NeRFusion: Fusing Radiance Fields for Large-Scale Scene Reconstruction
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Abstract (arXiv)
While NeRF has shown great success for neural reconstruction and rendering, its limited MLP capacity and long per-scene optimization times make it challenging to model large-scale indoor scenes. In contrast, classical 3D reconstruction methods can handle large-scale scenes but do not produce realistic renderings. We propose NeRFusion, a method that combines the advantages of NeRF and TSDF-based fusion techniques to achieve efficient large-scale reconstruction and photo-realistic rendering. We process the input image sequence to predict per-frame local radiance fields via direct network inference. These are then fused using a novel recurrent neural network that incrementally reconstructs a global, sparse scene representation in real-time at 22 fps. This global volume can be further fine-tuned to boost rendering quality. We demonstrate that NeRFusion achieves state-of-the-art quality on both large-scale indoor and small-scale object scenes, with substantially faster reconstruction than NeRF and other recent methods.
Key facts. Cited by 99 papers in the map (data through 7 Oct 2026). Builds on 33 of its 51 references that are in the map. First posted on arXiv 21 Mar 2022.
Builds on
33 of 51 references.
References · 33
- 2014ImageNet Large Scale Visual Recognition Challengecited by 8,441
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- 2017ScanNet: Richly-annotated 3D Reconstructions of Indoor Scenescited by 3,088
- 2020pixelNeRF: Neural Radiance Fields from One or Few Imagescited by 1,574
- 2020NeRF in the Wild: Neural Radiance Fields for Unconstrained Photo Collectionscited by 1,230
- 2020Nerfies: Deformable Neural Radiance Fieldscited by 1,194
- 2020Neural Sparse Voxel Fieldscited by 959
- 2018MnasNet: Platform-Aware Neural Architecture Search for Mobilecited by 937
- 2020NeRF++: Analyzing and Improving Neural Radiance Fieldscited by 857
- 2018MVSNet: Depth Inference for Unstructured Multi-view Stereocited by 780
- 2020Neural Scene Flow Fields for Space-Time View Synthesis of Dynamic Scenescited by 750
- 2021MVSNeRF: Fast Generalizable Radiance Field Reconstruction from Multi-View Stereocited by 735
21 more
- 2021IBRNet: Learning Multi-View Image-Based Renderingcited by 698
- 2020NeRV: Neural Reflectance and Visibility Fields for Relighting and View Synthesiscited by 493
- 2021Baking Neural Radiance Fields for Real-Time View Synthesiscited by 465
- 2020NeRD: Neural Reflectance Decomposition from Image Collectionscited by 446
- 2020Searching Efficient 3D Architectures with Sparse Point-Voxel Convolutioncited by 422
- 2019Cascade Cost Volume for High-Resolution Multi-View Stereo and Stereo Matchingcited by 414
- 2019Neural Point-Based Graphicscited by 326
- 2018DeepMVS: Learning Multi-view Stereopsiscited by 277
- 2019Recurrent MVSNet for High-resolution Multi-view Stereo Depth Inferencecited by 252
- 2021NeuralRecon: Real-Time Coherent 3D Reconstruction from Monocular Videocited by 241
- 2020Neural Reflectance Fields for Appearance Acquisitioncited by 196
- 2017Learning a Multi-View Stereo Machinecited by 194
- 2021NerfingMVS: Guided Optimization of Neural Radiance Fields for Indoor Multi-view Stereocited by 191
- 2021Point-Based Neural Rendering with Per-View Optimizationcited by 188
- 2019Deep Stereo using Adaptive Thin Volume Representation with Uncertainty Awarenesscited by 151
- 2019Point-Based Multi-View Stereo Networkcited by 147
- 2017SurfaceNet: An End-to-end 3D Neural Network for Multiview Stereopsiscited by 128
- 2021TransformerFusion: Monocular RGB Scene Reconstruction using Transformerscited by 107
- 2020Deep Reflectance Volumes: Relightable Reconstructions from Multi-View Photometric Imagescited by 98
- 2021NeuTex: Neural Texture Mapping for Volumetric Neural Renderingcited by 98
- 2020RoutedFusion: Learning Real-time Depth Map Fusioncited by 52
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Citing papers per year: 2022: 14; 2023: 37; 2024: 27; 2025: 18; 2026: 3.
