HybrIK: A Hybrid Analytical-Neural Inverse Kinematics Solution for 3D Human Pose and Shape Estimation
Not on the map. Why?
Cited by 25 in Diffusion models, but placed by its own abstract, which didn’t fit.
Abstract (arXiv)
Model-based 3D pose and shape estimation methods reconstruct a full 3D mesh for the human body by estimating several parameters. However, learning the abstract parameters is a highly non-linear process and suffers from image-model misalignment, leading to mediocre model performance. In contrast, 3D keypoint estimation methods combine deep CNN network with the volumetric representation to achieve pixel-level localization accuracy but may predict unrealistic body structure. In this paper, we address the above issues by bridging the gap between body mesh estimation and 3D keypoint estimation. We propose a novel hybrid inverse kinematics solution (HybrIK). HybrIK directly transforms accurate 3D joints to relative body-part rotations for 3D body mesh reconstruction, via the twist-and-swing decomposition. The swing rotation is analytically solved with 3D joints, and the twist rotation is derived from the visual cues through the neural network. We show that HybrIK preserves both the accuracy of 3D pose and the realistic body structure of the parametric human model, leading to a pixel-aligned 3D body mesh and a more accurate 3D pose than the pure 3D keypoint estimation methods. Without bells and whistles, the proposed method surpasses the state-of-the-art methods by a large margin on various 3D human pose and shape benchmarks. As an illustrative example, HybrIK outperforms all the previous methods by 13.2 mm MPJPE and 21.9 mm PVE on 3DPW dataset. Our code is available at https://github.com/Jeff-sjtu/HybrIK.
Key facts. Cited by 304 papers in the map (data through 7 Oct 2026). First posted on arXiv 30 Nov 2020.
Builds on
No reference list yet.
Built on by
Citing papers per year: 2021: 20; 2022: 39; 2023: 87; 2024: 71; 2025: 48; 2026: 39.
304 papers.
Sort:
By area:
- 2023Ego-Exo4D: Understanding Skilled Human Activity from First- and Third-Person Perspectivescited by 477
- 2021PyMAF: 3D Human Pose and Shape Regression with Pyramidal Mesh Alignment Feedback Loopcited by 250
- 2022CLIFF: Carrying Location Information in Full Frames into Human Pose and Shape Estimationcited by 237
- 2023BEDLAM: A Synthetic Dataset of Bodies Exhibiting Detailed Lifelike Animated Motioncited by 229
- 2023WHAM: Reconstructing World-grounded Humans with Accurate 3D Motioncited by 200
- 2022ECON: Explicit Clothed humans Optimized via Normal integrationcited by 199
- 2023Perpetual Humanoid Control for Real-time Simulated Avatarscited by 198
- 2022MotionBERT: A Unified Perspective on Learning Human Motion Representationscited by 188
- 2021FrankMocap: A Monocular 3D Whole-Body Pose Estimation System via Regression and Integrationcited by 168
- 2023SMPLer-X: Scaling Up Expressive Human Pose and Shape Estimationcited by 154
- 2022PyMAF-X: Towards Well-aligned Full-body Model Regression from Monocular Imagescited by 152
- 2021GLAMR: Global Occlusion-Aware Human Mesh Recovery with Dynamic Camerascited by 151
38 more
- 2021Putting People in their Place: Monocular Regression of 3D People in Depthcited by 141
- 2021EgoBody: Human Body Shape and Motion of Interacting People from Head-Mounted Devicescited by 136
- 2021Human Pose Regression with Residual Log-likelihood Estimationcited by 131
- 2022HuMMan: Multi-Modal 4D Human Dataset for Versatile Sensing and Modelingcited by 115
- 2024Learning Human-to-Humanoid Real-Time Whole-Body Teleoperationcited by 112
- 2022AvatarPoser: Articulated Full-Body Pose Tracking from Sparse Motion Sensingcited by 107
- 2024TRAM: Global Trajectory and Motion of 3D Humans from in-the-wild Videoscited by 105
- 2023TeCH: Text-guided Reconstruction of Lifelike Clothed Humanscited by 104
- 2022Recovering 3D Human Mesh from Monocular Images: A Surveycited by 103
- 2023HumanTOMATO: Text-aligned Whole-body Motion Generationcited by 103
- 20233D Human Pose Estimation via Intuitive Physicscited by 100
