textitS3Gaussian: Self-Supervised Street Gaussians for Autonomous Driving
On the map: World models → World models for autonomous driving
Abstract (arXiv)
Photorealistic 3D reconstruction of street scenes is a critical technique for developing real-world simulators for autonomous driving. Despite the efficacy of Neural Radiance Fields (NeRF) for driving scenes, 3D Gaussian Splatting (3DGS) emerges as a promising direction due to its faster speed and more explicit representation. However, most existing street 3DGS methods require tracked 3D vehicle bounding boxes to decompose the static and dynamic elements for effective reconstruction, limiting their applications for in-the-wild scenarios. To facilitate efficient 3D scene reconstruction without costly annotations, we propose a self-supervised street Gaussian (textitS3Gaussian) method to decompose dynamic and static elements from 4D consistency. We represent each scene with 3D Gaussians to preserve the explicitness and further accompany them with a spatial-temporal field network to compactly model the 4D dynamics. We conduct extensive experiments on the challenging Waymo-Open dataset to evaluate the effectiveness of our method. Our textitS3Gaussian demonstrates the ability to decompose static and dynamic scenes and achieves the best performance without using 3D annotations. Code is available at: https://github.com/nnanhuang/S3Gaussian/.
Key facts. Cited by 105 papers in the map (data through 7 Oct 2026). Placed in World models for autonomous driving, one of 11 directions in World models. Builds on 58 of its 68 references that are in the map. First posted on arXiv 30 May 2024.
Builds on
58 of 68 references.
Closest ancestors · 3
Same direction, newest first
- 2024Street Gaussians: Modeling Dynamic Urban Scenes with Gaussian Splatting2 Jan
- 2022BEVFormer: Learning Bird's-Eye-View Representation from Multi-Camera Images via Spatiotemporal Transformers31 Mar
- 2017CARLA: An Open Urban Driving Simulator10 Nov
Other references · 55
- 2018The Unreasonable Effectiveness of Deep Features as a Perceptual Metriccited by 11,029
- 2023DINOv2: Learning Robust Visual Features without Supervisioncited by 7,764
- 20233D Gaussian Splatting for Real-Time Radiance Field Renderingcited by 6,141
- 2019nuScenes: A multimodal dataset for autonomous drivingcited by 4,485
- 2022Instant Neural Graphics Primitives with a Multiresolution Hash Encodingcited by 3,698
- 2019Scalability in Perception for Autonomous Driving: Waymo Open Datasetcited by 2,436
- 2020D-NeRF: Neural Radiance Fields for Dynamic Scenescited by 1,459
- 2022TensoRF: Tensorial Radiance Fieldscited by 1,275
- 20234D Gaussian Splatting for Real-Time Dynamic Scene Renderingcited by 1,144
- 2022Planning-oriented Autonomous Drivingcited by 1,068
- 2021Direct Voxel Grid Optimization: Super-fast Convergence for Radiance Fields Reconstructioncited by 961
- 2023Deformable 3D Gaussians for High-Fidelity Monocular Dynamic Scene Reconstructioncited by 753
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- 2023K-Planes: Explicit Radiance Fields in Space, Time, and Appearancecited by 742
- 2022Block-NeRF: Scalable Large Scene Neural View Synthesiscited by 720
- 2021BARF: Bundle-Adjusting Neural Radiance Fieldscited by 641
- 2023VAD: Vectorized Scene Representation for Efficient Autonomous Drivingcited by 613
- 2023Nerfstudio: A Modular Framework for Neural Radiance Field Developmentcited by 596
- 2023HexPlane: A Fast Representation for Dynamic Scenescited by 582
- 2017AirSim: High-Fidelity Visual and Physical Simulation for Autonomous Vehiclescited by 517
- 2021FastNeRF: High-Fidelity Neural Rendering at 200FPScited by 510
- 2023Tri-Perspective View for Vision-Based 3D Semantic Occupancy Predictioncited by 404
- 2021Mega-NeRF: Scalable Construction of Large-Scale NeRFs for Virtual Fly-Throughscited by 396
- 2022ST-P3: End-to-end Vision-based Autonomous Driving via Spatial-Temporal Feature Learningcited by 365
- 2023DrivingGaussian: Composite Gaussian Splatting for Surrounding Dynamic Autonomous Driving Scenescited by 359
- 2022Fast Dynamic Radiance Fields with Time-Aware Neural Voxelscited by 344
- 2021Deep ViT Features as Dense Visual Descriptorscited by 327
- 2019Neural Point-Based Graphicscited by 326
- 2023SurroundOcc: Multi-Camera 3D Occupancy Prediction for Autonomous Drivingcited by 310
- 2020Neural Scene Graphs for Dynamic Scenescited by 298
