mlsanityData to 7 Oct 2026

3DGS-LM: Faster Gaussian-Splatting Optimization with Levenberg-Marquardt

arXiv 2409.12892 ↗First posted 19 Sep 2024cs.CVcited by 42

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Abstract (arXiv)

We present 3DGS-LM, a new method that accelerates the reconstruction of 3D Gaussian Splatting (3DGS) by replacing its ADAM optimizer with a tailored Levenberg-Marquardt (LM). Existing methods reduce the optimization time by decreasing the number of Gaussians or by improving the implementation of the differentiable rasterizer. However, they still rely on the ADAM optimizer to fit Gaussian parameters of a scene in thousands of iterations, which can take up to an hour. To this end, we change the optimizer to LM that runs in conjunction with the 3DGS differentiable rasterizer. For efficient GPU parallization, we propose a caching data structure for intermediate gradients that allows us to efficiently calculate Jacobian-vector products in custom CUDA kernels. In every LM iteration, we calculate update directions from multiple image subsets using these kernels and combine them in a weighted mean. Overall, our method is 20% faster than the original 3DGS while obtaining the same reconstruction quality. Our optimization is also agnostic to other methods that acclerate 3DGS, thus enabling even faster speedups compared to vanilla 3DGS.

Key facts. Cited by 42 papers in the map (data through 7 Oct 2026). Builds on 36 of its 57 references that are in the map. First posted on arXiv 19 Sep 2024.

Builds on

36 of 57 references.

References · 36

  1. 2014Adam: A Method for Stochastic Optimizationcited by 36,960
  2. 2019PyTorch: An Imperative Style, High-Performance Deep Learning Librarycited by 20,160
  3. 2018The Unreasonable Effectiveness of Deep Features as a Perceptual Metriccited by 11,029
  4. 20233D Gaussian Splatting for Real-Time Radiance Field Renderingcited by 6,141
  5. 2022Instant Neural Graphics Primitives with a Multiresolution Hash Encodingcited by 3,698
  6. 2021Mip-NeRF 360: Unbounded Anti-Aliased Neural Radiance Fieldscited by 2,013
  7. 2021Mip-NeRF: A Multiscale Representation for Anti-Aliasing Neural Radiance Fieldscited by 1,957
  8. 2021Plenoxels: Radiance Fields without Neural Networkscited by 1,607
  9. 2022TensoRF: Tensorial Radiance Fieldscited by 1,275
  10. 20242D Gaussian Splatting for Geometrically Accurate Radiance Fieldscited by 1,061
  11. 2021Direct Voxel Grid Optimization: Super-fast Convergence for Radiance Fields Reconstructioncited by 961
  12. 2023ScanNet++: A High-Fidelity Dataset of 3D Indoor Scenescited by 747
24 more
  1. 2023Scaffold-GS: Structured 3D Gaussians for View-Adaptive Renderingcited by 684
  2. 2023pixelSplat: 3D Gaussian Splats from Image Pairs for Scalable Generalizable 3D Reconstructioncited by 668
  3. 2023Mip-Splatting: Alias-free 3D Gaussian Splattingcited by 661
  4. 2020Face2Face: Real-time Face Capture and Reenactment of RGB Videoscited by 631
  5. 2023SuGaR: Surface-Aligned Gaussian Splatting for Efficient 3D Mesh Reconstruction and High-Quality Mesh Renderingcited by 611
  6. 2024MVSplat: Efficient 3D Gaussian Splatting from Sparse Multi-View Imagescited by 553
  7. 2022Point-NeRF: Point-based Neural Radiance Fieldscited by 503
  8. 2021Advances in Neural Renderingcited by 365
  9. 2019Neural Point-Based Graphicscited by 326
  10. 2024gsplat: An Open-Source Library for Gaussian Splattingcited by 279
  11. 2024Octree-GS: Towards Consistent Real-time Rendering with LOD-Structured 3D Gaussianscited by 225
  12. 2024A Hierarchical 3D Gaussian Representation for Real-Time Rendering of Very Large Datasetscited by 214
  13. 20243D Gaussian Splatting as Markov Chain Monte Carlocited by 210
  14. 2024Mini-Splatting: Representing Scenes with a Constrained Number of Gaussianscited by 208
  15. 2024Taming 3DGS: High-Quality Radiance Fields with Limited Resourcescited by 198
  16. 2024Reducing the Memory Footprint of 3D Gaussian Splattingcited by 129
  17. 2024Revising Densification in Gaussian Splattingcited by 127
  18. 2024RadSplat: Radiance Field-Informed Gaussian Splatting for Robust Real-Time Rendering with 900+ FPScited by 110
  19. 2024GES: Generalized Exponential Splatting for Efficient Radiance Field Renderingcited by 92
  20. 2024MVSGaussian: Fast Generalizable Gaussian Splatting Reconstruction from Multi-View Stereocited by 86
  21. 2024FlashGS: Efficient 3D Gaussian Splatting for Large-scale and High-resolution Renderingcited by 85
  22. 2024On Scaling Up 3D Gaussian Splatting Trainingcited by 49
  23. 2023DISTWAR: Fast Differentiable Rendering on Raster-based Rendering Pipelinescited by 35
  24. 2021PERF: Performant, Explicit Radiance Fieldscited by 5

Built on by

Cited by year (2026 to 7 Oct)

Citing papers per year: 2024: 7; 2025: 15; 2026: 20.