- 2023EMDB: The Electromagnetic Database of Global 3D Human Pose and Shape in the Wildcited by 95
- 2024TokenHMR: Advancing Human Mesh Recovery with a Tokenized Pose Representationcited by 93
- 2023TRACE: 5D Temporal Regression of Avatars with Dynamic Cameras in 3D Environmentscited by 89
- 2023HumanGaussian: Text-Driven 3D Human Generation with Gaussian Splattingcited by 89
- 2023EMDM: Efficient Motion Diffusion Model for Fast and High-Quality Motion Generationcited by 88
- 2023Hi4D: 4D Instance Segmentation of Close Human Interactioncited by 87
- 2021Probabilistic Monocular 3D Human Pose Estimation with Normalizing Flowscited by 84
- 2023SIFU: Side-view Conditioned Implicit Function for Real-world Usable Clothed Human Reconstructioncited by 77
- 2021ArtiBoost: Boosting Articulated 3D Hand-Object Pose Estimation via Online Exploration and Synthesiscited by 76
- 2024ExBody2: Advanced Expressive Humanoid Whole-Body Controlcited by 75
- 2023X-Avatar: Expressive Human Avatarscited by 66
- 2021Physics-based Human Motion Estimation and Synthesis from Videoscited by 65
- 2022DiffPose: Multi-hypothesis Human Pose Estimation using Diffusion modelscited by 65
- 2021SmoothNet: A Plug-and-Play Network for Refining Human Poses in Videoscited by 64
- 2024CameraHMR: Aligning People with Perspectivecited by 64
- 2021Playing for 3D Human Recoverycited by 63
- 2024Advances in 3D Generation: A Surveycited by 62
- 2026SAM 3D Body: Robust Full-Body Human Mesh Recoverycited by 61
- 2023EgoHumans: An Egocentric 3D Multi-Human Benchmarkcited by 58
- 2023MoConVQ: Unified Physics-Based Motion Control via Scalable Discrete Representationscited by 58
- 2024Neural Localizer Fields for Continuous 3D Human Pose and Shape Estimationcited by 57
- 2023C·ASE: Learning Conditional Adversarial Skill Embeddings for Physics-based Characterscited by 53
- 2022Occluded Human Mesh Recoverycited by 52
- 2024HOI-M3:Capture Multiple Humans and Objects Interaction within Contextual Environmentcited by 52
- 2021Watch It Move: Unsupervised Discovery of 3D Joints for Re-Posing of Articulated Objectscited by 50
- 2022Accurate 3D Body Shape Regression using Metric and Semantic Attributescited by 49
- 2023gSDF: Geometry-Driven Signed Distance Functions for 3D Hand-Object Reconstructioncited by 49
50 most cited of 304 All 304 (JSON)
- 2026Field Converter: Geometry-Initialized Temporal Residual Refinement for World-Grounded Player Pose Estimation from Soccer Broadcasts9 Sep 2026
- 2026CQF-HMR: Continuous Quaternion Flows for Probabilistic 3D Human Mesh Recovery from a Single Image1 Sep 2026
- 2026MoSign: Challenge-Response Motion-Watermark Authentication for Anonymous Virtual-Reality Users30 Aug 2026
- 2026Reconstructing Humans and Objects in Interaction using Large Reconstruction Models27 Aug 2026
- 2026Direct Clinical Joint Angle Extraction from Parametric Body Model Rotation Matrices20 Jul 2026
- 2026Revisiting Euler-Angle Regression with Kolmogorov-Arnold Networks10 Jul 2026
- 2026DETRAM: End-to-end DEtection, Tracking and Recovery of HumAn Meshes10 Jul 2026
- 2026Again-Pose: Anchor-Guided Adaptive Inter-Frame Motion Cues Propagating for High-quality Human Pose Reconstruction28 Jun 2026
- 2026PressMimic: Pressure-Guided Motion Capture and Control for Humanoid Robot Imitation25 Jun 2026
- 2026MuNet: A Mutualistic Network for Joint 3D Human Mesh Recovery and 3D Clothed Human Reconstruction from Single Images25 May 2026
- 2026EMA: Effort Metric Attention for Anatomical Effort-Guided Human Motion Diffusion23 May 2026
- 2026B'ezier Degradation Modeling for LiDAR-based Human Motion Capture19 May 2026
38 more
- 2026FactorizedHMR: A Hybrid Framework for Video Human Mesh Recovery14 May 2026
- 2026MoPO: Incorporating Motion Prior for Occluded Human Mesh Recovery11 May 2026
- 2026PhysHanDI: Physics-Based Reconstruction of Hand-Deformable Object Interactions10 May 2026
- 2026Tamaththul3D: High-Fidelity 3D Saudi Sign Language Avatars from Monocular Video6 May 2026
- 2026ResiHMR: Residual-Limb Aware Single-Image 3D Human Mesh Recovery for Individuals with Limb Loss30 Apr 2026
