mlsanityData to 7 Oct 2026

MesonGS: Post-training Compression of 3D Gaussians via Efficient Attribute Transformation

arXiv 2409.09756 ↗First posted 15 Sep 2024cs.CVcited by 54

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Abstract (arXiv)

3D Gaussian Splatting demonstrates excellent quality and speed in novel view synthesis. Nevertheless, the huge file size of the 3D Gaussians presents challenges for transmission and storage. Current works design compact models to replace the substantial volume and attributes of 3D Gaussians, along with intensive training to distill information. These endeavors demand considerable training time, presenting formidable hurdles for practical deployment. To this end, we propose MesonGS, a codec for post-training compression of 3D Gaussians. Initially, we introduce a measurement criterion that considers both view-dependent and view-independent factors to assess the impact of each Gaussian point on the rendering output, enabling the removal of insignificant points. Subsequently, we decrease the entropy of attributes through two transformations that complement subsequent entropy coding techniques to enhance the file compression rate. More specifically, we first replace rotation quaternions with Euler angles; then, we apply region adaptive hierarchical transform to key attributes to reduce entropy. Lastly, we adopt finer-grained quantization to avoid excessive information loss. Moreover, a well-crafted finetune scheme is devised to restore quality. Extensive experiments demonstrate that MesonGS significantly reduces the size of 3D Gaussians while preserving competitive quality.

Key facts. Cited by 54 papers in the map (data through 7 Oct 2026). Builds on 35 of its 60 references that are in the map. First posted on arXiv 15 Sep 2024.

Builds on

35 of 60 references.

References · 35

  1. 2018The Unreasonable Effectiveness of Deep Features as a Perceptual Metriccited by 11,029
  2. 20233D Gaussian Splatting for Real-Time Radiance Field Renderingcited by 6,141
  3. 2022Instant Neural Graphics Primitives with a Multiresolution Hash Encodingcited by 3,698
  4. 2013Estimating or Propagating Gradients Through Stochastic Neurons for Conditional Computationcited by 2,031
  5. 2021Mip-NeRF 360: Unbounded Anti-Aliased Neural Radiance Fieldscited by 2,013
  6. 2021Plenoxels: Radiance Fields without Neural Networkscited by 1,607
  7. 2022TensoRF: Tensorial Radiance Fieldscited by 1,275
  8. 2021Direct Voxel Grid Optimization: Super-fast Convergence for Radiance Fields Reconstructioncited by 961
  9. 2023Zip-NeRF: Anti-Aliased Grid-Based Neural Radiance Fieldscited by 667
  10. 2022Point-NeRF: Point-based Neural Radiance Fieldscited by 503
  11. 2021Baking Neural Radiance Fields for Real-Time View Synthesiscited by 465
  12. 2023LightGaussian: Unbounded 3D Gaussian Compression with 15x Reduction and 200+ FPScited by 420
23 more
  1. 2023LangSplat: 3D Language Gaussian Splattingcited by 410
  2. 2023Compact 3D Gaussian Representation for Radiance Fieldcited by 365
  3. 2022MobileNeRF: Exploiting the Polygon Rasterization Pipeline for Efficient Neural Field Rendering on Mobile Architecturescited by 308
  4. 2023Atom: Low-bit Quantization for Efficient and Accurate LLM Servingcited by 255
  5. 2019Differentiable Surface Splatting for Point-based Geometry Processingcited by 238
  6. 2023Compressed 3D Gaussian Splatting for Accelerated Novel View Synthesiscited by 232
  7. 2023MERF: Memory-Efficient Radiance Fields for Real-time View Synthesis in Unbounded Scenescited by 215
  8. 2023EAGLES: Efficient Accelerated 3D Gaussians with Lightweight EncodingScited by 191
  9. 2023Compact 3D Scene Representation via Self-Organizing Gaussian Gridscited by 147
  10. 2023Tri-MipRF: Tri-Mip Representation for Efficient Anti-Aliasing Neural Radiance Fieldscited by 142
  11. 2024Reducing the Memory Footprint of 3D Gaussian Splattingcited by 129
  12. 2022Variable Bitrate Neural Fieldscited by 116
  13. 2023Neural Residual Radiance Fields for Streamably Free-Viewpoint Videoscited by 77
  14. 2022Compressing Volumetric Radiance Fields to 1 MBcited by 66
  15. 2023NeuRBF: A Neural Fields Representation with Adaptive Radial Basis Functionscited by 65
  16. 2023Outlier Suppression+: Accurate quantization of large language models by equivalent and optimal shifting and scalingcited by 62
  17. 2023Factor Fields: A Unified Framework for Neural Fields and Beyondcited by 58
  18. 2022Masked Wavelet Representation for Compact Neural Radiance Fieldscited by 57
  19. 2022Mixed-Precision Neural Network Quantization via Learned Layer-wise Importancecited by 53
  20. 2022Compressing Explicit Voxel Grid Representations: fast NeRFs become also smallcited by 48
  21. 2023SHACIRA: Scalable HAsh-grid Compression for Implicit Neural Representationscited by 31
  22. 20223DAC: Learning Attribute Compression for Point Cloudscited by 22
  23. 2023CAwa-NeRF: Instant Learning of Compression-Aware NeRF Featurescited by 4

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Cited by year (2026 to 7 Oct)

Citing papers per year: 2024: 4; 2025: 24; 2026: 26.

54 papers.

