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Stable View Synthesis

arXiv 2011.07233 ↗First posted 14 Nov 2020cs.CVcited by 165

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Abstract (arXiv)

We present Stable View Synthesis (SVS). Given a set of source images depicting a scene from freely distributed viewpoints, SVS synthesizes new views of the scene. The method operates on a geometric scaffold computed via structure-from-motion and multi-view stereo. Each point on this 3D scaffold is associated with view rays and corresponding feature vectors that encode the appearance of this point in the input images. The core of SVS is view-dependent on-surface feature aggregation, in which directional feature vectors at each 3D point are processed to produce a new feature vector for a ray that maps this point into the new target view. The target view is then rendered by a convolutional network from a tensor of features synthesized in this way for all pixels. The method is composed of differentiable modules and is trained end-to-end. It supports spatially-varying view-dependent importance weighting and feature transformation of source images at each point; spatial and temporal stability due to the smooth dependence of on-surface feature aggregation on the target view; and synthesis of view-dependent effects such as specular reflection. Experimental results demonstrate that SVS outperforms state-of-the-art view synthesis methods both quantitatively and qualitatively on three diverse real-world datasets, achieving unprecedented levels of realism in free-viewpoint video of challenging large-scale scenes. Code is available at https://github.com/intel-isl/StableViewSynthesis

Key facts. Cited by 165 papers in the map (data through 14 Oct 2026). First posted on arXiv 14 Nov 2020.

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Citing papers per year: 2021: 33; 2022: 45; 2023: 50; 2024: 25; 2025: 9; 2026: 3.

165 papers.

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  1. 2021Mip-NeRF 360: Unbounded Anti-Aliased Neural Radiance Fieldscited by 2,032
  2. 2022Block-NeRF: Scalable Large Scene Neural View Synthesiscited by 724
  3. 2021KiloNeRF: Speeding up Neural Radiance Fields with Thousands of Tiny MLPscited by 673
  4. 2021BARF: Bundle-Adjusting Neural Radiance Fieldscited by 642
  5. 2023SuGaR: Surface-Aligned Gaussian Splatting for Efficient 3D Mesh Reconstruction and High-Quality Mesh Renderingcited by 616
  6. 2021FastNeRF: High-Fidelity Neural Rendering at 200FPScited by 511
  7. 2021Mega-NeRF: Scalable Construction of Large-Scale NeRFs for Virtual Fly-Throughscited by 398
  8. 2021NeRF in the Dark: High Dynamic Range View Synthesis from Noisy Raw Imagescited by 336
  9. 2023UniSim: A Neural Closed-Loop Sensor Simulatorcited by 297
  10. 2023Generative Novel View Synthesis with 3D-Aware Diffusion Modelscited by 274
  11. 2022NoPe-NeRF: Optimising Neural Radiance Field with No Pose Priorcited by 235
  12. 2022DynIBaR: Neural Dynamic Image-Based Renderingcited by 224
38 more
  1. 2023BakedSDF: Meshing Neural SDFs for Real-Time View Synthesiscited by 221
  2. 2023MERF: Memory-Efficient Radiance Fields for Real-time View Synthesis in Unbounded Scenescited by 218
  3. 2022NeRF-Editing: Geometry Editing of Neural Radiance Fieldscited by 217
  4. 2024A Hierarchical 3D Gaussian Representation for Real-Time Rendering of Very Large Datasetscited by 216
  5. 2024Taming 3DGS: High-Quality Radiance Fields with Limited Resourcescited by 204
  6. 2023Robust Dynamic Radiance Fieldscited by 194
  7. 2023COLMAP-Free 3D Gaussian Splattingcited by 193
  8. 2021Neural Rays for Occlusion-aware Image-based Renderingcited by 192
  9. 2021NerfingMVS: Guided Optimization of Neural Radiance Fields for Indoor Multi-view Stereocited by 192
  10. 2021Point-Based Neural Rendering with Per-View Optimizationcited by 190
  11. 2023HyperReel: High-Fidelity 6-DoF Video with Ray-Conditioned Samplingcited by 174
  12. 2023GPS-Gaussian: Generalizable Pixel-wise 3D Gaussian Splatting for Real-time Human Novel View Synthesiscited by 170
  13. 2021NeRF--: Neural Radiance Fields Without Known Camera Parameterscited by 155
  14. 2022NeuMesh: Learning Disentangled Neural Mesh-based Implicit Field for Geometry and Texture Editingcited by 142
  15. 2022StylizedNeRF: Consistent 3D Scene Stylization as Stylized NeRF via 2D-3D Mutual Learningcited by 140
  16. 20243D Gaussian Ray Tracing: Fast Tracing of Particle Scenescited by 139
  17. 2021Unconstrained Scene Generation with Locally Conditioned Radiance Fieldscited by 130
  18. 2021Hallucinated Neural Radiance Fields in the Wildcited by 130
  19. 2022RigNeRF: Fully Controllable Neural 3D Portraitscited by 126
  20. 2022Neural 3D Scene Reconstruction with the Manhattan-world Assumptioncited by 123
  21. 2021NeRFReN: Neural Radiance Fields with Reflectionscited by 122
  22. 2022Generalizable Patch-Based Neural Renderingcited by 122
  23. 2021HumanNeRF: Efficiently Generated Human Radiance Field from Sparse Inputscited by 112
  24. 2021Light Field Neural Renderingcited by 108
  25. 2021Stylizing 3D Scene via Implicit Representation and HyperNetworkcited by 103
  26. 2021Geometry-Free View Synthesis: Transformers and no 3D Priorscited by 100
  27. 2021NeRF-SR: High-Quality Neural Radiance Fields using Supersamplingcited by 95
  28. 2021ShaRF: Shape-conditioned Radiance Fields from a Single Viewcited by 92
  29. 2021Neural Trajectory Fields for Dynamic Novel View Synthesiscited by 86
  30. 2023Neural Point Catacaustics for Novel-View Synthesis of Reflectionscited by 82
  31. 2024NVS-Solver: Video Diffusion Model as Zero-Shot Novel View Synthesizercited by 79
  32. 2021Learning to Stylize Novel Viewscited by 76
  33. 2024Fully Explicit Dynamic Gaussian Splattingcited by 76
  34. 2021Enhancing Photorealism Enhancementcited by 74
  35. 2022ViewFormer: NeRF-free Neural Rendering from Few Images Using Transformerscited by 70
  36. 2023Adaptive Shells for Efficient Neural Radiance Field Renderingcited by 69
  37. 2023Forward Flow for Novel View Synthesis of Dynamic Scenescited by 68
  38. 2024Advances in 3D Generation: A Surveycited by 63

50 most cited of 165 All 165 (JSON)