mlsanityData to 13 Oct 2026

ReLU Fields: The Little Non-linearity That Could

arXiv 2205.10824 ↗First posted 22 May 2022cs.CV cs.GRcited by 87

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Abstract (arXiv)

In many recent works, multi-layer perceptions (MLPs) have been shown to be suitable for modeling complex spatially-varying functions including images and 3D scenes. Although the MLPs are able to represent complex scenes with unprecedented quality and memory footprint, this expressive power of the MLPs, however, comes at the cost of long training and inference times. On the other hand, bilinear/trilinear interpolation on regular grid based representations can give fast training and inference times, but cannot match the quality of MLPs without requiring significant additional memory. Hence, in this work, we investigate what is the smallest change to grid-based representations that allows for retaining the high fidelity result of MLPs while enabling fast reconstruction and rendering times. We introduce a surprisingly simple change that achieves this task -- simply allowing a fixed non-linearity (ReLU) on interpolated grid values. When combined with coarse to-fine optimization, we show that such an approach becomes competitive with the state-of-the-art. We report results on radiance fields, and occupancy fields, and compare against multiple existing alternatives. Code and data for the paper are available at https://geometry.cs.ucl.ac.uk/projects/2022/relu_fields.

Key facts. Cited by 87 papers in the map (data through 13 Oct 2026). Builds on 31 of its 48 references that are in the map. First posted on arXiv 22 May 2022.

Builds on

31 of 48 references.

References · 31

  1. 2014Adam: A Method for Stochastic Optimizationcited by 37,093
  2. 2018The Unreasonable Effectiveness of Deep Features as a Perceptual Metriccited by 11,082
  3. 2022Instant Neural Graphics Primitives with a Multiresolution Hash Encodingcited by 3,712
  4. 2017Progressive Growing of GANs for Improved Quality, Stability, and Variationcited by 2,975
  5. 2019DeepSDF: Learning Continuous Signed Distance Functions for Shape Representationcited by 2,686
  6. 2020Implicit Neural Representations with Periodic Activation Functionscited by 2,225
  7. 2018Occupancy Networks: Learning 3D Reconstruction in Function Spacecited by 2,039
  8. 2021Plenoxels: Radiance Fields without Neural Networkscited by 1,610
  9. 2021Efficient Geometry-aware 3D Generative Adversarial Networkscited by 1,205
  10. 2018Learning Implicit Fields for Generative Shape Modelingcited by 1,060
  11. 2021Direct Voxel Grid Optimization: Super-fast Convergence for Radiance Fields Reconstructioncited by 962
  12. 2020Neural Sparse Voxel Fieldscited by 959
19 more
  1. 2021PlenOctrees for Real-time Rendering of Neural Radiance Fieldscited by 905
  2. 2020GIRAFFE: Representing Scenes as Compositional Generative Neural Feature Fieldscited by 785
  3. 2020pi-GAN: Periodic Implicit Generative Adversarial Networks for 3D-Aware Image Synthesiscited by 708
  4. 2020GRAF: Generative Radiance Fields for 3D-Aware Image Synthesiscited by 689
  5. 2021KiloNeRF: Speeding up Neural Radiance Fields with Thousands of Tiny MLPscited by 672
  6. 2020Learning Continuous Image Representation with Local Implicit Image Functioncited by 552
  7. 2018AtlasNet: A Papier-Mach'e Approach to Learning 3D Surface Generationcited by 539
  8. 2021FastNeRF: High-Fidelity Neural Rendering at 200FPScited by 511
  9. 2021Baking Neural Radiance Fields for Real-Time View Synthesiscited by 468
  10. 2018DeepVoxels: Learning Persistent 3D Feature Embeddingscited by 403
  11. 2020Local Implicit Grid Representations for 3D Scenescited by 372
  12. 2019Neural Point-Based Graphicscited by 326
  13. 2021NeX: Real-time View Synthesis with Neural Basis Expansioncited by 216
  14. 2017Multi-view Supervision for Single-view Reconstruction via Differentiable Ray Consistencycited by 177
  15. 2018Escaping Plato's Cave: 3D Shape From Adversarial Renderingcited by 170
  16. 2020BlockGAN: Learning 3D Object-aware Scene Representations from Unlabelled Imagescited by 166
  17. 2021ACORN: Adaptive Coordinate Networks for Neural Scene Representationcited by 65
  18. 2020MatryODShka: Real-time 6DoF Video View Synthesis using Multi-Sphere Imagescited by 64
  19. 2021Neural Surface Mapscited by 34

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Cited by year (2026 to 13 Oct)

Citing papers per year: 2022: 10; 2023: 39; 2024: 26; 2025: 7; 2026: 5.

87 papers.

