VR-Splatting: Foveated Radiance Field Rendering via 3D Gaussian Splatting and Neural Points
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Abstract (arXiv)
Recent advances in novel view synthesis have demonstrated impressive results in fast photorealistic scene rendering through differentiable point rendering, either via Gaussian Splatting (3DGS) [Kerbl and Kopanas et al. 2023] or neural point rendering [Aliev et al. 2020]. Unfortunately, these directions require either a large number of small Gaussians or expensive per-pixel post-processing for reconstructing fine details, which negatively impacts rendering performance. To meet the high performance demands of virtual reality (VR) systems, primitive or pixel counts therefore must be kept low, affecting visual quality. In this paper, we propose a novel hybrid approach based on foveated rendering as a promising solution that combines the strengths of both point rendering directions regarding performance sweet spots. Analyzing the compatibility with the human visual system, we find that using a low-detailed, few primitive smooth Gaussian representation for the periphery is cheap to compute and meets the perceptual demands of peripheral vision. For the fovea only, we use neural points with a convolutional neural network for the small pixel footprint, which provides sharp, detailed output within the rendering budget. This combination also allows for synergistic method accelerations with point occlusion culling and reducing the demands on the neural network. Our evaluation confirms that our approach increases sharpness and details compared to a standard VR-ready 3DGS configuration, and participants of a user study overwhelmingly preferred our method. Our system meets the necessary performance requirements for real-time VR interactions, ultimately enhancing the user's immersive experience. The project page can be found at: https://lfranke.github.io/vr_splatting
Key facts. Cited by 29 papers in the map (data through 14 Oct 2026). Builds on 69 of its 136 references that are in the map. First posted on arXiv 23 Oct 2024.
Builds on
69 of 136 references.
References · 69
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- 20233D Gaussian Splatting for Real-Time Radiance Field Renderingcited by 6,226
- 2022Instant Neural Graphics Primitives with a Multiresolution Hash Encodingcited by 3,723
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- 2023Deformable 3D Gaussians for High-Fidelity Monocular Dynamic Scene Reconstructioncited by 759
38 more
- 2021MVSNeRF: Fast Generalizable Radiance Field Reconstruction from Multi-View Stereocited by 740
- 2023Dynamic 3D Gaussians: Tracking by Persistent Dynamic View Synthesiscited by 737
- 2022Block-NeRF: Scalable Large Scene Neural View Synthesiscited by 724
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50 most cited of 69 All 69 (JSON)
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Citing papers per year: 2025: 16; 2026: 13.
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- 2025Deformable Beta Splattingcited by 38
- 2026Faster-GS: Analyzing and Improving Gaussian Splatting Optimizationcited by 17
- 2025Perceptual-GS: Scene-adaptive Perceptual Densification for Gaussian Splattingcited by 12
- 2025From Coarse to Fine: Learnable Discrete Wavelet Transforms for Efficient 3D Gaussian Splattingcited by 6
- 2025Multi-Spectral Gaussian Splatting with Neural Color Representationcited by 5
- 2025GS-Scale: Unlocking Large-Scale 3D Gaussian Splatting Training via Host Offloadingcited by 5
- 2025OracleGS: Grounding Generative Priors for Sparse-View Gaussian Splattingcited by 5
