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A Hierarchical 3D Gaussian Representation for Real-Time Rendering of Very Large Datasets

arXiv 2406.12080 ↗First posted 17 Jun 2024cs.CV cs.GRcited by 214

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Abstract (arXiv)

Novel view synthesis has seen major advances in recent years, with 3D Gaussian splatting offering an excellent level of visual quality, fast training and real-time rendering. However, the resources needed for training and rendering inevitably limit the size of the captured scenes that can be represented with good visual quality. We introduce a hierarchy of 3D Gaussians that preserves visual quality for very large scenes, while offering an efficient Level-of-Detail (LOD) solution for efficient rendering of distant content with effective level selection and smooth transitions between levels.We introduce a divide-and-conquer approach that allows us to train very large scenes in independent chunks. We consolidate the chunks into a hierarchy that can be optimized to further improve visual quality of Gaussians merged into intermediate nodes. Very large captures typically have sparse coverage of the scene, presenting many challenges to the original 3D Gaussian splatting training method; we adapt and regularize training to account for these issues. We present a complete solution, that enables real-time rendering of very large scenes and can adapt to available resources thanks to our LOD method. We show results for captured scenes with up to tens of thousands of images with a simple and affordable rig, covering trajectories of up to several kilometers and lasting up to one hour. Project Page: https://repo-sam.inria.fr/fungraph/hierarchical-3d-gaussians/

Key facts. Cited by 214 papers in the map (data through 7 Oct 2026). Builds on 35 of its 62 references that are in the map. First posted on arXiv 17 Jun 2024.

Builds on

35 of 62 references.

References · 35

  1. 20233D Gaussian Splatting for Real-Time Radiance Field Renderingcited by 6,141
  2. 2022Instant Neural Graphics Primitives with a Multiresolution Hash Encodingcited by 3,698
  3. 2021Mip-NeRF: A Multiscale Representation for Anti-Aliasing Neural Radiance Fieldscited by 1,957
  4. 2021Vision Transformers for Dense Predictioncited by 1,789
  5. 2019Towards Robust Monocular Depth Estimation: Mixing Datasets for Zero-shot Cross-dataset Transfercited by 1,484
  6. 2020NeRF in the Wild: Neural Radiance Fields for Unconstrained Photo Collectionscited by 1,230
  7. 2021Direct Voxel Grid Optimization: Super-fast Convergence for Radiance Fields Reconstructioncited by 961
  8. 2020NeRF++: Analyzing and Improving Neural Radiance Fieldscited by 857
  9. 2022Block-NeRF: Scalable Large Scene Neural View Synthesiscited by 720
  10. 2021KiloNeRF: Speeding up Neural Radiance Fields with Thousands of Tiny MLPscited by 672
  11. 2023Mip-Splatting: Alias-free 3D Gaussian Splattingcited by 661
  12. 2021NuPlan: A closed-loop ML-based planning benchmark for autonomous vehiclescited by 485
23 more
  1. 2021Neural Geometric Level of Detail: Real-time Rendering with Implicit 3D Shapescited by 426
  2. 2021Dynamic View Synthesis from Dynamic Monocular Videocited by 420
  3. 2020Space-time Neural Irradiance Fields for Free-Viewpoint Videocited by 414
  4. 2021Mega-NeRF: Scalable Construction of Large-Scale NeRFs for Virtual Fly-Throughscited by 396
  5. 2023DrivingGaussian: Composite Gaussian Splatting for Surrounding Dynamic Autonomous Driving Scenescited by 359
  6. 2020State of the Art on Neural Renderingcited by 276
  7. 2023MERF: Memory-Efficient Radiance Fields for Real-time View Synthesis in Unbounded Scenescited by 215
  8. 2021Pixel-Perfect Structure-from-Motion with Featuremetric Refinementcited by 199
  9. 2020Stable View Synthesiscited by 165
  10. 2023F2-NeRF: Fast Neural Radiance Field Training with Free Camera Trajectoriescited by 118
  11. 2021Capturing, Reconstructing, and Simulating: the UrbanScene3D Datasetcited by 117
  12. 2022Variable Bitrate Neural Fieldscited by 116
  13. 2023Progressively Optimized Local Radiance Fields for Robust View Synthesiscited by 103
  14. 2022NeRFusion: Fusing Radiance Fields for Large-Scale Scene Reconstructioncited by 99
  15. 2022ReLU Fields: The Little Non-linearity That Couldcited by 87
  16. 2023Nerfbusters: Removing Ghostly Artifacts from Casually Captured NeRFscited by 76
  17. 2023SMERF: Streamable Memory Efficient Radiance Fields for Real-Time Large-Scene Explorationcited by 62
  18. 2022Approximate Differentiable Rendering with Algebraic Surfacescited by 44
  19. 2023Real-Time Neural Rasterization for Large Scenescited by 37
  20. 2023Improving NeRF Quality by Progressive Camera Placement for Unrestricted Navigation in Complex Environmentscited by 19
  21. 2021Rendering Point Clouds with Compute Shaders and Vertex Order Optimizationcited by 14
  22. 2023Strata-NeRF : Neural Radiance Fields for Stratified Scenescited by 7
  23. 2016Efficient Volumetric Fusion of Airborne and Street-Side Data for Urban Reconstructioncited by 6

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Cited by year (2026 to 7 Oct)

Citing papers per year: 2024: 35; 2025: 112; 2026: 67.

214 papers.

