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Camera-Agnostic Pruning of 3D Gaussian Splats via Descriptor-Based Beta Evidence

arXiv 2603.21933 ↗First posted 23 Mar 2026cs.CV cs.AI cs.LGcited by 0

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Abstract (arXiv)

The pruning of 3D Gaussian splats is essential for reducing their complexity to enable efficient storage, transmission, and downstream processing. However, most of the existing pruning strategies depend on camera parameters, rendered images, or view-dependent measures. This dependency becomes a hindrance in emerging camera-agnostic exchange settings, where splats are shared directly as point-based representations (e.g., .ply). In this paper, we propose a camera-agnostic, one-shot, post-training pruning method for 3D Gaussian splats that relies solely on attribute-derived neighbourhood descriptors. As our primary contribution, we introduce a hybrid descriptor framework that captures structural and appearance consistency directly from the splat representation. Building on these descriptors, we formulate pruning as a statistical evidence estimation problem and introduce a Beta evidence model that quantifies per-splat reliability through a probabilistic confidence score. Experiments conducted on standardized test sequences defined by the ISO/IEC MPEG Common Test Conditions (CTC) demonstrate that our approach achieves substantial pruning while preserving reconstruction quality, establishing a practical and generalizable alternative to existing camera-dependent pruning strategies.

Key facts. No citing papers in the map yet (data through 7 Oct 2026). Builds on 19 of its 29 references that are in the map. First posted on arXiv 23 Mar 2026.

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19 of 29 references.

References · 19

  1. 20233D Gaussian Splatting for Real-Time Radiance Field Renderingcited by 6,141
  2. 2017PointNet++: Deep Hierarchical Feature Learning on Point Sets in a Metric Spacecited by 4,384
  3. 2017What Uncertainties Do We Need in Bayesian Deep Learning for Computer Vision?cited by 2,335
  4. 2023LightGaussian: Unbounded 3D Gaussian Compression with 15x Reduction and 200+ FPScited by 420
  5. 2024Mini-Splatting: Representing Scenes with a Constrained Number of Gaussianscited by 208
  6. 2023EAGLES: Efficient Accelerated 3D Gaussians with Lightweight EncodingScited by 191
  7. 2024Reducing the Memory Footprint of 3D Gaussian Splattingcited by 129
  8. 2024PUP 3D-GS: Principled Uncertainty Pruning for 3D Gaussian Splattingcited by 85
  9. 2020LoCo: Local Contrastive Representation Learningcited by 55
  10. 2024MesonGS: Post-training Compression of 3D Gaussians via Efficient Attribute Transformationcited by 54
  11. 2024LP-3DGS: Learning to Prune 3D Gaussian Splattingcited by 53
  12. 2024MaskGaussian: Adaptive 3D Gaussian Representation from Probabilistic Maskscited by 39
7 more
  1. 2023HollowNeRF: Pruning Hashgrid-Based NeRFs with Trainable Collision Mitigationcited by 16
  2. 2025BOGausS: Better Optimized Gaussian Splattingcited by 5
  3. 2026RAP: Fast Feedforward Rendering-Free Attribute-Guided Primitive Importance Score Prediction for Efficient 3D Gaussian Splatting Processingcited by 3
  4. 2025Hash Grid Feature Pruningcited by 2
  5. 2026Clean-GS: Semantic Mask-Guided Pruning for 3D Gaussian Splattingcited by 2
  6. 2026GaussianPOP: Principled Simplification Framework for Compact 3D Gaussian Splatting via Error Quantificationcited by 2
  7. 2025Confident Splatting: Confidence-Based Compression of 3D Gaussian Splatting via Learnable Beta Distributionscited by 1

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