mlsanityData to 7 Oct 2026

Textured-GS: Gaussian Splatting with Spatially Defined Color and Opacity

arXiv 2407.09733 ↗First posted 13 Jul 2024cs.CVcited by 14

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Abstract (arXiv)

In this paper, we introduce Textured-GS, an innovative method for rendering Gaussian splatting that incorporates spatially defined color and opacity variations using Spherical Harmonics (SH). This approach enables each Gaussian to exhibit a richer representation by accommodating varying colors and opacities across its surface, significantly enhancing rendering quality compared to traditional methods. To demonstrate the merits of our approach, we have adapted the Mini-Splatting architecture to integrate textured Gaussians without increasing the number of Gaussians. Our experiments across multiple real-world datasets show that Textured-GS consistently outperforms both the baseline Mini-Splatting and standard 3DGS in terms of visual fidelity. The results highlight the potential of Textured-GS to advance Gaussian-based rendering technologies, promising more efficient and high-quality scene reconstructions. Our implementation is available at https://github.com/ZhentaoHuang/Textured-GS.

Key facts. Cited by 14 papers in the map (data through 7 Oct 2026). Builds on 21 of its 32 references that are in the map. First posted on arXiv 13 Jul 2024.

Builds on

21 of 32 references.

References · 21

  1. 20233D Gaussian Splatting for Real-Time Radiance Field Renderingcited by 6,141
  2. 2022Instant Neural Graphics Primitives with a Multiresolution Hash Encodingcited by 3,698
  3. 2021Mip-NeRF 360: Unbounded Anti-Aliased Neural Radiance Fieldscited by 2,013
  4. 2021Plenoxels: Radiance Fields without Neural Networkscited by 1,607
  5. 2021KiloNeRF: Speeding up Neural Radiance Fields with Thousands of Tiny MLPscited by 672
  6. 2023Zip-NeRF: Anti-Aliased Grid-Based Neural Radiance Fieldscited by 667
  7. 2023Mip-Splatting: Alias-free 3D Gaussian Splattingcited by 661
  8. 2021FastNeRF: High-Fidelity Neural Rendering at 200FPScited by 510
  9. 2023LightGaussian: Unbounded 3D Gaussian Compression with 15x Reduction and 200+ FPScited by 420
  10. 2023Compact 3D Gaussian Representation for Radiance Fieldcited by 365
  11. 2022MobileNeRF: Exploiting the Polygon Rasterization Pipeline for Efficient Neural Field Rendering on Mobile Architecturescited by 308
  12. 2023Compressed 3D Gaussian Splatting for Accelerated Novel View Synthesiscited by 232
9 more
  1. 20243D Gaussian Splatting as Markov Chain Monte Carlocited by 210
  2. 2024Mini-Splatting: Representing Scenes with a Constrained Number of Gaussianscited by 208
  3. 2020AutoInt: Automatic Integration for Fast Neural Volume Renderingcited by 204
  4. 2023EAGLES: Efficient Accelerated 3D Gaussians with Lightweight EncodingScited by 191
  5. 2023Compact 3D Scene Representation via Self-Organizing Gaussian Gridscited by 147
  6. 2024Recent Advances in 3D Gaussian Splattingcited by 130
  7. 2021NeRF-VAE: A Geometry Aware 3D Scene Generative Modelcited by 111
  8. 2024Texture-GS: Disentangling the Geometry and Texture for 3D Gaussian Splatting Editingcited by 47
  9. 2024Identifying Unnecessary 3D Gaussians using Clustering for Fast Rendering of 3D Gaussian Splattingcited by 8

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Cited by year (2026 to 7 Oct)

Citing papers per year: 2024: 5; 2025: 5; 2026: 4.

14 papers.

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