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  1. 2024Taming 3DGS: High-Quality Radiance Fields with Limited Resourcescited by 198
  2. 2024WildGaussians: 3D Gaussian Splatting in the Wildcited by 150
  3. 20243D Gaussian Ray Tracing: Fast Tracing of Particle Scenescited by 138
  4. 20243DGUT: Enabling Distorted Cameras and Secondary Rays in Gaussian Splattingcited by 87
  5. 20243D Gaussian Splatting: Survey, Technologies, Challenges, and Opportunitiescited by 77
  6. 2024SpotlessSplats: Ignoring Distractors in 3D Gaussian Splattingcited by 61
  7. 2024On Scaling Up 3D Gaussian Splatting Trainingcited by 49
  8. 2024CityGaussianV2: Efficient and Geometrically Accurate Reconstruction for Large-Scale Scenescited by 48
  9. 2025Openfly: A comprehensive platform for aerial vision-language navigationcited by 43
  10. 20243DGS-LM: Faster Gaussian-Splatting Optimization with Levenberg-Marquardtcited by 42
  11. 2024SplatLoc: 3D Gaussian Splatting-based Visual Localization for Augmented Realitycited by 42
  12. 2025On-the-fly Reconstruction for Large-Scale Novel View Synthesis from Unposed Imagescited by 35
38 more
  1. 2024Efficient Perspective-Correct 3D Gaussian Splatting Using Hybrid Transparencycited by 33
  2. 2025Radiant Foam: Real-Time Differentiable Ray Tracingcited by 33
  3. 2024Horizon-GS: Unified 3D Gaussian Splatting for Large-Scale Aerial-to-Ground Scenescited by 30
  4. 2024VR-Splatting: Foveated Radiance Field Rendering via 3D Gaussian Splatting and Neural Pointscited by 29
  5. 2025What Is The Best 3D Scene Representation for Robotics? From Geometric to Foundation Modelscited by 29
  6. 2024Momentum-GS: Momentum Gaussian Self-Distillation for High-Quality Large Scene Reconstructioncited by 27
  7. 2024FLoD: Integrating Flexible Level of Detail into 3D Gaussian Splatting for Customizable Renderingcited by 26
  8. 2025LODGE: Level-of-Detail Large-Scale Gaussian Splatting with Efficient Renderingcited by 25
  9. 2024NerfBaselines: Consistent and Reproducible Evaluation of Novel View Synthesis Methodscited by 24
  10. 2024HI-SLAM2: Geometry-Aware Gaussian SLAM for Fast Monocular Scene Reconstructioncited by 24
  11. 2025LongSplat: Robust Unposed 3D Gaussian Splatting for Casual Long Videoscited by 23
  12. 2025MaterialRefGS: Reflective Gaussian Splatting with Multi-view Consistent Material Inferencecited by 22
  13. 2024MAtCha Gaussians: Atlas of Charts for High-Quality Geometry and Photorealism From Sparse Viewscited by 21
  14. 2025Sketch and Patch: Efficient 3D Gaussian Representation for Man-Made Scenescited by 20
  15. 2025EVolSplat: Efficient Volume-based Gaussian Splatting for Urban View Synthesiscited by 20
  16. 20253DGS2: Near Second-order Converging 3D Gaussian Splattingcited by 19
  17. 2024PLGS: Robust Panoptic Lifting with 3D Gaussian Splattingcited by 17
  18. 2025VRSplat: Fast and Robust Gaussian Splatting for Virtual Realitycited by 17
  19. 2025AD-GS: Object-Aware B-Spline Gaussian Splatting for Self-Supervised Autonomous Drivingcited by 17
  20. 2024HybridGS: Decoupling Transients and Statics with 2D and 3D Gaussian Splattingcited by 16
  21. 2025Optimized Minimal 3D Gaussian Splattingcited by 16
  22. 2025Skyfall-GS: Synthesizing Immersive 3D Urban Scenes from Satellite Imagerycited by 16
  23. 2024Efficient Scene Modeling via Structure-Aware and Region-Prioritized 3D Gaussianscited by 14
  24. 2025When Gaussian Meets Surfel: Ultra-fast High-fidelity Radiance Field Renderingcited by 14
  25. 2026Faster-GS: Analyzing and Improving Gaussian Splatting Optimizationcited by 13
  26. 2024SfM-Free 3D Gaussian Splatting via Hierarchical Trainingcited by 12
  27. 2024Balanced 3DGS: Gaussian-wise Parallelism Rendering with Fine-Grained Tilingcited by 12
  28. 2025GoDe: Gaussians on Demand for Progressive Level of Detail and Scalable Compressioncited by 11
  29. 2025GaSLight: Gaussian Splats for Spatially-Varying Lighting in HDRcited by 11
  30. 2025AAA-Gaussians: Anti-Aliased and Artifact-Free 3D Gaussian Renderingcited by 11
  31. 2025TC-Light: Temporally Coherent Generative Rendering for Realistic World Transfercited by 11
  32. 2025GS-Occ3D: Scaling Vision-only Occupancy Reconstruction with Gaussian Splattingcited by 11
  33. 2024Semantics-Controlled Gaussian Splatting for Outdoor Scene Reconstruction and Rendering in Virtual Realitycited by 10
  34. 2025OccluGaussian: Occlusion-Aware Gaussian Splatting for Large Scene Reconstruction and Renderingcited by 10
  35. 20253R-GS: Best Practice in Optimizing Camera Poses Along with 3DGScited by 10
  36. 2026tttLRM: Test-Time Training for Long Context and Autoregressive 3D Reconstructioncited by 10
  37. 2024XLD: A Cross-Lane Dataset for Benchmarking Novel Driving View Synthesiscited by 9
  38. 2024ZeroGS: Training 3D Gaussian Splatting from Unposed Imagescited by 9

50 most cited of 214 All 214 (JSON)