HOI-PAGE: Zero-Shot Human-Object Interaction Generation with Part Affordance Guidance
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Abstract (arXiv)
We present HOI-PAGE, a new approach that prioritizes part-level affordance reasoning to generate high-fidelity 4D human-object interactions (HOIs) from text prompts in a zero-shot fashion. In contrast to prior works that focus on global, whole body-object motion synthesis, our approach explicitly reasons about the underlying part-level mechanics of interactions using large language models (LLMs). We capture this reasoning in a structured part affordance graph (PAG) representation, serving as a high-level interaction scaffolding to guide a three-stage synthesis: first, decomposing input 3D objects into semantic parts; then, generating reference HOI videos from text prompts to extract part-based motion constraints; and finally, optimizing for 4D HOI motion sequences that mimic the reference dynamics while satisfying part-level contact constraints. Extensive experiments show that our approach is flexible and capable of generating complex multi-object or multi-person interaction sequences, with significantly improved realism and text alignment for zero-shot 4D HOI generation.
Key facts. Cited by 6 papers in the map (data through 14 Oct 2026). Builds on 58 of its 83 references that are in the map. First posted on arXiv 8 Jun 2025.
Builds on
58 of 83 references.
References · 58
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38 more
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50 most cited of 58 All 58 (JSON)
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Citing papers per year: 2025: 1; 2026: 5.
6 papers.
- 2026ViHOI: Human-Object Interaction Synthesis with Visual Priorscited by 3
- 2025H2OFlow: Grounding Human-Object Affordances with 3D Generative Models and Dense Diffused Flowscited by 1
- 2026Recovering Physically Plausible Human-Object Interactions from Monocular Videoscited by 0
- 2026Human-Centric Intelligence in the Era of Foundation Models: A Surveycited by 0
- 2026PAMI: Part Anchored Motion for Text to Human-Object Interaction Generationcited by 0
- 2026COSMI: COmpositional Synthesis of Multi-object Interactionscited by 0
- 2026COSMI: COmpositional Synthesis of Multi-object Interactions2 Oct 2026
- 2026PAMI: Part Anchored Motion for Text to Human-Object Interaction Generation29 Sep 2026
- 2026Human-Centric Intelligence in the Era of Foundation Models: A Survey18 Aug 2026
- 2026Recovering Physically Plausible Human-Object Interactions from Monocular Videos3 Jun 2026
- 2026ViHOI: Human-Object Interaction Synthesis with Visual Priors25 Mar 2026
- 2025H2OFlow: Grounding Human-Object Affordances with 3D Generative Models and Dense Diffused Flows17 Oct 2025
Similar, not cited
Close in wording, no citation either way
- 2026VAGNet: Grounding 3D Affordance from Human-Object Interactions in Videos
- 2024OOD-HOI: Text-Driven 3D Whole-Body Human-Object Interactions Generation Beyond Training Domains
- 2026Uni-HOI:A Unified framework for Learning the Joint distribution of Text and Human-Object Interaction
- 2026VideoAfford: Grounding 3D Affordance from Human-Object-Interaction Videos via Multimodal Large Language Model
- 2024AvatarGO: Zero-shot 4D Human-Object Interaction Generation and Animation
- 2024Move as You Say, Interact as You Can: Language-guided Human Motion Generation with Scene Affordance
- 2026HO-Flow: Generalizable Hand-Object Interaction Generation with Latent Flow Matching
- 2026A4A: Cross-Embodiment Transfer of Action-Oriented 4D Affordances from Human Demonstrations ↗