Single Motion Diffusion
On the map: Diffusion models → Video generation
Abstract (arXiv)
Synthesizing realistic animations of humans, animals, and even imaginary creatures, has long been a goal for artists and computer graphics professionals. Compared to the imaging domain, which is rich with large available datasets, the number of data instances for the motion domain is limited, particularly for the animation of animals and exotic creatures (e.g., dragons), which have unique skeletons and motion patterns. In this work, we present a Single Motion Diffusion Model, dubbed SinMDM, a model designed to learn the internal motifs of a single motion sequence with arbitrary topology and synthesize motions of arbitrary length that are faithful to them. We harness the power of diffusion models and present a denoising network explicitly designed for the task of learning from a single input motion. SinMDM is designed to be a lightweight architecture, which avoids overfitting by using a shallow network with local attention layers that narrow the receptive field and encourage motion diversity. SinMDM can be applied in various contexts, including spatial and temporal in-betweening, motion expansion, style transfer, and crowd animation. Our results show that SinMDM outperforms existing methods both in quality and time-space efficiency. Moreover, while current approaches require additional training for different applications, our work facilitates these applications at inference time. Our code and trained models are available at https://sinmdm.github.io/SinMDM-page.
Key facts. Cited by 65 papers in the map (data through 7 Oct 2026). Placed in Video generation, one of 14 directions in Diffusion models. Builds on 79 of its 113 references that are in the map. First posted on arXiv 12 Feb 2023.
Builds on
79 of 113 references.
Closest ancestors · 5
Same direction, newest first
- 2022PhysDiff: Physics-Guided Human Motion Diffusion Model5 Dec
- 2022SinFusion: Training Diffusion Models on a Single Image or Video21 Nov
- 2022Human Motion Diffusion Model29 Sep
- 2022FLAME: Free-form Language-based Motion Synthesis & Editing1 Sep
- 2022MotionDiffuse: Text-Driven Human Motion Generation with Diffusion Model31 Aug
Other references · 74
- 2017Attention Is All You Needcited by 59,932
- 2020An Image is Worth 16x16 Words: Transformers for Image Recognition at Scalecited by 29,915
- 2020Denoising Diffusion Probabilistic Modelscited by 20,851
- 2015U-Net: Convolutional Networks for Biomedical Image Segmentationcited by 19,604
- 2018The Unreasonable Effectiveness of Deep Features as a Perceptual Metriccited by 11,029
- 2020Denoising Diffusion Implicit Modelscited by 9,655
- 2020Score-Based Generative Modeling through Stochastic Differential Equationscited by 8,964
- 2021Diffusion Models Beat GANs on Image Synthesiscited by 8,185
- 2015Deep Unsupervised Learning using Nonequilibrium Thermodynamicscited by 7,005
- 2022Hierarchical Text-Conditional Image Generation with CLIP Latentscited by 6,539
- 2022Classifier-Free Diffusion Guidancecited by 5,717
- 2021RoFormer: Enhanced Transformer with Rotary Position Embeddingcited by 4,581
38 more
- 2016Image-to-Image Translation with Conditional Adversarial Networkscited by 4,510
- 2021GLIDE: Towards Photorealistic Image Generation and Editing with Text-Guided Diffusion Modelscited by 3,595
- 2021Palette: Image-to-Image Diffusion Modelscited by 1,296
