Sampling is Matter: Point-guided 3D Human Mesh Reconstruction
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Abstract (arXiv)
This paper presents a simple yet powerful method for 3D human mesh reconstruction from a single RGB image. Most recently, the non-local interactions of the whole mesh vertices have been effectively estimated in the transformer while the relationship between body parts also has begun to be handled via the graph model. Even though those approaches have shown the remarkable progress in 3D human mesh reconstruction, it is still difficult to directly infer the relationship between features, which are encoded from the 2D input image, and 3D coordinates of each vertex. To resolve this problem, we propose to design a simple feature sampling scheme. The key idea is to sample features in the embedded space by following the guide of points, which are estimated as projection results of 3D mesh vertices (i.e., ground truth). This helps the model to concentrate more on vertex-relevant features in the 2D space, thus leading to the reconstruction of the natural human pose. Furthermore, we apply progressive attention masking to precisely estimate local interactions between vertices even under severe occlusions. Experimental results on benchmark datasets show that the proposed method efficiently improves the performance of 3D human mesh reconstruction. The code and model are publicly available at: https://github.com/DCVL-3D/PointHMR_release.
Key facts. Cited by 24 papers in the map (data through 14 Oct 2026). Builds on 38 of its 45 references that are in the map. First posted on arXiv 19 Apr 2023.
Builds on
38 of 45 references.
References · 38
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- 2016Monocular 3D Human Pose Estimation In The Wild Using Improved CNN Supervisioncited by 494
26 more
- 2020End-to-End Human Pose and Mesh Reconstruction with Transformerscited by 418
- 2019Learning joint reconstruction of hands and manipulated objectscited by 378
- 2021PARE: Part Attention Regressor for 3D Human Body Estimationcited by 337
- 2020HybrIK: A Hybrid Analytical-Neural Inverse Kinematics Solution for 3D Human Pose and Shape Estimationcited by 307
- 2018CrowdHuman: A Benchmark for Detecting Human in a Crowdcited by 284
- 2020I2L-MeshNet: Image-to-Lixel Prediction Network for Accurate 3D Human Pose and Mesh Estimation from a Single RGB Imagecited by 274
- 2019FreiHAND: A Dataset for Markerless Capture of Hand Pose and Shape from Single RGB Imagescited by 271
- 2019Convolutional Mesh Regression for Single-Image Human Shape Reconstructioncited by 270
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- 2021Mesh Graphormercited by 265
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- 2020Pose2Mesh: Graph Convolutional Network for 3D Human Pose and Mesh Recovery from a 2D Human Posecited by 248
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- 2018CrowdPose: Efficient Crowded Scenes Pose Estimation and A New Benchmarkcited by 214
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- 2021Learning to Estimate Robust 3D Human Mesh from In-the-Wild Crowded Scenescited by 65
- 2021Encoder-decoder with Multi-level Attention for 3D Human Shape and Pose Estimationcited by 62
- 2022Occluded Human Mesh Recoverycited by 54
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Citing papers per year: 2023: 1; 2024: 14; 2025: 6; 2026: 3.
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- 2024WiLoR: End-to-end 3D Hand Localization and Reconstruction in-the-wildcited by 124
- 2024Multi-HMR: Multi-Person Whole-Body Human Mesh Recovery in a Single Shotcited by 101
- 2024Hamba: Single-view 3D Hand Reconstruction with Graph-guided Bi-Scanning Mambacited by 45
- 2024A Simple Baseline for Efficient Hand Mesh Reconstructioncited by 27
- 2025GUAVA: Generalizable Upper Body 3D Gaussian Avatarcited by 22
- 2024MEGA: Masked Generative Autoencoder for Human Mesh Recoverycited by 14
- 2024HandOS: 3D Hand Reconstruction in One Stagecited by 9
- 2024MeshPose: Unifying DensePose and 3D Body Mesh reconstructioncited by 8
- 2025End-to-End HOI Reconstruction Transformer with Graph-based Encodingcited by 8
- 2024Human Mesh Recovery from Arbitrary Multi-view Imagescited by 6
- 2024Optimal-state Dynamics Estimation for Physics-based Human Motion Capture from Videoscited by 6
- 2024MaskHand: Generative Masked Modeling for Robust Hand Mesh Reconstruction in the Wildcited by 5
12 more
- 2025Towards Dynamic 3D Reconstruction of Hand-Instrument Interaction in Ophthalmic Surgerycited by 3
- 2026QuaMo: Quaternion Motions for Vision-based 3D Human Kinematics Capturecited by 3
- 2026EgoHandICL: Egocentric 3D Hand Reconstruction with In-Context Learningcited by 3
- 2024PostoMETRO: Pose Token Enhanced Mesh Transformer for Robust 3D Human Mesh Recoverycited by 2
- 2025MeshMamba: State Space Models for Articulated 3D Mesh Generation and Reconstructioncited by 2
