Body Size and Depth Disambiguation in Multi-Person Reconstruction from Single Images
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Abstract (arXiv)
We address the problem of multi-person 3D body pose and shape estimation from a single image. While this problem can be addressed by applying single-person approaches multiple times for the same scene, recent works have shown the advantages of building upon deep architectures that simultaneously reason about all people in the scene in a holistic manner by enforcing, e.g., depth order constraints or minimizing interpenetration among reconstructed bodies. However, existing approaches are still unable to capture the size variability of people caused by the inherent body scale and depth ambiguity. In this work, we tackle this challenge by devising a novel optimization scheme that learns the appropriate body scale and relative camera pose, by enforcing the feet of all people to remain on the ground floor. A thorough evaluation on MuPoTS-3D and 3DPW datasets demonstrates that our approach is able to robustly estimate the body translation and shape of multiple people while retrieving their spatial arrangement, consistently improving current state-of-the-art, especially in scenes with people of very different heights
Key facts. Cited by 11 papers in the map (data through 7 Oct 2026). Builds on 43 of its 63 references that are in the map. First posted on arXiv 2 Nov 2021.
Builds on
43 of 63 references.
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31 more
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Citing papers per year: 2021: 1; 2022: 2; 2023: 4; 2024: 3; 2025: 0; 2026: 1.
11 papers.
- 2021Putting People in their Place: Monocular Regression of 3D People in Depthcited by 141
- 2022Recovering 3D Human Mesh from Monocular Images: A Surveycited by 103
- 2023Scene-Aware 3D Multi-Human Motion Capture from a Single Cameracited by 19
- 2023Reconstructing Groups of People with Hypergraph Relational Reasoningcited by 18
- 2024Closely Interactive Human Reconstruction with Proxemics and Physics-Guided Adaptioncited by 18
- 2024MultiPhys: Multi-Person Physics-aware 3D Motion Estimationcited by 18
- 2023Crowd3D: Towards Hundreds of People Reconstruction from a Single Imagecited by 12
- 2022Multi-Person 3D Pose and Shape Estimation via Inverse Kinematics and Refinementcited by 11
- 2023Towards Robust and Smooth 3D Multi-Person Pose Estimation from Monocular Videos in the Wildcited by 11
- 2024Purposer: Putting Human Motion Generation in Contextcited by 3
- 2026Anny-Fit: All-Age Human Mesh Recoverycited by 0
- 2026Anny-Fit: All-Age Human Mesh Recovery6 May 2026
- 2024Purposer: Putting Human Motion Generation in Context19 Apr 2024
- 2024MultiPhys: Multi-Person Physics-aware 3D Motion Estimation18 Apr 2024
- 2024Closely Interactive Human Reconstruction with Proxemics and Physics-Guided Adaption17 Apr 2024
- 2023Towards Robust and Smooth 3D Multi-Person Pose Estimation from Monocular Videos in the Wild15 Sep 2023
- 2023Reconstructing Groups of People with Hypergraph Relational Reasoning30 Aug 2023
- 2023Crowd3D: Towards Hundreds of People Reconstruction from a Single Image23 Jan 2023
- 2023Scene-Aware 3D Multi-Human Motion Capture from a Single Camera12 Jan 2023
- 2022Multi-Person 3D Pose and Shape Estimation via Inverse Kinematics and Refinement24 Oct 2022
- 2022Recovering 3D Human Mesh from Monocular Images: A Survey3 Mar 2022
- 2021Putting People in their Place: Monocular Regression of 3D People in Depth15 Dec 2021