- 2026AnyLift: Scaling Motion Reconstruction from Internet Videos via 2D Diffusion20 Apr 2026
- 2026Amortized Inverse Kinematics via Graph Attention for Real-Time Human Avatar Animation17 Apr 2026
- 2026SocialMirror: Reconstructing 3D Human Interaction Behaviors from Monocular Videos with Semantic and Geometric Guidance15 Apr 2026
- 2026LEGO: Latent-space Exploration for Geometry-aware Optimization of Humanoid Kinematic Design9 Apr 2026
- 2026Sparkle: A Robust and Versatile Representation for Point Cloud based Human Motion Capture1 Apr 2026
- 2026Meta-Learned Adaptive Optimization for Robust Human Mesh Recovery with Uncertainty-Aware Parameter Updates27 Mar 2026
- 2026THFM: A Unified Video Foundation Model for 4D Human Perception and Beyond26 Mar 2026
- 2026Monocular Models are Strong Learners for Multi-View Human Mesh Recovery20 Mar 2026
- 2026OnlineHMR: Video-based Online World-Grounded Human Mesh Recovery18 Mar 2026
- 2026InfiniteDance: Scalable 3D Dance Generation Towards in-the-wild Generalization10 Mar 2026
- 2026DuoMo: Dual Motion Diffusion for World-Space Human Reconstruction3 Mar 2026
- 2026Stereo-Inertial Poser: Towards Metric-Accurate Shape-Aware Motion Capture Using Sparse IMUs and a Single Stereo Camera2 Mar 2026
- 2026VLM-Guided Group Preference Alignment for Diffusion-based Human Mesh Recovery22 Feb 2026
- 2026SAM 3D Body: Robust Full-Body Human Mesh Recovery17 Feb 2026
- 2026SARS: A Novel Face and Body Shape and Appearance Aware 3D Reconstruction System extends Morphable Models10 Feb 2026
- 2026Depth-Guided Metric-Aware Temporal Consistency for Monocular Video Human Mesh Recovery4 Feb 2026
- 2026HandMCM: Multi-modal Point Cloud-based Correspondence State Space Model for 3D Hand Pose Estimation2 Feb 2026
- 2026Towards Geometry-Aware and Motion-Guided Video Human Mesh Recovery29 Jan 2026
- 2026QuaMo: Quaternion Motions for Vision-based 3D Human Kinematics Capture27 Jan 2026
- 2026Flow Matching for Probabilistic Monocular 3D Human Pose Estimation23 Jan 2026
- 2026Masked Modeling for Human Motion Recovery Under Occlusions22 Jan 2026
- 2026FRoM-W1: Towards General Humanoid Whole-Body Control with Language Instructions19 Jan 2026
- 2025ClothHMR: 3D Mesh Recovery of Humans in Diverse Clothing from Single Image19 Dec 2025
- 2025RUMPL: Ray-Based Transformers for Universal Multi-View 2D to 3D Human Pose Lifting17 Dec 2025
- 2025From Camera to World: A Plug-and-Play Module for Human Mesh Transformation17 Dec 2025
- 2025BRIC: Bridging Kinematic Plans and Physical Control at Test Time25 Nov 2025
- 2025MobileOcc: A Human-Aware Semantic Occupancy Dataset for Mobile Robots21 Nov 2025
- 2025End-to-End Motion Capture from Rigid Body Markers with Geodesic Loss20 Nov 2025
- 2025HMVLM: Human Motion-Vision-Lanuage Model via MoE LoRA3 Nov 2025
- 2025Sketch2PoseNet: Efficient and Generalized Sketch to 3D Human Pose Prediction30 Oct 2025
- 2025ImaGGen: Zero-Shot Generation of Co-Speech Semantic Gestures Grounded in Language and Image Input20 Oct 2025
- 2025FastHMR: Accelerating Human Mesh Recovery via Token and Layer Merging with Diffusion Decoding13 Oct 2025
- 2025Human3R: Everyone Everywhere All at Once7 Oct 2025
50 newest of 304 All 304 (JSON)
- 2023TeCH: Text-guided Reconstruction of Lifelike Clothed Humanscited by 104
- 2023EMDM: Efficient Motion Diffusion Model for Fast and High-Quality Motion Generationcited by 88
- 2022DiffPose: Multi-hypothesis Human Pose Estimation using Diffusion modelscited by 65
- 2024Score-Guided Diffusion for 3D Human Recoverycited by 39
- 2022Pretrained Diffusion Models for Unified Human Motion Synthesiscited by 26
- 2025Spatial-Temporal Graph Diffusion Policy with Kinematic Modeling for Bimanual Robotic Manipulationcited by 24
- 2023HumanRef: Single Image to 3D Human Generation via Reference-Guided Diffusioncited by 23
- 2024Closely Interactive Human Reconstruction with Proxemics and Physics-Guided Adaptioncited by 18
- 2023AvatarStudio: High-fidelity and Animatable 3D Avatar Creation from Textcited by 16