99 papers.
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- 2023ScanNet++: A High-Fidelity Dataset of 3D Indoor Scenescited by 747
- 2023HexPlane: A Fast Representation for Dynamic Scenescited by 582
- 2023One-2-3-45: Any Single Image to 3D Mesh in 45 Seconds without Per-Shape Optimizationcited by 555
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- 2022NeRFPlayer: A Streamable Dynamic Scene Representation with Decomposed Neural Radiance Fieldscited by 151
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- 2024Long-LRM: Long-sequence Large Reconstruction Model for Wide-coverage Gaussian Splatscited by 111
38 more
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- 2024FreeSplat: Generalizable 3D Gaussian Splatting Towards Free-View Synthesis of Indoor Scenescited by 86
- 2025Point3R: Streaming 3D Reconstruction with Explicit Spatial Pointer Memorycited by 82
- 2023NeuralField-LDM: Scene Generation with Hierarchical Latent Diffusion Modelscited by 76
- 2023EpiDiff: Enhancing Multi-View Synthesis via Localized Epipolar-Constrained Diffusioncited by 72
- 2022GO-Surf: Neural Feature Grid Optimization for Fast, High-Fidelity RGB-D Surface Reconstructioncited by 61
- 2022NeurAR: Neural Uncertainty for Autonomous 3D Reconstruction with Implicit Neural Representationscited by 54
- 2022Few-View Object Reconstruction with Unknown Categories and Camera Posescited by 53
- 2023Nerflets: Local Radiance Fields for Efficient Structure-Aware 3D Scene Representation from 2D Supervisioncited by 44
- 2022PaletteNeRF: Palette-based Appearance Editing of Neural Radiance Fieldscited by 43
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- 2024GenNBV: Generalizable Next-Best-View Policy for Active 3D Reconstructioncited by 39
- 2023Efficient Large-scale Scene Representation with a Hybrid of High-resolution Grid and Plane Featurescited by 36
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- 2023SurfelNeRF: Neural Surfel Radiance Fields for Online Photorealistic Reconstruction of Indoor Scenescited by 30
- 2023GeoDream: Disentangling 2D and Geometric Priors for High-Fidelity and Consistent 3D Generationcited by 30
- 20243D-SceneDreamer: Text-Driven 3D-Consistent Scene Generationcited by 29
- 2024Monocular Occupancy Prediction for Scalable Indoor Scenescited by 29
- 2023Strivec: Sparse Tri-Vector Radiance Fieldscited by 28
- 2023BeyondPixels: A Comprehensive Review of the Evolution of Neural Radiance Fieldscited by 27
- 2023NeuManifold: Neural Watertight Manifold Reconstruction with Efficient and High-Quality Rendering Supportcited by 25
- 2023Mirror-NeRF: Learning Neural Radiance Fields for Mirrors with Whitted-Style Ray Tracingcited by 22
- 2023Gaussian3Diff: 3D Gaussian Diffusion for 3D Full Head Synthesis and Editingcited by 22
- 2024GauU-Scene V2: Assessing the Reliability of Image-Based Metrics with Expansive Lidar Image Dataset Using 3DGS and NeRFcited by 21
- 2022360Roam: Real-Time Indoor Roaming Using Geometry-Aware 360^circ Radiance Fieldscited by 20
- 2024SplatFlow: Self-Supervised Dynamic Gaussian Splatting in Neural Motion Flow Field for Autonomous Drivingcited by 20
- 2024Neural Radiance Field in Autonomous Driving: A Surveycited by 19
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- 2025SpatialCrafter: Unleashing the Imagination of Video Diffusion Models for Scene Reconstruction from Limited Observationscited by 16