- 2023Weakly-Supervised 3D Reconstruction of Clothed Humans via Normal Mapscited by 1
- 2024AdaptiveFusion: Adaptive Multi-Modal Multi-View Fusion for 3D Human Body Reconstructioncited by 1
- 2024RemoCap: Disentangled Representation Learning for Motion Capturecited by 0
- 2024ProGraph: Temporally-alignable Probability Guided Graph Topological Modeling for 3D Human Reconstructioncited by 0
- 2025M3DHMR: Monocular 3D Hand Mesh Recoverycited by 0
- 2025On the Use of Hierarchical Vision Foundation Models for Low-Cost Human Mesh Recovery and Pose Estimationcited by 0
- 2026B'ezier Degradation Modeling for LiDAR-based Human Motion Capturecited by 0
- 2026B'ezier Degradation Modeling for LiDAR-based Human Motion Capture19 May 2026
- 2026EgoHandICL: Egocentric 3D Hand Reconstruction with In-Context Learning27 Jan 2026
- 2026QuaMo: Quaternion Motions for Vision-based 3D Human Kinematics Capture27 Jan 2026
- 2025On the Use of Hierarchical Vision Foundation Models for Low-Cost Human Mesh Recovery and Pose Estimation14 Oct 2025
- 2025MeshMamba: State Space Models for Articulated 3D Mesh Generation and Reconstruction21 Jul 2025
- 2025M3DHMR: Monocular 3D Hand Mesh Recovery26 May 2025
- 2025Towards Dynamic 3D Reconstruction of Hand-Instrument Interaction in Ophthalmic Surgery23 May 2025
- 2025GUAVA: Generalizable Upper Body 3D Gaussian Avatar6 May 2025
- 2025End-to-End HOI Reconstruction Transformer with Graph-based Encoding8 Mar 2025
- 2024MaskHand: Generative Masked Modeling for Robust Hand Mesh Reconstruction in the Wild18 Dec 2024
- 2024HandOS: 3D Hand Reconstruction in One Stage2 Dec 2024
- 2024ProGraph: Temporally-alignable Probability Guided Graph Topological Modeling for 3D Human Reconstruction7 Nov 2024
12 more
- 2024Optimal-state Dynamics Estimation for Physics-based Human Motion Capture from Videos10 Oct 2024
- 2024WiLoR: End-to-end 3D Hand Localization and Reconstruction in-the-wild18 Sep 2024
- 2024AdaptiveFusion: Adaptive Multi-Modal Multi-View Fusion for 3D Human Body Reconstruction7 Sep 2024
- 2024Hamba: Single-view 3D Hand Reconstruction with Graph-guided Bi-Scanning Mamba12 Jul 2024
- 2024MeshPose: Unifying DensePose and 3D Body Mesh reconstruction14 Jun 2024
- 2024MEGA: Masked Generative Autoencoder for Human Mesh Recovery29 May 2024
- 2024RemoCap: Disentangled Representation Learning for Motion Capture21 May 2024
- 2024PostoMETRO: Pose Token Enhanced Mesh Transformer for Robust 3D Human Mesh Recovery19 Mar 2024
- 2024Human Mesh Recovery from Arbitrary Multi-view Images19 Mar 2024
- 2024A Simple Baseline for Efficient Hand Mesh Reconstruction4 Mar 2024
- 2024Multi-HMR: Multi-Person Whole-Body Human Mesh Recovery in a Single Shot22 Feb 2024
- 2023Weakly-Supervised 3D Reconstruction of Clothed Humans via Normal Maps27 Nov 2023
- 2024WiLoR: End-to-end 3D Hand Localization and Reconstruction in-the-wildcited by 124
- 2024Multi-HMR: Multi-Person Whole-Body Human Mesh Recovery in a Single Shotcited by 101
- 2024A Simple Baseline for Efficient Hand Mesh Reconstructioncited by 27
- 2025GUAVA: Generalizable Upper Body 3D Gaussian Avatarcited by 22
- 2024MEGA: Masked Generative Autoencoder for Human Mesh Recoverycited by 14
- 2024HandOS: 3D Hand Reconstruction in One Stagecited by 9
- 2024MeshPose: Unifying DensePose and 3D Body Mesh reconstructioncited by 8
- 2025End-to-End HOI Reconstruction Transformer with Graph-based Encodingcited by 8
- 2024Human Mesh Recovery from Arbitrary Multi-view Imagescited by 6
- 2024Optimal-state Dynamics Estimation for Physics-based Human Motion Capture from Videoscited by 6
- 2024MaskHand: Generative Masked Modeling for Robust Hand Mesh Reconstruction in the Wildcited by 5
- 2025Towards Dynamic 3D Reconstruction of Hand-Instrument Interaction in Ophthalmic Surgerycited by 3
12 most cited of 22 All 22 (JSON)
- 2026B'ezier Degradation Modeling for LiDAR-based Human Motion Capture19 May 2026
- 2026EgoHandICL: Egocentric 3D Hand Reconstruction with In-Context Learning27 Jan 2026
- 2026QuaMo: Quaternion Motions for Vision-based 3D Human Kinematics Capture27 Jan 2026
- 2025On the Use of Hierarchical Vision Foundation Models for Low-Cost Human Mesh Recovery and Pose Estimation14 Oct 2025
- 2025M3DHMR: Monocular 3D Hand Mesh Recovery26 May 2025
- 2025Towards Dynamic 3D Reconstruction of Hand-Instrument Interaction in Ophthalmic Surgery23 May 2025
- 2025GUAVA: Generalizable Upper Body 3D Gaussian Avatar6 May 2025
- 2025End-to-End HOI Reconstruction Transformer with Graph-based Encoding8 Mar 2025
- 2024MaskHand: Generative Masked Modeling for Robust Hand Mesh Reconstruction in the Wild18 Dec 2024
- 2024HandOS: 3D Hand Reconstruction in One Stage2 Dec 2024
- 2024ProGraph: Temporally-alignable Probability Guided Graph Topological Modeling for 3D Human Reconstruction7 Nov 2024
- 2024Optimal-state Dynamics Estimation for Physics-based Human Motion Capture from Videos10 Oct 2024
12 newest of 22 All 22 (JSON)