Occluded Human Body Capture with Self-Supervised Spatial-Temporal Motion Prior
Not on the map. Why?
Abstract (arXiv)
Although significant progress has been achieved on monocular maker-less human motion capture in recent years, it is still hard for state-of-the-art methods to obtain satisfactory results in occlusion scenarios. There are two main reasons: the one is that the occluded motion capture is inherently ambiguous as various 3D poses can map to the same 2D observations, which always results in an unreliable estimation. The other is that no sufficient occluded human data can be used for training a robust model. To address the obstacles, our key-idea is to employ non-occluded human data to learn a joint-level spatial-temporal motion prior for occluded human with a self-supervised strategy. To further reduce the gap between synthetic and real occlusion data, we build the first 3D occluded motion dataset~(OcMotion), which can be used for both training and testing. We encode the motions in 2D maps and synthesize occlusions on non-occluded data for the self-supervised training. A spatial-temporal layer is then designed to learn joint-level correlations. The learned prior reduces the ambiguities of occlusions and is robust to diverse occlusion types, which is then adopted to assist the occluded human motion capture. Experimental results show that our method can generate accurate and coherent human motions from occluded videos with good generalization ability and runtime efficiency. The dataset and code are publicly available at urlhttps://github.com/boycehbz/CHOMP.
Key facts. Cited by 15 papers in the map (data through 14 Oct 2026). Builds on 50 of its 72 references that are in the map. First posted on arXiv 12 Jul 2022.
Builds on
50 of 72 references.
References · 50
- 2020An Image is Worth 16x16 Words: Transformers for Image Recognition at Scalecited by 30,186
- 2019PyTorch: An Imperative Style, High-Performance Deep Learning Librarycited by 20,305
- 2021Masked Autoencoders Are Scalable Vision Learnerscited by 7,403
- 2016Layer Normalizationcited by 5,669
- 2021BEiT: BERT Pre-Training of Image Transformerscited by 2,375
- 2019Deep High-Resolution Representation Learning for Human Pose Estimationcited by 1,339
- 2018On the Continuity of Rotation Representations in Neural Networkscited by 1,214
- 2016Realtime Multi-Person 2D Pose Estimation using Part Affinity Fieldscited by 1,064
- 2017End-to-end Recovery of Human Shape and Posecited by 885
- 2019Learning to Reconstruct 3D Human Pose and Shape via Model-fitting in the Loopcited by 627
- 2019VIBE: Video Inference for Human Body Pose and Shape Estimationcited by 620
- 2016Monocular 3D Human Pose Estimation In The Wild Using Improved CNN Supervisioncited by 494
38 more
- 2021AI Choreographer: Music Conditioned 3D Dance Generation with AIST++cited by 485
- 20183D human pose estimation in video with temporal convolutions and semi-supervised trainingcited by 403
- 2017A simple yet effective baseline for 3d human pose estimationcited by 401
- 2017Cascaded Pyramid Network for Multi-Person Pose Estimationcited by 341
- 2016RMPE: Regional Multi-person Pose Estimationcited by 340
- 2021PARE: Part Attention Regressor for 3D Human Body Estimationcited by 337
- 2021HuMoR: 3D Human Motion Model for Robust Pose Estimationcited by 324
- 2018Learning 3D Human Dynamics from Videocited by 316
- 20213D Human Pose Estimation with Spatial and Temporal Transformerscited by 272
- 2020Pose2Mesh: Graph Convolutional Network for 3D Human Pose and Mesh Recovery from a 2D Human Posecited by 248
- 2020Monocular, One-stage, Regression of Multiple 3D Peoplecited by 218