- 2023UniSim: A Neural Closed-Loop Sensor Simulatorcited by 294
- 2021Urban Radiance Fieldscited by 263
- 2023Is Ego Status All You Need for Open-Loop End-to-End Autonomous Driving?cited by 242
- 2021FIERY: Future Instance Prediction in Bird's-Eye View from Surround Monocular Camerascited by 239
- 2019Differentiable Surface Splatting for Point-based Geometry Processingcited by 238
- 2023Parting with Misconceptions about Learning-based Vehicle Motion Planningcited by 238
- 2022NoPe-NeRF: Optimising Neural Radiance Field with No Pose Priorcited by 235
- 2022Tensor4D : Efficient Neural 4D Decomposition for High-fidelity Dynamic Reconstruction and Renderingcited by 217
- 2022BEVerse: Unified Perception and Prediction in Birds-Eye-View for Vision-Centric Autonomous Drivingcited by 191
- 2023Rethinking the Open-Loop Evaluation of End-to-End Autonomous Driving in nuScenescited by 191
- 2023MARS: An Instance-aware, Modular and Realistic Simulator for Autonomous Drivingcited by 170
- 2023SUDS: Scalable Urban Dynamic Scenescited by 151
- 2023NeuRAD: Neural Rendering for Autonomous Drivingcited by 146
- 2020PnPNet: End-to-End Perception and Prediction with Tracking in the Loopcited by 143
- 2023Periodic Vibration Gaussian: Dynamic Urban Scene Reconstruction and Real-time Renderingcited by 143
- 2023StreetSurf: Extending Multi-view Implicit Surface Reconstruction to Street Viewscited by 120
- 2022ViP3D: End-to-end Visual Trajectory Prediction via 3D Agent Queriescited by 116
- 2023S-NeRF: Neural Radiance Fields for Street Viewscited by 116
- 2021NeRF for Outdoor Scene Relightingcited by 114
- 2021HDR-NeRF: High Dynamic Range Neural Radiance Fieldscited by 113
- 2023Forecast-MAE: Self-supervised Pre-training for Motion Forecasting with Masked Autoencoderscited by 72
50 most cited of 55 All 55 (JSON)
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Citing papers per year: 2024: 22; 2025: 48; 2026: 35.
105 papers.
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- 2025Rethinking Driving World Model as Synthetic Data Generator for Perception Taskscited by 14
- 2024EMD: Explicit Motion Modeling for High-Quality Street Gaussian Splattingcited by 13
- 2025ManipDreamer3D : Synthesizing Plausible Robotic Manipulation Video with Occupancy-aware 3D Trajectorycited by 12
- 2026WAM4D: Fast 4D World Action Model via Spatial Register Tokenscited by 12
- 2024Driving View Synthesis on Free-form Trajectories with Generative Priorcited by 11
- 2025ManipDreamer: Boosting Robotic Manipulation World Model with Action Tree and Visual Guidancecited by 11
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- 2025WorldSplat: Gaussian-Centric Feed-Forward 4D Scene Generation for Autonomous Drivingcited by 11
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- 2025Dynamic Scene Reconstruction: Recent Advance in Real-time Rendering and Streamingcited by 8
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- 2025UniSplat: Unified Spatio-Temporal Fusion via 3D Latent Scaffolds for Dynamic Driving Scene Reconstructioncited by 8
- 2024GSPR: Multimodal Place Recognition Using 3D Gaussian Splatting for Autonomous Drivingcited by 7
- 2024UrbanGS: Semantic-Guided Gaussian Splatting for Urban Scene Reconstructioncited by 7
- 2025Flux4D: Flow-based Unsupervised 4D Reconstructioncited by 7
- 2026ParkGaussian: Surround-view 3D Gaussian Splatting for Autonomous Parkingcited by 7
- 2025GauRast: Enhancing GPU Triangle Rasterizers to Accelerate 3D Gaussian Splattingcited by 6
- 2025From Coarse to Fine: Learnable Discrete Wavelet Transforms for Efficient 3D Gaussian Splattingcited by 6
- 2025ShelfOcc: Native 3D Supervision beyond LiDAR for Vision-Based Occupancy Estimationcited by 6
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- 2025B'ezierGS: Dynamic Urban Scene Reconstruction with B'ezier Curve Gaussian Splattingcited by 5
- 2025LT-Gaussian: Long-Term Map Update Using 3D Gaussian Splatting for Autonomous Drivingcited by 5
- 2025VR-Drive: Viewpoint-Robust End-to-End Driving with Feed-Forward 3D Gaussian Splattingcited by 5
- 2026ReconDrive: Fast Feed-Forward 4D Gaussian Splatting for Autonomous Driving Scene Reconstructioncited by 5
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- 2024MixedGaussianAvatar: Realistically and Geometrically Accurate Head Avatar via Mixed 2D-3D Gaussianscited by 4
