Gaussian Splatting for Real-Time Scene Reconstruction: Methods, Systems, and Trade-offs
Not on the map. Why?
Abstract (arXiv)
3D Gaussian Splatting (3DGS) allows for high-quality real-time novel-view synthesis. Since its inception in 2023, its explicit and highly configurable scene representation has been extended toward sparse-view generation, dynamic reconstruction, efficiency and compression, streaming, and simultaneous localization and mapping (SLAM). Although Gaussian Splatting can provide real-time rendering, rendering an existing representation is distinct from constructing, updating, or maintaining the scene itself. In this survey, we synthesize current literature, categorize them and provide a connection of current approaches and tools towards an end-to-end pipeline. Explicitly, we categorize GS scene reconstruction into five overlapping families: single-shot generation, dynamic representations, efficiency and compression, streaming and immersive systems, and Gaussian Splatting SLAM. We distinguish render-only throughput from task-specific scene generation, update, tracking, mapping, and optimization costs, and combine controlled sparse-view benchmarking with native evaluations to identify cross-family quality, latency, memory, and update-cost trade-offs.
Key facts. No citing papers in the map yet (data through 14 Oct 2026). Builds on 65 of its 80 references that are in the map. First posted on arXiv 13 Oct 2026.
Builds on
65 of 80 references.
References · 65
- 2018The Unreasonable Effectiveness of Deep Features as a Perceptual Metriccited by 11,177
- 20233D Gaussian Splatting for Real-Time Radiance Field Renderingcited by 6,226
- 2025VGGT: Visual Geometry Grounded Transformercited by 1,539
- 2020D-NeRF: Neural Radiance Fields for Dynamic Scenescited by 1,465
- 2018Towards Accurate Generative Models of Video: A New Metric & Challengescited by 1,234
- 2020Nerfies: Deformable Neural Radiance Fieldscited by 1,198
- 20234D Gaussian Splatting for Real-Time Dynamic Scene Renderingcited by 1,157
- 2024Grounding Image Matching in 3D with MASt3Rcited by 983
- 2019The Replica Dataset: A Digital Replica of Indoor Spacescited by 904
- 2023ScanNet++: A High-Fidelity Dataset of 3D Indoor Scenescited by 764
- 2023Deformable 3D Gaussians for High-Fidelity Monocular Dynamic Scene Reconstructioncited by 759
- 2020Neural Scene Flow Fields for Space-Time View Synthesis of Dynamic Scenescited by 751
38 more
- 2025Depth Anything 3: Recovering the Visual Space from Any Viewscited by 692
- 2023pixelSplat: 3D Gaussian Splats from Image Pairs for Scalable Generalizable 3D Reconstructioncited by 684
- 2023HexPlane: A Fast Representation for Dynamic Scenescited by 587
- 2024MVSplat: Efficient 3D Gaussian Splatting from Sparse Multi-View Imagescited by 566
- 2023Gaussian Splatting SLAMcited by 415
- 2023SC-GS: Sparse-Controlled Gaussian Splatting for Editable Dynamic Scenescited by 347
- 2024DepthSplat: Connecting Gaussian Splatting and Depthcited by 286
- 2024gsplat: An Open-Source Library for Gaussian Splattingcited by 285
- 2024No Pose, No Problem: Surprisingly Simple 3D Gaussian Splats from Sparse Unposed Imagescited by 248
- 2025AnySplat: Feed-forward 3D Gaussian Splatting from Unconstrained Viewscited by 243
- 2023Compressed 3D Gaussian Splatting for Accelerated Novel View Synthesiscited by 239
- 2024Octree-GS: Towards Consistent Real-time Rendering with LOD-Structured 3D Gaussianscited by 230
- 2021HyperNeRF: A Higher-Dimensional Representation for Topologically Varying Neural Radiance Fieldscited by 214
- 2018Stereo Magnification: Learning View Synthesis using Multiplane Imagescited by 211
- 2023NeRSemble: Multi-view Radiance Field Reconstruction of Human Headscited by 194
- 20244D-Rotor Gaussian Splatting: Towards Efficient Novel View Synthesis for Dynamic Scenescited by 189
- 2024Splatt3R: Zero-shot Gaussian Splatting from Uncalibrated Image Pairscited by 178
- 20243DGStream: On-the-Fly Training of 3D Gaussians for Efficient Streaming of Photo-Realistic Free-Viewpoint Videoscited by 160
- 2024Reducing the Memory Footprint of 3D Gaussian Splattingcited by 133
- 2024Recent Advances in 3D Gaussian Splattingcited by 131
- 20243D Gaussian as a New Era: A Surveycited by 104
- 2024PUP 3D-GS: Principled Uncertainty Pruning for 3D Gaussian Splattingcited by 95
- 2024Speedy-Splat: Fast 3D Gaussian Splatting with Sparse Pixels and Sparse Primitivescited by 95
- 20243D Gaussian Splatting: Survey, Technologies, Challenges, and Opportunitiescited by 78
- 2024Fully Explicit Dynamic Gaussian Splattingcited by 76
- 2024InstantSplat: Sparse-view Gaussian Splatting in Secondscited by 70
- 20243DGS.zip: A survey on 3D Gaussian Splatting Compression Methodscited by 69
- 2024MotionGS: Exploring Explicit Motion Guidance for Deformable 3D Gaussian Splattingcited by 63
- 2024LP-3DGS: Learning to Prune 3D Gaussian Splattingcited by 55
- 2025FreeTimeGS: Free Gaussian Primitives at Anytime and Anywhere for Dynamic Scene Reconstructioncited by 54
- 2025WildGS-SLAM: Monocular Gaussian Splatting SLAM in Dynamic Environmentscited by 50
- 20243D Gaussian Splatting in Robotics: A Surveycited by 45
- 2025YoNoSplat: You Only Need One Model for Feedforward 3D Gaussian Splattingcited by 37
- 2025Instant Gaussian Stream: Fast and Generalizable Streaming of Dynamic Scene Reconstruction via Gaussian Splattingcited by 36
- 20254DGC: Rate-Aware 4D Gaussian Compression for Efficient Streamable Free-Viewpoint Videocited by 27
- 2025GIFStream: 4D Gaussian-based Immersive Video with Feature Streamcited by 24
- 2025DroneSplat: 3D Gaussian Splatting for Robust 3D Reconstruction from In-the-Wild Drone Imagerycited by 22
- 2025MTGS: Multi-Traversal Gaussian Splattingcited by 19
50 most cited of 65 All 65 (JSON)
Built on by
Not cited yet.