TM2T: Stochastic and Tokenized Modeling for the Reciprocal Generation of 3D Human Motions and Texts
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Cited by 70 in Diffusion models, but placed by its own abstract, which didn’t fit.
Abstract (arXiv)
Inspired by the strong ties between vision and language, the two intimate human sensing and communication modalities, our paper aims to explore the generation of 3D human full-body motions from texts, as well as its reciprocal task, shorthanded for text2motion and motion2text, respectively. To tackle the existing challenges, especially to enable the generation of multiple distinct motions from the same text, and to avoid the undesirable production of trivial motionless pose sequences, we propose the use of motion token, a discrete and compact motion representation. This provides one level playing ground when considering both motions and text signals, as the motion and text tokens, respectively. Moreover, our motion2text module is integrated into the inverse alignment process of our text2motion training pipeline, where a significant deviation of synthesized text from the input text would be penalized by a large training loss; empirically this is shown to effectively improve performance. Finally, the mappings in-between the two modalities of motions and texts are facilitated by adapting the neural model for machine translation (NMT) to our context. This autoregressive modeling of the distribution over discrete motion tokens further enables non-deterministic production of pose sequences, of variable lengths, from an input text. Our approach is flexible, could be used for both text2motion and motion2text tasks. Empirical evaluations on two benchmark datasets demonstrate the superior performance of our approach on both tasks over a variety of state-of-the-art methods. Project page: https://ericguo5513.github.io/TM2T/
Key facts. Cited by 359 papers in the map (data through 14 Oct 2026). Builds on 43 of its 63 references that are in the map. First posted on arXiv 4 Jul 2022.
Builds on
43 of 63 references.
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Citing papers per year: 2022: 6; 2023: 54; 2024: 98; 2025: 119; 2026: 82.
359 papers.
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- 2023T2M-GPT: Generating Human Motion from Textual Descriptions with Discrete Representationscited by 588
- 2022Executing your Commands via Motion Diffusion in Latent Spacecited by 575
- 2023MotionGPT: Human Motion as a Foreign Languagecited by 527
- 2023MoMask: Generative Masked Modeling of 3D Human Motionscited by 400
- 2023ReMoDiffuse: Retrieval-Augmented Motion Diffusion Modelcited by 287
- 2023OmniControl: Control Any Joint at Any Time for Human Motion Generationcited by 238
- 2023Guided Motion Diffusion for Controllable Human Motion Synthesiscited by 223
- 2022MoFusion: A Framework for Denoising-Diffusion-based Motion Synthesiscited by 218
- 2023InterGen: Diffusion-based Multi-human Motion Generation under Complex Interactionscited by 206
- 2022Listen, Denoise, Action! Audio-Driven Motion Synthesis with Diffusion Modelscited by 190
- 2024MotionLCM: Real-time Controllable Motion Generation via Latent Consistency Modelcited by 168
- 2023MotionGPT: Finetuned LLMs Are General-Purpose Motion Generatorscited by 145
38 more
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- 2023Universal Humanoid Motion Representations for Physics-Based Controlcited by 116
- 2024Nymeria: A Massive Collection of Multimodal Egocentric Daily Motion in the Wildcited by 114
- 2023Controllable Human-Object Interaction Synthesiscited by 109
- 2023FineMoGen: Fine-Grained Spatio-Temporal Motion Generation and Editingcited by 106
- 2023EMAGE: Towards Unified Holistic Co-Speech Gesture Generation via Expressive Masked Audio Gesture Modelingcited by 105
- 2023Optimizing Diffusion Noise Can Serve As Universal Motion Priorscited by 98
- 2023Inter-X: Towards Versatile Human-Human Interaction Analysiscited by 98
- 2023Human Motion Generation: A Surveycited by 96
- 2024TokenHMR: Advancing Human Mesh Recovery with a Tokenized Pose Representationcited by 95
- 2023TLControl: Trajectory and Language Control for Human Motion Synthesiscited by 94
- 2024Multi-Track Timeline Control for Text-Driven 3D Human Motion Generationcited by 91