- 2018On the Continuity of Rotation Representations in Neural Networkscited by 1,186
- 2018Self-Attention with Relative Position Representationscited by 1,112
- 2021Train Short, Test Long: Attention with Linear Biases Enables Input Length Extrapolationcited by 1,085
- 2020Improved Techniques for Training Score-Based Generative Modelscited by 1,036
- 2016Deep Networks with Stochastic Depthcited by 973
- 2021Blended Diffusion for Text-driven Editing of Natural Imagescited by 924
- 2021ILVR: Conditioning Method for Denoising Diffusion Probabilistic Modelscited by 634
- 2018Free-Form Image Inpainting with Gated Convolutioncited by 594
- 2019Stand-Alone Self-Attention in Vision Modelscited by 542
- 2021Action-Conditioned 3D Human Motion Synthesis with Transformer VAEcited by 497
- 2022TEMOS: Generating diverse human motions from textual descriptionscited by 486
- 2020Action2Motion: Conditioned Generation of 3D Human Motionscited by 438
- 2022MotionCLIP: Exposing Human Motion Generation to CLIP Spacecited by 406
- 2019SinGAN: Learning a Generative Model from a Single Natural Imagecited by 348
- 2022EDGE: Editable Dance Generation From Musiccited by 284
- 2019Language2Pose: Natural Language Grounded Pose Forecastingcited by 257
- 2021Robust Motion In-betweeningcited by 223
- 2016Precomputed Real-Time Texture Synthesis with Markovian Generative Adversarial Networkscited by 192
- 2020DLow: Diversifying Latent Flows for Diverse Human Motion Predictioncited by 184
- 2017HP-GAN: Probabilistic 3D human motion prediction via GANcited by 176
- 2020Skeleton-Aware Networks for Deep Motion Retargetingcited by 118
- 2020We are More than Our Joints: Predicting how 3D Bodies Movecited by 115
- 2018Human Motion Prediction via Spatio-Temporal Inpaintingcited by 114
- 2021Text2Gestures: A Transformer-Based Network for Generating Emotive Body Gestures for Virtual Agentscited by 106
- 2019Structured Prediction Helps 3D Human Motion Modellingcited by 96
- 2020Unpaired Motion Style Transfer from Video to Animationcited by 94
- 2018Neural Kinematic Networks for Unsupervised Motion Retargettingcited by 85
- 2020Improved Techniques for Training Single-Image GANscited by 77
- 2019A critical analysis of self-supervision, or what we can learn from a single imagecited by 75
- 2020Convolutional Autoencoders for Human Motion Infillingcited by 73
- 2020Positional Encoding as Spatial Inductive Bias in GANscited by 69
- 2022NeMF: Neural Motion Fields for Kinematic Animationcited by 66
- 2019Boundless: Generative Adversarial Networks for Image Extensioncited by 62
- 2021InfinityGAN: Towards Infinite-Pixel Image Synthesiscited by 61
- 2022Implicit Neural Representations for Variable Length Human Motion Generationcited by 61
50 most cited of 74 All 74 (JSON)
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Citing papers per year: 2023: 13; 2024: 22; 2025: 21; 2026: 9.
65 papers.
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- 2023Human Motion Diffusion as a Generative Priorcited by 354
- 2023GaussianDreamer: Fast Generation from Text to 3D Gaussians by Bridging 2D and 3D Diffusion Modelscited by 255
- 2023InterDiff: Generating 3D Human-Object Interactions with Physics-Informed Diffusioncited by 181
- 2023CG-HOI: Contact-Guided 3D Human-Object Interaction Generationcited by 137
- 2023Controllable Human-Object Interaction Synthesiscited by 107
- 2024CLoSD: Closing the Loop between Simulation and Diffusion for multi-task character controlcited by 103
