Delving Deep Into Hybrid Annotations for 3D Human Recovery in the Wild
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Abstract (arXiv)
Though much progress has been achieved in single-image 3D human recovery, estimating 3D model for in-the-wild images remains a formidable challenge. The reason lies in the fact that obtaining high-quality 3D annotations for in-the-wild images is an extremely hard task that consumes enormous amount of resources and manpower. To tackle this problem, previous methods adopt a hybrid training strategy that exploits multiple heterogeneous types of annotations including 3D and 2D while leaving the efficacy of each annotation not thoroughly investigated. In this work, we aim to perform a comprehensive study on cost and effectiveness trade-off between different annotations. Specifically, we focus on the challenging task of in-the-wild 3D human recovery from single images when paired 3D annotations are not fully available. Through extensive experiments, we obtain several observations: 1) 3D annotations are efficient, whereas traditional 2D annotations such as 2D keypoints and body part segmentation are less competent in guiding 3D human recovery. 2) Dense Correspondence such as DensePose is effective. When there are no paired in-the-wild 3D annotations available, the model exploiting dense correspondence can achieve 92% of the performance compared to a model trained with paired 3D data. We show that incorporating dense correspondence into in-the-wild 3D human recovery is promising and competitive due to its high efficiency and relatively low annotating cost. Our model trained with dense correspondence can serve as a strong reference for future research.
Key facts. Cited by 38 papers in the map (data through 7 Oct 2026). First posted on arXiv 18 Aug 2019.
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Citing papers per year: 2021: 18; 2022: 8; 2023: 7; 2024: 3; 2025: 2.
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- 2021PyMAF: 3D Human Pose and Shape Regression with Pyramidal Mesh Alignment Feedback Loopcited by 250
- 2022CLIFF: Carrying Location Information in Full Frames into Human Pose and Shape Estimationcited by 237
- 2023BEDLAM: A Synthetic Dataset of Bodies Exhibiting Detailed Lifelike Animated Motioncited by 229
- 2021FrankMocap: A Monocular 3D Whole-Body Pose Estimation System via Regression and Integrationcited by 168
- 2023SMPLer-X: Scaling Up Expressive Human Pose and Shape Estimationcited by 154
- 2022PyMAF-X: Towards Well-aligned Full-body Model Regression from Monocular Imagescited by 152
- 2021GLAMR: Global Occlusion-Aware Human Mesh Recovery with Dynamic Camerascited by 151
- 2021Putting People in their Place: Monocular Regression of 3D People in Depthcited by 141
- 2021Collaborative Regression of Expressive Bodies using Moderationcited by 137
- 2022Recovering 3D Human Mesh from Monocular Images: A Surveycited by 103
- 2021Open-World Entity Segmentationcited by 74
- 2021Scene-aware Generative Network for Human Motion Synthesiscited by 70
26 more
- 2021Deep Regression on Manifolds: A 3D Rotation Case Studycited by 67
- 2021Playing for 3D Human Recoverycited by 63
- 2021Locally Aware Piecewise Transformation Fields for 3D Human Mesh Registrationcited by 41
- 2023PACE: Human and Camera Motion Estimation from in-the-wild Videoscited by 33
- 2025SMPLest-X: Ultimate Scaling for Expressive Human Pose and Shape Estimationcited by 31
- 2021KAMA: 3D Keypoint Aware Body Mesh Articulationcited by 27
- 2021Monocular 3D Reconstruction of Interacting Hands via Collision-Aware Factorized Refinementscited by 27
- 2021PC-HMR: Pose Calibration for 3D Human Mesh Recovery from 2D Images/Videoscited by 25
