Real2Sim: A Physics-driven and Editable Gaussian Splatting Framework for Autonomous Driving Scenes
On the map: End-to-end autonomous driving → Generative simulation for driving
Abstract (arXiv)
Reliable autonomous driving relies on large-scale, well-labeled data and robust models. However, manual data collection is resource-intensive, and traditional simulation suffers from a persistent reality gap. While recent generative frameworks and radiance-field methods improve visual fidelity, they still struggle with temporal and spatial consistency and cannot ensure physics-aware behavior, limiting their applicability to driving scenario generation. To address these challenges, we propose Real2Sim, an unified framework that combines 4D Gaussian Splatting (4DGS) with a differentiable Material Point Method (MPM) solver. Real2Sim explicitly reconstructs dynamic driving scenes as temporally continuous Gaussian primitives, supports instance-level editing, and simulates realistic object-object and object-environment interactions. This framework enables physics-aware, high-fidelity synthesis of diverse, editable scenarios, including challenging corner cases such as collisions and post-impact trajectories. Experiments on the Waymo Open Dataset validate Real2Sim's capabilities in rendering, reconstruction, editing, and physics simulation, demonstrating its potential as a scalable tool for data generation in downstream tasks such as perception, tracking, trajectory prediction, and end-to-end policy learning.
Key facts. Cited by 2 papers in the map (data through 7 Oct 2026). Placed in Generative simulation for driving, one of 9 directions in End-to-end autonomous driving. Builds on 23 of its 27 references that are in the map. First posted on arXiv 13 May 2026.
Builds on
23 of 27 references.
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Other references · 22
- 20233D Gaussian Splatting for Real-Time Radiance Field Renderingcited by 6,141
- 2016PointNet: Deep Learning on Point Sets for 3D Classification and Segmentationcited by 5,223
- 2019nuScenes: A multimodal dataset for autonomous drivingcited by 4,485
- 2019Scalability in Perception for Autonomous Driving: Waymo Open Datasetcited by 2,436
- 2017CARLA: An Open Urban Driving Simulatorcited by 2,431
- 2017VoxelNet: End-to-End Learning for Point Cloud Based 3D Object Detectioncited by 1,323
- 20194D Spatio-Temporal ConvNets: Minkowski Convolutional Neural Networkscited by 1,201
- 20234D Gaussian Splatting for Real-Time Dynamic Scene Renderingcited by 1,144
- 2021Deep Long-Tailed Learning: A Surveycited by 416
- 2023PhysGaussian: Physics-Integrated 3D Gaussians for Generative Dynamicscited by 368
- 2023DrivingGaussian: Composite Gaussian Splatting for Surrounding Dynamic Autonomous Driving Scenescited by 359
- 2022Panoptic Neural Fields: A Semantic Object-Aware Neural Scene Representationcited by 243
10 more
- 2019Differentiable Surface Splatting for Point-based Geometry Processingcited by 238
- 2024Street Gaussians: Modeling Dynamic Urban Scenes with Gaussian Splattingcited by 218
- 20244D-Rotor Gaussian Splatting: Towards Efficient Novel View Synthesis for Dynamic Scenescited by 185
- 2024VR-GS: A Physical Dynamics-Aware Interactive Gaussian Splatting System in Virtual Realitycited by 175
- 2022NeRF: Neural Radiance Field in 3D Vision: A Comprehensive Review (Updated Post-Gaussian Splatting)cited by 156
- 2021MINE: Towards Continuous Depth MPI with NeRF for Novel View Synthesiscited by 133
- 2020SurfelGAN: Synthesizing Realistic Sensor Data for Autonomous Drivingcited by 68
- 20243D Gaussian Splatting in Robotics: A Surveycited by 44
- 2024GASP: Gaussian Splatting for Physic-Based Simulationscited by 24
- 2025CRUISE: Cooperative Reconstruction and Editing in V2X Scenarios using Gaussian Splattingcited by 11
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Citing papers per year: 2026: 2.
2 papers.
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Close in wording, no citation either way
- 2026DecoupleGS: Interactive 3D Gaussian Splatting for End-to-End Autonomous Driving Testing
- 2026RealityBridge: Bridging Editable 3D Gaussian Splatting Driving Simulations and Real-World Videos
- 2025Industrial-Grade Sensor Simulation via Gaussian Splatting: A Modular Framework for Scalable Editing and Full-Stack Validation
- 2026ReconDrive: Fast Feed-Forward 4D Gaussian Splatting for Autonomous Driving Scene Reconstruction
- 2025CoDa-4DGS: Dynamic Gaussian Splatting with Context and Deformation Awareness for Autonomous Driving
- 2026HorizonForge: Driving Scene Editing with Any Trajectories and Any Vehicles
- 2025DrivingGaussian++: Towards Realistic Reconstruction and Editable Simulation for Surrounding Dynamic Driving Scenes
- 2025SIMSplat: Language-Aligned 4D Gaussian Splatting for Driving Scenario Generation