Towards Efficient Neural Scene Graphs by Learning Consistency Fields
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Abstract (arXiv)
Neural Radiance Fields (NeRF) achieves photo-realistic image rendering from novel views, and the Neural Scene Graphs (NSG) citeost2021neural extends it to dynamic scenes (video) with multiple objects. Nevertheless, computationally heavy ray marching for every image frame becomes a huge burden. In this paper, taking advantage of significant redundancy across adjacent frames in videos, we propose a feature-reusing framework. From the first try of naively reusing the NSG features, however, we learn that it is crucial to disentangle object-intrinsic properties consistent across frames from transient ones. Our proposed method, textitConsistency-Field-based NSG (CF-NSG), reformulates neural radiance fields to additionally consider textitconsistency fields. With disentangled representations, CF-NSG takes full advantage of the feature-reusing scheme and performs an extended degree of scene manipulation in a more controllable manner. We empirically verify that CF-NSG greatly improves the inference efficiency by using 85% less queries than NSG without notable degradation in rendering quality. Code will be available at: https://github.com/ldynx/CF-NSG
Key facts. Cited by 7 papers in the map (data through 7 Oct 2026). Builds on 21 of its 29 references that are in the map. First posted on arXiv 9 Oct 2022.
Builds on
21 of 29 references.
References · 21
- 2018The Unreasonable Effectiveness of Deep Features as a Perceptual Metriccited by 11,029
- 2022Instant Neural Graphics Primitives with a Multiresolution Hash Encodingcited by 3,698
- 2019DeepSDF: Learning Continuous Signed Distance Functions for Shape Representationcited by 2,682
- 2018Occupancy Networks: Learning 3D Reconstruction in Function Spacecited by 2,037
- 2020D-NeRF: Neural Radiance Fields for Dynamic Scenescited by 1,459
- 2016A Point Set Generation Network for 3D Object Reconstruction from a Single Imagecited by 972
- 2020Neural Sparse Voxel Fieldscited by 959
- 2021PlenOctrees for Real-time Rendering of Neural Radiance Fieldscited by 904
- 2020GIRAFFE: Representing Scenes as Compositional Generative Neural Feature Fieldscited by 784
- 2020Neural Scene Flow Fields for Space-Time View Synthesis of Dynamic Scenescited by 750
- 2019Differentiable Volumetric Rendering: Learning Implicit 3D Representations without 3D Supervisioncited by 699
- 2021FastNeRF: High-Fidelity Neural Rendering at 200FPScited by 510
9 more
- 2021Baking Neural Radiance Fields for Real-Time View Synthesiscited by 465
- 2018DeepVoxels: Learning Persistent 3D Feature Embeddingscited by 401
- 2020Local Implicit Grid Representations for 3D Scenescited by 372
- 2020Neural Scene Graphs for Dynamic Scenescited by 298
- 2021NeX: Real-time View Synthesis with Neural Basis Expansioncited by 215
- 2020Objectron: A Large Scale Dataset of Object-Centric Videos in the Wild with Pose Annotationscited by 155
- 2020Adversarial Generation of Continuous Imagescited by 135
- 2016Perspective Transformer Nets: Learning Single-View 3D Object Reconstruction without 3D Supervisioncited by 106
- 2021VaxNeRF: Revisiting the Classic for Voxel-Accelerated Neural Radiance Fieldcited by 14
Built on by
Citing papers per year: 2023: 2; 2024: 3; 2025: 2.
7 papers.
- 2023DrivingGaussian: Composite Gaussian Splatting for Surrounding Dynamic Autonomous Driving Scenescited by 359
- 2023CompoNeRF: Text-guided Multi-object Compositional NeRF with Editable 3D Scene Layoutcited by 57
- 2024AutoSplat: Constrained Gaussian Splatting for Autonomous Driving Scene Reconstructioncited by 52
- 2024InterFusion: Text-Driven Generation of 3D Human-Object Interactioncited by 18
- 2025OG-Gaussian: Occupancy Based Street Gaussians for Autonomous Drivingcited by 5
- 2024Street Gaussians without 3D Object Trackercited by 4
- 2025DrivingGaussian++: Towards Realistic Reconstruction and Editable Simulation for Surrounding Dynamic Driving Scenescited by 4
- 2025DrivingGaussian++: Towards Realistic Reconstruction and Editable Simulation for Surrounding Dynamic Driving Scenes28 Aug 2025
- 2025OG-Gaussian: Occupancy Based Street Gaussians for Autonomous Driving20 Feb 2025
- 2024Street Gaussians without 3D Object Tracker7 Dec 2024
- 2024AutoSplat: Constrained Gaussian Splatting for Autonomous Driving Scene Reconstruction2 Jul 2024
- 2024InterFusion: Text-Driven Generation of 3D Human-Object Interaction22 Mar 2024
- 2023DrivingGaussian: Composite Gaussian Splatting for Surrounding Dynamic Autonomous Driving Scenes13 Dec 2023
- 2023CompoNeRF: Text-guided Multi-object Compositional NeRF with Editable 3D Scene Layout24 Mar 2023