mlsanityData to 14 Oct 2026

InterMask: 3D Human Interaction Generation via Collaborative Masked Modeling

arXiv 2410.10010 ↗First posted 13 Oct 2024cs.CVcited by 47

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Abstract (arXiv)

Generating realistic 3D human-human interactions from textual descriptions remains a challenging task. Existing approaches, typically based on diffusion models, often produce results lacking realism and fidelity. In this work, we introduce InterMask, a novel framework for generating human interactions using collaborative masked modeling in discrete space. InterMask first employs a VQ-VAE to transform each motion sequence into a 2D discrete motion token map. Unlike traditional 1D VQ token maps, it better preserves fine-grained spatio-temporal details and promotes spatial awareness within each token. Building on this representation, InterMask utilizes a generative masked modeling framework to collaboratively model the tokens of two interacting individuals. This is achieved by employing a transformer architecture specifically designed to capture complex spatio-temporal inter-dependencies. During training, it randomly masks the motion tokens of both individuals and learns to predict them. For inference, starting from fully masked sequences, it progressively fills in the tokens for both individuals. With its enhanced motion representation, dedicated architecture, and effective learning strategy, InterMask achieves state-of-the-art results, producing high-fidelity and diverse human interactions. It outperforms previous methods, achieving an FID of 5.154 (vs 5.535 of in2IN) on the InterHuman dataset and 0.399 (vs 5.207 of InterGen) on the InterX dataset. Additionally, InterMask seamlessly supports reaction generation without the need for model redesign or fine-tuning.

Key facts. Cited by 47 papers in the map (data through 14 Oct 2026). Builds on 40 of its 46 references that are in the map. First posted on arXiv 13 Oct 2024.

Builds on

40 of 46 references.

References · 40

  1. 2017Attention Is All You Needcited by 60,361
  2. 2021Learning Transferable Visual Models From Natural Language Supervisioncited by 33,744
  3. 2020Denoising Diffusion Implicit Modelscited by 9,781
  4. 2022Scalable Diffusion Models with Transformerscited by 6,054
  5. 2022Classifier-Free Diffusion Guidancecited by 5,847
  6. 2017Neural Discrete Representation Learningcited by 4,712
  7. 2019Expressive Body Capture: 3D Hands, Face, and Body from a Single Imagecited by 1,612
  8. 2019AMASS: Archive of Motion Capture as Surface Shapescited by 1,236
  9. 2022MaskGIT: Masked Generative Image Transformercited by 1,099
  10. 2022Human Motion Diffusion Modelcited by 1,080
  11. 2022MotionDiffuse: Text-Driven Human Motion Generation with Diffusion Modelcited by 780
  12. 2021Vector-quantized Image Modeling with Improved VQGANcited by 658
28 more
  1. 2023T2M-GPT: Generating Human Motion from Textual Descriptions with Discrete Representationscited by 588
  2. 2022Executing your Commands via Motion Diffusion in Latent Spacecited by 575
  3. 2023MotionGPT: Human Motion as a Foreign Languagecited by 527
  4. 2022TEMOS: Generating diverse human motions from textual descriptionscited by 492
  5. 2023MoMask: Generative Masked Modeling of 3D Human Motionscited by 400
  6. 2022TM2T: Stochastic and Tokenized Modeling for the Reciprocal Generation of 3D Human Motions and Textscited by 359
  7. 2023Human Motion Diffusion as a Generative Priorcited by 357
  8. 2022EDGE: Editable Dance Generation From Musiccited by 287
  9. 2022FLAME: Free-form Language-based Motion Synthesis & Editingcited by 217
  10. 2023InterGen: Diffusion-based Multi-human Motion Generation under Complex Interactionscited by 206
  11. 2023MotionGPT: Finetuned LLMs Are General-Purpose Motion Generatorscited by 145
  12. 2023MMM: Generative Masked Motion Modelcited by 131
  13. 2023Inter-X: Towards Versatile Human-Human Interaction Analysiscited by 98
  14. 2022PoseGPT: Quantization-based 3D Human Motion Generation and Forecastingcited by 78
  15. 2023TM2D: Bimodality Driven 3D Dance Generation via Music-Text Integrationcited by 76
  16. 2023Priority-Centric Human Motion Generation in Discrete Latent Spacecited by 67
  17. 2023ReMoS: 3D Motion-Conditioned Reaction Synthesis for Two-Person Interactionscited by 62
  18. 2024ReGenNet: Towards Human Action-Reaction Synthesiscited by 53
  19. 2023Digital Life Project: Autonomous 3D Characters with Social Intelligencecited by 43
  20. 2022Interaction Transformer for Human Reaction Generationcited by 42
  21. 2024FreeMotion: A Unified Framework for Number-free Text-to-Motion Synthesiscited by 42
  22. 2023DiverseMotion: Towards Diverse Human Motion Generation via Discrete Diffusioncited by 37
  23. 2024in2IN: Leveraging individual Information to Generate Human INteractionscited by 29
  24. 2024Towards Open Domain Text-Driven Synthesis of Multi-Person Motionscited by 29
  25. 2023Interactive Humanoid: Online Full-Body Motion Reaction Synthesis with Social Affordance Canonicalization and Forecastingcited by 27
  26. 2023InsActor: Instruction-driven Physics-based Characterscited by 24
  27. 2024PhysReaction: Physically Plausible Real-Time Humanoid Reaction Synthesis via Forward Dynamics Guided 4D Imitationcited by 18
  28. 2023MAGVLT: Masked Generative Vision-and-Language Transformercited by 14

