Contrastive Multi-Modal Hypergraph Reasoning for 3D Crowd Mesh Recovery
Not on the map. Why?
Abstract (arXiv)
Multi-person 3D reconstruction is pivotal for real-world interaction analysis, yet remains challenging due to severe occlusions and depth ambiguity. Current approaches typically rely on single-modality inputs, which inherently lack geometric guidance. Furthermore, these methods often reconstruct subjects in isolation, neglecting the collective group context essential for resolving ambiguities in crowded scenes. To address these limitations, we propose Contrastive Multi-modal Hypergraph Reasoning to synergize semantic, geometric, and pose cues for crowd reconstruction. We first initialize robust node representations by combining RGB features, geometric priors, and occlusion-aware incomplete poses. Additionally, we introduce a pelvis depth indicator as a global spatial anchor, aligning visual features with a metric-scale-agnostic depth ordering. Subsequently, we construct a shared-topology hypergraph that moves beyond pairwise constraints to model higher-order crowd dynamics. To improve feature fusion, we design a hypergraph-based contrastive learning scheme that jointly enhances intra-modal discriminability and enforces cross-modal orthogonality. This mechanism enables the network to propagate global context effectively, allowing it to infer missing information even under severe occlusion. Extensive experiments on the Panoptic and GigaCrowd benchmarks confirm that our method achieves new state-of-the-art performance. Code and pre-trained models are available at https://github.com/SunMH-try/CoMHR.
Key facts. No citing papers in the map yet (data through 14 Oct 2026). Builds on 28 of its 36 references that are in the map. First posted on arXiv 1 Apr 2026.
Builds on
28 of 36 references.
References · 28
- 2014Microsoft COCO: Common Objects in Contextcited by 17,608
- 2024Depth Anything: Unleashing the Power of Large-Scale Unlabeled Datacited by 1,360
- 2018OpenPose: Realtime Multi-Person 2D Pose Estimation using Part Affinity Fieldscited by 1,162
- 2018Hypergraph Neural Networkscited by 488
- 2022CLIFF: Carrying Location Information in Full Frames into Human Pose and Shape Estimationcited by 238
- 2020Monocular, One-stage, Regression of Multiple 3D Peoplecited by 218
- 2018CrowdPose: Efficient Crowded Scenes Pose Estimation and A New Benchmarkcited by 214
- 2022FUTR3D: A Unified Sensor Fusion Framework for 3D Detectioncited by 194
- 2021Putting People in their Place: Monocular Regression of 3D People in Depthcited by 142
- 2020Coherent Reconstruction of Multiple Humans from a Single Imagecited by 136
- 2019Camera Distance-aware Top-down Approach for 3D Multi-person Pose Estimation from a Single RGB Imagecited by 132
- 2022GroupNet: Multiscale Hypergraph Neural Networks for Trajectory Prediction with Relational Reasoningcited by 128
16 more
- 2024Multi-HMR: Multi-Person Whole-Body Human Mesh Recovery in a Single Shotcited by 101
- 2021Learning to Estimate Robust 3D Human Mesh from In-the-Wild Crowded Scenescited by 65
- 2017Pixels to Graphs by Associative Embeddingcited by 58
- 2020SMAP: Single-Shot Multi-Person Absolute 3D Pose Estimationcited by 52
- 2021Body Meshes as Pointscited by 45
- 2024Score-Guided Diffusion for 3D Human Recoverycited by 39
- 2022ImmFusion: Robust mmWave-RGB Fusion for 3D Human Body Reconstruction in All Weather Conditionscited by 21
- 2024Multi-Agent Dynamic Relational Reasoning for Social Robot Navigationcited by 20
- 2023Scene-Aware 3D Multi-Human Motion Capture from a Single Cameracited by 19
- 2024Closely Interactive Human Reconstruction with Proxemics and Physics-Guided Adaptioncited by 19
- 2023Reconstructing Groups of People with Hypergraph Relational Reasoningcited by 18
- 2024SAT-HMR: Real-Time Multi-Person 3D Mesh Estimation via Scale-Adaptive Tokenscited by 16
- 2023Crowd3D: Towards Hundreds of People Reconstruction from a Single Imagecited by 12
- 2025Reconstructing Close Human Interaction with Appearance and Proxemics Reasoningcited by 4
- 2025DyCrowd: Towards Dynamic Crowd Reconstruction from a Large-scene Videocited by 3
- 2023CrowdRec: 3D Crowd Reconstruction from Single Color Imagescited by 2
Built on by
Not cited yet.