- 2024DPMesh: Exploiting Diffusion Prior for Occluded Human Mesh Recoverycited by 16
- 2024COIN: Control-Inpainting Diffusion Prior for Human and Camera Motion Estimationcited by 15
- 2023Generative Approach for Probabilistic Human Mesh Recovery using Diffusion Modelscited by 14
12 most cited of 25 All 25 (JSON)
- 2026EMA: Effort Metric Attention for Anatomical Effort-Guided Human Motion Diffusion23 May 2026
- 2026THFM: A Unified Video Foundation Model for 4D Human Perception and Beyond26 Mar 2026
- 2026Flow Matching for Probabilistic Monocular 3D Human Pose Estimation23 Jan 2026
- 2025BRIC: Bridging Kinematic Plans and Physical Control at Test Time25 Nov 2025
- 2025Sketch2PoseNet: Efficient and Generalized Sketch to 3D Human Pose Prediction30 Oct 2025
- 2025GenHSI: Controllable Generation of Human-Scene Interaction Videos24 Jun 2025
- 20253DV-TON: Textured 3D-Guided Consistent Video Try-on via Diffusion Models24 Apr 2025
- 2025Spatial-Temporal Graph Diffusion Policy with Kinematic Modeling for Bimanual Robotic Manipulation13 Mar 2025
- 2024MotionWavelet: Human Motion Prediction via Wavelet Manifold Learning25 Nov 2024
- 2024Multi-hypotheses Conditioned Point Cloud Diffusion for 3D Human Reconstruction from Occluded Images27 Sep 2024
- 2024COIN: Control-Inpainting Diffusion Prior for Human and Camera Motion Estimation29 Aug 2024
- 2024DeCo: Decoupled Human-Centered Diffusion Video Editing with Motion Consistency14 Aug 2024
12 newest of 25 All 25 (JSON)
- 2025HMVLM: Human Motion-Vision-Lanuage Model via MoE LoRAcited by 4
- 2025HMVLM: Human Motion-Vision-Lanuage Model via MoE LoRA3 Nov 2025
- 2023Ego-Exo4D: Understanding Skilled Human Activity from First- and Third-Person Perspectivescited by 477
- 2021PyMAF: 3D Human Pose and Shape Regression with Pyramidal Mesh Alignment Feedback Loopcited by 250
- 2022CLIFF: Carrying Location Information in Full Frames into Human Pose and Shape Estimationcited by 237
- 2023BEDLAM: A Synthetic Dataset of Bodies Exhibiting Detailed Lifelike Animated Motioncited by 229
- 2023WHAM: Reconstructing World-grounded Humans with Accurate 3D Motioncited by 200
- 2022ECON: Explicit Clothed humans Optimized via Normal integrationcited by 199
- 2023Perpetual Humanoid Control for Real-time Simulated Avatarscited by 198
- 2022MotionBERT: A Unified Perspective on Learning Human Motion Representationscited by 188
- 2021FrankMocap: A Monocular 3D Whole-Body Pose Estimation System via Regression and Integrationcited by 168
- 2023SMPLer-X: Scaling Up Expressive Human Pose and Shape Estimationcited by 154
- 2022PyMAF-X: Towards Well-aligned Full-body Model Regression from Monocular Imagescited by 152
- 2021GLAMR: Global Occlusion-Aware Human Mesh Recovery with Dynamic Camerascited by 151
12 most cited of 275 All 275 (JSON)
- 2026Field Converter: Geometry-Initialized Temporal Residual Refinement for World-Grounded Player Pose Estimation from Soccer Broadcasts9 Sep 2026
- 2026CQF-HMR: Continuous Quaternion Flows for Probabilistic 3D Human Mesh Recovery from a Single Image1 Sep 2026
- 2026MoSign: Challenge-Response Motion-Watermark Authentication for Anonymous Virtual-Reality Users30 Aug 2026
- 2026Reconstructing Humans and Objects in Interaction using Large Reconstruction Models27 Aug 2026
- 2026Direct Clinical Joint Angle Extraction from Parametric Body Model Rotation Matrices20 Jul 2026
- 2026Revisiting Euler-Angle Regression with Kolmogorov-Arnold Networks10 Jul 2026
- 2026DETRAM: End-to-end DEtection, Tracking and Recovery of HumAn Meshes10 Jul 2026
- 2026Again-Pose: Anchor-Guided Adaptive Inter-Frame Motion Cues Propagating for High-quality Human Pose Reconstruction28 Jun 2026
- 2026PressMimic: Pressure-Guided Motion Capture and Control for Humanoid Robot Imitation25 Jun 2026
- 2026MuNet: A Mutualistic Network for Joint 3D Human Mesh Recovery and 3D Clothed Human Reconstruction from Single Images25 May 2026
- 2026B'ezier Degradation Modeling for LiDAR-based Human Motion Capture19 May 2026
- 2026FactorizedHMR: A Hybrid Framework for Video Human Mesh Recovery14 May 2026
12 newest of 275 All 275 (JSON)