mlsanityData to 14 Oct 2026

TexturePose: Supervising Human Mesh Estimation with Texture Consistency

arXiv 1910.11322 ↗First posted 24 Oct 2019cs.CVcited by 53

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Abstract (arXiv)

This work addresses the problem of model-based human pose estimation. Recent approaches have made significant progress towards regressing the parameters of parametric human body models directly from images. Because of the absence of images with 3D shape ground truth, relevant approaches rely on 2D annotations or sophisticated architecture designs. In this work, we advocate that there are more cues we can leverage, which are available for free in natural images, i.e., without getting more annotations, or modifying the network architecture. We propose a natural form of supervision, that capitalizes on the appearance constancy of a person among different frames (or viewpoints). This seemingly insignificant and often overlooked cue goes a long way for model-based pose estimation. The parametric model we employ allows us to compute a texture map for each frame. Assuming that the texture of the person does not change dramatically between frames, we can apply a novel texture consistency loss, which enforces that each point in the texture map has the same texture value across all frames. Since the texture is transferred in this common texture map space, no camera motion computation is necessary, or even an assumption of smoothness among frames. This makes our proposed supervision applicable in a variety of settings, ranging from monocular video, to multi-view images. We benchmark our approach against strong baselines that require the same or even more annotations that we do and we consistently outperform them. Simultaneously, we achieve state-of-the-art results among model-based pose estimation approaches in different benchmarks. The project website with videos, results, and code can be found at https://seas.upenn.edu/~pavlakos/projects/texturepose.

Key facts. Cited by 53 papers in the map (data through 14 Oct 2026). First posted on arXiv 24 Oct 2019.

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Cited by year (2026 to 14 Oct)

Citing papers per year: 2021: 25; 2022: 10; 2023: 10; 2024: 4; 2025: 1; 2026: 3.

53 papers.

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  1. 2021PyMAF: 3D Human Pose and Shape Regression with Pyramidal Mesh Alignment Feedback Loopcited by 250
  2. 2021Probabilistic Modeling for Human Mesh Recoverycited by 153
  3. 2021GLAMR: Global Occlusion-Aware Human Mesh Recovery with Dynamic Camerascited by 153
  4. 2022PyMAF-X: Towards Well-aligned Full-body Model Regression from Monocular Imagescited by 153
  5. 2021Putting People in their Place: Monocular Regression of 3D People in Depthcited by 142
  6. 2021Keypoint Transformer: Solving Joint Identification in Challenging Hands and Object Interactions for Accurate 3D Pose Estimationcited by 123
  7. 2023TRACE: 5D Temporal Regression of Avatars with Dynamic Cameras in 3D Environmentscited by 91
  8. 2021Deep Regression on Manifolds: A 3D Rotation Case Studycited by 67
  9. 2021S3: Neural Shape, Skeleton, and Skinning Fields for 3D Human Modelingcited by 59
  10. 2021Camera-Space Hand Mesh Recovery via Semantic Aggregation and Adaptive 2D-1D Registrationcited by 59
  11. 2022Human-Aware Object Placement for Visual Environment Reconstructioncited by 56
  12. 2021Recent Advances in Monocular 2D and 3D Human Pose Estimation: A Deep Learning Perspectivecited by 50
38 more
  1. 2021Hierarchical Kinematic Probability Distributions for 3D Human Shape and Pose Estimation from Images in the Wildcited by 48
  2. 2022TORE: Token Reduction for Efficient Human Mesh Recovery with Transformercited by 41
  3. 2021Probabilistic 3D Human Shape and Pose Estimation from Multiple Unconstrained Images in the Wildcited by 40
  4. 2021Adversarial Parametric Pose Priorcited by 38
  5. 2022Learned Vertex Descent: A New Direction for 3D Human Model Fittingcited by 37
  6. 2023PACE: Human and Camera Motion Estimation from in-the-wild Videoscited by 34
  7. 2023Probabilistic Human Mesh Recovery in 3D Scenes from Egocentric Viewscited by 33
  8. 2023PSVT: End-to-End Multi-person 3D Pose and Shape Estimation with Progressive Video Transformerscited by 32
  9. 2021KAMA: 3D Keypoint Aware Body Mesh Articulationcited by 27
  10. 2021A Survey on Human-aware Robot Navigationcited by 24
  11. 2021Tracking People with 3D Representationscited by 22
  12. 2021Learning monocular 3D reconstruction of articulated categories from motioncited by 18
  13. 2022Learning Visibility for Robust Dense Human Body Estimationcited by 15
  14. 2023SeSDF: Self-evolved Signed Distance Field for Implicit 3D Clothed Human Reconstructioncited by 15
  15. 2024COIN: Control-Inpainting Diffusion Prior for Human and Camera Motion Estimationcited by 15
  16. 2021Leveraging MoCap Data for Human Mesh Recoverycited by 12
  17. 2023Crowd3D: Towards Hundreds of People Reconstruction from a Single Imagecited by 12
  18. 2022Multi-Person 3D Pose and Shape Estimation via Inverse Kinematics and Refinementcited by 11
  19. 2021Everybody Is Unique: Towards Unbiased Human Mesh Recoverycited by 10
  20. 2022On Triangulation as a Form of Self-Supervision for 3D Human Pose Estimationcited by 10
  21. 2021UltraPose: Synthesizing Dense Pose with 1 Billion Points by Human-body Decoupling 3D Modelcited by 9
  22. 2023Implicit 3D Human Mesh Recovery using Consistency with Pose and Shape from Unseen-viewcited by 8
  23. 20223D Human Pose Estimation Using M"obius Graph Convolutional Networkscited by 6
  24. 2021Probabilistic Estimation of 3D Human Shape and Pose with a Semantic Local Parametric Modelcited by 5
  25. 2022Aligning Silhouette Topology for Self-Adaptive 3D Human Pose Recoverycited by 5
  26. 2023Coordinate Transformer: Achieving Single-stage Multi-person Mesh Recovery from Videoscited by 5
  27. 2021Multi-initialization Optimization Network for Accurate 3D Human Pose and Shape Estimationcited by 4
  28. 2021DC-GNet: Deep Mesh Relation Capturing Graph Convolution Network for 3D Human Shape Reconstructioncited by 3
  29. 2021Multi-view Image-based Hand Geometry Refinement using Differentiable Monte Carlo Ray Tracingcited by 2
  30. 2024Personalized 3D Human Pose and Shape Refinementcited by 2
  31. 2021Semi-supervised Dense Keypoints Using Unlabeled Multiview Imagescited by 1
  32. 2021Joint 3D Human Shape Recovery and Pose Estimation from a Single Image with Bilayer Graphcited by 1
  33. 2023TAPE: Temporal Attention-based Probabilistic human pose and shape Estimationcited by 1
  34. 2022Unified Simulation, Perception, and Generation of Human Behaviorcited by 0
  35. 2023Two Views Are Better than One: Monocular 3D Pose Estimation with Multiview Consistencycited by 0
  36. 2024Using Motion Cues to Supervise Single-Frame Body Pose and Shape Estimation in Low Data Regimescited by 0
  37. 2024Occlusion Resilient 3D Human Pose Estimationcited by 0
  38. 2025Video Inference for Human Mesh Recovery with Vision Transformercited by 0

50 most cited of 53 All 53 (JSON)