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50 most cited of 105 All 105 (JSON)
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- 2026RegVGGT: Sustainable Visual Geometry Grounding for Streaming via Regulated Memory20 Sep 2026
- 2026Leveraging Visual and Geometric Priors for Metric-scale and Complete Vehicle Gaussian Reconstruction from Limited Views8 Sep 2026
- 2026PRG-Fusion: Orchestrating Generative Priors with Reconstruction Evidence for Driving View Synthesis7 Sep 2026
- 2026BehaviorWorldGen: Closing the Loop between Action Models and World Simulators via Controllable Behavior-Aware Structured World Generation23 Aug 2026
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- 2026MV2: Multi-View Multi-Vehicle Driving Dataset for Novel View Synthesis12 Aug 2026
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- 2026TRIG: Trajectory-Rig Decoupled Metric Geometry Learning7 Jul 2026
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- 2026Envision4D: Envisioning Visual Futures via Feed-forward 4D Gaussian Splatting for Autonomous Driving9 Jun 2026
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- 2026NimbusGS: Unified 3D Scene Reconstruction under Hybrid Weather28 Mar 2026
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- 2025SymDrive: Realistic and Controllable Driving Simulator via Symmetric Auto-regressive Online Restoration25 Dec 2025
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- 2025ShelfOcc: Native 3D Supervision beyond LiDAR for Vision-Based Occupancy Estimation19 Nov 2025
- 2025DIAL-GS: Dynamic Instance Aware Reconstruction for Label-free Street Scenes with 4D Gaussian Splatting10 Nov 2025
- 2025UniSplat: Unified Spatio-Temporal Fusion via 3D Latent Scaffolds for Dynamic Driving Scene Reconstruction6 Nov 2025
- 2025D2GS: Dense Depth Regularization for LiDAR-free Urban Scene Reconstruction29 Oct 2025
- 2025VR-Drive: Viewpoint-Robust End-to-End Driving with Feed-Forward 3D Gaussian Splatting27 Oct 2025
- 2025Advances in 4D Representation: Geometry, Motion, and Interaction22 Oct 2025
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- 2025Parameterizing Dataset Distillation via Gaussian Splatting30 Sep 2025
- 2025WorldSplat: Gaussian-Centric Feed-Forward 4D Scene Generation for Autonomous Driving27 Sep 2025
- 20254DRadar-GS: Self-Supervised Dynamic Driving Scene Reconstruction with 4D Radar16 Sep 2025
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50 newest of 105 All 105 (JSON)
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- 20253D and 4D World Modeling: A Surveycited by 64
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- 2025ReconDreamer++: Harmonizing Generative and Reconstructive Models for Driving Scene Representationcited by 36
- 2024DreamDrive: Generative 4D Scene Modeling from Street View Imagescited by 35
- 2024FreeSim: Toward Free-viewpoint Camera Simulation in Driving Scenescited by 30
- 2024DrivingRecon: Large 4D Gaussian Reconstruction Model For Autonomous Drivingcited by 27
- 2024Stag-1: Towards Realistic 4D Driving Simulation with Video Generation Modelcited by 18
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12 most cited of 18 All 18 (JSON)
- 2026Robust 4D Driving Scene Reconstruction from Imperfect Visual Priors7 Jul 2026
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- 2026CoWorld-VLA: Thinking in a Multi-Expert World Model for Autonomous Driving11 May 2026
- 2026VGGT-World: Transforming VGGT into an Autoregressive Geometry World Model13 Mar 2026
- 2025Rethinking Driving World Model as Synthetic Data Generator for Perception Tasks22 Oct 2025
- 20253D and 4D World Modeling: A Survey4 Sep 2025
- 2025Seeing Clearly, Forgetting Deeply: Revisiting Fine-Tuned Video Generators for Driving Simulation22 Aug 2025
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- 2025ReconDreamer++: Harmonizing Generative and Reconstructive Models for Driving Scene Representation24 Mar 2025
- 2025MuDG: Taming Multi-modal Diffusion with Gaussian Splatting for Urban Scene Reconstruction13 Mar 2025
- 2024DreamDrive: Generative 4D Scene Modeling from Street View Images31 Dec 2024
12 newest of 18 All 18 (JSON)
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- 2026UFO: Unifying Feed-Forward and Optimization-based Methods for Large Driving Scene Modelingcited by 3