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  1. 2023Zip-NeRF: Anti-Aliased Grid-Based Neural Radiance Fieldscited by 669
  2. 2023SuGaR: Surface-Aligned Gaussian Splatting for Efficient 3D Mesh Reconstruction and High-Quality Mesh Renderingcited by 613
  3. 2022Score Jacobian Chaining: Lifting Pretrained 2D Diffusion Models for 3D Generationcited by 597
  4. 2022MobileNeRF: Exploiting the Polygon Rasterization Pipeline for Efficient Neural Field Rendering on Mobile Architecturescited by 311
  5. 2023BakedSDF: Meshing Neural SDFs for Real-Time View Synthesiscited by 220
  6. 2023MERF: Memory-Efficient Radiance Fields for Real-time View Synthesis in Unbounded Scenescited by 217
  7. 2024A Hierarchical 3D Gaussian Representation for Real-Time Rendering of Very Large Datasetscited by 216
  8. 2022DiffRF: Rendering-Guided 3D Radiance Field Diffusioncited by 204
  9. 2024Taming 3DGS: High-Quality Radiance Fields with Limited Resourcescited by 201
  10. 2023NeRSemble: Multi-view Radiance Field Reconstruction of Human Headscited by 192
  11. 2023Co-SLAM: Joint Coordinate and Sparse Parametric Encodings for Neural Real-Time SLAMcited by 183
  12. 2023HyperReel: High-Fidelity 6-DoF Video with Ray-Conditioned Samplingcited by 174
38 more
  1. 2023Compact 3D Scene Representation via Self-Organizing Gaussian Gridscited by 148
  2. 2023Vox-E: Text-guided Voxel Editing of 3D Objectscited by 114
  3. 2023HoloDiffusion: Training a 3D Diffusion Model using 2D Imagescited by 106
  4. 2023RobustNeRF: Ignoring Distractors with Robust Lossescited by 101
  5. 2023GauFRe: Gaussian Deformation Fields for Real-time Dynamic Novel View Synthesiscited by 95
  6. 20243DGSR: Implicit Surface Reconstruction with 3D Gaussian Splattingcited by 78
  7. 2023Adaptive Shells for Efficient Neural Radiance Field Renderingcited by 69
  8. 2023NeuRBF: A Neural Fields Representation with Adaptive Radial Basis Functionscited by 65
  9. 2022GO-Surf: Neural Feature Grid Optimization for Fast, High-Fidelity RGB-D Surface Reconstructioncited by 61
  10. 2022Understanding Pure CLIP Guidance for Voxel Grid NeRF Modelscited by 56
  11. 2024GeoGaussian: Geometry-aware Gaussian Splatting for Scene Renderingcited by 52
  12. 2022nerf2nerf: Pairwise Registration of Neural Radiance Fieldscited by 39
  13. 2023SHAP-EDITOR: Instruction-guided Latent 3D Editing in Secondscited by 36
  14. 2024Image-GS: Content-Adaptive Image Representation via 2D Gaussianscited by 35
  15. 2024Sparse Voxels Rasterization: Real-time High-fidelity Radiance Field Renderingcited by 35
  16. 2024NeRF-Casting: Improved View-Dependent Appearance with Consistent Reflectionscited by 32
  17. 2022State of the Art in Dense Monocular Non-Rigid 3D Reconstructioncited by 30
  18. 2023SurfelNeRF: Neural Surfel Radiance Fields for Online Photorealistic Reconstruction of Indoor Scenescited by 30
  19. 2023Learning Neural Duplex Radiance Fields for Real-Time View Synthesiscited by 28
  20. 2023Disorder-invariant Implicit Neural Representationcited by 26
  21. 2024Rip-NeRF: Anti-aliasing Radiance Fields with Ripmap-Encoded Platonic Solidscited by 23
  22. 2023Robust Camera Pose Refinement for Multi-Resolution Hash Encodingcited by 21
  23. 2024GALA: Generating Animatable Layered Assets from a Single Scancited by 21
  24. 2023ED-NeRF: Efficient Text-Guided Editing of 3D Scene with Latent Space NeRFcited by 20
  25. 2022Neural Implicit Surface Reconstruction using Imaging Sonarcited by 19
  26. 2024Gaussian Frosting: Editable Complex Radiance Fields with Real-Time Renderingcited by 19
  27. 2023ProteusNeRF: Fast Lightweight NeRF Editing using 3D-Aware Image Contextcited by 17
  28. 2024Deformable Radial Kernel Splattingcited by 17
  29. 2023Locality-Aware Generalizable Implicit Neural Representationcited by 16
  30. 2024NeRFCodec: Neural Feature Compression Meets Neural Radiance Fields for Memory-Efficient Scene Representationcited by 16
  31. 2024Quark: Real-time, High-resolution, and General Neural View Synthesiscited by 16
  32. 2024Gaussian Splatting Decoder for 3D-aware Generative Adversarial Networkscited by 14
  33. 2024Text-to-3D Shape Generationcited by 13
  34. 2024Lightplane: Highly-Scalable Components for Neural 3D Fieldscited by 13
  35. 20243D Reconstruction with Fast Dipole Sumscited by 12
  36. 2023Dynamic PlenOctree for Adaptive Sampling Refinement in Explicit NeRFcited by 11
  37. 2023Mesh Neural Cellular Automatacited by 11
  38. 2024BANF: Band-limited Neural Fields for Levels of Detail Reconstructioncited by 10

50 most cited of 87 All 87 (JSON)