PixGS: Pixel-Space Diffusion for Direct 3D Gaussian Splat Generation
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Abstract (arXiv)
Recent advances in 3D content generation from text or images have achieved impressive results, yet view inconsistency from 2D generators and the scarcity of high-quality 3D data remain significant bottlenecks. Existing solutions typically adapt large-scale pre-trained text-to-image latent diffusion models to generate 3D Gaussian Splats (3DGS). However, these approaches often rely on training complex cascade pipelines that are computationally expensive and scalability-limited. Most critically, the quality of generated 3D assets is inherently constrained by each component capacity and compressed latent space, leading to decoding artifacts and accumulated errors. To address these limitations, we propose PixGS, a single-stage pipeline for direct high-quality 3DGS generation, which leverages recent advances in pixel-space diffusion to bypass lossy latent compression while still benefiting from the vast 2D generative priors. By directly denoising 3D Gaussian attributes at each timestep, our method enables precise, splat-level regularization of both appearance and geometry. Furthermore, we introduce a comprehensive supervision strategy that incorporates surface normals, depth, and high-frequency structural information, which is often overlooked in prior works. Experiments demonstrate that PixGS outperforms current state-of-the-art methods while maintaining a fast inference speed (1s on a single A100 GPU), offering a robust and efficient alternative to multi-stage generation pipelines.
Key facts. Cited by 2 papers in the map (data through 7 Oct 2026). Builds on 49 of its 59 references that are in the map. First posted on arXiv 2 Jul 2026.
Builds on
49 of 59 references.
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37 more
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Built on by
Citing papers per year: 2026: 2.
2 papers.
- 2026Visibility-Guided Structured Measure Flow for Class-Conditioned 3D Gaussian Generation17 Aug 2026
- 2026Pixel-Space Diffusion Transformers20 Jul 2026
Similar, not cited
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- 2025Generative Gaussian Splatting: Generating 3D Scenes with Video Diffusion Priors
- 2024DiffGS: Functional Gaussian Splatting Diffusion
- 2026Nix and Fix: Targeting 1000x Compression of 3D Gaussian Splatting with Diffusion Models
- 2024DSplats: 3D Generation by Denoising Splats-Based Multiview Diffusion Models
- 2025UVGS: Reimagining Unstructured 3D Gaussian Splatting using UV Mapping
- 20243DGS-Enhancer: Enhancing Unbounded 3D Gaussian Splatting with View-consistent 2D Diffusion Priors
- 2024Enhancing Single Image to 3D Generation using Gaussian Splatting and Hybrid Diffusion Priors
- 2025FixingGS: Enhancing 3D Gaussian Splatting via Training-Free Score Distillation