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Cited by year (2026 to 14 Oct)

Citing papers per year: 2024: 2; 2025: 22; 2026: 23.

47 papers.

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  1. 2024Rethinking Diffusion for Text-Driven Human Motion Generation: Redundant Representations, Evaluation, and Masked Autoregressioncited by 85
  2. 2025Absolute Coordinates Make Motion Generation Easycited by 29
  3. 2025A Survey on Human Interaction Motion Generationcited by 25
  4. 2025DuetGen: Music Driven Two-Person Dance Generation via Hierarchical Masked Modelingcited by 21
  5. 2025Towards Immersive Human-X Interaction: A Real-Time Framework for Physically Plausible Motion Synthesiscited by 20
  6. 2024DisCoRD: Discrete Tokens to Continuous Motion via Rectified Flow Decodingcited by 19
  7. 2025HERO: Human Reaction Generation from Videoscited by 15
  8. 2025SocialGen: Modeling Multi-Human Social Interaction with Language Modelscited by 14
  9. 2025MixerMDM: Learnable Composition of Human Motion Diffusion Modelscited by 13
  10. 2025Text2Interact: High-Fidelity and Diverse Text-to-Two-Person Interaction Generationcited by 11
  11. 2025PINO: Person-Interaction Noise Optimization for Long-Duration and Customizable Motion Generation of Arbitrary-Sized Groupscited by 9
  12. 2025ARFlow: Human Action-Reaction Flow Matching with Physical Guidancecited by 7
35 more
  1. 2025Ponimator: Unfolding Interactive Pose for Versatile Human-human Interaction Animationcited by 7
  2. 2025EgoReAct: Egocentric Video-Driven 3D Human Reaction Generationcited by 7
  3. 2025Interact2Ar: Full-Body Human-Human Interaction Generation via Autoregressive Diffusion Modelscited by 6
  4. 2025MotionVerse: A Unified Multimodal Framework for Motion Comprehension, Generation and Editingcited by 5
  5. 2025InterAgent: Physics-based Multi-agent Command Execution via Diffusion on Interaction Graphscited by 5
  6. 2026TeamHOI: Learning a Unified Policy for Cooperative Human-Object Interactions with Any Team Sizecited by 5
  7. 2026UMO: Unified In-Context Learning Unlocks Motion Foundation Model Priorscited by 5
  8. 2025Dyadic Mamba: Long-term Dyadic Human Motion Synthesiscited by 4
  9. 2025PhysiInter: Integrating Physical Mapping for High-Fidelity Human Interaction Generationcited by 4
  10. 2026HINT: Hierarchical Interaction Modeling for Autoregressive Multi-Human Motion Generationcited by 4
  11. 2026Disentangled Hierarchical VAE for 3D Human-Human Interaction Generationcited by 3
  12. 2025MARRS: Masked Autoregressive Unit-based Reaction Synthesiscited by 2
  13. 2025InterMamba: Efficient Human-Human Interaction Generation with Adaptive Spatio-Temporal Mambacited by 2
  14. 2025MoLingo: Motion-Language Alignment for Text-to-Human Motion Generationcited by 2
  15. 2025ARMFlow: AutoRegressive MeanFlow for Online 3D Human Reaction Generationcited by 2
