mlsanityData to 14 Oct 2026

UniHM: Universal Human Motion Generation with Object Interactions in Indoor Scenes

arXiv 2505.12774 ↗First posted 19 May 2025cs.GR cs.AI cs.CVcited by 1

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Abstract (arXiv)

Human motion synthesis in complex scenes presents a fundamental challenge, extending beyond conventional Text-to-Motion tasks by requiring the integration of diverse modalities such as static environments, movable objects, natural language prompts, and spatial waypoints. Existing language-conditioned motion models often struggle with scene-aware motion generation due to limitations in motion tokenization, which leads to information loss and fails to capture the continuous, context-dependent nature of 3D human movement. To address these issues, we propose UniHM, a unified motion language model that leverages diffusion-based generation for synthesizing scene-aware human motion. UniHM is the first framework to support both Text-to-Motion and Text-to-Human-Object Interaction (HOI) in complex 3D scenes. Our approach introduces three key contributions: (1) a mixed-motion representation that fuses continuous 6DoF motion with discrete local motion tokens to improve motion realism; (2) a novel Look-Up-Free Quantization VAE (LFQ-VAE) that surpasses traditional VQ-VAEs in both reconstruction accuracy and generative performance; and (3) an enriched version of the Lingo dataset augmented with HumanML3D annotations, providing stronger supervision for scene-specific motion learning. Experimental results demonstrate that UniHM achieves comparative performance on the OMOMO benchmark for text-to-HOI synthesis and yields competitive results on HumanML3D for general text-conditioned motion generation.

Key facts. Cited by 1 paper in the map (data through 14 Oct 2026). Builds on 42 of its 47 references that are in the map. First posted on arXiv 19 May 2025.

Builds on

42 of 47 references.

References · 42

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  12. 2022Executing your Commands via Motion Diffusion in Latent Spacecited by 575
30 more
  1. 2023MotionGPT: Human Motion as a Foreign Languagecited by 527
  2. 2022TEMOS: Generating diverse human motions from textual descriptionscited by 492
  3. 2020Action2Motion: Conditioned Generation of 3D Human Motionscited by 441
  4. 2023MoMask: Generative Masked Modeling of 3D Human Motionscited by 400
  5. 2019Resolving 3D Human Pose Ambiguities with 3D Scene Constraintscited by 295
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  7. 2023Diffusion-based Generation, Optimization, and Planning in 3D Scenescited by 239
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  9. 2022MoFusion: A Framework for Denoising-Diffusion-based Motion Synthesiscited by 218
  10. 2022FLAME: Free-form Language-based Motion Synthesis & Editingcited by 217
  11. 2020Long-term Human Motion Prediction with Scene Contextcited by 192
  12. 2023InterDiff: Generating 3D Human-Object Interactions with Physics-Informed Diffusioncited by 182
  13. 2017Playing for Benchmarkscited by 169
  14. 2020Populating 3D Scenes by Learning Human-Scene Interactioncited by 164
  15. 2022HUMANISE: Language-conditioned Human Motion Generation in 3D Scenescited by 158
  16. 2023CG-HOI: Contact-Guided 3D Human-Object Interaction Generationcited by 138
  17. 2024Scaling Up Dynamic Human-Scene Interaction Modelingcited by 137
  18. 2023AttT2M: Text-Driven Human Motion Generation with Multi-Perspective Attention Mechanismcited by 117
  19. 2023Controllable Human-Object Interaction Synthesiscited by 109
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  21. 2023HOI-Diff: Text-Driven Synthesis of 3D Human-Object Interactions using Diffusion Modelscited by 93
  22. 2022ActFormer: A GAN-based Transformer towards General Action-Conditioned 3D Human Motion Generationcited by 77
  23. 2023PhysHOI: Physics-Based Imitation of Dynamic Human-Object Interactioncited by 76
  24. 2024InterDreamer: Zero-Shot Text to 3D Dynamic Human-Object Interactioncited by 64
  25. 2022MIME: Human-Aware 3D Scene Generationcited by 57
  26. 2024Autonomous Character-Scene Interaction Synthesis from Text Instructioncited by 56
  27. 2023Interactive Character Control with Auto-Regressive Motion Diffusion Modelscited by 55
  28. 2024THOR: Text to Human-Object Interaction Diffusion via Relation Interventioncited by 46
  29. 2023DiverseMotion: Towards Diverse Human Motion Generation via Discrete Diffusioncited by 37
  30. 2025Auto-Regressive Diffusion for Generating 3D Human-Object Interactionscited by 12

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Citing papers per year: 2026: 1.

1 paper.

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  1. 2024LaserHuman: Language-guided Scene-aware Human Motion Generation in Free Environment
  2. 2024Generating Human Motion in 3D Scenes from Text Descriptions
  3. 2024Move as You Say, Interact as You Can: Language-guided Human Motion Generation with Scene Affordance
  4. 2024MotionGPT-2: A General-Purpose Motion-Language Model for Motion Generation and Understanding
  5. 2024Generating Human Interaction Motions in Scenes with Text Control
  6. 2026Uni-HOI:A Unified framework for Learning the Joint distribution of Text and Human-Object Interaction
  7. 2025Being-M0.5: A Real-Time Controllable Vision-Language-Motion Model
  8. 2025Object-Aware 4D Human Motion Generation