42 papers.

Sort:

  1. 2024Speedy-Splat: Fast 3D Gaussian Splatting with Sparse Pixels and Sparse Primitivescited by 90
  2. 2025FastGS: Training 3D Gaussian Splatting in 100 Secondscited by 39
  3. 20254DGC: Rate-Aware 4D Gaussian Compression for Efficient Streamable Free-Viewpoint Videocited by 26
  4. 20253DGS2: Near Second-order Converging 3D Gaussian Splattingcited by 19
  5. 20246DGS: Enhanced Direction-Aware Gaussian Splatting for Volumetric Renderingcited by 14
  6. 2024Efficient Scene Modeling via Structure-Aware and Region-Prioritized 3D Gaussianscited by 14
  7. 2026Faster-GS: Analyzing and Improving Gaussian Splatting Optimizationcited by 13
  8. 2024Balanced 3DGS: Gaussian-wise Parallelism Rendering with Fine-Grained Tilingcited by 12
  9. 2025QuickSplat: Fast 3D Surface Reconstruction via Learned Gaussian Initializationcited by 11
  10. 2025PINGS: Gaussian Splatting Meets Distance Fields within a Point-Based Implicit Neural Mapcited by 9
  11. 2024Turbo-GS: Accelerating 3D Gaussian Fitting for High-Quality Radiance Fieldscited by 8
  12. 2024CaRtGS: Computational Alignment for Real-Time Gaussian Splatting SLAMcited by 7
30 more
  1. 2024Faster and Better 3D Splatting via Group Trainingcited by 6
  2. 2025Matrix-free Second-order Optimization of Gaussian Splats with Residual Samplingcited by 5
  3. 2025SaLon3R: Structure-aware Long-term Generalizable 3D Reconstruction from Unposed Imagescited by 4
  4. 2025OMG: Opacity Matters in Material Modeling with Gaussian Splattingcited by 3
  5. 2025RLGS: Reinforcement Learning-Based Adaptive Hyperparameter Tuning for Gaussian Splattingcited by 3
  6. 2025ContraGS: Codebook-Condensed and Trainable Gaussian Splatting for Fast, Memory-Efficient Reconstructioncited by 3
  7. 2025Changes in Real Time: Online Scene Change Detection with Multi-View Fusioncited by 3
  8. 2026Speeding Up the Learning of 3D Gaussians with Much Shorter Gaussian Listscited by 3
  9. 2025Opt3DGS: Optimizing 3D Gaussian Splatting with Adaptive Exploration and Curvature-Aware Exploitationcited by 2
  10. 2026Diff3R: Feed-forward 3D Gaussian Splatting with Uncertainty-aware Differentiable Optimizationcited by 2
  11. 2026TideGS: Scalable Training of Over One Billion 3D Gaussian Splatting Primitives via Out-of-Core Optimizationcited by 2
  12. 2025Taking Language Embedded 3D Gaussian Splatting into the Wildcited by 1
  13. 2026PocketGS: On-Device Training of 3D Gaussian Splatting for High Perceptual Modelingcited by 1
  14. 2026F4Splat: Feed-Forward Predictive Densification for Feed-Forward 3D Gaussian Splattingcited by 1
  15. 2026Learn2Splat: Extending the Horizon of Learned 3DGS Optimizationcited by 1
  16. 2025SkelSplat: Robust Multi-view 3D Human Pose Estimation with Differentiable Gaussian Renderingcited by 0
  17. 2025TraceFlow: Dynamic 3D Reconstruction of Specular Scenes Driven by Ray Tracingcited by 0
  18. 2026TRSVR: An Adaptive Stochastic Trust-Region Method with Variance Reductioncited by 0
  19. 2026A Step to Decouple Optimization in 3DGScited by 0
  20. 20263DGS2-TR: Scalable Second-Order Trust-Region Method for 3D Gaussian Splattingcited by 0
  21. 2026Constrained Dynamic Gaussian Splattingcited by 0
  22. 2026Instant Colorization of Gaussian Splatscited by 0
  23. 2026GeoRect4D: Geometry-Compatible Generative Rectification for Dynamic Sparse-View 3D Reconstructioncited by 0
  24. 2026Faster 3D Gaussian Splatting Convergence via Structure-Aware Densificationcited by 0
  25. 2026SparseOIT: Improving Order-Independent Transparency 3DGS via Active Set Methodcited by 0
  26. 2026Denoising-GS: Gaussian Splatting with Spatial-aware Denoisingcited by 0
  27. 2026TurboGS: Accelerating 3D Gaussian Splatting via Error-Guided Sparse Pixel Sampling and Optimizationcited by 0
  28. 2026Towards Alias-Free 4D Gaussian Representations with Motion-Aware Filteringcited by 0
  29. 2026Laplacian Frequency Hierarchies for Efficient 3D Gaussian Splatting Trainingcited by 0
  30. 2026EffGS: Efficient and High-Fidelity Gaussian Splattingcited by 0