- 2021AGORA: Avatars in Geography Optimized for Regression Analysiscited by 205
- 2017Single-Shot Multi-Person 3D Pose Estimation From Monocular RGBcited by 195
- 2016Panoptic Studio: A Massively Multiview System for Social Interaction Capturecited by 173
- 2017PoseTrack: A Benchmark for Human Pose Estimation and Trackingcited by 173
- 2020Beyond Static Features for Temporally Consistent 3D Human Pose and Shape from a Videocited by 163
- 2021GLAMR: Global Occlusion-Aware Human Mesh Recovery with Dynamic Camerascited by 153
- 2021Putting People in their Place: Monocular Regression of 3D People in Depthcited by 142
- 2017Towards 3D Human Pose Estimation in the Wild: a Weakly-supervised Approachcited by 115
- 20163D Human Pose Estimation = 2D Pose Estimation + Matchingcited by 113
- 2019Exploiting temporal context for 3D human pose estimation in the wildcited by 110
- 20203D Human Motion Estimation via Motion Compression and Refinementcited by 98
- 2021Learning Motion Priors for 4D Human Body Capture in 3D Scenescited by 98
- 2021Exploiting Temporal Contexts with Strided Transformer for 3D Human Pose Estimationcited by 94
- 2017Exploiting temporal information for 3D pose estimationcited by 89
- 2019Human Mesh Recovery from Monocular Images via a Skeleton-disentangled Representationcited by 87
- 2020Motion Guided 3D Pose Estimation from Videoscited by 85
- 2017MonoPerfCap: Human Performance Capture from Monocular Videocited by 63
- 2021Encoder-decoder with Multi-level Attention for 3D Human Shape and Pose Estimationcited by 62
- 2022Occluded Human Mesh Recoverycited by 54
- 20203D Multi-bodies: Fitting Sets of Plausible 3D Human Models to Ambiguous Image Datacited by 50
- 2020Full-Body Awareness from Partial Observationscited by 29
- 2021Dynamic Multi-Person Mesh Recovery From Uncalibrated Multi-View Camerascited by 26
- 2018How Robust is 3D Human Pose Estimation to Occlusion?cited by 23
- 2021LASOR: Learning Accurate 3D Human Pose and Shape Via Synthetic Occlusion-Aware Data and Neural Mesh Renderingcited by 8
- 2022The Best of Both Worlds: Combining Model-based and Nonparametric Approaches for 3D Human Body Estimationcited by 8
- 2019Temporally Coherent Full 3D Mesh Human Pose Recovery from Monocular Videocited by 4
- 2021Self-Attentive 3D Human Pose and Shape Estimation from Videoscited by 1
Built on by
Citing papers per year: 2023: 8; 2024: 3; 2025: 1; 2026: 3.
15 papers.
Sort:
By area:
- 20233D-Aware Neural Body Fitting for Occlusion Robust 3D Human Pose Estimationcited by 28
- 2023Fusing Monocular Images and Sparse IMU Signals for Real-time Human Motion Capturecited by 18
- 2023Rendering Humans from Object-Occluded Monocular Videoscited by 14
- 2023Wild2Avatar: Rendering Humans Behind Occlusionscited by 8
- 2024OccFusion: Rendering Occluded Humans with Generative Diffusion Priorscited by 8
- 2023Nonrigid Object Contact Estimation With Regional Unwrapping Transformercited by 3
- 2023STRIDE: Single-video based Temporally Continuous Occlusion-Robust 3D Pose Estimationcited by 2
- 2024Divide and Fuse: Body Part Mesh Recovery from Partially Visible Human Imagescited by 2
- 2025DiffCap: Diffusion-based Real-time Human Motion Capture using Sparse IMUs and a Monocular Cameracited by 2
- 2023Motion-DVAE: Unsupervised learning for fast human motion denoisingcited by 1
- 2024EPOCH: Jointly Estimating the 3D Pose of Cameras and Humanscited by 1
- 2023Semantic and Articulated Pedestrian Sensing Onboard a Moving Vehiclecited by 0
3 more
- 2026InpaintHuman: Reconstructing Occluded Humans with Multi-Scale UV Mapping and Identity-Preserving Diffusion Inpaintingcited by 0