- 2023Generative Image Dynamicscited by 93
- 2024Flexible Motion In-betweening with Diffusion Modelscited by 69
- 2024Large Motion Model for Unified Multi-Modal Motion Generationcited by 65
- 2024InterDreamer: Zero-Shot Text to 3D Dynamic Human-Object Interactioncited by 63
- 2023The Chosen One: Consistent Characters in Text-to-Image Diffusion Modelscited by 62
- 2023Interactive Character Control with Auto-Regressive Motion Diffusion Modelscited by 52
38 more
- 2024Score-Guided Diffusion for 3D Human Recoverycited by 39
- 2023MAS: Multi-view Ancestral Sampling for 3D motion generation using 2D diffusioncited by 37
- 2024SMooDi: Stylized Motion Diffusion Modelcited by 37
- 2025AnyTop: Character Animation Diffusion with Any Topologycited by 37
- 2024Generative Human Motion Stylization in Latent Spacecited by 30
- 2024Monkey See, Monkey Do: Harnessing Self-attention in Motion Diffusion for Zero-shot Motion Transfercited by 30
- 2023Sin3DM: Learning a Diffusion Model from a Single 3D Textured Shapecited by 29
- 2023NAP: Neural 3D Articulation Priorcited by 25
- 2024ZeroHSI: Zero-Shot 4D Human-Scene Interaction by Video Generationcited by 25
- 2025TASTE-Rob: Advancing Video Generation of Task-Oriented Hand-Object Interaction for Generalizable Robotic Manipulationcited by 24
- 2024Motion Avatar: Generate Human and Animal Avatars with Arbitrary Motioncited by 19
- 2024Pay Attention and Move Better: Harnessing Attention for Interactive Motion Generation and Training-free Editingcited by 17
- 2023Example-based Motion Synthesis via Generative Motion Matchingcited by 16
- 2024KMM: Key Frame Mask Mamba for Extended Motion Generationcited by 16
- 2025Dance Like a Chicken: Low-Rank Stylization for Human Motion Diffusioncited by 16
- 2024Past, Present, and Future of Sensor-Based Human Activity Recognition Using Wearables: A Surveying Tutorial on a Still Challenging Taskcited by 14
- 2025Articulated Kinematics Distillation from Video Diffusion Modelscited by 13
- 2024T2LM: Long-Term 3D Human Motion Generation from Multiple Sentencescited by 11
- 2025MotionDreamer: One-to-Many Motion Synthesis with Localized Generative Masked Transformercited by 9
- 2025Motion Generation: A Survey of Generative Approaches and Benchmarkscited by 8
- 2024Diffusion-based Human Motion Style Transfer with Semantic Guidancecited by 7
- 2025Zero-Shot Human-Object Interaction Synthesis with Multimodal Priorscited by 7
- 2025StyleMotif: Multi-Modal Motion Stylization using Style-Content Cross Fusioncited by 7
- 2024Enhancing Prompt Following with Visual Control Through Training-Free Mask-Guided Diffusioncited by 6
- 2025How to Move Your Dragon: Text-to-Motion Synthesis for Large-Vocabulary Objectscited by 5
- 2025SMF: Template-free and Rig-free Animation Transfer using Kinetic Codescited by 5
- 2025MotionVerse: A Unified Multimodal Framework for Motion Comprehension, Generation and Editingcited by 5
- 2026Unleashing Guidance Without Classifiers for Human-Object Interaction Animationcited by 5
- 2025HOI-PAGE: Zero-Shot Human-Object Interaction Generation with Part Affordance Guidancecited by 4
- 2024Text me the data: Generating Ground Pressure Sequence from Textual Descriptions for HARcited by 3
- 2024Platypose: Calibrated Zero-Shot Multi-Hypothesis 3D Human Motion Estimationcited by 2
- 2024COLLAGE: Collaborative Human-Agent Interaction Generation using Hierarchical Latent Diffusion and Language Modelscited by 2
