mlsanityData to 14 Oct 2026

Human Mesh Recovery from Monocular Images via a Skeleton-disentangled Representation

arXiv 1908.07172 ↗First posted 20 Aug 2019cs.CVcited by 87

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Abstract (arXiv)

We describe an end-to-end method for recovering 3D human body mesh from single images and monocular videos. Different from the existing methods try to obtain all the complex 3D pose, shape, and camera parameters from one coupling feature, we propose a skeleton-disentangling based framework, which divides this task into multi-level spatial and temporal granularity in a decoupling manner. In spatial, we propose an effective and pluggable "disentangling the skeleton from the details" (DSD) module. It reduces the complexity and decouples the skeleton, which lays a good foundation for temporal modeling. In temporal, the self-attention based temporal convolution network is proposed to efficiently exploit the short and long-term temporal cues. Furthermore, an unsupervised adversarial training strategy, temporal shuffles and order recovery, is designed to promote the learning of motion dynamics. The proposed method outperforms the state-of-the-art 3D human mesh recovery methods by 15.4% MPJPE and 23.8% PA-MPJPE on Human3.6M. State-of-the-art results are also achieved on the 3D pose in the wild (3DPW) dataset without any fine-tuning. Especially, ablation studies demonstrate that skeleton-disentangled representation is crucial for better temporal modeling and generalization.

Key facts. Cited by 87 papers in the map (data through 14 Oct 2026). First posted on arXiv 20 Aug 2019.

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Citing papers per year: 2021: 27; 2022: 20; 2023: 20; 2024: 12; 2025: 3; 2026: 5.

87 papers.

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  1. 2023Humans in 4D: Reconstructing and Tracking Humans with Transformerscited by 350
  2. 2021PARE: Part Attention Regressor for 3D Human Body Estimationcited by 337
  3. 2021HuMoR: 3D Human Motion Model for Robust Pose Estimationcited by 324
  4. 2021PyMAF: 3D Human Pose and Shape Regression with Pyramidal Mesh Alignment Feedback Loopcited by 250
  5. 2022MotionBERT: A Unified Perspective on Learning Human Motion Representationscited by 193
  6. 2021GLAMR: Global Occlusion-Aware Human Mesh Recovery with Dynamic Camerascited by 153
  7. 2022PyMAF-X: Towards Well-aligned Full-body Model Regression from Monocular Imagescited by 153
  8. 2021Putting People in their Place: Monocular Regression of 3D People in Depthcited by 142
  9. 2021EgoBody: Human Body Shape and Motion of Interacting People from Head-Mounted Devicescited by 139
  10. 2024World-Grounded Human Motion Recovery via Gravity-View Coordinatescited by 137
  11. 2022HuMMan: Multi-Modal 4D Human Dataset for Versatile Sensing and Modelingcited by 117
  12. 2021SimPoE: Simulated Character Control for 3D Human Pose Estimationcited by 114
38 more
  1. 2022Recovering 3D Human Mesh from Monocular Images: A Surveycited by 103
  2. 20233D Human Pose Estimation via Intuitive Physicscited by 103
  3. 2021Learning Motion Priors for 4D Human Body Capture in 3D Scenescited by 98
  4. 2023TRACE: 5D Temporal Regression of Avatars with Dynamic Cameras in 3D Environmentscited by 91
  5. 2025PromptHMR: Promptable Human Mesh Recoverycited by 76
  6. 2021Neural Monocular 3D Human Motion Capture with Physical Awarenesscited by 71
  7. 2021Playing for 3D Human Recoverycited by 64
  8. 2021Encoder-decoder with Multi-level Attention for 3D Human Shape and Pose Estimationcited by 62
  9. 2022Capturing Humans in Motion: Temporal-Attentive 3D Human Pose and Shape Estimation from Monocular Videocited by 60
  10. 2022Occluded Human Mesh Recoverycited by 54
  11. 2023DECO: Dense Estimation of 3D Human-Scene Contact In The Wildcited by 54
  12. 2021Recent Advances in Monocular 2D and 3D Human Pose Estimation: A Deep Learning Perspectivecited by 50
  13. 2024RoHM: Robust Human Motion Reconstruction via Diffusioncited by 48
  14. 20233D Human Mesh Estimation from Virtual Markerscited by 44
  15. 2022D&D: Learning Human Dynamics from Dynamic Cameracited by 41
  16. 2021Probabilistic 3D Human Shape and Pose Estimation from Multiple Unconstrained Images in the Wildcited by 40
  17. 2021Bilevel Online Adaptation for Out-of-Domain Human Mesh Reconstructioncited by 39
  18. 2021Learning to Regress Bodies from Images using Differentiable Semantic Renderingcited by 39
  19. 2023PACE: Human and Camera Motion Estimation from in-the-wild Videoscited by 34
  20. 2022HULC: 3D Human Motion Capture with Pose Manifold Sampling and Dense Contact Guidancecited by 29
  21. 2024Towards Open Domain Text-Driven Synthesis of Multi-Person Motionscited by 29
  22. 2024PhysPT: Physics-aware Pretrained Transformer for Estimating Human Dynamics from Monocular Videoscited by 28
  23. 2021KAMA: 3D Keypoint Aware Body Mesh Articulationcited by 27
  24. 2021PC-HMR: Pose Calibration for 3D Human Mesh Recovery from 2D Images/Videoscited by 25
  25. 2022PoseTriplet: Co-evolving 3D Human Pose Estimation, Imitation, and Hallucination under Self-supervisioncited by 25
  26. 2023Co-Evolution of Pose and Mesh for 3D Human Body Estimation from Videocited by 25
  27. 2021Out-of-Domain Human Mesh Reconstruction via Dynamic Bilevel Online Adaptationcited by 24
  28. 2024PACER+: On-Demand Pedestrian Animation Controller in Driving Scenarioscited by 24
  29. 2022FLAG3D: A 3D Fitness Activity Dataset with Language Instructioncited by 23
  30. 2021Monocular 3D Multi-Person Pose Estimation by Integrating Top-Down and Bottom-Up Networkscited by 16
  31. 2022Occluded Human Body Capture with Self-Supervised Spatial-Temporal Motion Priorcited by 15
  32. 2022PoseBERT: A Generic Transformer Module for Temporal 3D Human Modelingcited by 15
  33. 2024COIN: Control-Inpainting Diffusion Prior for Human and Camera Motion Estimationcited by 15
  34. 2022Dual networks based 3D Multi-Person Pose Estimation from Monocular Videocited by 13
  35. 2021Leveraging MoCap Data for Human Mesh Recoverycited by 12
  36. 2023Crowd3D: Towards Hundreds of People Reconstruction from a Single Imagecited by 12
  37. 2023JOTR: 3D Joint Contrastive Learning with Transformers for Occluded Human Mesh Recoverycited by 12
  38. 2022Multi-Person 3D Pose and Shape Estimation via Inverse Kinematics and Refinementcited by 11

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