- 2021VoteHMR: Occlusion-Aware Voting Network for Robust 3D Human Mesh Recovery from Partial Point Cloudscited by 18
- 2024COIN: Control-Inpainting Diffusion Prior for Human and Camera Motion Estimationcited by 15
- 2021Leveraging MoCap Data for Human Mesh Recoverycited by 12
- 2022MPT: Mesh Pre-Training with Transformers for Human Pose and Mesh Reconstructioncited by 11
- 2023Delving Deep into Pixel Alignment Feature for Accurate Multi-view Human Mesh Recoverycited by 10
- 2022Self-supervised Human Mesh Recovery with Cross-Representation Alignmentcited by 9
- 2022Progressive Multi-view Human Mesh Recovery with Self-Supervisioncited by 9
- 2023Implicit 3D Human Mesh Recovery using Consistency with Pose and Shape from Unseen-viewcited by 8
- 2023Rethinking Self-Supervised Visual Representation Learning in Pre-training for 3D Human Pose and Shape Estimationcited by 7
- 2024KITRO: Refining Human Mesh by 2D Clues and Kinematic-tree Rotationcited by 5
- 2021Multi-initialization Optimization Network for Accurate 3D Human Pose and Shape Estimationcited by 4
- 2023PoseGen: Learning to Generate 3D Human Pose Dataset with NeRFcited by 2
- 2024Humans as Checkerboards: Calibrating Camera Motion Scale for World-Coordinate Human Mesh Recoverycited by 2
- 2021Semi-supervised Dense Keypoints Using Unlabeled Multiview Imagescited by 1
- 2022Leveraging the Learnable Vertex-Vertex Relationship to Generalize Human Pose and Mesh Reconstruction for In-the-Wild Scenescited by 1
- 2021Monocular Human Shape and Pose with Dense Mesh-borne Local Image Featurescited by 0
- 2022Unified Simulation, Perception, and Generation of Human Behaviorcited by 0
- 2025Video Inference for Human Mesh Recovery with Vision Transformercited by 0
- 2025Video Inference for Human Mesh Recovery with Vision Transformer11 Jul 2025
- 2025SMPLest-X: Ultimate Scaling for Expressive Human Pose and Shape Estimation16 Jan 2025
- 2024COIN: Control-Inpainting Diffusion Prior for Human and Camera Motion Estimation29 Aug 2024
- 2024Humans as Checkerboards: Calibrating Camera Motion Scale for World-Coordinate Human Mesh Recovery30 Jun 2024
- 2024KITRO: Refining Human Mesh by 2D Clues and Kinematic-tree Rotation30 May 2024
- 2023PoseGen: Learning to Generate 3D Human Pose Dataset with NeRF22 Dec 2023
- 2023PACE: Human and Camera Motion Estimation from in-the-wild Videos20 Oct 2023
- 2023SMPLer-X: Scaling Up Expressive Human Pose and Shape Estimation29 Sep 2023
- 2023Implicit 3D Human Mesh Recovery using Consistency with Pose and Shape from Unseen-view30 Jun 2023
- 2023BEDLAM: A Synthetic Dataset of Bodies Exhibiting Detailed Lifelike Animated Motion29 Jun 2023
- 2023Rethinking Self-Supervised Visual Representation Learning in Pre-training for 3D Human Pose and Shape Estimation9 Mar 2023
- 2023Delving Deep into Pixel Alignment Feature for Accurate Multi-view Human Mesh Recovery15 Jan 2023
26 more
- 2022Progressive Multi-view Human Mesh Recovery with Self-Supervision10 Dec 2022
- 2022MPT: Mesh Pre-Training with Transformers for Human Pose and Mesh Reconstruction24 Nov 2022
- 2022Self-supervised Human Mesh Recovery with Cross-Representation Alignment10 Sep 2022
- 2022CLIFF: Carrying Location Information in Full Frames into Human Pose and Shape Estimation1 Aug 2022
- 2022PyMAF-X: Towards Well-aligned Full-body Model Regression from Monocular Images13 Jul 2022
- 2022Unified Simulation, Perception, and Generation of Human Behavior28 Apr 2022
- 2022Recovering 3D Human Mesh from Monocular Images: A Survey3 Mar 2022
- 2022Leveraging the Learnable Vertex-Vertex Relationship to Generalize Human Pose and Mesh Reconstruction for In-the-Wild Scenes15 Feb 2022
- 2021Multi-initialization Optimization Network for Accurate 3D Human Pose and Shape Estimation24 Dec 2021
