mlsanityData to 14 Oct 2026

HVTR: Hybrid Volumetric-Textural Rendering for Human Avatars

arXiv 2112.10203 ↗First posted 19 Dec 2021cs.CVcited by 33

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Abstract (arXiv)

We propose a novel neural rendering pipeline, Hybrid Volumetric-Textural Rendering (HVTR), which synthesizes virtual human avatars from arbitrary poses efficiently and at high quality. First, we learn to encode articulated human motions on a dense UV manifold of the human body surface. To handle complicated motions (e.g., self-occlusions), we then leverage the encoded information on the UV manifold to construct a 3D volumetric representation based on a dynamic pose-conditioned neural radiance field. While this allows us to represent 3D geometry with changing topology, volumetric rendering is computationally heavy. Hence we employ only a rough volumetric representation using a pose-conditioned downsampled neural radiance field (PD-NeRF), which we can render efficiently at low resolutions. In addition, we learn 2D textural features that are fused with rendered volumetric features in image space. The key advantage of our approach is that we can then convert the fused features into a high-resolution, high-quality avatar by a fast GAN-based textural renderer. We demonstrate that hybrid rendering enables HVTR to handle complicated motions, render high-quality avatars under user-controlled poses/shapes and even loose clothing, and most importantly, be efficient at inference time. Our experimental results also demonstrate state-of-the-art quantitative results.

Key facts. Cited by 33 papers in the map (data through 14 Oct 2026). Builds on 72 of its 92 references that are in the map. First posted on arXiv 19 Dec 2021.

Builds on

72 of 92 references.

References · 72

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38 more
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Citing papers per year: 2022: 6; 2023: 8; 2024: 12; 2025: 5; 2026: 2.

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  1. 20234D Gaussian Splatting for Real-Time Dynamic Scene Renderingcited by 1,157
  2. 2022ARAH: Animatable Volume Rendering of Articulated Human SDFscited by 139
  3. 2023Vid2Avatar: 3D Avatar Reconstruction from Videos in the Wild via Self-supervised Scene Decompositioncited by 134
  4. 2022Recovering 3D Human Mesh from Monocular Images: A Surveycited by 103
  5. 2022Generative Neural Articulated Radiance Fieldscited by 101
  6. 20234K4D: Real-Time 4D View Synthesis at 4K Resolutioncited by 91
  7. 2023AvatarReX: Real-time Expressive Full-body Avatarscited by 84
  8. 2023Learning Neural Volumetric Representations of Dynamic Humans in Minutescited by 70
  9. 2022Human Performance Modeling and Rendering via Neural Animated Meshcited by 64
  10. 2024GoMAvatar: Efficient Animatable Human Modeling from Monocular Video Using Gaussians-on-Meshcited by 51
  11. 2022Animatable Implicit Neural Representations for Creating Realistic Avatars from Videoscited by 33
  12. 2025Vid2Avatar-Pro: Authentic Avatar from Videos in the Wild via Universal Priorcited by 31
21 more
  1. 2022HARP: Personalized Hand Reconstruction from a Monocular RGB Videocited by 28
  2. 2023HumanLiff: Layer-wise 3D Human Generation with Diffusion Modelcited by 23
  3. 2024Segment Any 4D Gaussianscited by 20
  4. 2024StructLDM: Structured Latent Diffusion for 3D Human Generationcited by 17
  5. 2023Template-free Articulated Neural Point Clouds for Reposable View Synthesiscited by 15
  6. 2024Template-free Articulated Gaussian Splatting for Real-time Reposable Dynamic View Synthesiscited by 13
  7. 2024Dynamic 2D Gaussians: Geometrically Accurate Radiance Fields for Dynamic Objectscited by 11
  8. 2024SurMo: Surface-based 4D Motion Modeling for Dynamic Human Renderingcited by 9
  9. 2024BiTT: Bi-directional Texture Reconstruction of Interacting Two Hands from a Single Imagecited by 8
  10. 2024A Survey on 3D Egocentric Human Pose Estimationcited by 8
  11. 2025MPMAvatar: Learning 3D Gaussian Avatars with Accurate and Robust Physics-Based Dynamicscited by 8
  12. 2024Motion-Oriented Compositional Neural Radiance Fields for Monocular Dynamic Human Modelingcited by 4
  13. 2024PR-ENDO: Physically Based Relightable Gaussian Splatting for Endoscopycited by 4
  14. 2024Street Gaussians without 3D Object Trackercited by 4
  15. 2023FIANCEE: Faster Inference of Adversarial Networks via Conditional Early Exitscited by 3
  16. 2025Parametric Gaussian Human Model: Generalizable Prior for Efficient and Realistic Human Avatar Modelingcited by 3
  17. 2025SRHand: Super-Resolving Hand Images and 3D Shapes via View/Pose-aware Neural Image Representations and Explicit 3D Meshescited by 3
  18. 2024FashionEngine: Interactive 3D Human Generation and Editing via Multimodal Controlscited by 0
  19. 2025MonoPartNeRF:Human Reconstruction from Monocular Video via Part-Based Neural Radiance Fieldscited by 0
  20. 2026HumANDiff: Articulated Noise Diffusion for Motion-Consistent Human Video Generationcited by 0
  21. 2026LUNA: Learning Universal 3D Human Animation Beyond Skinningcited by 0