- 2024MotionLLM: Understanding Human Behaviors from Human Motions and Videoscited by 90
- 2023EMDM: Efficient Motion Diffusion Model for Fast and High-Quality Motion Generationcited by 89
- 2024Text2HOI: Text-guided 3D Motion Generation for Hand-Object Interactioncited by 86
- 2025MotionStreamer: Streaming Motion Generation via Diffusion-based Autoregressive Model in Causal Latent Spacecited by 86
- 2024Rethinking Diffusion for Text-Driven Human Motion Generation: Redundant Representations, Evaluation, and Masked Autoregressioncited by 85
- 2024Seamless Human Motion Composition with Blended Positional Encodingscited by 80
- 2023Fg-T2M: Fine-Grained Text-Driven Human Motion Generation via Diffusion Modelcited by 79
- 2023TM2D: Bimodality Driven 3D Dance Generation via Music-Text Integrationcited by 76
- 2025Go to Zero: Towards Zero-shot Motion Generation with Million-scale Datacited by 68
- 2022UDE: A Unified Driving Engine for Human Motion Generationcited by 67
- 2023Priority-Centric Human Motion Generation in Discrete Latent Spacecited by 67
- 2024CoMo: Controllable Motion Generation through Language Guided Pose Code Editingcited by 67
- 2024Large Motion Model for Unified Multi-Modal Motion Generationcited by 65
- 2023SINC: Spatial Composition of 3D Human Motions for Simultaneous Action Generationcited by 64
- 2024InterDreamer: Zero-Shot Text to 3D Dynamic Human-Object Interactioncited by 64
- 2024MotionFix: Text-Driven 3D Human Motion Editingcited by 64
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- 2023ReMoS: 3D Motion-Conditioned Reaction Synthesis for Two-Person Interactionscited by 62
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- 2024LaMP: Language-Motion Pretraining for Motion Generation, Retrieval, and Captioningcited by 59
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- 2024BAMM: Bidirectional Autoregressive Motion Modelcited by 55
- 2024ScaMo: Exploring the Scaling Law in Autoregressive Motion Generation Modelcited by 53
- 2024Generating Human Motion in 3D Scenes from Text Descriptionscited by 49
50 most cited of 359 All 359 (JSON)
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- 2026MotionSpaceFlow: Representation-Aware Flow Matching in Direct Motion Space28 Sep 2026
- 2026FloodDiffusion 2: Efficient and Path Controllable Streaming Motion Generation27 Sep 2026
- 2026Harnessing Coupled Stream Completion For Human-Object Interaction Modeling26 Sep 2026
- 2026Can Motion-Language Models Ground Structure? STRIDE for Evaluating the Evaluators26 Sep 2026
- 2026Motion Style Slider: Endpoint-Supervised Continuous Style Control for Human Motion Diffusion25 Sep 2026
- 2026Sample, Simulate, Select: Physics-in-the-Loop Text-to-Motion for Humanoids Without Training22 Sep 2026
- 2026Open-UniMo: Towards Unified Motion-Language Understanding and Generation in the Open World13 Sep 2026
- 2026ReMoMask-2: Latent Retrieval-Augmented Masked Motion Generation8 Sep 2026
38 more
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- 2026A Plug-and-Play 2D Motion Interface for Real-World Motion Language Models17 Aug 2026
- 2026HOIMask: Towards Generative Masked Modeling for Human Object Interaction Generation15 Aug 2026
- 2026Capturing Uncertainty in Human Motion for Representation Learning in Soccer11 Aug 2026
- 2026MAD-HOI: Masked Autoregressive Diffusion for Generating Articulated Hand Object Interactions from Text10 Aug 2026
- 2026UniMoFlow: Grounding Instruction-Driven 3D Human Motion Editing in Generation10 Aug 2026
- 2026DigitCode: Symbolic Tokenization of Hand Motion by Anatomical Units4 Aug 2026
- 2026GenPrior: Unleashing Text-to-Motion Generative Priors for Zero-Shot Skeleton-based Action Recognition3 Aug 2026
- 2026MUGEN: A Unified Framework for Efficient Motion Understanding and Generation30 Jul 2026
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- 2026Beyond MoCap: Scaling Motion Tokenizers with Synthetic Human Motion for Generative Modeling25 Jun 2026
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- 2026MotionVLA: Vision-Language-Action Model for Humanoid Motion13 Jun 2026
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- 2026MotionHiFlow: Text-to-motion via hierarchical flow matching25 Apr 2026
- 2026Encoder-Free Human Motion Understanding via Structured Motion Descriptions23 Apr 2026