- 2024GauU-Scene: A Scene Reconstruction Benchmark on Large Scale 3D Reconstruction Dataset Using Gaussian Splattingcited by 15
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- 2023ContraNeRF: Generalizable Neural Radiance Fields for Synthetic-to-real Novel View Synthesis via Contrastive Learningcited by 14
- 2024BoostMVSNeRFs: Boosting MVS-based NeRFs to Generalizable View Synthesis in Large-scale Scenescited by 12
- 2024SlotLifter: Slot-guided Feature Lifting for Learning Object-centric Radiance Fieldscited by 12
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- 2025Image-Plane Geometric Decoding for View-Invariant Indoor Scene Reconstruction30 Sep 2025
- 2025VolSplat: Rethinking Feed-Forward 3D Gaussian Splatting with Voxel-Aligned Prediction23 Sep 2025
- 2025Maps for Autonomous Driving: Full-process Survey and Frontiers16 Sep 2025
- 2025MeshSplat: Generalizable Sparse-View Surface Reconstruction via Gaussian Splatting25 Aug 2025
- 2025Reflections Unlock: Geometry-Aware Reflection Disentanglement in 3D Gaussian Splatting for Photorealistic Scenes Rendering8 Jul 2025
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- 2025CE-NPBG: Connectivity Enhanced Neural Point-Based Graphics for Novel View Synthesis in Autonomous Driving Scenes28 Apr 2025
- 2025FreeSplat++: Generalizable 3D Gaussian Splatting for Efficient Indoor Scene Reconstruction29 Mar 2025
- 2025Continuous 3D Perception Model with Persistent State21 Jan 2025
- 2025Scalable and High-Quality Neural Implicit Representation for 3D Reconstruction15 Jan 2025
- 2025SP-SLAM: Neural Real-Time Dense SLAM With Scene Priors11 Jan 2025
- 2025NeRFs are Mirror Detectors: Using Structural Similarity for Multi-View Mirror Scene Reconstruction with 3D Surface Primitives7 Jan 2025
- 2024Omni-Scene: Omni-Gaussian Representation for Ego-Centric Sparse-View Scene Reconstruction9 Dec 2024
- 2024Incremental Multi-Scene Modeling via Continual Neural Graphics Primitives29 Nov 2024
- 2024SplatFlow: Self-Supervised Dynamic Gaussian Splatting in Neural Motion Flow Field for Autonomous Driving23 Nov 2024
- 20244DPV: 4D Pet from Videos by Coarse-to-Fine Non-Rigid Radiance Fields15 Nov 2024
- 2024Generative Artificial Intelligence Meets Synthetic Aperture Radar: A Survey5 Nov 2024
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- 2024Neural Radiance Field in Autonomous Driving: A Survey22 Apr 2024
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- 2024MonoSelfRecon: Purely Self-Supervised Explicit Generalizable 3D Reconstruction of Indoor Scenes from Monocular RGB Views10 Apr 2024
- 2024GauU-Scene V2: Assessing the Reliability of Image-Based Metrics with Expansive Lidar Image Dataset Using 3DGS and NeRF7 Apr 2024
- 2024Aerial Lifting: Neural Urban Semantic and Building Instance Lifting from Aerial Imagery18 Mar 2024
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- 20243D-SceneDreamer: Text-Driven 3D-Consistent Scene Generation14 Mar 2024
- 2024DaReNeRF: Direction-aware Representation for Dynamic Scenes4 Mar 2024
- 2024GenNBV: Generalizable Next-Best-View Policy for Active 3D Reconstruction25 Feb 2024
- 2024ID-NeRF: Indirect Diffusion-guided Neural Radiance Fields for Generalizable View Synthesis2 Feb 2024
- 2024GauU-Scene: A Scene Reconstruction Benchmark on Large Scale 3D Reconstruction Dataset Using Gaussian Splatting25 Jan 2024
- 2023SLS4D: Sparse Latent Space for 4D Novel View Synthesis15 Dec 2023
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- 2023Single-Stage Diffusion NeRF: A Unified Approach to 3D Generation and Reconstructioncited by 180
