mlsanityData to 7 Oct 2026

Metropolis-Hastings Sampling for 3D Gaussian Reconstruction

arXiv 2506.12945 ↗First posted 15 Jun 2025cs.CVcited by 0

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Abstract (arXiv)

We propose an adaptive sampling framework for 3D Gaussian Splatting (3DGS) that leverages comprehensive multi-view photometric error signals within a unified Metropolis-Hastings approach. Vanilla 3DGS heavily relies on heuristic-based density-control mechanisms (e.g., cloning, splitting, and pruning), which can lead to redundant computations or premature removal of beneficial Gaussians. Our framework overcomes these limitations by reformulating densification and pruning as a probabilistic sampling process, dynamically inserting and relocating Gaussians based on aggregated multi-view errors and opacity scores. Guided by Bayesian acceptance tests derived from these error-based importance scores, our method substantially reduces reliance on heuristics, offers greater flexibility, and adaptively infers Gaussian distributions without requiring predefined scene complexity. Experiments on benchmark datasets, including Mip-NeRF360, Tanks and Temples and Deep Blending, show that our approach reduces the number of Gaussians needed, achieving faster convergence while matching or modestly surpassing the view-synthesis quality of state-of-the-art models.

Key facts. No citing papers in the map yet (data through 7 Oct 2026). Builds on 52 of its 61 references that are in the map. First posted on arXiv 15 Jun 2025.

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References · 52

  1. 20233D Gaussian Splatting for Real-Time Radiance Field Renderingcited by 6,141
  2. 2022Instant Neural Graphics Primitives with a Multiresolution Hash Encodingcited by 3,698
  3. 2021Mip-NeRF 360: Unbounded Anti-Aliased Neural Radiance Fieldscited by 2,013
  4. 2021Plenoxels: Radiance Fields without Neural Networkscited by 1,607
  5. 2020pixelNeRF: Neural Radiance Fields from One or Few Imagescited by 1,574
  6. 2022TensoRF: Tensorial Radiance Fieldscited by 1,275
  7. 2020NeRF in the Wild: Neural Radiance Fields for Unconstrained Photo Collectionscited by 1,230
  8. 2020Nerfies: Deformable Neural Radiance Fieldscited by 1,194
  9. 20234D Gaussian Splatting for Real-Time Dynamic Scene Renderingcited by 1,144
  10. 20242D Gaussian Splatting for Geometrically Accurate Radiance Fieldscited by 1,061
  11. 2021Direct Voxel Grid Optimization: Super-fast Convergence for Radiance Fields Reconstructioncited by 961
  12. 2023DreamGaussian: Generative Gaussian Splatting for Efficient 3D Content Creationcited by 837
38 more
  1. 2020GIRAFFE: Representing Scenes as Compositional Generative Neural Feature Fieldscited by 784
  2. 2023Deformable 3D Gaussians for High-Fidelity Monocular Dynamic Scene Reconstructioncited by 753
  3. 2024LGM: Large Multi-View Gaussian Model for High-Resolution 3D Content Creationcited by 730
  4. 2022Block-NeRF: Scalable Large Scene Neural View Synthesiscited by 720
  5. 2021KiloNeRF: Speeding up Neural Radiance Fields with Thousands of Tiny MLPscited by 672
  6. 2023Mip-Splatting: Alias-free 3D Gaussian Splattingcited by 661
  7. 2021BARF: Bundle-Adjusting Neural Radiance Fieldscited by 641
  8. 2021FastNeRF: High-Fidelity Neural Rendering at 200FPScited by 510
  9. 2020Non-Rigid Neural Radiance Fields: Reconstruction and Novel View Synthesis of a Dynamic Scene From Monocular Videocited by 470
  10. 2023LightGaussian: Unbounded 3D Gaussian Compression with 15x Reduction and 200+ FPScited by 420
  11. 2023Compact 3D Gaussian Representation for Radiance Fieldcited by 365
  12. 2023Spacetime Gaussian Feature Splatting for Real-Time Dynamic View Synthesiscited by 341
  13. 2021AD-NeRF: Audio Driven Neural Radiance Fields for Talking Head Synthesiscited by 339
  14. 2023Text-to-3D using Gaussian Splattingcited by 299
  15. 2020Neural Radiance Flow for 4D View Synthesis and Video Processingcited by 270
  16. 2023GaussianDreamer: Fast Generation from Text to 3D Gaussians by Bridging 2D and 3D Diffusion Modelscited by 255
  17. 2022NoPe-NeRF: Optimising Neural Radiance Field with No Pose Priorcited by 235
  18. 2023Compressed 3D Gaussian Splatting for Accelerated Novel View Synthesiscited by 232
  19. 2021BungeeNeRF: Progressive Neural Radiance Field for Extreme Multi-scale Scene Renderingcited by 228
  20. 2024A Hierarchical 3D Gaussian Representation for Real-Time Rendering of Very Large Datasetscited by 214
  21. 20243D Gaussian Splatting as Markov Chain Monte Carlocited by 210
  22. 2024VastGaussian: Vast 3D Gaussians for Large Scene Reconstructioncited by 209
  23. 2021Self-Calibrating Neural Radiance Fieldscited by 204
  24. 2024Taming 3DGS: High-Quality Radiance Fields with Limited Resourcescited by 198
  25. 2024CityGaussian: Real-time High-quality Large-Scale Scene Rendering with Gaussianscited by 190
  26. 2023Align Your Gaussians: Text-to-4D with Dynamic 3D Gaussians and Composed Diffusion Modelscited by 169
  27. 2021GNeRF: GAN-based Neural Radiance Field without Posed Cameracited by 153
  28. 2024Reducing the Memory Footprint of 3D Gaussian Splattingcited by 129
  29. 2024Revising Densification in Gaussian Splattingcited by 127
  30. 20243D Geometry-aware Deformable Gaussian Splatting for Dynamic View Synthesiscited by 109
  31. 2024Speedy-Splat: Fast 3D Gaussian Splatting with Sparse Pixels and Sparse Primitivescited by 90
  32. 2024PUP 3D-GS: Principled Uncertainty Pruning for 3D Gaussian Splattingcited by 85
  33. 2024DreamScene360: Unconstrained Text-to-3D Scene Generation with Panoramic Gaussian Splattingcited by 81
  34. 2024AbsGS: Recovering Fine Details for 3D Gaussian Splattingcited by 80
  35. 2024Fully Explicit Dynamic Gaussian Splattingcited by 75
  36. 2024End-to-End Rate-Distortion Optimized 3D Gaussian Representationcited by 71
  37. 2022nerf2nerf: Pairwise Registration of Neural Radiance Fieldscited by 39
  38. 2024Efficient Density Control for 3D Gaussian Splattingcited by 12

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