mlsanityData to 14 Oct 2026

Gaussian Graph Network: Learning Efficient and Generalizable Gaussian Representations from Multi-view Images

arXiv 2503.16338 ↗First posted 20 Mar 2025cs.CVcited by 27

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Abstract (arXiv)

3D Gaussian Splatting (3DGS) has demonstrated impressive novel view synthesis performance. While conventional methods require per-scene optimization, more recently several feed-forward methods have been proposed to generate pixel-aligned Gaussian representations with a learnable network, which are generalizable to different scenes. However, these methods simply combine pixel-aligned Gaussians from multiple views as scene representations, thereby leading to artifacts and extra memory cost without fully capturing the relations of Gaussians from different images. In this paper, we propose Gaussian Graph Network (GGN) to generate efficient and generalizable Gaussian representations. Specifically, we construct Gaussian Graphs to model the relations of Gaussian groups from different views. To support message passing at Gaussian level, we reformulate the basic graph operations over Gaussian representations, enabling each Gaussian to benefit from its connected Gaussian groups with Gaussian feature fusion. Furthermore, we design a Gaussian pooling layer to aggregate various Gaussian groups for efficient representations. We conduct experiments on the large-scale RealEstate10K and ACID datasets to demonstrate the efficiency and generalization of our method. Compared to the state-of-the-art methods, our model uses fewer Gaussians and achieves better image quality with higher rendering speed.

Key facts. Cited by 27 papers in the map (data through 14 Oct 2026). Builds on 57 of its 65 references that are in the map. First posted on arXiv 20 Mar 2025.

Builds on

57 of 65 references.

References · 57

  1. 2018The Unreasonable Effectiveness of Deep Features as a Perceptual Metriccited by 11,177
  2. 20233D Gaussian Splatting for Real-Time Radiance Field Renderingcited by 6,226
  3. 2022Instant Neural Graphics Primitives with a Multiresolution Hash Encodingcited by 3,723
  4. 2019DeepSDF: Learning Continuous Signed Distance Functions for Shape Representationcited by 2,689
  5. 2018Occupancy Networks: Learning 3D Reconstruction in Function Spacecited by 2,041
  6. 2021Mip-NeRF: A Multiscale Representation for Anti-Aliasing Neural Radiance Fieldscited by 1,964
  7. 2021Plenoxels: Radiance Fields without Neural Networkscited by 1,613
  8. 2020pixelNeRF: Neural Radiance Fields from One or Few Imagescited by 1,584
  9. 2020D-NeRF: Neural Radiance Fields for Dynamic Scenescited by 1,465
  10. 20234D Gaussian Splatting for Real-Time Dynamic Scene Renderingcited by 1,157
  11. 2020Neural Sparse Voxel Fieldscited by 959
  12. 2021PlenOctrees for Real-time Rendering of Neural Radiance Fieldscited by 905
38 more
  1. 2019Scene Representation Networks: Continuous 3D-Structure-Aware Neural Scene Representationscited by 864
  2. 2020GIRAFFE: Representing Scenes as Compositional Generative Neural Feature Fieldscited by 785
  3. 2020Neural Scene Flow Fields for Space-Time View Synthesis of Dynamic Scenescited by 751
  4. 2021MVSNeRF: Fast Generalizable Radiance Field Reconstruction from Multi-View Stereocited by 740
  5. 2023Dynamic 3D Gaussians: Tracking by Persistent Dynamic View Synthesiscited by 737
  6. 2022Block-NeRF: Scalable Large Scene Neural View Synthesiscited by 724
  7. 2020pi-GAN: Periodic Implicit Generative Adversarial Networks for 3D-Aware Image Synthesiscited by 708
  8. 2023Scaffold-GS: Structured 3D Gaussians for View-Adaptive Renderingcited by 695
  9. 2020GRAF: Generative Radiance Fields for 3D-Aware Image Synthesiscited by 689
  10. 2023pixelSplat: 3D Gaussian Splats from Image Pairs for Scalable Generalizable 3D Reconstructioncited by 684
  11. 2021KiloNeRF: Speeding up Neural Radiance Fields with Thousands of Tiny MLPscited by 673
  12. 2021RegNeRF: Regularizing Neural Radiance Fields for View Synthesis from Sparse Inputscited by 615
  13. 2024MVSplat: Efficient 3D Gaussian Splatting from Sparse Multi-View Imagescited by 566
  14. 2021FastNeRF: High-Fidelity Neural Rendering at 200FPScited by 511
  15. 2021StyleNeRF: A Style-based 3D-Aware Generator for High-resolution Image Synthesiscited by 477
  16. 2023Real-time Photorealistic Dynamic Scene Representation and Rendering with 4D Gaussian Splattingcited by 476
  17. 2020Non-Rigid Neural Radiance Fields: Reconstruction and Novel View Synthesis of a Dynamic Scene From Monocular Videocited by 471
  18. 2023LightGaussian: Unbounded 3D Gaussian Compression with 15x Reduction and 200+ FPScited by 436
  19. 2020Space-time Neural Irradiance Fields for Free-Viewpoint Videocited by 414
  20. 2021Mega-NeRF: Scalable Construction of Large-Scale NeRFs for Virtual Fly-Throughscited by 398
  21. 2023PhysGaussian: Physics-Integrated 3D Gaussians for Generative Dynamicscited by 377
  22. 2023Splatter Image: Ultra-Fast Single-View 3D Reconstructioncited by 364
  23. 2021Light Field Networks: Neural Scene Representations with Single-Evaluation Renderingcited by 332
  24. 2023FSGS: Real-Time Few-shot View Synthesis using Gaussian Splattingcited by 279
  25. 2020Neural Radiance Flow for 4D View Synthesis and Video Processingcited by 270
  26. 2023GaussianShader: 3D Gaussian Splatting with Shading Functions for Reflective Surfacescited by 252
  27. 2020Infinite Nature: Perpetual View Generation of Natural Scenes from a Single Imagecited by 243
  28. 2021BungeeNeRF: Progressive Neural Radiance Field for Extreme Multi-scale Scene Renderingcited by 229
  29. 2022DynIBaR: Neural Dynamic Image-Based Renderingcited by 224
  30. 2023GS-IR: 3D Gaussian Splatting for Inverse Renderingcited by 224
  31. 2023EAGLES: Efficient Accelerated 3D Gaussians with Lightweight EncodingScited by 196
  32. 2022SPARF: Neural Radiance Fields from Sparse and Noisy Posescited by 195
  33. 2021CodeNeRF: Disentangled Neural Radiance Fields for Object Categoriescited by 183
  34. 2023GPS-Gaussian: Generalizable Pixel-wise 3D Gaussian Splatting for Real-time Human Novel View Synthesiscited by 170
  35. 2022Fourier PlenOctrees for Dynamic Radiance Field Rendering in Real-timecited by 165
  36. 2023SUDS: Scalable Urban Dynamic Scenescited by 151
  37. 2021Efficient Neural Radiance Fields for Interactive Free-viewpoint Videocited by 150
  38. 2023Multi-Scale 3D Gaussian Splatting for Anti-Aliased Renderingcited by 138

