 13
  7. 2025TC-GS: A Faster Gaussian Splatting Module Utilizing Tensor Corescited by 12
  8. 2024Turbo-GS: Accelerating 3D Gaussian Fitting for High-Quality Radiance Fieldscited by 8
  9. 20253DGEER: 3D Gaussian Rendering Made Exact and Efficient for Generic Camerascited by 8
  10. 2025LVT: Large-Scale Scene Reconstruction via Local View Transformerscited by 6
  11. 2026LL-GaussianImage: Efficient Image Representation for Zero-shot Low-Light Enhancement with 2D Gaussian Splattingcited by 6
  12. 2025SpeeDe3DGS: Speedy Deformable 3D Gaussian Splatting with Temporal Pruning and Motion Groupingcited by 5
38 more
  1. 2026Predictive Photometric Uncertainty in Gaussian Splatting for Novel View Synthesiscited by 5
  2. 2025Sparse-View 3D Reconstruction: Recent Advances and Open Challengescited by 4
  3. 2025Decomposing Densification in Gaussian Splatting for Faster 3D Scene Reconstructioncited by 4
  4. 2025ContraGS: Codebook-Condensed and Trainable Gaussian Splatting for Fast, Memory-Efficient Reconstructioncited by 4
  5. 2025Differentiable Light Transport with Gaussian Surfels via Adapted Radiosity for Efficient Relighting and Geometry Reconstructioncited by 4
  6. 2026Prune Wisely, Reconstruct Sharply: Compact 3D Gaussian Splatting via Adaptive Pruning and Difference-of-Gaussian Primitivescited by 4
  7. 2026Speeding Up the Learning of 3D Gaussians with Much Shorter Gaussian Listscited by 4
  8. 2025TextureSplat: Per-Primitive Texture Mapping for Reflective Gaussian Splattingcited by 3
  9. 2025Changes in Real Time: Online Scene Change Detection with Multi-View Fusioncited by 3
  10. 2026POTR: Post-Training 3DGS Compressioncited by 3
  11. 2026GaussianPOP: Principled Simplification Framework for Compact 3D Gaussian Splatting via Error Quantificationcited by 3
  12. 2026REFINE: Super-efficient 3D Gaussian Splatting Pruning via Rendering-Free Primitive Importancecited by 3
  13. 2025Efficient 3D Gaussian Splatting with Axis-Shared Rasterization and Order-independent Transmittancecited by 2
  14. 2025SUCCESS-GS: Survey of Compactness and Compression for Efficient Static and Dynamic Gaussian Splattingcited by 2
  15. 2025Splatwizard: A Benchmark Toolkit for 3D Gaussian Splatting Compressioncited by 2
  16. 2026PocketGS: On-Device Training of 3D Gaussian Splatting for High Perceptual Modelingcited by 2
  17. 2026DAV-GSWT: Diffusion-Active-View Sampling for Data-Efficient Gaussian Splatting Wang Tilescited by 2
  18. 2026KGS-GCN: Kinematics-Driven Gaussian Splatting and Probabilistic Topology for Skeleton-Based Action Recognitioncited by 2
  19. 2026BlitzGS: City-Scale Gaussian Splatting at Lightning Speedcited by 2
  20. 2026TideGS: Scalable Training of Over One Billion 3D Gaussian Splatting Primitives via Out-of-Core Optimizationcited by 2
  21. 2026HiGS: A Hierarchical Rendering Architecture for Real-Time 3D Gaussian Splattingcited by 2
  22. 2026Monte Carlo Energy Aggregation for Mobile 3D Gaussian Splattingcited by 2
  23. 2026SPARE-GS: Structural Parsimony and Resource Efficiency for 3D Gaussian Splattingcited by 2
  24. 2025Metropolis-Hastings Sampling for 3D Gaussian Reconstructioncited by 1
  25. 2025Semantic-guided Gaussian Splatting for High-Fidelity Underwater Scene Reconstructioncited by 1
  26. 2025Yesnt: Are Diffusion Relighting Models Ready for Capture Stage Compositing? A Hybrid Alternative to Bridge the Gapcited by 1
  27. 2026Event-Aided Sharp Radiance Field Reconstruction for Fast-Flying Dronescited by 1
  28. 2026Stochastic Ray Tracing for the Reconstruction of 3D Gaussian Splattingcited by 1
  29. 2026FilterGS: Traversal-Free Parallel Filtering and Adaptive Shrinking for Large-Scale LoD 3D Gaussian Splattingcited by 1
  30. 2026VkSplat: High-Performance 3DGS Training in Vulkan Computecited by 1
  31. 2026Local-GS: Accelerating 3D Gaussian Splatting via Tile-Local Warp Coherencecited by 1
  32. 2026Splaxel: Efficient Distributed Training of 3D Gaussian Splatting for Large-scale Scene Reconstruction via Pixel-level Communicationcited by 1
  33. 2026DeGS: A Scalable 3DGS Architecture via Decoupled Workload Parsing and Reorganizationcited by 1
  34. 2026XClipGS: Exact Half-Space Clipping for Medical Volume Gaussian Splattingcited by 1
  35. 20253D Gaussian Point Encoderscited by 0
  36. 2025RAVE: Rate-Adaptive Visual Encoding for 3D Gaussian Splattingcited by 0
  37. 2025HybridSplat: Fast Reflection-baked Gaussian Tracing using Hybrid Splattingcited by 0
  38. 2026G2P: Gaussian-to-Point Attribute Alignment for Boundary-Aware 3D Segmentationcited by 0

50 most cited of 95 All 95 (JSON)