- 2026MoPO: Incorporating Motion Prior for Occluded Human Mesh Recoverycited by 0
- 2026Feed-Forward Multi-view Multi-person Reconstruction with Contrastive Human-Aware 3D Representationcited by 0
- 2026Feed-Forward Multi-view Multi-person Reconstruction with Contrastive Human-Aware 3D Representation1 Sep 2026
- 2026MoPO: Incorporating Motion Prior for Occluded Human Mesh Recovery11 May 2026
- 2026InpaintHuman: Reconstructing Occluded Humans with Multi-Scale UV Mapping and Identity-Preserving Diffusion Inpainting5 Jan 2026
- 2025DiffCap: Diffusion-based Real-time Human Motion Capture using Sparse IMUs and a Monocular Camera8 Aug 2025
- 2024Divide and Fuse: Body Part Mesh Recovery from Partially Visible Human Images12 Jul 2024
- 2024OccFusion: Rendering Occluded Humans with Generative Diffusion Priors29 Jun 2024
- 2024EPOCH: Jointly Estimating the 3D Pose of Cameras and Humans28 Jun 2024
- 2023Wild2Avatar: Rendering Humans Behind Occlusions31 Dec 2023
- 2023STRIDE: Single-video based Temporally Continuous Occlusion-Robust 3D Pose Estimation24 Dec 2023
- 2023Semantic and Articulated Pedestrian Sensing Onboard a Moving Vehicle12 Sep 2023
- 2023Fusing Monocular Images and Sparse IMU Signals for Real-time Human Motion Capture1 Sep 2023
- 2023Nonrigid Object Contact Estimation With Regional Unwrapping Transformer27 Aug 2023
3 more
- 20233D-Aware Neural Body Fitting for Occlusion Robust 3D Human Pose Estimationcited by 28
- 2023Fusing Monocular Images and Sparse IMU Signals for Real-time Human Motion Capturecited by 18
- 2023Rendering Humans from Object-Occluded Monocular Videoscited by 14
- 2023Wild2Avatar: Rendering Humans Behind Occlusionscited by 8
- 2023Nonrigid Object Contact Estimation With Regional Unwrapping Transformercited by 3
- 2023STRIDE: Single-video based Temporally Continuous Occlusion-Robust 3D Pose Estimationcited by 2
- 2024Divide and Fuse: Body Part Mesh Recovery from Partially Visible Human Imagescited by 2
- 2025DiffCap: Diffusion-based Real-time Human Motion Capture using Sparse IMUs and a Monocular Cameracited by 2
- 2023Motion-DVAE: Unsupervised learning for fast human motion denoisingcited by 1
- 2024EPOCH: Jointly Estimating the 3D Pose of Cameras and Humanscited by 1
- 2023Semantic and Articulated Pedestrian Sensing Onboard a Moving Vehiclecited by 0
- 2026InpaintHuman: Reconstructing Occluded Humans with Multi-Scale UV Mapping and Identity-Preserving Diffusion Inpaintingcited by 0
12 most cited of 14 All 14 (JSON)
- 2026Feed-Forward Multi-view Multi-person Reconstruction with Contrastive Human-Aware 3D Representation1 Sep 2026
- 2026MoPO: Incorporating Motion Prior for Occluded Human Mesh Recovery11 May 2026
- 2026InpaintHuman: Reconstructing Occluded Humans with Multi-Scale UV Mapping and Identity-Preserving Diffusion Inpainting5 Jan 2026
- 2025DiffCap: Diffusion-based Real-time Human Motion Capture using Sparse IMUs and a Monocular Camera8 Aug 2025
- 2024Divide and Fuse: Body Part Mesh Recovery from Partially Visible Human Images12 Jul 2024
- 2024EPOCH: Jointly Estimating the 3D Pose of Cameras and Humans28 Jun 2024
- 2023Wild2Avatar: Rendering Humans Behind Occlusions31 Dec 2023
- 2023STRIDE: Single-video based Temporally Continuous Occlusion-Robust 3D Pose Estimation24 Dec 2023
- 2023Semantic and Articulated Pedestrian Sensing Onboard a Moving Vehicle12 Sep 2023
- 2023Fusing Monocular Images and Sparse IMU Signals for Real-time Human Motion Capture1 Sep 2023
- 2023Nonrigid Object Contact Estimation With Regional Unwrapping Transformer27 Aug 2023
- 20233D-Aware Neural Body Fitting for Occlusion Robust 3D Human Pose Estimation19 Aug 2023
12 newest of 14 All 14 (JSON)