- 2024MulSMo: Multimodal Stylized Motion Generation by Bidirectional Control Flowcited by 2
- 2025SPG: Improving Motion Diffusion by Smooth Perturbation Guidancecited by 2
- 2025MoReact: Generating Reactive Motion from Textual Descriptionscited by 2
- 2023GaitMorph: Transforming Gait by Optimally Transporting Discrete Codescited by 1
- 2024Towards Practical Single-shot Motion Synthesiscited by 1
- 2025Fatigue-PINN: Physics-Informed Fatigue-Driven Motion Modulation and Synthesiscited by 1
50 most cited of 65 All 65 (JSON)
- 2026Retargeting Motions to Diverse Skeletons via Learnable Flattening29 Sep 2026
- 2026Why Cross-Skeleton Retargeting Is Non-Identifiable: Structural Limits of Generative Motion Models29 Sep 2026
- 2026Flexible Motion Generation from Language and Style References7 Sep 2026
- 2026Kirin: Animal Motion Generation from In-the-Wild Video1 Sep 2026
- 2026SAMoR: Motion Modelling for Articulated Objects of Any Skeleton and Topology2 Jul 2026
- 2026Unsupervised 3D Human Pose Estimation via Conditional Multi-view Ancestral Sampling15 May 2026
- 2026EgoMotion: Hierarchical Reasoning and Diffusion for Egocentric Vision-Language Motion Generation21 Apr 2026
- 2026Unleashing Guidance Without Classifiers for Human-Object Interaction Animation26 Mar 2026
- 2026Motion Capture is Not the Target Domain: Scaling Synthetic Data for Learning Motion Representations11 Feb 2026
- 2025FunPhase: A Periodic Functional Autoencoder for Motion Generation via Phase Manifolds10 Dec 2025
- 2025MimiCAT: Mimic with Correspondence-Aware Cascade-Transformer for Category-Free 3D Pose Transfer23 Nov 2025
- 2025TriDiff-4D: Fast 4D Generation through Diffusion-based Triplane Re-posing20 Nov 2025
38 more
- 2025Gaussian See, Gaussian Do: Semantic 3D Motion Transfer from Multiview Video18 Nov 2025
- 2025Generative human motion mimicking through feature extraction in denoising diffusion settings16 Oct 2025
- 2025MoReact: Generating Reactive Motion from Textual Descriptions28 Sep 2025
- 2025MotionVerse: A Unified Multimodal Framework for Motion Comprehension, Generation and Editing28 Sep 2025
- 2025Controllable Single-shot Animation Blending with Temporal Conditioning25 Aug 2025
- 2025Motion Generation: A Survey of Generative Approaches and Benchmarks7 Jul 2025
- 2025HOI-PAGE: Zero-Shot Human-Object Interaction Generation with Part Affordance Guidance8 Jun 2025
- 2025MotionDreamer: One-to-Many Motion Synthesis with Localized Generative Masked Transformer11 Apr 2025
- 2025SMF: Template-free and Rig-free Animation Transfer using Kinetic Codes7 Apr 2025
- 2025Articulated Kinematics Distillation from Video Diffusion Models1 Apr 2025
- 2025StyleMotif: Multi-Modal Motion Stylization using Style-Content Cross Fusion27 Mar 2025
- 2025Zero-Shot Human-Object Interaction Synthesis with Multimodal Priors25 Mar 2025
- 2025Dance Like a Chicken: Low-Rank Stylization for Human Motion Diffusion25 Mar 2025
- 2025TASTE-Rob: Advancing Video Generation of Task-Oriented Hand-Object Interaction for Generalizable Robotic Manipulation14 Mar 2025
- 2025How to Move Your Dragon: Text-to-Motion Synthesis for Large-Vocabulary Objects6 Mar 2025
- 2025SPG: Improving Motion Diffusion by Smooth Perturbation Guidance4 Mar 2025
- 2025Fatigue-PINN: Physics-Informed Fatigue-Driven Motion Modulation and Synthesis26 Feb 2025
- 2025AnyTop: Character Animation Diffusion with Any Topology24 Feb 2025
- 2024ZeroHSI: Zero-Shot 4D Human-Scene Interaction by Video Generation24 Dec 2024