- 2021Putting People in their Place: Monocular Regression of 3D People in Depth15 Dec 2021
- 2021GLAMR: Global Occlusion-Aware Human Mesh Recovery with Dynamic Cameras2 Dec 2021
- 2021Monocular Human Shape and Pose with Dense Mesh-borne Local Image Features9 Nov 2021
- 2021Monocular 3D Reconstruction of Interacting Hands via Collision-Aware Factorized Refinements1 Nov 2021
- 2021Leveraging MoCap Data for Human Mesh Recovery18 Oct 2021
- 2021VoteHMR: Occlusion-Aware Voting Network for Robust 3D Human Mesh Recovery from Partial Point Clouds17 Oct 2021
- 2021Playing for 3D Human Recovery14 Oct 2021
- 2021Semi-supervised Dense Keypoints Using Unlabeled Multiview Images20 Sep 2021
- 2021FrankMocap: A Monocular 3D Whole-Body Pose Estimation System via Regression and Integration13 Aug 2021
- 2021Open-World Entity Segmentation29 Jul 2021
- 2021Scene-aware Generative Network for Human Motion Synthesis31 May 2021
- 2021Collaborative Regression of Expressive Bodies using Moderation11 May 2021
- 2021KAMA: 3D Keypoint Aware Body Mesh Articulation27 Apr 2021
- 2021Locally Aware Piecewise Transformation Fields for 3D Human Mesh Registration16 Apr 2021
- 2021PyMAF: 3D Human Pose and Shape Regression with Pyramidal Mesh Alignment Feedback Loop30 Mar 2021
- 2021Deep Regression on Manifolds: A 3D Rotation Case Study30 Mar 2021
- 2021PC-HMR: Pose Calibration for 3D Human Mesh Recovery from 2D Images/Videos16 Mar 2021
- 2021PyMAF: 3D Human Pose and Shape Regression with Pyramidal Mesh Alignment Feedback Loopcited by 250
- 2022CLIFF: Carrying Location Information in Full Frames into Human Pose and Shape Estimationcited by 237
- 2023BEDLAM: A Synthetic Dataset of Bodies Exhibiting Detailed Lifelike Animated Motioncited by 229
- 2021FrankMocap: A Monocular 3D Whole-Body Pose Estimation System via Regression and Integrationcited by 168
- 2023SMPLer-X: Scaling Up Expressive Human Pose and Shape Estimationcited by 154
- 2022PyMAF-X: Towards Well-aligned Full-body Model Regression from Monocular Imagescited by 152
- 2021GLAMR: Global Occlusion-Aware Human Mesh Recovery with Dynamic Camerascited by 151
- 2021Putting People in their Place: Monocular Regression of 3D People in Depthcited by 141
- 2021Collaborative Regression of Expressive Bodies using Moderationcited by 137
- 2022Recovering 3D Human Mesh from Monocular Images: A Surveycited by 103
- 2021Open-World Entity Segmentationcited by 74
- 2021Scene-aware Generative Network for Human Motion Synthesiscited by 70
12 most cited of 37 All 37 (JSON)
- 2025Video Inference for Human Mesh Recovery with Vision Transformer11 Jul 2025
- 2025SMPLest-X: Ultimate Scaling for Expressive Human Pose and Shape Estimation16 Jan 2025
- 2024Humans as Checkerboards: Calibrating Camera Motion Scale for World-Coordinate Human Mesh Recovery30 Jun 2024
- 2024KITRO: Refining Human Mesh by 2D Clues and Kinematic-tree Rotation30 May 2024
- 2023PoseGen: Learning to Generate 3D Human Pose Dataset with NeRF22 Dec 2023
- 2023PACE: Human and Camera Motion Estimation from in-the-wild Videos20 Oct 2023
- 2023SMPLer-X: Scaling Up Expressive Human Pose and Shape Estimation29 Sep 2023
- 2023Implicit 3D Human Mesh Recovery using Consistency with Pose and Shape from Unseen-view30 Jun 2023
- 2023BEDLAM: A Synthetic Dataset of Bodies Exhibiting Detailed Lifelike Animated Motion29 Jun 2023
- 2023Rethinking Self-Supervised Visual Representation Learning in Pre-training for 3D Human Pose and Shape Estimation9 Mar 2023
- 2023Delving Deep into Pixel Alignment Feature for Accurate Multi-view Human Mesh Recovery15 Jan 2023
- 2022Progressive Multi-view Human Mesh Recovery with Self-Supervision10 Dec 2022
12 newest of 37 All 37 (JSON)