50 most cited of 57 All 57 (JSON)

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Cited by year (2026 to 14 Oct)

Citing papers per year: 2025: 9; 2026: 18.

27 papers.

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  1. 2025VolSplat: Rethinking Feed-Forward 3D Gaussian Splatting with Voxel-Aligned Predictioncited by 48
  2. 2025C3G: Learning Compact 3D Representations with 2K Gaussianscited by 21
  3. 2025ReSplat: Learning Recurrent Gaussian Splattingcited by 15
  4. 2025Scene Splatter: Momentum 3D Scene Generation from Single Image with Video Diffusion Modelcited by 13
  5. 2026GlobalSplat: Efficient Feed-Forward 3D Gaussian Splatting via Global Scene Tokenscited by 12
  6. 2025EcoSplat: Efficiency-controllable Feed-forward 3D Gaussian Splatting from Multi-view Imagescited by 10
  7. 2025TinySplat: Feedforward Approach for Generating Compact 3D Scene Representationcited by 7
  8. 2026SparseSplat: Towards Applicable Feed-Forward 3D Gaussian Splatting with Pixel-Unaligned Predictioncited by 7
  9. 2026IDESplat: Iterative Depth Probability Estimation for Generalizable 3D Gaussian Splattingcited by 5
  10. 2026ZipSplat: Fewer Gaussians, Better Splatscited by 5
  11. 2025ProSplat: Improved Feed-Forward 3D Gaussian Splatting for Wide-Baseline Sparse Viewscited by 4
  12. 2025CloseUpShot: Close-up Novel View Synthesis from Sparse-views via Point-conditioned Diffusion Modelcited by 2
15 more
  1. 2026SurfelSplat: Learning Efficient and Generalizable Gaussian Surfel Representations for Sparse-View Surface Reconstructioncited by 2
  2. 2026SplatWeaver: Learning to Allocate Gaussian Primitives for Generalizable Novel View Synthesiscited by 2
  3. 2025Learning Efficient and Generalizable Human Representation with Human Gaussian Modelcited by 1
  4. 2026GSCompleter: A Distillation-Free Plugin for Metric-Aware 3D Gaussian Splatting Completion in Secondscited by 1
  5. 2026HiReFF: High-Resolution Feedforward Human Reconstruction from Uncalibrated Sparse-View Videocited by 1
  6. 2026Revisiting 3D Reconstruction Kernels as Low-Pass Filterscited by 0
  7. 2026RoSplat: Robust Feed-Forward Pixel-wise Gaussian Splatting for Varying Input Views and High-Resolution Renderingcited by 0
  8. 2026SplitAvatar: One-shot Head Avatar with Autoregressive Gaussian Splittingcited by 0
  9. 2026Learning Efficient 4D Gaussian Representations from Monocular Videos with Flow Splattingcited by 0
  10. 2026PointSplat: Compact Gaussian Splatting via Human-Centric Predictioncited by 0
  11. 2026AdaptiveSplat:Texture Aware Controllable 3D Gaussian Allocation for Feed-Forward Reconstructioncited by 0
  12. 2026UniqueSplat: View-conditioned 3D Gaussian Splatting for Generalizable 3D Reconstructioncited by 0
  13. 2026Compact Feed-Forward 3D Gaussians via Saliency-Guided Primitive Mergingcited by 0
  14. 2026LoCoSplat: Real-Time Feed-Forward 3D Gaussian Splatting with Minimal 3D Reasoningcited by 0
  15. 2026CoTL: Compact Token Learning for 3D Scene Representationcited by 0