ProDiG: Progressive Diffusion-Guided Gaussian Splatting for Aerial to Ground Reconstruction
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Abstract (arXiv)
Generating ground-level views and coherent 3D site models from aerial-only imagery is challenging due to extreme viewpoint changes, missing intermediate observations, and large scale variations. Existing methods either refine renderings post-hoc, often producing geometrically inconsistent results, or rely on multi-altitude ground-truth, which is rarely available. Gaussian Splatting and diffusion-based refinements improve fidelity under small variations but fail under wide aerial-toground gaps. To address these limitations, we introduce ProDiG (Progressive Diffusion-Guided Gaussian Splatting for Aerial to Ground Reconstruction), a diffusionguided framework that progressively transforms aerial 3D representations toward ground-level fidelity. ProDiG synthesizes intermediate-altitude views and refines the Gaussian representation at each stage using a geometry-aware causal attention module that injects epipolar structure into reference-view diffusion. A distance-adaptive Gaussian module dynamically adjusts Gaussian scale and opacity based on camera distance, ensuring stable reconstruction across large viewpoint gaps. Together, these components enable progressive, geometrically grounded refinement without requiring additional ground-truth viewpoints. Extensive experiments on synthetic and real-world datasets demonstrate that ProDiG produces visually realistic ground-level renderings and coherent 3D geometry, significantly outperforming existing approaches in terms of visual quality, geometric consistency, and robustness to extreme viewpoint changes. Project Page: https://sirsh07.github.io/research/prodig
Key facts. No citing papers in the map yet (data through 7 Oct 2026). Builds on 39 of its 51 references that are in the map. First posted on arXiv 2 Apr 2026.
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39 of 51 references.
References · 39
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- 2023Mip-Splatting: Alias-free 3D Gaussian Splattingcited by 661
- 2024MVSplat: Efficient 3D Gaussian Splatting from Sparse Multi-View Imagescited by 553
- 2021Mega-NeRF: Scalable Construction of Large-Scale NeRFs for Virtual Fly-Throughscited by 396
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- 2021Light Field Networks: Neural Scene Representations with Single-Evaluation Renderingcited by 330
27 more
- 2024gsplat: An Open-Source Library for Gaussian Splattingcited by 279
- 2021BungeeNeRF: Progressive Neural Radiance Field for Extreme Multi-scale Scene Renderingcited by 228
- 2024Octree-GS: Towards Consistent Real-time Rendering with LOD-Structured 3D Gaussianscited by 225
- 2024Street Gaussians: Modeling Dynamic Urban Scenes with Gaussian Splattingcited by 218
- 2024A Hierarchical 3D Gaussian Representation for Real-Time Rendering of Very Large Datasetscited by 214
- 2024CityGaussian: Real-time High-quality Large-Scale Scene Rendering with Gaussianscited by 190
- 2023MatrixCity: A Large-scale City Dataset for City-scale Neural Rendering and Beyondcited by 185
- 2025Difix3D+: Improving 3D Reconstructions with Single-Step Diffusion Modelscited by 160
- 2024WildGaussians: 3D Gaussian Splatting in the Wildcited by 150
- 2022Generalizable Patch-Based Neural Renderingcited by 121
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- 2024MVSplat360: Feed-Forward 360 Scene Synthesis from Sparse Viewscited by 111
- 2021Light Field Neural Renderingcited by 108
- 2023EpiDiff: Enhancing Multi-View Synthesis via Localized Epipolar-Constrained Diffusioncited by 72
- 2024MagicDrive3D: Controllable 3D Generation for Any-View Rendering in Street Scenescited by 70
- 2024SPAD : Spatially Aware Multiview Diffuserscited by 62
- 2024Wild-GS: Real-Time Novel View Synthesis from Unconstrained Photo Collectionscited by 56
- 2025AerialMegaDepth: Learning Aerial-Ground Reconstruction and View Synthesiscited by 39
- 2024Dynamic 3D Gaussian Fields for Urban Areascited by 35
- 2024Horizon-GS: Unified 3D Gaussian Splatting for Large-Scale Aerial-to-Ground Scenescited by 30
- 2024GauU-Scene V2: Assessing the Reliability of Image-Based Metrics with Expansive Lidar Image Dataset Using 3DGS and NeRFcited by 21
- 2025DroneSplat: 3D Gaussian Splatting for Robust 3D Reconstruction from In-the-Wild Drone Imagerycited by 20
- 2025Skyfall-GS: Synthesizing Immersive 3D Urban Scenes from Satellite Imagerycited by 16
- 2023Ray Conditioning: Trading Photo-consistency for Photo-realism in Multi-view Image Generationcited by 11
- 2024DRAGON: Drone and Ground Gaussian Splatting for 3D Building Reconstructioncited by 10
- 2024Skyeyes: Ground Roaming using Aerial View Imagescited by 5
- 2025CrossView-GS: Cross-view Gaussian Splatting For Large-scale Scene Reconstructioncited by 5
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