AtlasGS: Atlanta-world Guided Surface Reconstruction with Implicit Structured Gaussians
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Abstract (arXiv)
3D reconstruction of indoor and urban environments is a prominent research topic with various downstream applications. However, existing geometric priors for addressing low-texture regions in indoor and urban settings often lack global consistency. Moreover, Gaussian Splatting and implicit SDF fields often suffer from discontinuities or exhibit computational inefficiencies, resulting in a loss of detail. To address these issues, we propose an Atlanta-world guided implicit-structured Gaussian Splatting that achieves smooth indoor and urban scene reconstruction while preserving high-frequency details and rendering efficiency. By leveraging the Atlanta-world model, we ensure the accurate surface reconstruction for low-texture regions, while the proposed novel implicit-structured GS representations provide smoothness without sacrificing efficiency and high-frequency details. Specifically, we propose a semantic GS representation to predict the probability of all semantic regions and deploy a structure plane regularization with learnable plane indicators for global accurate surface reconstruction. Extensive experiments demonstrate that our method outperforms state-of-the-art approaches in both indoor and urban scenes, delivering superior surface reconstruction quality.
Key facts. Cited by 4 papers in the map (data through 7 Oct 2026). Builds on 51 of its 62 references that are in the map. First posted on arXiv 29 Oct 2025.
Builds on
51 of 62 references.
References · 51
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38 more
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Citing papers per year: 2026: 4.
4 papers.
- 2026Multiplayer Interactive World Models with Representation Autoencoderscited by 14
- 2026OnlinePG: Online Open-Vocabulary Panoptic Mapping with 3D Gaussian Splattingcited by 2
- 2026Gaussian-Voxel Duet: A Dual-Scaffolding Hybrid Representation for Fast and Accurate Monocular Surface Reconstructioncited by 0
- 2026Beyond Isolated Objects: Relationship-aware Open Vocabulary Scene Understanding via 3D Scene Graph Analysiscited by 0
- 2026Multiplayer Interactive World Models with Representation Autoencoders6 Jul 2026
- 2026Beyond Isolated Objects: Relationship-aware Open Vocabulary Scene Understanding via 3D Scene Graph Analysis6 Jul 2026
- 2026Gaussian-Voxel Duet: A Dual-Scaffolding Hybrid Representation for Fast and Accurate Monocular Surface Reconstruction26 May 2026
- 2026OnlinePG: Online Open-Vocabulary Panoptic Mapping with 3D Gaussian Splatting19 Mar 2026
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