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  1. 2025HAC++: Towards 100X Compression of 3D Gaussian Splattingcited by 52
  2. 2024GaussianSpa: An "Optimizing-Sparsifying" Simplification Framework for Compact and High-Quality 3D Gaussian Splattingcited by 26
  3. 2025PCGS: Progressive Compression of 3D Gaussian Splattingcited by 17
  4. 2025Optimized Minimal 3D Gaussian Splattingcited by 16
  5. 2025NeuralGS: Bridging Neural Fields and 3D Gaussian Splatting for Compact 3D Representationscited by 13
  6. 20244D Scaffold Gaussian Splatting with Dynamic-Aware Anchor Growing for Efficient and High-Fidelity Dynamic Scene Reconstructioncited by 11
  7. 2025GoDe: Gaussians on Demand for Progressive Level of Detail and Scalable Compressioncited by 11
  8. 2025CF3: Compact and Fast 3D Feature Fieldscited by 11
  9. 2025FlexGaussian: Flexible and Cost-Effective Training-Free Compression for 3D Gaussian Splattingcited by 10
  10. 2026Mobile-GS: Real-time Gaussian Splatting for Mobile Devicescited by 10
  11. 2025GSCodec Studio: A Modular Framework for Gaussian Splat Compressioncited by 9
  12. 2025Light4GS: Lightweight Compact 4D Gaussian Splatting Generation via Context Modelcited by 8
38 more
  1. 2024SizeGS: Size-aware Compression of 3D Gaussian Splatting via Mixed Integer Programmingcited by 7
  2. 2025Gaussian Herding across Pens: An Optimal Transport Perspective on Global Gaussian Reduction for 3DGScited by 7
  3. 2025EntropyGS: An Efficient Entropy Coding on 3D Gaussian Splattingcited by 6
  4. 2025Improving 3D Gaussian Splatting Compression by Scene-Adaptive Lattice Vector Quantizationcited by 6
  5. 20253D Gaussian Splatting Data Compression with Mixture of Priorscited by 5
  6. 2025MEGS2: Memory-Efficient Gaussian Splatting via Spherical Gaussians and Unified Pruningcited by 5
  7. 2025Feed-Forward 3D Gaussian Splatting Compression with Long-Context Modelingcited by 5
  8. 2025SD-GS: Structured Deformable 3D Gaussians for Efficient Dynamic Scene Reconstructioncited by 4
  9. 2026RAP: Fast Feedforward Rendering-Free Attribute-Guided Primitive Importance Score Prediction for Efficient 3D Gaussian Splatting Processingcited by 3
  10. 2024DragScene: Interactive 3D Scene Editing with Single-view Drag Instructionscited by 2
  11. 2025CompMarkGS: Robust Watermarking for Compressed 3D Gaussian Splattingcited by 2
  12. 2025SUCCESS-GS: Survey of Compactness and Compression for Efficient Static and Dynamic Gaussian Splattingcited by 2
  13. 2025Splatwizard: A Benchmark Toolkit for 3D Gaussian Splatting Compressioncited by 2
  14. 2026POTR: Post-Training 3DGS Compressioncited by 2
  15. 2026Tail-Aware Post-Training Quantization for 3D Geometry Modelscited by 2
  16. 2026GaussianPOP: Principled Simplification Framework for Compact 3D Gaussian Splatting via Error Quantificationcited by 2
  17. 2026CodecSplat: Ultra-Compact Latent Coding for Feed-Forward 3D Gaussian Splattingcited by 2
  18. 2025GSta: Efficient Training Scheme with Siestaed Gaussians for Monocular 3D Scene Reconstructioncited by 1
  19. 2025Deep Unrolling of Sparsity-Induced RDO for 3D Point Cloud Attribute Codingcited by 1
  20. 2026Sketch&Patch++: Efficient Structure-Aware 3D Gaussian Representationcited by 1
  21. 2026REFINE: Super-efficient 3D Gaussian Splatting Pruning via Rendering-Free Primitive Importancecited by 1
  22. 2026Monte Carlo Energy Aggregation for Mobile 3D Gaussian Splattingcited by 1
  23. 2026Provable Pruning for Efficient 3D Gaussian Splatting via Coresetscited by 1
  24. 2026SPARE-GS: Structural Parsimony and Resource Efficiency for 3D Gaussian Splattingcited by 1
  25. 2026Transforming harmonic coefficients for 3D splat compressioncited by 1
  26. 2025Learning Hierarchical Sparse Transform Coding for 3DGS Compressioncited by 0
  27. 2025Neural-MMGS: Multi-modal Neural Gaussian Splats for Large-Scale Scene Reconstructioncited by 0
  28. 2025P-4DGS: Predictive 4D Gaussian Splatting with 90× Compressioncited by 0
  29. 2026Lightweight High-Fidelity Low-Bitrate Talking Face Compression for 3D Video Conferencecited by 0
  30. 2026HPC: Hierarchical Point-based Latent Representation for Streaming Dynamic Gaussian Splatting Compressioncited by 0
  31. 2026Position: 3D Gaussian Splatting Watermarking Should Be Scenario-Driven and Threat-Model Explicitcited by 0
  32. 2026ProGS: Towards Progressive Coding for 3D Gaussian Splattingcited by 0
  33. 2026Camera-Agnostic Pruning of 3D Gaussian Splats via Descriptor-Based Beta Evidencecited by 0
  34. 2026MesonGS++: Post-training Compression of 3D Gaussian Splatting with Hyperparameter Searchingcited by 0
  35. 2026GS-NFS: Bandwidth-adaptive Streaming of Dynamic Gaussian Splats and Point Cloudscited by 0
  36. 2026ACE-GS: Acing the Trade-off with Accurate, Compact and Efficient 3D Gaussian Splattingcited by 0
  37. 2026RoofGS: Roofline-Guided End-to-End Acceleration of 3D Gaussian Splattingcited by 0
  38. 2026Non-Uniform Quantisation for 3DGS Compressioncited by 0

50 most cited of 54 All 54 (JSON)