mlsanityData to 7 Oct 2026

REArtGS++: Generalizable Articulation Reconstruction with Temporal Geometry Constraint via Planar Gaussian Splatting

arXiv 2511.17059 ↗First posted 21 Nov 2025cs.CVcited by 5

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Abstract (arXiv)

Articulated objects are pervasive in daily environments, such as drawers and refrigerators. Towards their part-level surface reconstruction and joint parameter estimation, REArtGS introduces a category-agnostic approach using multi-view RGB images at two different states. However, we observe that REArtGS still struggles with screw-joint or multi-part objects and lacks geometric constraints for unseen states. In this paper, we propose REArtGS++, a novel method towards generalizable articulated object reconstruction with temporal geometry constraint and planar Gaussian splatting. We first model a decoupled screw motion for each joint without type prior, and jointly optimize part-aware Gaussians with joint parameters through part motion blending. To introduce time-continuous geometric constraint for articulated modeling, we encourage Gaussians to be planar and propose a temporally consistent regularization between planar normal and depth through Taylor first-order expansion. Extensive experiments on both synthetic and real-world articulated objects demonstrate our superiority in generalizable part-level surface reconstruction and joint parameter estimation, compared to existing approaches. Project Site: https://sites.google.com/view/reartgs2/home.

Key facts. Cited by 5 papers in the map (data through 7 Oct 2026). Builds on 30 of its 32 references that are in the map. First posted on arXiv 21 Nov 2025.

Builds on

30 of 32 references.

References · 30

  1. 20233D Gaussian Splatting for Real-Time Radiance Field Renderingcited by 6,141
  2. 2024Depth Anything: Unleashing the Power of Large-Scale Unlabeled Datacited by 1,346
  3. 2022DINO: DETR with Improved DeNoising Anchor Boxes for End-to-End Object Detectioncited by 1,306
  4. 20234D Gaussian Splatting for Real-Time Dynamic Scene Renderingcited by 1,144
  5. 20242D Gaussian Splatting for Geometrically Accurate Radiance Fieldscited by 1,061
  6. 2023Scaffold-GS: Structured 3D Gaussians for View-Adaptive Renderingcited by 684
  7. 2020SAPIEN: A SimulAted Part-based Interactive ENvironmentcited by 584
  8. 2023Real-time Photorealistic Dynamic Scene Representation and Rendering with 4D Gaussian Splattingcited by 470
  9. 2023LangSplat: 3D Language Gaussian Splattingcited by 410
  10. 2023SC-GS: Sparse-Controlled Gaussian Splatting for Editable Dynamic Scenescited by 339
  11. 2024PGSR: Planar-based Gaussian Splatting for Efficient and High-Fidelity Surface Reconstructioncited by 280
  12. 2023Language Embedded 3D Gaussians for Open-Vocabulary Scene Understandingcited by 205
18 more
  1. 2022Ditto: Building Digital Twins of Articulated Objects from Interactioncited by 152
  2. 2023PARIS: Part-level Reconstruction and Motion Analysis for Articulated Objectscited by 115
  3. 2021A-SDF: Learning Disentangled Signed Distance Functions for Articulated Shape Representationcited by 113
  4. 2024GSDF: 3DGS Meets SDF for Improved Rendering and Reconstructioncited by 81
  5. 2024Neural Implicit Representation for Building Digital Twins of Unknown Articulated Objectscited by 67
  6. 2025ArtGS: Building Interactable Replicas of Complex Articulated Objects via Gaussian Splattingcited by 67
  7. 2024PF3plat: Pose-Free Feed-Forward 3D Gaussian Splattingcited by 60
  8. 2024REACTO: Reconstructing Articulated Objects from a Single Videocited by 45
  9. 2024Superpoint Gaussian Splatting for Real-Time High-Fidelity Dynamic Scene Reconstructioncited by 43
  10. 2025ArticulatedGS: Self-supervised Digital Twin Modeling of Articulated Objects using 3D Gaussian Splattingcited by 35
  11. 2025REArtGS: Reconstructing and Generating Articulated Objects via 3D Gaussian Splatting with Geometric and Motion Constraintscited by 27
  12. 2025COB-GS: Clear Object Boundaries in 3DGS Segmentation Based on Boundary-Adaptive Gaussian Splittingcited by 19
  13. 2025GaussianArt: Unified Modeling of Geometry and Motion for Articulated Objectscited by 17
  14. 2025TSGS: Improving Gaussian Splatting for Transparent Surface Reconstruction via Normal and De-lighting Priorscited by 14
  15. 2025AdaManip: Adaptive Articulated Object Manipulation Environments and Policy Learningcited by 12
  16. 2025VoteSplat: Hough Voting Gaussian Splatting for 3D Scene Understandingcited by 11
  17. 2025ArtGS:3D Gaussian Splatting for Interactive Visual-Physical Modeling and Manipulation of Articulated Objectscited by 11
  18. 2024FAST-Splat: Fast, Ambiguity-Free Semantics Transfer in Gaussian Splattingcited by 7

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Cited by year (2026 to 7 Oct)

Citing papers per year: 2026: 5.

5 papers.