- 2024MulSMo: Multimodal Stylized Motion Generation by Bidirectional Control Flow13 Dec 2024
- 2024Past, Present, and Future of Sensor-Based Human Activity Recognition Using Wearables: A Surveying Tutorial on a Still Challenging Task11 Nov 2024
- 2024KMM: Key Frame Mask Mamba for Extended Motion Generation10 Nov 2024
- 2024Pay Attention and Move Better: Harnessing Attention for Interactive Motion Generation and Training-free Editing24 Oct 2024
- 2024CLoSD: Closing the Loop between Simulation and Diffusion for multi-task character control4 Oct 2024
- 2024COLLAGE: Collaborative Human-Agent Interaction Generation using Hierarchical Latent Diffusion and Language Models30 Sep 2024
- 2024SMooDi: Stylized Motion Diffusion Model17 Jul 2024
- 2024Monkey See, Monkey Do: Harnessing Self-attention in Motion Diffusion for Zero-shot Motion Transfer10 Jun 2024
- 2024Towards Practical Single-shot Motion Synthesis3 Jun 2024
- 2024T2LM: Long-Term 3D Human Motion Generation from Multiple Sentences2 Jun 2024
- 2024Motion Avatar: Generate Human and Animal Avatars with Arbitrary Motion18 May 2024
- 2024Flexible Motion In-betweening with Diffusion Models17 May 2024
- 2024SMCD: High Realism Motion Style Transfer via Mamba-based Diffusion5 May 2024
- 2024Enhancing Prompt Following with Visual Control Through Training-Free Mask-Guided Diffusion23 Apr 2024
- 2024Large Motion Model for Unified Multi-Modal Motion Generation1 Apr 2024
- 2024InterDreamer: Zero-Shot Text to 3D Dynamic Human-Object Interaction28 Mar 2024
- 2024Diffusion-based Human Motion Style Transfer with Semantic Guidance20 Mar 2024
- 2024Score-Guided Diffusion for 3D Human Recovery14 Mar 2024
- 2024Platypose: Calibrated Zero-Shot Multi-Hypothesis 3D Human Motion Estimation10 Mar 2024
50 newest of 65 All 65 (JSON)
- 2023Human Motion Diffusion as a Generative Priorcited by 354
- 2023GaussianDreamer: Fast Generation from Text to 3D Gaussians by Bridging 2D and 3D Diffusion Modelscited by 255
- 2023Controllable Human-Object Interaction Synthesiscited by 107
- 2024CLoSD: Closing the Loop between Simulation and Diffusion for multi-task character controlcited by 103
- 2024Flexible Motion In-betweening with Diffusion Modelscited by 69
- 2024InterDreamer: Zero-Shot Text to 3D Dynamic Human-Object Interactioncited by 63
- 2023The Chosen One: Consistent Characters in Text-to-Image Diffusion Modelscited by 62
- 2023Interactive Character Control with Auto-Regressive Motion Diffusion Modelscited by 52
- 2024Score-Guided Diffusion for 3D Human Recoverycited by 39
- 2023MAS: Multi-view Ancestral Sampling for 3D motion generation using 2D diffusioncited by 37
- 2024SMooDi: Stylized Motion Diffusion Modelcited by 37
- 2024Monkey See, Monkey Do: Harnessing Self-attention in Motion Diffusion for Zero-shot Motion Transfercited by 30
12 most cited of 22 All 22 (JSON)
- 2026Unsupervised 3D Human Pose Estimation via Conditional Multi-view Ancestral Sampling15 May 2026
- 2025Generative human motion mimicking through feature extraction in denoising diffusion settings16 Oct 2025
- 2025Articulated Kinematics Distillation from Video Diffusion Models1 Apr 2025
- 2025StyleMotif: Multi-Modal Motion Stylization using Style-Content Cross Fusion27 Mar 2025
- 2025SPG: Improving Motion Diffusion by Smooth Perturbation Guidance4 Mar 2025
- 2024Pay Attention and Move Better: Harnessing Attention for Interactive Motion Generation and Training-free Editing24 Oct 2024