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- 2025I2V-GS: Infrastructure-to-Vehicle View Transformation with Gaussian Splatting for Autonomous Driving Data Generationcited by 0
- 2026Towards Physically Consistent 4D Scene Reconstruction for Closed-loop Autonomous Driving Simulationcited by 0
- 2026PRG-Fusion: Orchestrating Generative Priors with Reconstruction Evidence for Driving View Synthesiscited by 0
- 2026PRG-Fusion: Orchestrating Generative Priors with Reconstruction Evidence for Driving View Synthesis7 Sep 2026
- 2026Towards Physically Consistent 4D Scene Reconstruction for Closed-loop Autonomous Driving Simulation20 May 2026
- 2026ReconDrive: Fast Feed-Forward 4D Gaussian Splatting for Autonomous Driving Scene Reconstruction8 Mar 2026
- 2026UFO: Unifying Feed-Forward and Optimization-based Methods for Large Driving Scene Modeling24 Feb 2026
- 2025VR-Drive: Viewpoint-Robust End-to-End Driving with Feed-Forward 3D Gaussian Splatting27 Oct 2025
- 2025I2V-GS: Infrastructure-to-Vehicle View Transformation with Gaussian Splatting for Autonomous Driving Data Generation31 Jul 2025
- 2025Learning-based 3D Reconstruction in Autonomous Driving: A Comprehensive Survey17 Mar 2025
- 2025Hydra-MDP++: Advancing End-to-End Driving via Expert-Guided Hydra-Distillation17 Mar 2025
- 2025CoDa-4DGS: Dynamic Gaussian Splatting with Context and Deformation Awareness for Autonomous Driving9 Mar 2025
- 2024Bench2Drive-R: Turning Real World Data into Reactive Closed-Loop Autonomous Driving Benchmark by Generative Model11 Dec 2024
- 2024GPD-1: Generative Pre-training for Driving11 Dec 2024
- 2025ManipDreamer3D : Synthesizing Plausible Robotic Manipulation Video with Occupancy-aware 3D Trajectorycited by 12
- 2024Driving View Synthesis on Free-form Trajectories with Generative Priorcited by 11
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- 2026DriveFix: Spatio-Temporally Coherent Driving Scene Restoration17 Mar 2026
- 2026GA-Drive: Geometry-Appearance Decoupled Modeling for Free-viewpoint Driving Scene Generation24 Feb 2026
- 2025WorldSplat: Gaussian-Centric Feed-Forward 4D Scene Generation for Autonomous Driving27 Sep 2025
- 2025ManipDreamer3D : Synthesizing Plausible Robotic Manipulation Video with Occupancy-aware 3D Trajectory29 Aug 2025
- 2024Driving View Synthesis on Free-form Trajectories with Generative Prior2 Dec 2024
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- 2024GaussianOcc: Fully Self-supervised and Efficient 3D Occupancy Estimation with Gaussian Splattingcited by 50
- 2025Segment Any Motion in Videoscited by 34
- 2024PixelGaussian: Generalizable 3D Gaussian Reconstruction from Arbitrary Viewscited by 18
- 20244D Gaussian Splatting: Modeling Dynamic Scenes with Native 4D Primitivescited by 15
- 2024EMD: Explicit Motion Modeling for High-Quality Street Gaussian Splattingcited by 13
- 2025CRUISE: Cooperative Reconstruction and Editing in V2X Scenarios using Gaussian Splattingcited by 11
- 2024GazeGaussian: High-Fidelity Gaze Redirection with 3D Gaussian Splattingcited by 9
- 2024LiHi-GS: LiDAR-Supervised Gaussian Splatting for Highway Driving Scene Reconstructioncited by 8
- 2025GS-LIVO: Real-Time LiDAR, Inertial, and Visual Multi-sensor Fused Odometry with Gaussian Mappingcited by 8
- 2025Dynamic Scene Reconstruction: Recent Advance in Real-time Rendering and Streamingcited by 8
12 most cited of 70 All 70 (JSON)
- 2026SplatLabel: Pseudo-Labelling through 4D Gaussian Splatting24 Sep 2026
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- 2026Leveraging Visual and Geometric Priors for Metric-scale and Complete Vehicle Gaussian Reconstruction from Limited Views8 Sep 2026
- 2026BehaviorWorldGen: Closing the Loop between Action Models and World Simulators via Controllable Behavior-Aware Structured World Generation23 Aug 2026
- 2026SPVC: Structured and Panoptic Video Fixing for Cross-Dataset Driving Scene Rendering18 Aug 2026
- 2026MV2: Multi-View Multi-Vehicle Driving Dataset for Novel View Synthesis12 Aug 2026
- 2026TRIG: Trajectory-Rig Decoupled Metric Geometry Learning7 Jul 2026
- 2026Envision4D: Envisioning Visual Futures via Feed-forward 4D Gaussian Splatting for Autonomous Driving9 Jun 2026
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- 2026SparseStreet: Sparse Gaussian Splatting for Real-Time Street Scene Simulation2 Jun 2026
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12 newest of 70 All 70 (JSON)
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