SplatSDF: Boosting SDF-NeRF via Architecture-Level Fusion with Gaussian Splats
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Abstract (arXiv)
Signed distance-radiance field (SDF-NeRF) is a promising environment representation that offers both photo-realistic rendering and geometric reasoning such as proximity queries for collision avoidance. However, the slow training speed and convergence of SDF-NeRF hinder their use in practical robotic systems. We propose SplatSDF, a novel SDF-NeRF architecture that accelerates convergence using 3D Gaussian splats (3DGS), which can be quickly pre-trained. Unlike prior approaches that introduce a consistency loss between separate 3DGS and SDF-NeRF models, SplatSDF directly fuses 3DGS at an architectural level by consuming it as an input to SDF-NeRF during training. This is achieved using a novel sparse 3DGS fusion strategy that injects neural embeddings of 3DGS into SDF-NeRF around the object surface, while also permitting inference without 3DGS for minimal operation. Experimental results show SplatSDF achieves 3X faster convergence to the same geometric accuracy than the best baseline, and outperforms state-of-the-art SDF-NeRF methods in terms of chamfer distance and peak signal to noise ratio, unlike consistency loss-based approaches that in fact provide limited gains. We also present computational techniques for accelerating gradient and Hessian steps by 3X. We expect these improvements will contribute to deploying SDF-NeRF on practical systems.
Key facts. Cited by 5 papers in the map (data through 7 Oct 2026). Builds on 39 of its 57 references that are in the map. First posted on arXiv 23 Nov 2024.
Builds on
39 of 57 references.
References · 39
- 20233D Gaussian Splatting for Real-Time Radiance Field Renderingcited by 6,141
- 2022Instant Neural Graphics Primitives with a Multiresolution Hash Encodingcited by 3,698
- 2019DeepSDF: Learning Continuous Signed Distance Functions for Shape Representationcited by 2,682
- 2021Mip-NeRF: A Multiscale Representation for Anti-Aliasing Neural Radiance Fieldscited by 1,957
- 2021NeuS: Learning Neural Implicit Surfaces by Volume Rendering for Multi-view Reconstructioncited by 1,701
- 20242D Gaussian Splatting for Geometrically Accurate Radiance Fieldscited by 1,061
- 2021Volume Rendering of Neural Implicit Surfacescited by 990
- 2023Scaffold-GS: Structured 3D Gaussians for View-Adaptive Renderingcited by 684
- 2021UNISURF: Unifying Neural Implicit Surfaces and Radiance Fields for Multi-View Reconstructioncited by 643
- 2023SuGaR: Surface-Aligned Gaussian Splatting for Efficient 3D Mesh Reconstruction and High-Quality Mesh Renderingcited by 611
- 2022Point-NeRF: Point-based Neural Radiance Fieldscited by 503
- 2019BlendedMVS: A Large-scale Dataset for Generalized Multi-view Stereo Networkscited by 487
27 more
- 2022MonoSDF: Exploring Monocular Geometric Cues for Neural Implicit Surface Reconstructioncited by 467
- 2023Neuralangelo: High-Fidelity Neural Surface Reconstructioncited by 464
- 2022NeuS2: Fast Learning of Neural Implicit Surfaces for Multi-view Reconstructioncited by 311
- 2024Gaussian Opacity Fields: Efficient Adaptive Surface Reconstruction in Unbounded Scenescited by 226
- 2023BakedSDF: Meshing Neural SDFs for Real-Time View Synthesiscited by 220
- 2022Geo-Neus: Geometry-Consistent Neural Implicit Surfaces Learning for Multi-view Reconstructioncited by 211
- 2023NeRO: Neural Geometry and BRDF Reconstruction of Reflective Objects from Multiview Imagescited by 163
- 2024High-quality Surface Reconstruction using Gaussian Surfelscited by 159