- 2024CLoSD: Closing the Loop between Simulation and Diffusion for multi-task character control4 Oct 2024
- 2024COLLAGE: Collaborative Human-Agent Interaction Generation using Hierarchical Latent Diffusion and Language Models30 Sep 2024
- 2024SMooDi: Stylized Motion Diffusion Model17 Jul 2024
- 2024Monkey See, Monkey Do: Harnessing Self-attention in Motion Diffusion for Zero-shot Motion Transfer10 Jun 2024
- 2024Flexible Motion In-betweening with Diffusion Models17 May 2024
- 2024Enhancing Prompt Following with Visual Control Through Training-Free Mask-Guided Diffusion23 Apr 2024
12 newest of 22 All 22 (JSON)
- 2023InterDiff: Generating 3D Human-Object Interactions with Physics-Informed Diffusioncited by 181
- 2023CG-HOI: Contact-Guided 3D Human-Object Interaction Generationcited by 137
- 2023Generative Image Dynamicscited by 93
- 2024Large Motion Model for Unified Multi-Modal Motion Generationcited by 65
- 2025AnyTop: Character Animation Diffusion with Any Topologycited by 37
- 2024Generative Human Motion Stylization in Latent Spacecited by 30
- 2023NAP: Neural 3D Articulation Priorcited by 25
- 2024ZeroHSI: Zero-Shot 4D Human-Scene Interaction by Video Generationcited by 25
- 2024Motion Avatar: Generate Human and Animal Avatars with Arbitrary Motioncited by 19
- 2023Example-based Motion Synthesis via Generative Motion Matchingcited by 16
- 2025Dance Like a Chicken: Low-Rank Stylization for Human Motion Diffusioncited by 16
- 2024Past, Present, and Future of Sensor-Based Human Activity Recognition Using Wearables: A Surveying Tutorial on a Still Challenging Taskcited by 14
12 most cited of 39 All 39 (JSON)
- 2026Retargeting Motions to Diverse Skeletons via Learnable Flattening29 Sep 2026
- 2026Why Cross-Skeleton Retargeting Is Non-Identifiable: Structural Limits of Generative Motion Models29 Sep 2026
- 2026Flexible Motion Generation from Language and Style References7 Sep 2026
- 2026Kirin: Animal Motion Generation from In-the-Wild Video1 Sep 2026
- 2026SAMoR: Motion Modelling for Articulated Objects of Any Skeleton and Topology2 Jul 2026
- 2026Unleashing Guidance Without Classifiers for Human-Object Interaction Animation26 Mar 2026
- 2026Motion Capture is Not the Target Domain: Scaling Synthetic Data for Learning Motion Representations11 Feb 2026
- 2025FunPhase: A Periodic Functional Autoencoder for Motion Generation via Phase Manifolds10 Dec 2025
- 2025MimiCAT: Mimic with Correspondence-Aware Cascade-Transformer for Category-Free 3D Pose Transfer23 Nov 2025
- 2025TriDiff-4D: Fast 4D Generation through Diffusion-based Triplane Re-posing20 Nov 2025
- 2025Gaussian See, Gaussian Do: Semantic 3D Motion Transfer from Multiview Video18 Nov 2025
- 2025MoReact: Generating Reactive Motion from Textual Descriptions28 Sep 2025
12 newest of 39 All 39 (JSON)
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- 2022Unifying Human Motion Synthesis and Style Transfer with Denoising Diffusion Probabilistic Models
- 2023AAMDM: Accelerated Auto-regressive Motion Diffusion Model
- 2023TEDi: Temporally-Entangled Diffusion for Long-Term Motion Synthesis
- 2024Controllable Longer Image Animation with Diffusion Models
- 2025Less is More: Improving Motion Diffusion Models with Sparse Keyframes
- 2025Time-to-Move: Training-Free Motion Controlled Video Generation via Dual-Clock Denoising
- 2024AnaMoDiff: 2D Analogical Motion Diffusion via Disentangled Denoising
- 2025From Rigging to Waving: 3D-Guided Diffusion for Natural Animation of Hand-Drawn Characters