  16. 2026U-Mind: A Unified Framework for Real-Time Multimodal Interaction with Audiovisual Generationcited by 2
  17. 2026HOIMask: Towards Generative Masked Modeling for Human Object Interaction Generationcited by 2
  18. 2025InterMoE: Individual-Specific 3D Human Interaction Generation via Dynamic Temporal-Selective MoEcited by 1
  19. 2026Stability-Driven Motion Generation for Object-Guided Human-Human Co-Manipulationcited by 1
  20. 2026Social Structure Matters in 3D Human-Human Interaction Generationcited by 1
  21. 2026MoSAT: Human Motion Generation from Spatial Audio and Textual Descriptioncited by 1
  22. 2026Dancing Points: Synthesizing Ballroom Dancing with Three-Point Inputscited by 0
  23. 2026InterEdit: Navigating Text-Guided 3D Dyadic Human Motion Editingcited by 0
  24. 2026NOUS: Video-Driven 3D Human Reaction Generation via Observation-Reaction Mutual Steeringcited by 0
  25. 2026Unified Number-Free Text-to-Motion Generation Via Flow Matchingcited by 0
  26. 2026Paper Reconstruction Evaluation: Evaluating Presentation and Hallucination in AI-written Paperscited by 0
  27. 2026PhysiGen: Integrating Collision-Aware Physical Constraints for High-Fidelity Human-Human Interaction Generationcited by 0
  28. 2026SalsaAgent: A multimodal embodied language model for interactive dance generationcited by 0
  29. 2026InterCMDM: Block-Causal Diffusion for Autoregressive Human Interaction Generationcited by 0
  30. 2026ARMS: Anchor-Relational Motion Streaming for Seamless Solo-Social Motion Transitionscited by 0
  31. 2026TS-Mask VLA: 2D Temporal-Spatial Masking for Vision-Language-Action Model with Effective Bridgingcited by 0
  32. 2026GNOCHI: Generative Neural mOdel for Close Human-Human Interactionscited by 0
  33. 2026MIME: Multimodal Interactive Motion Encodercited by 0
  34. 2026Inter-X++: A Comprehensive Benchmark for Multimodal Human-Human Interaction Analysiscited by 0
  35. 2026From Digital Human Interactions to Physics-Based Humanoid Skills: Physics-Grounded Post-Training of Interaction Generatorscited by 0

Similar, not cited

Close in wording, no citation either way

  1. 2024InterDreamer: Zero-Shot Text to 3D Dynamic Human-Object Interaction
  2. 2025InterPose: Learning to Generate Human-Object Interactions from Large-Scale Web Videos
  3. 2023InterDiff: Generating 3D Human-Object Interactions with Physics-Informed Diffusion
  4. 2024Two-in-One: Unified Multi-Person Interactive Motion Generation by Latent Diffusion Transformer
  5. 2025Auto-Regressive Diffusion for Generating 3D Human-Object Interactions
  6. 2023HOI-Diff: Text-Driven Synthesis of 3D Human-Object Interactions using Diffusion Models
  7. 2023Controllable Human-Object Interaction Synthesis
  8. 2026ViHOI: Human-Object Interaction Synthesis with Visual Priors