mlsanityData to 14 Oct 2026

Provable Pruning for Efficient 3D Gaussian Splatting via Coresets

arXiv 2607.02721 ↗First posted 2 Jul 2026cs.CV cs.GR cs.LGcited by 2

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Abstract (arXiv)

3D Gaussian Splatting (3DGS) enables high-quality real-time novel-view synthesis, but practical scenes often contain millions of Gaussians, making compression essential for deployment on limited hardware. Existing reduction methods are effective but mostly heuristic: they provide no multiplicative approximation guarantee for the rendered objective, and thus rely heavily on costly post-pruning finetuning to recover quality. We ask a basic question: can a 3DGS scene be provably replaced by a much smaller weighted subset (coreset) while preserving the objective of interest? We first show that, in the unrestricted setting, no non-trivial multiplicative 3DGS coreset exists. We then show that multiplicative guarantees are not impossible, but resolution-dependent. For a prescribed rendering resolution, such as representative views or grids of views/rays, we provide the first weighted coreset construction theorem for 3DGS. The construction samples Gaussians by sensitivity: provable importance scores measuring each Gaussian's role in the full-scene objective. Finally, under explicit validity and log-transmittance stability assumptions, we turn this objective guarantee into a rendering guarantee. Empirically, our method is strongest where deployment needs it most: aggressive compression with no or minimal recovery compute. In prune-only and very short finetuning regimes, it achieves state-of-the-art performance, showing that principled importance estimation can be both theoretically meaningful and practically useful. Open-source code is available at https://github.com/waseem-m/3dgs_provable_coresets.

Key facts. Cited by 2 papers in the map (data through 14 Oct 2026). Builds on 41 of its 55 references that are in the map. First posted on arXiv 2 Jul 2026.

Builds on

41 of 55 references.

References · 41

  1. 20233D Gaussian Splatting for Real-Time Radiance Field Renderingcited by 6,226
  2. 2021Mip-NeRF 360: Unbounded Anti-Aliased Neural Radiance Fieldscited by 2,032
  3. 20242D Gaussian Splatting for Geometrically Accurate Radiance Fieldscited by 1,076
  4. 2023Scaffold-GS: Structured 3D Gaussians for View-Adaptive Renderingcited by 695
  5. 2023Mip-Splatting: Alias-free 3D Gaussian Splattingcited by 667
  6. 2023LightGaussian: Unbounded 3D Gaussian Compression with 15x Reduction and 200+ FPScited by 436
  7. 2023Compact 3D Gaussian Representation for Radiance Fieldcited by 372
  8. 20243D Gaussian Splatting as Markov Chain Monte Carlocited by 217
  9. 2024Mini-Splatting: Representing Scenes with a Constrained Number of Gaussianscited by 213
  10. 2024Taming 3DGS: High-Quality Radiance Fields with Limited Resourcescited by 204
  11. 2023EAGLES: Efficient Accelerated 3D Gaussians with Lightweight EncodingScited by 196
  12. 2024Pixel-GS: Density Control with Pixel-aware Gradient for 3D Gaussian Splattingcited by 113
29 more
  1. 2019Provable Filter Pruning for Efficient Neural Networkscited by 98
  2. 2024PUP 3D-GS: Principled Uncertainty Pruning for 3D Gaussian Splattingcited by 95
  3. 2024AbsGS: Recovering Fine Details for 3D Gaussian Splattingcited by 82
  4. 2017Practical Coreset Constructions for Machine Learningcited by 78
  5. 20243D Gaussian Splatting: Survey, Technologies, Challenges, and Opportunitiescited by 78
  6. 20243DGS.zip: A survey on 3D Gaussian Splatting Compression Methodscited by 69
  7. 2024Analytic-Splatting: Anti-Aliased 3D Gaussian Splatting via Analytic Integrationcited by 67
  8. 2016Coresets and Sketchescited by 63
  9. 2024MesonGS: Post-training Compression of 3D Gaussians via Efficient Attribute Transformationcited by 56
  10. 2024Trimming the Fat: Efficient Compression of 3D Gaussian Splats through Pruningcited by 47
  11. 2023Towards Sustainable Learning: Coresets for Data-efficient Deep Learningcited by 44
  12. 2018Data-Dependent Coresets for Compressing Neural Networks with Applications to Generalization Boundscited by 43
  13. 2016New Frameworks for Offline and Streaming Coreset Constructionscited by 38
  14. 2020Coresets for Near-Convex Functionscited by 38
  15. 2019Data-Independent Neural Pruning via Coresetscited by 35
  16. 2024GaussianSpa: An "Optimizing-Sparsifying" Simplification Framework for Compact and High-Quality 3D Gaussian Splattingcited by 29
  17. 2025PCGS: Progressive Compression of 3D Gaussian Splattingcited by 21
  18. 2022Pruning Neural Networks via Coresets and Convex Geometry: Towards No Assumptionscited by 20
  19. 2025Compression in 3D Gaussian Splatting: A Survey of Methods, Trends, and Future Directionscited by 20
  20. 2020Sets Clusteringcited by 19
  21. 2025Optimized Minimal 3D Gaussian Splattingcited by 19
  22. 2021A Unified Approach to Coreset Learningcited by 18
  23. 2023Provable Data Subset Selection For Efficient Neural Network Trainingcited by 14
  24. 2019Tight Sensitivity Bounds For Smaller Coresetscited by 11
  25. 2025Gaussian Herding across Pens: An Optimal Transport Perspective on Global Gaussian Reduction for 3DGScited by 9
  26. 2025Compressing 3D Gaussian Splatting by Noise-Substituted Vector Quantizationcited by 7
  27. 2025DataS^3: Dataset Subset Selection for Specializationcited by 6
  28. 2023AutoCoreset: An Automatic Practical Coreset Construction Frameworkcited by 4
  29. 2026Efficient Test-Time Finetuning of LLMs via Convex Reconstruction and Gradient Cachingcited by 2

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Citing papers per year: 2026: 2.

2 papers.