- 2026Foveated Diffusion: Efficient Spatially Adaptive Image and Video Generationcited by 4
- 2025Towards Integrating Multi-Spectral Imaging with Gaussian Splattingcited by 3
- 2025ControlGS: Consistent Structural Compression Control for Deployment-Aware Gaussian Splattingcited by 2
- 2025GS-Verse: Mesh-based Gaussian Splatting for Physics-aware Interaction in Virtual Realitycited by 2
- 2026DAV-GSWT: Diffusion-Active-View Sampling for Data-Efficient Gaussian Splatting Wang Tilescited by 2
17 more
- 2026NanoGS: Training-Free Gaussian Splat Simplificationcited by 2
- 2025A Bag of Tricks for Efficient Implicit Neural Point Cloudscited by 1
- 2025From Fields to Splats: A Cross-Domain Survey of Real-Time Neural Scene Representationscited by 1
- 2025DynamicTree: Interactive Real Tree Animation via Sparse Voxel Spectrumcited by 1
- 2025The Impact and Outlook of 3D Gaussian Splattingcited by 1
- 2025SurfFill: Completion of LiDAR Point Clouds via Gaussian Surfel Splattingcited by 1
- 2026Hybrid Foveated Path Tracing with Peripheral Gaussians for Immersive Anatomycited by 1
- 2026Splaxel: Efficient Distributed Training of 3D Gaussian Splatting for Large-scale Scene Reconstruction via Pixel-level Communicationcited by 1
- 2026GaussLite: Online Task-Conditioned 3D Gaussian Splatting for Real-Time Robotic Mappingcited by 1
- 2026DeGS: A Scalable 3DGS Architecture via Decoupled Workload Parsing and Reorganizationcited by 1
- 2025EyeNavGS: A 6-DoF Navigation Dataset and Record-n-Replay Software for Real-World 3DGS Scenes in VRcited by 0
- 2025Enhancing Novel View Synthesis from extremely sparse views with SfM-free 3D Gaussian Splatting Frameworkcited by 0
- 2026SwiftGS: Episodic Priors for Immediate Satellite Surface Recoverycited by 0
- 2026GA-GS: Generation-Assisted Gaussian Splatting for Static Scene Reconstructioncited by 0
- 20263DGS3: Joint Super Sampling and Frame Interpolation for Real-Time Large-Scale 3DGS Renderingcited by 0
- 2026Seeing What Matters: Perceptual Wrapper with Common Randomness for 3D Gaussian Splattingcited by 0
- 2026ControlGS: Conditioning Neural Gaussians for Downstream-Processing-Aware XR Renderingcited by 0
- 2026ControlGS: Conditioning Neural Gaussians for Downstream-Processing-Aware XR Rendering25 Sep 2026
- 2026DeGS: A Scalable 3DGS Architecture via Decoupled Workload Parsing and Reorganization3 Aug 2026
- 2026GaussLite: Online Task-Conditioned 3D Gaussian Splatting for Real-Time Robotic Mapping29 Jun 2026
- 2026Splaxel: Efficient Distributed Training of 3D Gaussian Splatting for Large-scale Scene Reconstruction via Pixel-level Communication17 Jun 2026
- 2026Seeing What Matters: Perceptual Wrapper with Common Randomness for 3D Gaussian Splatting10 Jun 2026
- 20263DGS3: Joint Super Sampling and Frame Interpolation for Real-Time Large-Scale 3DGS Rendering12 May 2026
- 2026GA-GS: Generation-Assisted Gaussian Splatting for Static Scene Reconstruction6 Apr 2026
- 2026Foveated Diffusion: Efficient Spatially Adaptive Image and Video Generation24 Mar 2026
- 2026SwiftGS: Episodic Priors for Immediate Satellite Surface Recovery19 Mar 2026
- 2026NanoGS: Training-Free Gaussian Splat Simplification17 Mar 2026
- 2026DAV-GSWT: Diffusion-Active-View Sampling for Data-Efficient Gaussian Splatting Wang Tiles17 Feb 2026
- 2026Faster-GS: Analyzing and Improving Gaussian Splatting Optimization10 Feb 2026
17 more
- 2026Hybrid Foveated Path Tracing with Peripheral Gaussians for Immersive Anatomy29 Jan 2026
- 2025SurfFill: Completion of LiDAR Point Clouds via Gaussian Surfel Splatting2 Dec 2025
- 2025The Impact and Outlook of 3D Gaussian Splatting30 Oct 2025