- 2026Marrying Text-to-Motion Generation with Skeleton-Based Action Recognition18 Apr 2026
- 2026Motion-Adapter: A Diffusion Model Adapter for Text-to-Motion Generation of Compound Actions17 Apr 2026
- 2026PolySLGen: Online Multimodal Speaking-Listening Reaction Generation in Polyadic Interaction9 Apr 2026
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- 2026TokenDance: Token-to-Token Music-to-Dance Generation with Bidirectional Mamba28 Mar 2026
- 2026MotionRFT: Unified Reinforcement Fine-Tuning for Text-to-Motion Generation28 Mar 2026
50 newest of 359 All 359 (JSON)
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- 2022Listen, Denoise, Action! Audio-Driven Motion Synthesis with Diffusion Modelscited by 190
- 2024MotionLCM: Real-time Controllable Motion Generation via Latent Consistency Modelcited by 168
- 2023Controllable Human-Object Interaction Synthesiscited by 109
- 2023FineMoGen: Fine-Grained Spatio-Temporal Motion Generation and Editingcited by 106
- 2023Optimizing Diffusion Noise Can Serve As Universal Motion Priorscited by 98
- 2023EMDM: Efficient Motion Diffusion Model for Fast and High-Quality Motion Generationcited by 89
- 2023Fg-T2M: Fine-Grained Text-Driven Human Motion Generation via Diffusion Modelcited by 79
- 2023Priority-Centric Human Motion Generation in Discrete Latent Spacecited by 67
- 2024InterDreamer: Zero-Shot Text to 3D Dynamic Human-Object Interactioncited by 64
12 most cited of 69 All 69 (JSON)
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- 2026Spatiotemporally Decoupled Autoregressive Diffusion Model for Human Motion Generation24 Aug 2026
- 2026MAD-HOI: Masked Autoregressive Diffusion for Generating Articulated Hand Object Interactions from Text10 Aug 2026
- 2026DC-Motion: Decoupling Structure and Details via Discrete-Continuous Tokens for Human Motion Generation28 May 2026
- 2026MotionHiFlow: Text-to-motion via hierarchical flow matching25 Apr 2026
- 2026Motion-Adapter: A Diffusion Model Adapter for Text-to-Motion Generation of Compound Actions17 Apr 2026
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- 2023MotionGPT: Human Motion as a Foreign Languagecited by 527
- 2023MoMask: Generative Masked Modeling of 3D Human Motionscited by 400
- 2023OmniControl: Control Any Joint at Any Time for Human Motion Generationcited by 238
- 2022MoFusion: A Framework for Denoising-Diffusion-based Motion Synthesiscited by 218
- 2023MotionGPT: Finetuned LLMs Are General-Purpose Motion Generatorscited by 145
- 2023MMM: Generative Masked Motion Modelcited by 131
- 2023AttT2M: Text-Driven Human Motion Generation with Multi-Perspective Attention Mechanismcited by 117
- 2023Universal Humanoid Motion Representations for Physics-Based Controlcited by 116
- 2024Nymeria: A Massive Collection of Multimodal Egocentric Daily Motion in the Wildcited by 114
- 2023EMAGE: Towards Unified Holistic Co-Speech Gesture Generation via Expressive Masked Audio Gesture Modelingcited by 105
- 2023Inter-X: Towards Versatile Human-Human Interaction Analysiscited by 98
12 most cited of 262 All 262 (JSON)
- 2026Streaming Multi-Track Timeline Control for 3D Human Motion Generation2 Oct 2026
- 2026Rethinking Fixed Temporal Grids: Frequency-Disentangled Motion Generation2 Oct 2026
- 2026BeatDance: Generating Beat-Consistent 3D Dance with Hierarchical Spatial-Temporal Modeling29 Sep 2026
- 2026FloodDiffusion 2: Efficient and Path Controllable Streaming Motion Generation27 Sep 2026
- 2026Harnessing Coupled Stream Completion For Human-Object Interaction Modeling26 Sep 2026
- 2026Can Motion-Language Models Ground Structure? STRIDE for Evaluating the Evaluators26 Sep 2026
- 2026Motion Style Slider: Endpoint-Supervised Continuous Style Control for Human Motion Diffusion25 Sep 2026
- 2026Sample, Simulate, Select: Physics-in-the-Loop Text-to-Motion for Humanoids Without Training22 Sep 2026
- 2026Open-UniMo: Towards Unified Motion-Language Understanding and Generation in the Open World13 Sep 2026
- 2026Inter-X++: A Comprehensive Benchmark for Multimodal Human-Human Interaction Analysis20 Aug 2026
- 2026A Plug-and-Play 2D Motion Interface for Real-World Motion Language Models17 Aug 2026
- 2026HOIMask: Towards Generative Masked Modeling for Human Object Interaction Generation15 Aug 2026
12 newest of 262 All 262 (JSON)