Diffusion Models are Secretly Zero-Shot 3DGS Harmonizers
On the map: Diffusion models → 3D, point cloud and scene generation
Abstract (arXiv)
Gaussian Splatting has become a popular technique for various 3D Computer Vision tasks, including novel view synthesis, scene reconstruction, and dynamic scene rendering. However, the challenge of natural-looking object insertion, where the object's appearance seamlessly matches the scene, remains unsolved. In this work, we propose a method, dubbed D3DR, for inserting a 3DGS-parametrized object into a 3DGS scene while correcting its lighting, shadows, and other visual artifacts to ensure consistency. We reveal a hidden ability of diffusion models trained on large real-world datasets to implicitly understand correct scene lighting, and leverage it in our pipeline. After inserting the object, we optimize a diffusion-based Delta Denoising Score (DDS)-inspired objective to adjust its 3D Gaussian parameters for proper lighting correction. We introduce a novel diffusion personalization technique that preserves object geometry and texture across diverse lighting conditions, and utilize it to achieve consistent identity matching between original and inserted objects. Finally, we demonstrate the effectiveness of the method by comparing it to existing approaches, achieving 2.0 dB PSNR improvements in relighting quality.
Key facts. Cited by 2 papers in the map (data through 14 Oct 2026). Placed in 3D, point cloud and scene generation, one of 14 directions in Diffusion models. Builds on 44 of its 60 references that are in the map. First posted on arXiv 9 Mar 2025.
Builds on
44 of 60 references.
Closest ancestors · 6
Same direction, newest first
- 2024Generative Object Insertion in Gaussian Splatting with a Multi-View Diffusion Model25 Sep
- 2024Photorealistic Object Insertion with Diffusion-Guided Inverse Rendering19 Aug
- 2024Localized Gaussian Splatting Editing with Contextual Awareness31 Jul
- 2023DiffusionLight: Light Probes for Free by Painting a Chrome Ball14 Dec
- 2022DreamFusion: Text-to-3D using 2D Diffusion29 Sep
- 2022RePaint: Inpainting using Denoising Diffusion Probabilistic Models24 Jan
Other references · 38
- 2020Denoising Diffusion Probabilistic Modelscited by 21,076
- 2021High-Resolution Image Synthesis with Latent Diffusion Modelscited by 18,863
- 2020Score-Based Generative Modeling through Stochastic Differential Equationscited by 9,122
- 2022Hierarchical Text-Conditional Image Generation with CLIP Latentscited by 6,585
- 20233D Gaussian Splatting for Real-Time Radiance Field Renderingcited by 6,226
- 2022Classifier-Free Diffusion Guidancecited by 5,847
- 2023Adding Conditional Control to Text-to-Image Diffusion Modelscited by 5,503
- 2024Scaling Rectified Flow Transformers for High-Resolution Image Synthesiscited by 4,181
- 2022Instant Neural Graphics Primitives with a Multiresolution Hash Encodingcited by 3,723
- 2022Flow Straight and Fast: Learning to Generate and Transfer Data with Rectified Flowcited by 3,700
- 2022DreamBooth: Fine Tuning Text-to-Image Diffusion Models for Subject-Driven Generationcited by 3,300
- 2022InstructPix2Pix: Learning to Follow Image Editing Instructionscited by 2,611
26 more
- 2019HuggingFace's Transformers: State-of-the-art Natural Language Processingcited by 2,218
- 2021Mip-NeRF: A Multiscale Representation for Anti-Aliasing Neural Radiance Fieldscited by 1,964
- 2021SDEdit: Guided Image Synthesis and Editing with Stochastic Differential Equationscited by 1,937
- 20234D Gaussian Splatting for Real-Time Dynamic Scene Renderingcited by 1,157
- 2022Multi-Concept Customization of Text-to-Image Diffusioncited by 1,106
- 2023DreamGaussian: Generative Gaussian Splatting for Efficient 3D Content Creationcited by 843
- 2023Nerfstudio: A Modular Framework for Neural Radiance Field Developmentcited by 600
- 2021SRDiff: Single Image Super-Resolution with Diffusion Probabilistic Modelscited by 415
- 2023GaussianEditor: Swift and Controllable 3D Editing with Gaussian Splattingcited by 335
- 2023Your Diffusion Model is Secretly a Zero-Shot Classifiercited by 306
- 2023DreamBooth3D: Subject-Driven Text-to-3D Generationcited by 235
- 2024A Hierarchical 3D Gaussian Representation for Real-Time Rendering of Very Large Datasetscited by 216
- 2019Inverse Rendering for Complex Indoor Scenes: Shape, Spatially-Varying Lighting and SVBRDF from a Single Imagecited by 203
- 2023TensoIR: Tensorial Inverse Renderingcited by 168
- 2023Relightable 3D Gaussians: Realistic Point Cloud Relighting with BRDF Decomposition and Ray Tracingcited by 142
- 2024DN-Splatter: Depth and Normal Priors for Gaussian Splatting and Meshingcited by 138
- 2023Delta Denoising Scorecited by 121
- 2024BAD-Gaussians: Bundle Adjusted Deblur Gaussian Splattingcited by 61
- 2024BAGS: Blur Agnostic Gaussian Splatting through Multi-Scale Kernel Modelingcited by 42
- 2024Text-to-Image Rectified Flow as Plug-and-Play Priorscited by 38
- 2022ObjectStitch: Generative Object Compositingcited by 36
- 2023A Data Perspective on Enhanced Identity Preservation for Diffusion Personalizationcited by 18
- 2023Null-text Guidance in Diffusion Models is Secretly a Cartoon-style Creatorcited by 12
- 2024InseRF: Text-Driven Generative Object Insertion in Neural 3D Scenescited by 11
- 2023Lasagna: Layered Score Distillation for Disentangled Object Relightingcited by 7
- 2023A Real-time Method for Inserting Virtual Objects into Neural Radiance Fieldscited by 5
Built on by
Citing papers per year: 2026: 2.
2 papers.
Similar, not cited
Close in wording, no citation either way
- 2026Lighting-Consistent Object Transfer Across Radiance Fields
- 2024Baking Gaussian Splatting into Diffusion Denoiser for Fast and Scalable Single-stage Image-to-3D Generation and Reconstruction
- 2025RI3D: Few-Shot Gaussian Splatting With Repair and Inpainting Diffusion Priors
- 2026LightBridge: Feed-Forward Generative Relighting for 3D Gaussian Splatting
- 2025Diffusion-Guided Gaussian Splatting for Large-Scale Unconstrained 3D Reconstruction and Novel View Synthesis
- 20243DGS-Enhancer: Enhancing Unbounded 3D Gaussian Splatting with View-consistent 2D Diffusion Priors
- 2025Generative Gaussian Splatting: Generating 3D Scenes with Video Diffusion Priors
- 2025FixingGS: Enhancing 3D Gaussian Splatting via Training-Free Score Distillation