- 2020Neural-Pull: Learning Signed Distance Functions from Point Clouds by Learning to Pull Space onto Surfacescited by 146
- 2023NeuSG: Neural Implicit Surface Reconstruction with 3D Gaussian Splatting Guidancecited by 137
- 2021Improving neural implicit surfaces geometry with patch warpingcited by 136
- 2022HF-NeuS: Improved Surface Reconstruction Using High-Frequency Detailscited by 120
- 2022iSDF: Real-Time Neural Signed Distance Fields for Robot Perceptioncited by 107
- 2023Delicate Textured Mesh Recovery from NeRF via Adaptive Surface Refinementcited by 106
- 2024GSDF: 3DGS Meets SDF for Improved Rendering and Reconstructioncited by 81
- 20243DGSR: Implicit Surface Reconstruction with 3D Gaussian Splattingcited by 78
- 2021Learning Signed Distance Field for Multi-view Surface Reconstructioncited by 76
- 2022Critical Regularizations for Neural Surface Reconstruction in the Wildcited by 51
- 2023PET-NeuS: Positional Encoding Tri-Planes for Neural Surfacescited by 37
- 2024GaussianRoom: Improving 3D Gaussian Splatting with SDF Guidance and Monocular Cues for Indoor Scene Reconstructioncited by 31
- 2023SuperNormal: Neural Surface Reconstruction via Multi-View Normal Integrationcited by 18
- 2023DebSDF: Delving into the Details and Bias of Neural Indoor Scene Reconstructioncited by 17
- 2023Objects as volumes: A stochastic geometry view of opaque solidscited by 15
- 2024MonoSelfRecon: Purely Self-Supervised Explicit Generalizable 3D Reconstruction of Indoor Scenes from Monocular RGB Viewscited by 6
- 2024Safe Bubble Cover for Motion Planning on Distance Fieldscited by 4
- 2021SM3D: Simultaneous Monocular Mapping and 3D Detectioncited by 3
- 2021MonoPLFlowNet: Permutohedral Lattice FlowNet for Real-Scale 3D Scene FlowEstimation with Monocular Imagescited by 2
Built on by
Citing papers per year: 2025: 5.
5 papers.
- 2025DWTNeRF: Boosting Few-shot Neural Radiance Fields via Discrete Wavelet Transformcited by 6
- 2025From Coarse to Fine: Learnable Discrete Wavelet Transforms for Efficient 3D Gaussian Splattingcited by 6
- 2025DWTGS: Rethinking Frequency Regularization for Sparse-view 3D Gaussian Splattingcited by 5
- 2025FreBIS: Frequency-Based Stratification for Neural Implicit Surface Representationscited by 1
- 2025Image-Conditioned 3D Gaussian Splat Quantizationcited by 0
- 2025Image-Conditioned 3D Gaussian Splat Quantization21 Aug 2025
- 2025DWTGS: Rethinking Frequency Regularization for Sparse-view 3D Gaussian Splatting21 Jul 2025
- 2025From Coarse to Fine: Learnable Discrete Wavelet Transforms for Efficient 3D Gaussian Splatting29 Jun 2025
- 2025FreBIS: Frequency-Based Stratification for Neural Implicit Surface Representations28 Apr 2025
- 2025DWTNeRF: Boosting Few-shot Neural Radiance Fields via Discrete Wavelet Transform22 Jan 2025
Similar, not cited
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- 2026Leveraging NeRF-Rendered Images for 3D Gaussian Splatting
- 2025Industrial-Grade Sensor Simulation via Gaussian Splatting: A Modular Framework for Scalable Editing and Full-Stack Validation
- 20262Xplat: Decoupling Geometry and Appearance Modeling for Feed-Forward 3D Gaussian Splatting
- 2024ID-NeRF: Indirect Diffusion-guided Neural Radiance Fields for Generalizable View Synthesis
- 2025Diffusion-Guided Gaussian Splatting for Large-Scale Unconstrained 3D Reconstruction and Novel View Synthesis
- 2026ConFixGS: Learning to Fix Feedforward 3D Gaussian Splatting with Confidence-Aware Diffusion Priors in Driving Scenes
- 2023Single-Stage Diffusion NeRF: A Unified Approach to 3D Generation and Reconstruction
- 2023NerfDiff: Single-image View Synthesis with NeRF-guided Distillation from 3D-aware Diffusion