- 2023NeuralField-LDM: Scene Generation with Hierarchical Latent Diffusion Modelscited by 76
- 2023EpiDiff: Enhancing Multi-View Synthesis via Localized Epipolar-Constrained Diffusioncited by 72
- 2023GeoDream: Disentangling 2D and Geometric Priors for High-Fidelity and Consistent 3D Generationcited by 30
- 2025SpatialCrafter: Unleashing the Imagination of Video Diffusion Models for Scene Reconstruction from Limited Observationscited by 16
- 2025SpatialCrafter: Unleashing the Imagination of Video Diffusion Models for Scene Reconstruction from Limited Observations17 May 2025
- 2023EpiDiff: Enhancing Multi-View Synthesis via Localized Epipolar-Constrained Diffusion11 Dec 2023
- 2023GeoDream: Disentangling 2D and Geometric Priors for High-Fidelity and Consistent 3D Generation29 Nov 2023
- 2023One-2-3-45: Any Single Image to 3D Mesh in 45 Seconds without Per-Shape Optimization29 Jun 2023
- 2023NeuralField-LDM: Scene Generation with Hierarchical Latent Diffusion Models19 Apr 2023
- 2023Single-Stage Diffusion NeRF: A Unified Approach to 3D Generation and Reconstruction13 Apr 2023
- 2023ScanNet++: A High-Fidelity Dataset of 3D Indoor Scenescited by 747
- 2023HexPlane: A Fast Representation for Dynamic Scenescited by 582
- 2025Continuous 3D Perception Model with Persistent Statecited by 527
- 2023Triplane Meets Gaussian Splatting: Fast and Generalizable Single-View 3D Reconstruction with Transformerscited by 257
- 2024A Hierarchical 3D Gaussian Representation for Real-Time Rendering of Very Large Datasetscited by 214
- 2024Taming 3DGS: High-Quality Radiance Fields with Limited Resourcescited by 198
- 2022NeRF: Neural Radiance Field in 3D Vision: A Comprehensive Review (Updated Post-Gaussian Splatting)cited by 156
- 2022NeRFPlayer: A Streamable Dynamic Scene Representation with Decomposed Neural Radiance Fieldscited by 151
- 2023GO-SLAM: Global Optimization for Consistent 3D Instant Reconstructioncited by 132
- 2024Long-LRM: Long-sequence Large Reconstruction Model for Wide-coverage Gaussian Splatscited by 111
- 2023Progressively Optimized Local Radiance Fields for Robust View Synthesiscited by 103
- 2023Grid-guided Neural Radiance Fields for Large Urban Scenescited by 99
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- 2026OnlineX: Unified Online 3D Reconstruction and Understanding with Active-to-Stable State Evolution2 Mar 2026
- 2026Constrained Dynamic Gaussian Splatting3 Feb 2026
- 2025OmniGen: Unified Multimodal Sensor Generation for Autonomous Driving16 Dec 2025
- 2025Long-LRM++: Preserving Fine Details in Feed-Forward Wide-Coverage Reconstruction11 Dec 2025
- 2025SplatPainter: Interactive Authoring of 3D Gaussians from 2D Edits via Test-Time Training5 Dec 2025
- 2025Image-Plane Geometric Decoding for View-Invariant Indoor Scene Reconstruction30 Sep 2025
- 2025VolSplat: Rethinking Feed-Forward 3D Gaussian Splatting with Voxel-Aligned Prediction23 Sep 2025
- 2025MeshSplat: Generalizable Sparse-View Surface Reconstruction via Gaussian Splatting25 Aug 2025
- 2025Reflections Unlock: Geometry-Aware Reflection Disentanglement in 3D Gaussian Splatting for Photorealistic Scenes Rendering8 Jul 2025
- 2025Point3R: Streaming 3D Reconstruction with Explicit Spatial Pointer Memory3 Jul 2025
- 2025A Probability-guided Sampler for Neural Implicit Surface Rendering10 Jun 2025
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