- 2025DynamicTree: Interactive Real Tree Animation via Sparse Voxel Spectrum25 Oct 2025
- 2025GS-Verse: Mesh-based Gaussian Splatting for Physics-aware Interaction in Virtual Reality13 Oct 2025
- 2025From Fields to Splats: A Cross-Domain Survey of Real-Time Neural Scene Representations28 Sep 2025
- 2025OracleGS: Grounding Generative Priors for Sparse-View Gaussian Splatting27 Sep 2025
- 2025GS-Scale: Unlocking Large-Scale 3D Gaussian Splatting Training via Host Offloading19 Sep 2025
- 2025Towards Integrating Multi-Spectral Imaging with Gaussian Splatting31 Aug 2025
- 2025A Bag of Tricks for Efficient Implicit Neural Point Clouds26 Aug 2025
- 2025Enhancing Novel View Synthesis from extremely sparse views with SfM-free 3D Gaussian Splatting Framework21 Aug 2025
- 2025From Coarse to Fine: Learnable Discrete Wavelet Transforms for Efficient 3D Gaussian Splatting29 Jun 2025
- 2025Perceptual-GS: Scene-adaptive Perceptual Densification for Gaussian Splatting14 Jun 2025
- 2025Multi-Spectral Gaussian Splatting with Neural Color Representation3 Jun 2025
- 2025EyeNavGS: A 6-DoF Navigation Dataset and Record-n-Replay Software for Real-World 3DGS Scenes in VR3 Jun 2025
- 2025ControlGS: Consistent Structural Compression Control for Deployment-Aware Gaussian Splatting15 May 2025
- 2025Deformable Beta Splatting27 Jan 2025
- 2025Deformable Beta Splattingcited by 38
- 2026Faster-GS: Analyzing and Improving Gaussian Splatting Optimizationcited by 17
- 2025Perceptual-GS: Scene-adaptive Perceptual Densification for Gaussian Splattingcited by 12
- 2025From Coarse to Fine: Learnable Discrete Wavelet Transforms for Efficient 3D Gaussian Splattingcited by 6
- 2025Multi-Spectral Gaussian Splatting with Neural Color Representationcited by 5
- 2025GS-Scale: Unlocking Large-Scale 3D Gaussian Splatting Training via Host Offloadingcited by 5
- 2025OracleGS: Grounding Generative Priors for Sparse-View Gaussian Splattingcited by 5
- 2025Towards Integrating Multi-Spectral Imaging with Gaussian Splattingcited by 3
- 2025ControlGS: Consistent Structural Compression Control for Deployment-Aware Gaussian Splattingcited by 2
- 2025GS-Verse: Mesh-based Gaussian Splatting for Physics-aware Interaction in Virtual Realitycited by 2
- 2026NanoGS: Training-Free Gaussian Splat Simplificationcited by 2
- 2025A Bag of Tricks for Efficient Implicit Neural Point Cloudscited by 1
12 most cited of 27 All 27 (JSON)
- 2026ControlGS: Conditioning Neural Gaussians for Downstream-Processing-Aware XR Rendering25 Sep 2026
- 2026DeGS: A Scalable 3DGS Architecture via Decoupled Workload Parsing and Reorganization3 Aug 2026
- 2026GaussLite: Online Task-Conditioned 3D Gaussian Splatting for Real-Time Robotic Mapping29 Jun 2026
- 2026Splaxel: Efficient Distributed Training of 3D Gaussian Splatting for Large-scale Scene Reconstruction via Pixel-level Communication17 Jun 2026
- 2026Seeing What Matters: Perceptual Wrapper with Common Randomness for 3D Gaussian Splatting10 Jun 2026
- 20263DGS3: Joint Super Sampling and Frame Interpolation for Real-Time Large-Scale 3DGS Rendering12 May 2026
- 2026GA-GS: Generation-Assisted Gaussian Splatting for Static Scene Reconstruction6 Apr 2026
- 2026SwiftGS: Episodic Priors for Immediate Satellite Surface Recovery19 Mar 2026
- 2026NanoGS: Training-Free Gaussian Splat Simplification17 Mar 2026
- 2026Faster-GS: Analyzing and Improving Gaussian Splatting Optimization10 Feb 2026
- 2026Hybrid Foveated Path Tracing with Peripheral Gaussians for Immersive Anatomy29 Jan 2026
- 2025SurfFill: Completion of LiDAR Point Clouds via Gaussian Surfel Splatting2 Dec 2025
12 newest of 27 All 27 (JSON)