mlsanityData to 7 Oct 2026

SeSDF: Self-evolved Signed Distance Field for Implicit 3D Clothed Human Reconstruction

arXiv 2304.00359 ↗First posted 1 Apr 2023cs.CVcited by 15

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Abstract (arXiv)

We address the problem of clothed human reconstruction from a single image or uncalibrated multi-view images. Existing methods struggle with reconstructing detailed geometry of a clothed human and often require a calibrated setting for multi-view reconstruction. We propose a flexible framework which, by leveraging the parametric SMPL-X model, can take an arbitrary number of input images to reconstruct a clothed human model under an uncalibrated setting. At the core of our framework is our novel self-evolved signed distance field (SeSDF) module which allows the framework to learn to deform the signed distance field (SDF) derived from the fitted SMPL-X model, such that detailed geometry reflecting the actual clothed human can be encoded for better reconstruction. Besides, we propose a simple method for self-calibration of multi-view images via the fitted SMPL-X parameters. This lifts the requirement of tedious manual calibration and largely increases the flexibility of our method. Further, we introduce an effective occlusion-aware feature fusion strategy to account for the most useful features to reconstruct the human model. We thoroughly evaluate our framework on public benchmarks, demonstrating significant superiority over the state-of-the-arts both qualitatively and quantitatively.

Key facts. Cited by 15 papers in the map (data through 7 Oct 2026). Builds on 57 of its 75 references that are in the map. First posted on arXiv 1 Apr 2023.

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57 of 75 references.

References · 57

  1. 2016PointNet: Deep Learning on Point Sets for 3D Classification and Segmentationcited by 5,223
  2. 2019DeepSDF: Learning Continuous Signed Distance Functions for Shape Representationcited by 2,682
  3. 2018Occupancy Networks: Learning 3D Reconstruction in Function Spacecited by 2,037
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  6. 2016Stacked Hourglass Networks for Human Pose Estimationcited by 913
  7. 2017End-to-end Recovery of Human Shape and Posecited by 883
  8. 2019PIFu: Pixel-Aligned Implicit Function for High-Resolution Clothed Human Digitizationcited by 818
  9. 2020Convolutional Occupancy Networkscited by 760
  10. 2020Implicit Geometric Regularization for Learning Shapescited by 707
  11. 2020PIFuHD: Multi-Level Pixel-Aligned Implicit Function for High-Resolution 3D Human Digitizationcited by 521
  12. 2020Implicit Functions in Feature Space for 3D Shape Reconstruction and Completioncited by 343
38 more
  1. 2021PARE: Part Attention Regressor for 3D Human Body Estimationcited by 334
  2. 2020Deep Local Shapes: Learning Local SDF Priors for Detailed 3D Reconstructioncited by 321
  3. 2020HybrIK: A Hybrid Analytical-Neural Inverse Kinematics Solution for 3D Human Pose and Shape Estimationcited by 304
  4. 2021ICON: Implicit Clothed humans Obtained from Normalscited by 283
  5. 2020ARCH: Animatable Reconstruction of Clothed Humanscited by 257
  6. 2021PyMAF: 3D Human Pose and Shape Regression with Pyramidal Mesh Alignment Feedback Loopcited by 250
  7. 2021Function4D: Real-time Human Volumetric Capture from Very Sparse Consumer RGBD Sensorscited by 246
  8. 2018Total Capture: A 3D Deformation Model for Tracking Faces, Hands, and Bodiescited by 239
  9. 2018Video Based Reconstruction of 3D People Modelscited by 237
  10. 2020PaMIR: Parametric Model-Conditioned Implicit Representation for Image-based Human Reconstructioncited by 231
  11. 2018Learning to Estimate 3D Human Pose and Shape from a Single Color Imagecited by 226
  12. 2020Monocular, One-stage, Regression of Multiple 3D Peoplecited by 216
  13. 2020STAR: Sparse Trained Articulated Human Body Regressorcited by 194
  14. 2018Neural Body Fitting: Unifying Deep Learning and Model-Based Human Pose and Shape Estimationcited by 185
  15. 2019DeepHuman: 3D Human Reconstruction from a Single Imagecited by 182
  16. 2021ARCH++: Animation-Ready Clothed Human Reconstruction Revisitedcited by 174
  17. 2019Learning to Reconstruct People in Clothing from a Single RGB Cameracited by 168
  18. 2018Monocular Total Capture: Posing Face, Body, and Hands in the Wildcited by 162
  19. 2019SDFDiff: Differentiable Rendering of Signed Distance Fields for 3D Shape Optimizationcited by 159
  20. 2021Neural Human Performer: Learning Generalizable Radiance Fields for Human Performance Renderingcited by 158
  21. 2022PyMAF-X: Towards Well-aligned Full-body Model Regression from Monocular Imagescited by 152
  22. 2018BodyNet: Volumetric Inference of 3D Human Body Shapescited by 141
  23. 2021Putting People in their Place: Monocular Regression of 3D People in Depthcited by 141
  24. 2021Collaborative Regression of Expressive Bodies using Moderationcited by 137
  25. 2022Photorealistic Monocular 3D Reconstruction of Humans Wearing Clothingcited by 126
  26. 2020Geo-PIFu: Geometry and Pixel Aligned Implicit Functions for Single-view Human Reconstructioncited by 112
  27. 2019DenseRaC: Joint 3D Pose and Shape Estimation by Dense Render-and-Comparecited by 100
  28. 2019Detailed Human Shape Estimation from a Single Image by Hierarchical Mesh Deformationcited by 71
  29. 2018SiCloPe: Silhouette-Based Clothed Peoplecited by 68
  30. 2019Moulding Humans: Non-parametric 3D Human Shape Estimation from Single Imagescited by 67
  31. 2021DeepMultiCap: Performance Capture of Multiple Characters Using Sparse Multiview Camerascited by 67
  32. 2021Direct Multi-view Multi-person 3D Pose Estimationcited by 64
  33. 2019TexturePose: Supervising Human Mesh Estimation with Texture Consistencycited by 53
  34. 2021DoubleField: Bridging the Neural Surface and Radiance Fields for High-fidelity Human Reconstruction and Renderingcited by 52
  35. 2022Learning Implicit Templates for Point-Based Clothed Human Modelingcited by 50
  36. 2021Dynamic Surface Function Networks for Clothed Human Bodiescited by 44
  37. 2022DiffuStereo: High Quality Human Reconstruction via Diffusion-based Stereo Using Sparse Camerascited by 43
  38. 2022Generalizable Neural Performer: Learning Robust Radiance Fields for Human Novel View Synthesiscited by 40

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Citing papers per year: 2023: 4; 2024: 7; 2025: 3; 2026: 1.

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