mlsanityData to 14 Oct 2026

F-3DGS: Factorized Coordinates and Representations for 3D Gaussian Splatting

arXiv 2405.17083 ↗First posted 27 May 2024cs.CVcited by 19

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Abstract (arXiv)

The neural radiance field (NeRF) has made significant strides in representing 3D scenes and synthesizing novel views. Despite its advancements, the high computational costs of NeRF have posed challenges for its deployment in resource-constrained environments and real-time applications. As an alternative to NeRF-like neural rendering methods, 3D Gaussian Splatting (3DGS) offers rapid rendering speeds while maintaining excellent image quality. However, as it represents objects and scenes using a myriad of Gaussians, it requires substantial storage to achieve high-quality representation. To mitigate the storage overhead, we propose Factorized 3D Gaussian Splatting (F-3DGS), a novel approach that drastically reduces storage requirements while preserving image quality. Inspired by classical matrix and tensor factorization techniques, our method represents and approximates dense clusters of Gaussians with significantly fewer Gaussians through efficient factorization. We aim to efficiently represent dense 3D Gaussians by approximating them with a limited amount of information for each axis and their combinations. This method allows us to encode a substantially large number of Gaussians along with their essential attributes -- such as color, scale, and rotation -- necessary for rendering using a relatively small number of elements. Extensive experimental results demonstrate that F-3DGS achieves a significant reduction in storage costs while maintaining comparable quality in rendered images.

Key facts. Cited by 19 papers in the map (data through 14 Oct 2026). Builds on 32 of its 43 references that are in the map. First posted on arXiv 27 May 2024.

Builds on

32 of 43 references.

References · 32

  1. 20233D Gaussian Splatting for Real-Time Radiance Field Renderingcited by 6,226
  2. 2022Instant Neural Graphics Primitives with a Multiresolution Hash Encodingcited by 3,723
  3. 2022DreamFusion: Text-to-3D using 2D Diffusioncited by 3,025
  4. 2015ShapeNet: An Information-Rich 3D Model Repositorycited by 2,897
  5. 2013Estimating or Propagating Gradients Through Stochastic Neurons for Conditional Computationcited by 2,079
  6. 2021Mip-NeRF 360: Unbounded Anti-Aliased Neural Radiance Fieldscited by 2,032
  7. 2021Mip-NeRF: A Multiscale Representation for Anti-Aliasing Neural Radiance Fieldscited by 1,964
  8. 2021Plenoxels: Radiance Fields without Neural Networkscited by 1,613
  9. 2020pixelNeRF: Neural Radiance Fields from One or Few Imagescited by 1,584
  10. 2022TensoRF: Tensorial Radiance Fieldscited by 1,280
  11. 2021Direct Voxel Grid Optimization: Super-fast Convergence for Radiance Fields Reconstructioncited by 964
  12. 2020Neural Sparse Voxel Fieldscited by 959
20 more
  1. 2021PlenOctrees for Real-time Rendering of Neural Radiance Fieldscited by 905
  2. 2023K-Planes: Explicit Radiance Fields in Space, Time, and Appearancecited by 746
  3. 2023Scaffold-GS: Structured 3D Gaussians for View-Adaptive Renderingcited by 695
  4. 2023HexPlane: A Fast Representation for Dynamic Scenescited by 587
  5. 2022Point-NeRF: Point-based Neural Radiance Fieldscited by 503
  6. 2023Instruct-NeRF2NeRF: Editing 3D Scenes with Instructionscited by 484
  7. 2023Compact 3D Gaussian Representation for Radiance Fieldcited by 372
  8. 2021CLIP-NeRF: Text-and-Image Driven Manipulation of Neural Radiance Fieldscited by 370
  9. 2022MobileNeRF: Exploiting the Polygon Rasterization Pipeline for Efficient Neural Field Rendering on Mobile Architecturescited by 311
  10. 2023FreeNeRF: Improving Few-shot Neural Rendering with Free Frequency Regularizationcited by 311
  11. 2023Compressed 3D Gaussian Splatting for Accelerated Novel View Synthesiscited by 239
  12. 2024Octree-GS: Towards Consistent Real-time Rendering with LOD-Structured 3D Gaussianscited by 230
  13. 2023EAGLES: Efficient Accelerated 3D Gaussians with Lightweight EncodingScited by 196
  14. 2021Point-Based Neural Rendering with Per-View Optimizationcited by 190
  15. 2024RadSplat: Radiance Field-Informed Gaussian Splatting for Robust Real-Time Rendering with 900+ FPScited by 113
  16. 2022Masked Wavelet Representation for Compact Neural Radiance Fieldscited by 57
  17. 2023Instance Neural Radiance Fieldcited by 40
  18. 2023Strivec: Sparse Tri-Vector Radiance Fieldscited by 28
  19. 2023RecolorNeRF: Layer Decomposed Radiance Fields for Efficient Color Editing of 3D Scenescited by 25
  20. 2023Where and How: Mitigating Confusion in Neural Radiance Fields from Sparse Inputscited by 11

Built on by

Cited by year (2026 to 14 Oct)

Citing papers per year: 2024: 1; 2025: 9; 2026: 9.

19 papers.

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  1. 20243DGS.zip: A survey on 3D Gaussian Splatting Compression Methodscited by 69
  2. 2025CAT-3DGS: A Context-Adaptive Triplane Approach to Rate-Distortion-Optimized 3DGS Compressioncited by 41
  3. 2025Uni3R: Unified 3D Reconstruction and Semantic Understanding via Generalizable Gaussian Splatting from Unposed Multi-View Imagescited by 26
  4. 2025Optimized Minimal 3D Gaussian Splattingcited by 19
  5. 20253D Student Splatting and Scoopingcited by 14
  6. 2025NeuralGS: Bridging Neural Fields and 3D Gaussian Splatting for Compact 3D Representationscited by 14
  7. 2025CAT-3DGS Pro: A New Benchmark for Efficient 3DGS Compressioncited by 4
  8. 2026POTR: Post-Training 3DGS Compressioncited by 3
  9. 2026GaussianPOP: Principled Simplification Framework for Compact 3D Gaussian Splatting via Error Quantificationcited by 3
  10. 2025HyRF: Hybrid Radiance Fields for Memory-efficient and High-quality Novel View Synthesiscited by 2
  11. 2026Monte Carlo Energy Aggregation for Mobile 3D Gaussian Splattingcited by 2
  12. 2025SplatCo: Structure-View Collaborative Gaussian Splatting for Detail-Preserving Rendering of Large-Scale Unbounded Scenescited by 1
7 more
  1. 20263D Skew Gaussian Splatting with Any Camera Trajectory Visualization Enginecited by 1
  2. 2025HGC-Avatar: Hierarchical Gaussian Compression for Streamable Dynamic 3D Avatarscited by 0
  3. 2026CSGaussian: Progressive Rate-Distortion Compression and Segmentation for 3D Gaussian Splattingcited by 0
  4. 2026Seeing What Matters: Perceptual Wrapper with Common Randomness for 3D Gaussian Splattingcited by 0
  5. 2026DLGStream: Dynamic Language-embedded Guassian Splatting for Open-vocabulary Enabled Free-viewpoint Video Streamingcited by 0
  6. 2026CaT-GS: Efficient 3DGS Rendering for Large Scale Scenes via Inter-frame Caching and Tile Schedulingcited by 0
  7. 2026Mobile-4DGS: Unified Static-Dynamic Real-time Mobile Gaussian Splattingcited by 0