MoPO: Incorporating Motion Prior for Occluded Human Mesh Recovery
Not on the map. Why?
Abstract (arXiv)
Although recent studies have made remarkable progress in human mesh recovery, they still exhibit limited robustness to occlusions and often produce inaccurate poses and severe motion jitter due to the insufficient spatial features for occluded body parts. Inspired by the rapid advancements in human motion prediction, we discover that compared to occluded image features, pose sequence inherently contains reliable motion prior for estimating occluded body parts. In this paper, we incorporate Motion Prior for Occluded human mesh recovery, called MoPO. Our MoPO mainly consists of two components: 1) The motion de-occlusion module, where we propose a spatial-temporal occlusion detector to detect joint visibility, and then we propose a lightweight motion predictor to complete the occluded body parts by predicting the most plausible joint positions based on history poses. 2) The motion-aware fusion and refinement module, which fuses the completed joint sequence with image features to estimate human shape and initial human pose. Moreover, the completed joint sequence is further used to refine the final human pose through inverse kinematics, which provides the occlusion-free motion prior for regressing human poses. Extensive experiments demonstrate that MoPO achieves state-of-the-art performance on both occlusion-specific and standard benchmarks, significantly enhancing the accuracy and temporal consistency of occluded human mesh recovery. Our code and demo can be found in the supplementary material.
Key facts. No citing papers in the map yet (data through 7 Oct 2026). Builds on 49 of its 65 references that are in the map. First posted on arXiv 11 May 2026.
Builds on
49 of 65 references.
References · 49
- 2021High-Resolution Image Synthesis with Latent Diffusion Modelscited by 18,694
- 2021MLP-Mixer: An all-MLP Architecture for Visioncited by 1,441
- 2019AMASS: Archive of Motion Capture as Surface Shapescited by 1,208
- 2018On the Continuity of Rotation Representations in Neural Networkscited by 1,186
- 2017End-to-end Recovery of Human Shape and Posecited by 883
- 2019Learning to Reconstruct 3D Human Pose and Shape via Model-fitting in the Loopcited by 625
- 2019VIBE: Video Inference for Human Body Pose and Shape Estimationcited by 615
- 2016Monocular 3D Human Pose Estimation In The Wild Using Improved CNN Supervisioncited by 493
- 2022ViTPose: Simple Vision Transformer Baselines for Human Pose Estimationcited by 450
- 2023Humans in 4D: Reconstructing and Tracking Humans with Transformerscited by 344
- 2021PARE: Part Attention Regressor for 3D Human Body Estimationcited by 334
- 2018Learning 3D Human Dynamics from Videocited by 315
37 more
- 2020HybrIK: A Hybrid Analytical-Neural Inverse Kinematics Solution for 3D Human Pose and Shape Estimationcited by 304
- 2021PyMAF: 3D Human Pose and Shape Regression with Pyramidal Mesh Alignment Feedback Loopcited by 250
- 2020Pose2Mesh: Graph Convolutional Network for 3D Human Pose and Mesh Recovery from a 2D Human Posecited by 248
- 2022CLIFF: Carrying Location Information in Full Frames into Human Pose and Shape Estimationcited by 237
- 2020Monocular, One-stage, Regression of Multiple 3D Peoplecited by 216
- 2020Deep Learning-Based Human Pose Estimation: A Surveycited by 205
- 2023WHAM: Reconstructing World-grounded Humans with Accurate 3D Motioncited by 200
- 2017Single-Shot Multi-Person 3D Pose Estimation From Monocular RGBcited by 195
- 2022MotionBERT: A Unified Perspective on Learning Human Motion Representationscited by 188
- 2019Distribution-Aware Coordinate Representation for Human Pose Estimationcited by 165
- 2020Beyond Static Features for Temporally Consistent 3D Human Pose and Shape from a Videocited by 162
- 2021GLAMR: Global Occlusion-Aware Human Mesh Recovery with Dynamic Camerascited by 151
- 2021Putting People in their Place: Monocular Regression of 3D People in Depthcited by 141
- 2020Coherent Reconstruction of Multiple Humans from a Single Imagecited by 136
- 2022Recovering 3D Human Mesh from Monocular Images: A Surveycited by 103
- 2022Back to MLP: A Simple Baseline for Human Motion Predictioncited by 99
- 20203D Human Motion Estimation via Motion Compression and Refinementcited by 98
- 2024TokenHMR: Advancing Human Mesh Recovery with a Tokenized Pose Representationcited by 93
- 2021Learning to Estimate Robust 3D Human Mesh from In-the-Wild Crowded Scenescited by 64
- 2021Encoder-decoder with Multi-level Attention for 3D Human Shape and Pose Estimationcited by 62
- 2022Capturing Humans in Motion: Temporal-Attentive 3D Human Pose and Shape Estimation from Monocular Videocited by 59
- 2022Occluded Human Mesh Recoverycited by 52
- 2023Global-to-Local Modeling for Video-based 3D Human Pose and Shape Estimationcited by 46
- 20223D Human Motion Prediction: A Surveycited by 30
- 2023Co-Evolution of Pose and Mesh for 3D Human Body Estimation from Videocited by 25
- 2021A Lightweight Graph Transformer Network for Human Mesh Reconstruction from 2D Human Posecited by 21
- 2022GraphMLP: A Graph MLP-Like Architecture for 3D Human Pose Estimationcited by 21
- 2022PLIKS: A Pseudo-Linear Inverse Kinematic Solver for 3D Human Body Estimationcited by 18
- 2024DPMesh: Exploiting Diffusion Prior for Occluded Human Mesh Recoverycited by 16
- 2022Occluded Human Body Capture with Self-Supervised Spatial-Temporal Motion Priorcited by 15
- 2023Hourglass Tokenizer for Efficient Transformer-Based 3D Human Pose Estimationcited by 15
- 2024MEGA: Masked Generative Autoencoder for Human Mesh Recoverycited by 13
- 2023JOTR: 3D Joint Contrastive Learning with Transformers for Occluded Human Mesh Recoverycited by 12
- 2024MeshPose: Unifying DensePose and 3D Body Mesh reconstructioncited by 8
- 2024ShapeBoost: Boosting Human Shape Estimation with Part-Based Parameterization and Clothing-Preserving Augmentationcited by 4
- 2024ARTS: Semi-Analytical Regressor using Disentangled Skeletal Representations for Human Mesh Recovery from Videoscited by 4
- 2024PostoMETRO: Pose Token Enhanced Mesh Transformer for Robust 3D Human Mesh Recoverycited by 2
Built on by
Not cited yet.