mlsanityData to 14 Oct 2026

VkSplat: High-Performance 3DGS Training in Vulkan Compute

arXiv 2605.00219 ↗First posted 30 Apr 2026cs.CVcited by 1

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Abstract (arXiv)

We present VkSplat, a high-performance, cross-vendor 3D Gaussian Splatting (3DGS) training pipeline implemented fully in Vulkan compute, addressing performance and compatibility limitation of existing training pipelines. With various optimizations, we achieve 3.3× speed and 33% VRAM reduction over CUDA+PyTorch baseline, maintaining quality, and demonstrating compatibility across GPU vendors. To the best of our knowledge, this is the first fully-Vulkan-based 3DGS training pipeline that achieves state-of-the-art performance. Code: hrefhttps://github.com/harry7557558/vksplathttps://github.com/harry7557558/vksplat

Key facts. Cited by 1 paper in the map (data through 14 Oct 2026). Builds on 11 of its 13 references that are in the map. First posted on arXiv 30 Apr 2026.

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11 of 13 references.

References · 11

  1. 20233D Gaussian Splatting for Real-Time Radiance Field Renderingcited by 6,226
  2. 2021Mip-NeRF 360: Unbounded Anti-Aliased Neural Radiance Fieldscited by 2,032
  3. 2024gsplat: An Open-Source Library for Gaussian Splattingcited by 285
  4. 20243D Gaussian Splatting as Markov Chain Monte Carlocited by 217
  5. 2024Taming 3DGS: High-Quality Radiance Fields with Limited Resourcescited by 204
  6. 2024StopThePop: Sorted Gaussian Splatting for View-Consistent Real-time Renderingcited by 111
  7. 2024Speedy-Splat: Fast 3D Gaussian Splatting with Sparse Pixels and Sparse Primitivescited by 95
  8. 2025FastGS: Training 3D Gaussian Splatting in 100 Secondscited by 43
  9. 2025TC-GS: A Faster Gaussian Splatting Module Utilizing Tensor Corescited by 12
  10. 2025Efficient Differentiable Hardware Rasterization for 3D Gaussian Splattingcited by 6
  11. 2025Moment-Based 3D Gaussian Splatting: Resolving Volumetric Occlusion with Order-Independent Transmittancecited by 2

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