mlsanityData to 7 Oct 2026

Delving Deep Into Hybrid Annotations for 3D Human Recovery in the Wild

arXiv 1908.06442 ↗First posted 18 Aug 2019cs.CVcited by 38

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Abstract (arXiv)

Though much progress has been achieved in single-image 3D human recovery, estimating 3D model for in-the-wild images remains a formidable challenge. The reason lies in the fact that obtaining high-quality 3D annotations for in-the-wild images is an extremely hard task that consumes enormous amount of resources and manpower. To tackle this problem, previous methods adopt a hybrid training strategy that exploits multiple heterogeneous types of annotations including 3D and 2D while leaving the efficacy of each annotation not thoroughly investigated. In this work, we aim to perform a comprehensive study on cost and effectiveness trade-off between different annotations. Specifically, we focus on the challenging task of in-the-wild 3D human recovery from single images when paired 3D annotations are not fully available. Through extensive experiments, we obtain several observations: 1) 3D annotations are efficient, whereas traditional 2D annotations such as 2D keypoints and body part segmentation are less competent in guiding 3D human recovery. 2) Dense Correspondence such as DensePose is effective. When there are no paired in-the-wild 3D annotations available, the model exploiting dense correspondence can achieve 92% of the performance compared to a model trained with paired 3D data. We show that incorporating dense correspondence into in-the-wild 3D human recovery is promising and competitive due to its high efficiency and relatively low annotating cost. Our model trained with dense correspondence can serve as a strong reference for future research.

Key facts. Cited by 38 papers in the map (data through 7 Oct 2026). First posted on arXiv 18 Aug 2019.

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Citing papers per year: 2021: 18; 2022: 8; 2023: 7; 2024: 3; 2025: 2.

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  1. 2021PyMAF: 3D Human Pose and Shape Regression with Pyramidal Mesh Alignment Feedback Loopcited by 250
  2. 2022CLIFF: Carrying Location Information in Full Frames into Human Pose and Shape Estimationcited by 237
  3. 2023BEDLAM: A Synthetic Dataset of Bodies Exhibiting Detailed Lifelike Animated Motioncited by 229
  4. 2021FrankMocap: A Monocular 3D Whole-Body Pose Estimation System via Regression and Integrationcited by 168
  5. 2023SMPLer-X: Scaling Up Expressive Human Pose and Shape Estimationcited by 154
  6. 2022PyMAF-X: Towards Well-aligned Full-body Model Regression from Monocular Imagescited by 152
  7. 2021GLAMR: Global Occlusion-Aware Human Mesh Recovery with Dynamic Camerascited by 151
  8. 2021Putting People in their Place: Monocular Regression of 3D People in Depthcited by 141
  9. 2021Collaborative Regression of Expressive Bodies using Moderationcited by 137
  10. 2022Recovering 3D Human Mesh from Monocular Images: A Surveycited by 103
  11. 2021Open-World Entity Segmentationcited by 74
  12. 2021Scene-aware Generative Network for Human Motion Synthesiscited by 70
26 more
  1. 2021Deep Regression on Manifolds: A 3D Rotation Case Studycited by 67
  2. 2021Playing for 3D Human Recoverycited by 63
  3. 2021Locally Aware Piecewise Transformation Fields for 3D Human Mesh Registrationcited by 41
  4. 2023PACE: Human and Camera Motion Estimation from in-the-wild Videoscited by 33
  5. 2025SMPLest-X: Ultimate Scaling for Expressive Human Pose and Shape Estimationcited by 31
  6. 2021KAMA: 3D Keypoint Aware Body Mesh Articulationcited by 27
  7. 2021Monocular 3D Reconstruction of Interacting Hands via Collision-Aware Factorized Refinementscited by 27
  8. 2021PC-HMR: Pose Calibration for 3D Human Mesh Recovery from 2D Images/Videoscited by 25
  9. 2021VoteHMR: Occlusion-Aware Voting Network for Robust 3D Human Mesh Recovery from Partial Point Cloudscited by 18
  10. 2024COIN: Control-Inpainting Diffusion Prior for Human and Camera Motion Estimationcited by 15
  11. 2021Leveraging MoCap Data for Human Mesh Recoverycited by 12
  12. 2022MPT: Mesh Pre-Training with Transformers for Human Pose and Mesh Reconstructioncited by 11
  13. 2023Delving Deep into Pixel Alignment Feature for Accurate Multi-view Human Mesh Recoverycited by 10
  14. 2022Self-supervised Human Mesh Recovery with Cross-Representation Alignmentcited by 9
  15. 2022Progressive Multi-view Human Mesh Recovery with Self-Supervisioncited by 9
  16. 2023Implicit 3D Human Mesh Recovery using Consistency with Pose and Shape from Unseen-viewcited by 8
  17. 2023Rethinking Self-Supervised Visual Representation Learning in Pre-training for 3D Human Pose and Shape Estimationcited by 7
  18. 2024KITRO: Refining Human Mesh by 2D Clues and Kinematic-tree Rotationcited by 5
  19. 2021Multi-initialization Optimization Network for Accurate 3D Human Pose and Shape Estimationcited by 4
  20. 2023PoseGen: Learning to Generate 3D Human Pose Dataset with NeRFcited by 2
  21. 2024Humans as Checkerboards: Calibrating Camera Motion Scale for World-Coordinate Human Mesh Recoverycited by 2
  22. 2021Semi-supervised Dense Keypoints Using Unlabeled Multiview Imagescited by 1
  23. 2022Leveraging the Learnable Vertex-Vertex Relationship to Generalize Human Pose and Mesh Reconstruction for In-the-Wild Scenescited by 1
  24. 2021Monocular Human Shape and Pose with Dense Mesh-borne Local Image Featurescited by 0
  25. 2022Unified Simulation, Perception, and Generation of Human Behaviorcited by 0
  26. 2025Video Inference for Human Mesh Recovery with Vision Transformercited by 0